[font=Arial,][size=2][font=Arial,][font=Arial,][font=Arial,][size=3][font=Arial,][b][font=Arial,][size=4][font=Arial,]Update 16 Jul 19: [/font][/size][/font][/b][font=Arial,][size=4][font=Arial,][size=3]Version 3.5.6 gives the Islands and their peoples a cosmetic overall and adds another 60 or so custom voices (Note: The mod data is now all loose files).[/size][/font][/size][/font][font=Arial,][size=4][font=Arial,][size=3]
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****See Sticky Post for current state of Mod development and plans [size=2][size=4]****[/size][/size][/size][/size]
Note:
No NPCs added by this mod are ma[font=Arial,]rked as essential so you can kill anybody you like, [font=Arial,]but beware, killing some characters[font=Arial,] will [font=Arial,]forgo[/font] [/font]future quests[/font][/font] and [font=Arial,]in the case of some of the pirates the game notes you have killed them and consequences will ensue. eg If you kill the rude pirate guard outside the castle on [font=Arial,]A[/font]lthira [/font]your chances of [font=Arial,]interacting with [font=Arial,]it's[/font] inhabitants are nil.[/font]
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[/b][/font][font=Arial,][size=3][b]Mod Features so far[/b][/size][/font]
[list][*][font=Arial,][size=3][font=Arial,]A Pirate Base with a galleon[font=Arial,] [/font]in the harbour. [/font][/size][/font]
[*][font=Arial,][size=3][font=Arial,][font=Arial,]Two[/font] Islands (Barbella and Althira) [font=Arial,] [/font][/font][/size][/font]
[*][font=Arial,][size=3][font=Arial,]Fo[font=Arial,]ur[/font][/font] Villages and small landings near Solitude, Dawnstar, Windhelm and Winterhold.[/size][/font]
[*][font=Arial,][size=3][font=Arial,]Smu[font=Arial,]g[/font]glers Tavern[font=Arial,][font=Arial,][font=Arial,][font=Arial,] near Windhelm and [/font]The White Horse[/font] Inn west of Whiterun.[/font][/font][/font][/size][/font]
[*][font=Arial,][size=3][font=Arial,][font=Arial,][font=Arial,][font=Arial,]An [font=Arial,]e[/font]state[font=Arial,] and [font=Arial,]a castle ruin[/font].[/font][/font][/font][/font][/font][/size][/font]
[/list][list][*][font=Arial,][size=3]Patrolling guards, people and Pirates generally going about their business.[/size][/font]
[*][font=Arial,][size=3]A selection of Traders – inns, blacksmith, jeweller/locksmith, apothecary, general stores, fishmonger, bakery, smithy an[/size][/font][font=Arial,][size=3]d carpenter\fletcher.[/size][/font]
[*][font=Arial,][size=3]An interesting cave with a Player Home – speak to the guard in[/size][/font][font=Arial,][size=3] Frostcombe Landing (see article for details).[/size][/font]
[*][font=Arial,][size=3]A long boat to take you up and down the coast (activators on the boats[/size][/font][font=Arial,][size=3] wheel). [/size][/font]
[*][font=Arial,][size=3]A set of custom piratical and Barbella weapons.[/size][/font]
[*][font=Arial,][size=3]Crafting Options for existing and custom gems. [/size][/font]
[*][font=Arial,][size=3][font=Arial,]36 Miscellaneous[font=Arial,] [font=Arial,]Quests[/font][/font][/font][/size][/font]
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[font=Arial,][size=3][b]Description[/b][/size][/font][font=Arial,]
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[/size][/font][font=Arial,][size=2][font=Arial,]Four[/font] villages, an estate and a pirate base servicing the low rent trade and smugglers route along the northern coastline. [/size][/font]Its a bit quiet on that chilly coast so thought I would add some activity. There are also two small island worldspaces.
[font=Arial,][size=2]This is an accidental mod as it is actually the Tamriel end of my [url=http://www.nexusmods.com/skyrim/mods/60829/?]Shumer[/url] mod to fit in with the pirate guild, but I had to scrape it out as a separate file when I went back to an earlier build. Then ArtParker put up his unfinished [url=http://www.nexusmods.com/skyrim/mods/68465/?]Pirate's Cove[/url] east of Winterhold and well I just had to use it and [font=Arial,][font=Arial,]the content became enough to have[/font][/font] Pirates as a [font=Arial,]standalone[/font] mod.[/size][/font][font=Arial,] For any book collectors the mod contains 18 new books relevant to Shumer.
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[/font][font=Arial,][size=3][b]How to get to Frostcombe landing[/b][/size][/font][font=Arial,][size=2][b]
[/b][/size][/font][font=Arial,][size=2]It is North of Winstad, map marker is visible. [/size][/font][font=Arial,]
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[/b][/size][/font][font=Arial,][font=Arial,][b][font=Arial,][size=3]Sailing[/size][/font][size=3] [font=Arial,]A[/font]bout[/size][/b]
The longboats in the various locations have two activators on the Wheel one takes you to various 'Pirate Location[font=Arial,]s' and one to 'Town Locations' you get a list to pick from.
The secon[font=Arial,]d[/font] longboat in Yar [font=Arial,](P[/font]irate's) Cove has an activ[font=Arial,]ator on the [font=Arial,]wheel[/font] [font=Arial,]which will take you to the[font=Arial,] Island[font=Arial,]s[/font].[/font][/font][/font] [/font][/font]
[/font][font=Arial,][size=3][b]C[font=Arial,]ompatability[/font]:[/b][/size][/font][font=Arial,]
[/font][font=Arial,][size=2][font=Arial,][b]Patches available in download section: [font=Arial,][size=2][b][font=Arial,][size=2][font=Arial,][font=Arial,][font=Arial,][size=3][font=Arial,][size=2][font=Arial,](the mods should be before [font=Arial,]P[/font]irates [/font]in the load order)[/size][/font][/size][/font][/font][/font][/size][/font][/b][/size][/font][/b][/font][/size][/font][b]
[url=https://www.nexusmods.com/skyrim/mods/50892]Salem - Arena Tournament[/url] - moves bandit cave entrance up gully to Snow Veil Sanctum
[url=http://www.nexusmods.com/skyrim/mods/66567/?]The Forts of Skyri[font=Arial,]m Redone[/font][/url][font=Arial,] - moves a fort uphill away from Allagard Estate.
[url=http://www.nexusmods.com/skyrim/mods/27574/?]More Bandit Camps[/url] - removes the bandit camp clashing with Mitt.
[/font][/b][url=http://www.nexusmods.com/skyrim/mods/37902/?][font=Arial,][size=2][font=Arial,][b][font=Arial,]Saila[font=Arial,]ble Ships[/font][/font][/b][/font][/size][/font][/url][font=Arial,][size=2][b] - moves [font=Arial,][font=Arial,]my[/font] [/font]ship at Solitude out of way[font=Arial,].[/font]
[url=http://www.nexusmods.com/skyrim/mods/72449/?]TPOS[/url][font=Arial,][size=2][b]- moves [font=Arial,][font=Arial,]my[/font] [/font]ship at Solitude out of way [/b][/size][/font]and fixes [font=Arial,]navmesh and t[font=Arial,]errain[/font][/font] [font=Arial,][font=Arial,]as[/font][/font] Mitt [font=Arial,]is[/font] close to Rorikstead Market.
[url=http://www.nexusmods.com/skyrim/mods/67063/?]Great Forest of Whiterun[/url] - not surprisingly removes trees.
Amber Guard by 13Oranges - tidies the terrain by the castle
[/b][/size][/font][font=Arial,][url=https://www.nexusmods.com/skyrim/mods/64552/?]The Unfinished Business - Dungeon Pack[/url] - I have moved the entrance to Cryon Nulal up the hill as it was inside Yar Cove. May at some point incorporate it into Yar Cove, but that will require to more faffing about than I have time for at the moment.
This mod [font=Arial,]specifically[/font] [b]does[size=3] not [/size][/b]conflict with Northern Encounters, Pirates of Skyrim - Norther Cardinal Under The Black Flag[font=Arial,] and[/font] The Watchtowers Reborn or any of the Mods I know of around the Winstad Area. It also doesn't clash with Holds at the moment.
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[b][size=3][size=2][b][size=3][size=2]For Immersive Horses users a poster has mentioned the following:
You'll need to add [font=Arial,]the Island [/font]worldspaces (833775 P iratesNorth.esp, 1104455 PiratesNorth.esp ) to the IHO .ini [/size][/size][/b][/size][/size][/b]
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A patch for Complete Alchemy and Cooking Overhaul [font=Arial,]has[font=Arial,] been done by crimjackal [/font][/font][url=http://www.nexusmods.com/skyrim/mods/78075/?][font=Arial,][font=Arial,][font=Arial,]here[/font][/font][/font][/url][/size]
[/size][/font][font=Arial,][size=3][b]My Other Mods[/b][/size][/font][font=Arial,]
[/font][color=#000080][u][url=http://www.nexusmods.com/skyrim/mods/60829/?][font=Arial,]
Shumer and the Fall of Allagard
[/font][/url][/u][/color][color=#000080][u][url=http://www.nexusmods.com/skyrim/mods/63740/?][font=Arial,][size=2]Hunter'sWorld[/size][/font][/url][/u][/color][font=Arial,][size=2]
[/size][/font][color=#000080][u][url=http://www.nexusmods.com/skyrim/mods/65515/?][font=Arial,][size=2]HardrockLanding – Rochester[/size][/font][/url][/u][/color]
[font=Arial,][size=2][url=http://www.nexusmods.com/skyrim/mods/68056/?]Edoras[/url][/size][/font][font=Arial,]
[url=http://www.nexusmods.com/skyrim/mods/70284/?]Castle Grey Updated[/url]
[/font][font=Arial,][size=3][url=http://www.nexusmods.com/skyrim/mods/71905/?][size=2]Dawn[/size][font=Arial,][size=2] Point Lighthouse[/size][/font][/url][b][font=Arial,]
[size=2][url=http://www.nexusmods.com/skyrim/mods/81746/?]Hunters World revisited[/url][/size]
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Voice Actor Credits
[size=2]blarghbleh (Durassa, Sheila, Pamela)
Gwen Hernandez (Gwendolyn)
Ashleigh Aishwarya (Elspeth, Freya)
Deckard Quinones (Merya)
Angel On My Shoulder Productions(Tirana)[/size]
[size=2]Darkro[font=Arial,]gue21 (Hudara)[/font][/size]
[size=2]JPCorwy[font=Arial,]n (Dragant, [font=Arial,]D[/font]agath, Donald, Alister and many many others)
Fullmetal (Baaran, Reinulf and others)
Fatalor (Elvira, Musuru)
SkinnyTecBoy(Thoran and others)
Hugleton (Rudgar, Guards and others)
Grunghog (Smugglers and Guards)
Ishy (Smugglers)
Sami (Haakin)
OnTheOtherHand (Guards, jonah and othes)
JLeeson (Lapique, Tirigan)
JonathonC (Kadjar)
Giltheim81 (Rabb, Yahazi, Brynn)
MDarkbladeM (Udaki)
JTalent (Gistaru)
DubbaD (Guards, Gehart)
[font=Arial,]A[/font]gerweb[font=Arial,], [font=Arial,]A[/font]gerdemon, GeorgiD and [font=Arial,]PatS (others)
[size=3]Music Credits[/size]
[size=3][b][size=2][url=http://freemusicarchive.org/music/TRG_Banks/]TRG Banks[/url] under [url=https://creativecommons.org/publicdomain/zero/1.0/]Licence[/url]
[url=http://freemusicarchive.org/music/Philipp_Weigl/]Philip Weigl [/url]under [url=https://creativecommons.org/licenses/by/4.0/]Licence[/url][/size][/b][/size][/font][/font][/font][/size]
Use of Modders Resources Credited below:[/b][/size][/font][font=Arial,][size=2][b]
[size=3]Worldspaces[/size]
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[font=Arial,][size=2][url=http://www.nexusmods.com/skyrim/mods/49757/?]Paradise Island[/url] by Jet4571[/size][/font]
[font=Arial,][size=2][url=http://www.nexusmods.com/skyrim/mods/63966/?]Facor Island[/url] by Mathe[font=Arial,]w1800[/font][/size][/font]
[/font][font=Arial,][size=3][b]Architecture[/b][/size][/font][font=Arial,]
[/font][font=Arial,][size=2][url=http://www.nexusmods.com/skyrim/mods/68465/?]Pirate's Cove[/url] by ArtParker ( also MJAB98 & Tehandyman)[/size][/font]
[font=Arial,][size=2][url=http://www.nexusmods.com/skyrim/mods/63803/?]Thatch texture[/url] by gdelforge[/size][/font]
[font=Arial,][size=2][url=http://www.nexusmods.com/skyrim/mods/54322/?]Windhelm textures[/url] by Osmodius[/size][/font][color=#000080][u][url=http://www.nexusmods.com/skyrim/mods/63803/?][font=Arial,][size=2]
[/size][/font][/url][/u][/color][font=Arial,][size=2][url=http://www.nexusmods.com/skyrim/mods/54322/?]Stormcloak Cabin[/url] by kraeten
[/size][/font][font=Arial,][size=2]Stormcloak Cabin cutups by DDproductions83 via Elianora
Modified Farmhouse by ps46183
[size=3][size=2][size=3][size=2][url=http://www.nexusmods.com/skyrim/mods/10029/?]Nordic Dungeon suite[/url] alternative by jsnider193[/size][/size][/size][/size][/size][/font]
[size=3][size=2][size=3][size=2]Whiterun Foundations by Elinen [/size][/size][/size][/size]
[size=3][size=2][size=3][size=2]Imperial Fort Resource by whatever 515[/size][/size][/size][/size]
Cyrodill Galleon by [u][url=http://www.nexusmods.com/skyrim/users/5336052]markusliberty[/url][/u]
[font=Arial,][size=3][b]Clutter[/b][/size][/font][font=Arial,][size=2]
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[font=Arial,][size=2]Resources from [/size][/font][color=#000080][u][url=http://www.nexusmods.com/skyrim/mods/22959/?][font=Arial,][size=2]Nernie's City and Village Expansion[/size][/font][/url][/u][/color][font=Arial,][size=2] and [url=http://www.nexusmods.com/skyrim/mods/22730/?]Thief Pack[/url] by nernie
Furniture from Building Kits by Jet4571
Allstuff from Elianora
Bookcovers by Axhoff2007
Alchemy resources by blary
Resources from Jokerine
Statics from FPI Research
Oven and Kitchen Stuff by Stroti via Tamira
Stoneware and Paintings by Darkrider
Witcher Modders Resources by Oaristys
Rugs and clutter by insanity
Furniture by Tlaffoon
[/size][/font][font=Arial,][size=2]Lolicept Resources by lolikyonyu[/size][/font][font=Arial,][size=2]
Fish models from blitz54
More colourful trees and shrub[font=Arial,]s[/font] by Mentha
WoodDeck Resource by tamu75
Generic Signs by Andalay Bay
Steveowashere's Fence Emporium by steveowashere
[/size][/font][font=Arial,][size=2][b]Weapons and Armour[/b][/size][/font]
Amulets of Skyrim by Uni00SL
[font=Arial,][size=2]Nordic Round Shield by Fortram
Mercenary Armour by rahman530
Spellsword Cuirass by billyro
Weapon Variants by EliteTJB98
Rough Leather Armour by atomec
Race Shields from m150
[font=Arial,]Witches Hat by backsteppo[/font]
Willyback's Clothing by willyback
[font=Arial,]M[/font]iscellaneous
Autosorting by Sjogga
[b][size=3][size=2][size=3][b][size=2]Aurlyn conversation by mlee3141[/size][/b][/size][/size][/size][/b]
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