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Cats House

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[b] Come visit the Cats House ... [/b] (No DLC required)

[img]https://i.imgur.com/JZUoj2B.gif[/img]

The Cats* House is located at the East of Riften and the South of Black-Briar lodge

*Cats or [url=https://elderscrolls.fandom.com/wiki/Alfiq]Khajiit Alfiq[/url]

[url=https://www.casimages.com/i/20011712245916616016605468.jpg.html][img]https://nsm09.casimages.com/img/2020/01/17//20011712245916616016605468.jpg[/img][/url]


[color=#ff0000][b]WARNING[/b] [/color]It is the same house as in my mod [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1792881270] Felyne's House [/url] (If you install The Cats House, you must uninstall this mod)


[b] [color=#ff0000][size=4]COMPANION[/size][/color] [/b]

You can find the companion in [i][b] The Cats House[/b][/i]

You can talk: Wait - Follow - Trade - Favor - Dismiss

[url=https://www.casimages.com/i/20011712245816616016605467.jpg.html][img]https://nsm09.casimages.com/img/2020/01/17//20011712245816616016605467.jpg[/img][/url]

You can only have one follower at a time: if you want a different one, you need to dismiss the first one before you recruit them.

If you have any problem with the dialog box, or if telling the follower to return at home doesn't dismiss him, or if you have lost the active follower, you can try this:

Type “²” or "`" or "~" key to get into console, and type:

set playeranimalcount to 0

With Amazing Follower Tweaks , or other mod with followers, if problem to dismiss the followers, you can uncheck this mod (AFT or other) when you launch the game

If problem with the Dialog Box of the followers/ companions (Wait - Follow - Trade - Favor - Dismiss) you can also enter / exit a house or make a fast travel


[b] [color=#ff0000][size=4]SUMMONABLE MOUNTS[/size][/color][/b]

You can find the spells/books in the end table in the house (or with Farengar)

With the books, you have the spells ...

[img]https://i.imgur.com/DTeGtvO.gif[/img]

If problem with the mounts you can try a fast travel



You can put in your Skyrim.ini the following settings (you can copy / paste the following):

[Camera]

fVanityModeMaxDist=2000.0000
fVanityModeMinDist=10.0000
fMouseWheelZoomMinDelta=0.0050
fMouseWheelZoomSpeed=0.8000
fMouseWheelZoomIncrement=0.01
fMinCurrentZoom=0.001

These settings allow you to see the mounts correctly, whether your character takes his weapon out or not



[b][color=#ff0000][size=4]PETS PATROL[/size][/color][/b]


Some cats between the Cats House and the South Gate of Riften



[b] [color=#ff0000][size=4]HORDE/ARMY of cats[/size] [/color][/b]


This mod adds the ability to quickly create hordes of Cats with the scrolls found in the End Table or with the dead cats or Anoriath (5, 15, 50, 100 ...MORE ? ... Be careful with the number of animals as it can freeze your game !)

To obtain these creatures, simply use scrolls found in the end table or with the dead cats or Anoriath. Now open up your inventory, navigate to "Scrolls" and there they are. You throw them and when they hit the ground they hatch into Cats …



[b] [color=#ff0000][size=4]CREDITS[/size][/color][/b]


DracoWarrior729 for the cats/khajiits in [url=https://www.nexusmods.com/skyrim/mods/100998] Creatures of Nirn - Khajiit Alfiq [/url] and [url=https://www.nexusmods.com/skyrim/mods/99100]Cat Khajiit Race [/url]

Stroti/Tamira for the old cabin in [url=https://www.nexusmods.com/skyrim/mods/24271] Strotis old cabin resource [/url]

immune to strong unrelenting force and paralysis

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Adds 9 new custom race that makes your character immune to unrelenting force and paralysis
Just change your race using showracemenu or console command
(Changing your race using showracemenu causes lost your stats sometimes)

-------------

For example if you are a nord use "setrace NordDagonborn" command
Your race and console command need to be matched

Console commands;

setrace BretonDragonborn
setrace NordDragonborn
setrace ImperialDragonborn
setrace RedguardDragonborn
setrace OrcDragonborn
setrace ArgonianDragonborn
setrace WoodElfDragonborn
setrace KhajiitDragonborn
setrace DarkElfDragonborn
setrace HighElfDragonborn

Janky Sliders 1 - Draenei Spice

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[center][b][size=5]Janky Sliders 1[/size]
[/b][/center]
Janky Sliders is a small Racemenu plugin that adds custom sliders that target specific bones to create a "style" or shape of body. This first upload modifies the character to a "Draenei" posture as World of Warcraft's race.

[size=4]Draenei Spice does the following:[/size]

[list=1]
[*]Pumps the butt up 
[*]Pushes breasts out and up
[*]Increases Lower Body to Upper Body ratio
[/list][b][size=5][img]https://i.imgur.com/nwgijpw.jpg[/img][/size][/b]
THICC

The slider goes 10 by 10 until 100, which I would say its the line between "looking good" and a deformity. Well, to each their fetish and what not but I think 100 is enough.

The release of Janky Sliders 1 also includes utility sliders targeting specific bones and movements, like widening legs and pushing shoulders back or just basic stuff like rotating the head or legs, etc.


[img]https://i.imgur.com/yu6UyCn.jpg[/img]

Recommendation: Combine Draenei Spice with Hips Z at + .5 or Hips X at .5 too ;)

Note: these are all janky own edits I did for my own setup but I think some people may like it. 

[img]https://i.imgur.com/fo0TGIM.jpg[/img]

[size=3][b]Installation:
[/b][/size]
Just use MO :)

[size=3][b]Required:
[/b][/size]
Racemenu and all the requirements. 
Also XP32's skeleton, I'm using version 4.51. Or NiOPA skeleton works too.

Other sliders:

[img]https://i.imgur.com/N5h4wFS.jpg[/img]

Warning: This may mess up with animations and other stuff. Also it may reset if you mess with BodyGen and stuff. It works fine with high heels and all that from NiOverride. 

Would love some feedback and suggestions tho. Cheers!
-Skyavx

Wintersun - Zim's Immersive Artifacts Patch

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Adds Namira favor for eating corpses with the Zim's Improved Artifacts Cannibalism spell.

The file for Zim's Immersive Artifacts is for the complete version only. If you use a different version of ZIA, you'll have to change the masters of the patch in Wrye Bash, shown [url=https://web.archive.org/web/20190710174718/https://www.nexusmods.com/skyrimspecialedition/articles/1122]here[/url] (right click the white area and click 'Allow edit' first).

Taina - Standalone Healer Follower

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[center][/center][center][size=5]Tainá Follower[/size]

[size=3]Standalone Follower inspired on Brazilian tribal women.[/size]

[img]https://i.imgur.com/qNEtOIP.png[/img]

[font=Verdana]Race: Nord
Level: 25
Class: Healer/Mage
Skills: Archery/Destruction/Restoration
Location: Falkreath exterior (Near the tower)

[youtube]7p22tTm7gMM[/youtube]


[size=3]Credits:[/size]

[url=https://www.nexusmods.com/skyrim/mods/68311/?tab=posts]Kalilies and Stealthic - KS Hairdos[/url] 

[url=https://www.nexusmods.com/skyrim/mods/35327]SG Female Eyebrows[/url] by [url=https://www.nexusmods.com/skyrim/users/2209393]hellosanta[/url]

[url=https://www.nexusmods.com/skyrim/mods/35267]SG Female Textures Renewal[/url] by  [url=https://www.nexusmods.com/skyrim/users/2209393]hellosanta[/url]

[url=https://www.nexusmods.com/skyrim/mods/13722]The Eyes of Beauty - [/url][url=https://www.nexusmods.com/skyrim/users/308756]LogRaam[/url]

[url=https://www.nexusmods.com/skyrim/mods/6709/][/url][url=https://www.nexusmods.com/skyrim/mods/2666]Caliente_ Ousnius e Jeir - belos corpos de Caliente Edição -CBBE- [/url][url=https://www.nexusmods.com/skyrim/users/537675][/url]

[url=https://www.nexusmods.com/skyrim/mods/30411]Hvergelmir - Brows [/url]
https://www.nexusmods.com/skyrim/mods/3041

[url=https://www.nexusmods.com/skyrim/mods/6709/]Corpo feminino DIMONIZADO UNP[/url] by dimon99




[img]https://i.imgur.com/EXRMWao.png[/img]




[size=3]My other Mods

[url=https://www.nexusmods.com/skyrim/mods/98870]Vandfald Cottage - A Player Home[/url]

[url=https://www.nexusmods.com/skyrim/mods/99576]Camilla Valerius Replacer[/url]

[/size][url=https://www.nexusmods.com/skyrim/mods/98464][size=3]Elena Standalone Follower

[/size][/url][size=3][url=https://www.nexusmods.com/skyrim/mods/98109]Valkyria Follower (Jordis Option)[/url][/size][size=3]

[url=https://www.nexusmods.com/skyrim/mods/97616]Sea Dragon - A player Home Ship[/url]

[url=https://www.nexusmods.com/skyrim/mods/97309]Ahlalia Standalone Redguard Follower[/url]

[url=https://www.nexusmods.com/skyrim/mods/97078]Blue Palace Overhaul[/url]

[url=https://www.nexusmods.com/skyrim/mods/96493]Katheryn Follower (Serana Replacer Option)[/url][/size]



[img]https://i.imgur.com/eVlRbvt.png[/img]




[/font][/center]

Skald's Mail - A Courier Alternative german translation

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[center][b][size=6][/size][size=5][size=6][img]https://i.imgur.com/MOOGtZf.png[/img]
DEUTSCH[/size][/size][/b]
[color=#1e84cc][size=5][b]Aktuelle Version: 1.4[/b][/size][/color][/center]
Mod Autor: [url=https://www.nexusmods.com/skyrim/users/53503711]AlistairRodryk[/url]
Originale Version: [url=https://www.nexusmods.com/skyrim/mods/100762?tab=files]Download[/url] [color=#ff0000](Wird benötigt!)[/color]
Aktuelle Version: 1.4

[size=5][b]Beschreibung
[size=3]
[size=2]Dies ist eine deutsche Übersetzung der Mod "[b]Skald's Mail - A Courier Alternative[/b]" von [b]AlistairRodryk[/b].
Der Download enthält die Übersetzte *.esp so wie einige Skript Datein, daher wird die original Mod benötigt.
[/size][/size][/b][/size]
_____________________________________________________________________________________________________________


Eine genaue Beschreibung der Mod entnehmt bitte der deroriginal Mod Seite.


[size=5][b]Installation
[/b][/size]
1. Lade AlistairRodryk's original Mod herunter und installiere sie.
2. Überschreibe alle Dateien mit dieser Übersetzung.
3. Bedanke dich bei AlistairRodryk für das Erstellen dieser fantastischen Mod.
4. Viel Spaß damit im Spiel.


[b][size=5]Credits
[size=2]
[size=3]All credit for this goes to AlistairRodryk. I added nothing of my own, just used his fantastic mod[b] Skald's Mail - A Courier Alternative[/b][/size][/size][/size][/b]

Skinny-Dip Skyrim

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Installation: Requires Dawnguard, Dragonborn, and SKSE. If you have all that and get the message “missing masters,” then disable the plugin “Skinny-dip Skyrim - miScelLaneous” under the plugins menu for Vortex.

There are several versions of "Nereid's Ring." The primary one is unique and places the skinny-dip effect on the player or NPCs when worn. "Nereid's Ring Replicas" are the same, but can be disenchanted, then player-made skinny-dip enchantments created from that. "Nereid Ring Fragments" are worn by followers, and active only when the player has Nereid's Ring equipped. A spell is included which casts the skinny-dip effect on a follower and the player. 

The quest which takes you to most items in the mod now starts by reading the letter in [b]Wuunferth the Unliving's chambers[/b], in the Palace of Kings in Windhelm (no longer the mages college in Winterhold). Otherwise, most Skinny-dipping items are found at the bottom of Pilgrim’s Trench and in Velehk Sain’s locker.

It is compatible with [b]Realistic Water Two[/b].  It does [u]not[/u] work with Pure Water -- it won’t trigger when standing in water, but will still trigger if swimming. It works for all oceans, rivers, marshes, hot springs, and underground water, that I know of, but I've found areas in some lakes where water is not represented by a water type, in which case it won't trigger. If that happens, the enchantment uses swimming as a backup trigger, so enter deeper water and it should kick in.

[center]*[/center]
Version 2.0 makes these changes:

-The player is re-equipped, just like NPCs, upon leaving the water.  Skinny-dipping is almost too easy now, it’s almost boring. Seriously, I wonder if I should have done that.
-Characters wait until they are standing still on land to re-equip armor/clothing, rather than immediately after exiting the water.
-The regular and “Master Ring” versions of the mod are merged, with the addition of “Nereid Ring Fragments” for followers, which are only active when the player has Nereid’s Ring equipped.
-If Nereid Rings randomly activated while riding in Touring Carriages, especially around Markarth, this update fixes the problem.
-Various other improvements.

Aka's world of weapons

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Hoi everyone!

This is a showcase mod for all of my weapons, as always, they will appear randomly throughout the game apart from the one we all know~ (Goldbrand that is).
Hope you enjoy them!

Akatosharine (or Sithiel on here)~

Cassandra Pentaghast Follower

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[size=5][b][i][color=#9fc5e8]This mod was created for Charmers of the Reach Race.
[/color][color=#ff0000]Character is not standalone, read installation section before installing my mod.[/color]
[/i][/b][/size]

[size=5][b][i][color=#a4c2f4]Character details[/color]

[/i][/b][/size][size=5][i]Name: Cassandra Pentaghast
Race: Breton (DZ Breton)
Voice: FemaleCommander
Weight: 100
[/i]Class[i]: 1H Warrier (+ shield)
Armor: Ebony armor set
[/i][/size][i][size=5]Essential, Marriageable
[/size][/i][size=5][i]Location: Solitude (see screenshots)

[b][color=#9fc5e8]Installation

[/color][/b]1. Download and install [url=http://www.nexusmods.com/skyrim/mods/98585]Charmers of the reach race[/url] with patch for the eyes of beauty(in optional files). Without it you will have CTD.
2. Drag&drop contents of the archive to your Skyrim/Data, activate esp in launcher.[/i][/size]

[color=#9fc5e8][size=5][i][b]Possible issues

[/b][/i][/size][/color][size=5][i]It is the first time when I create a follower on Custom race, so if you notice any bugs, or something strange, please, let me know. [/i][/size]

[i][b][color=#9fc5e8][size=5]Credits and thanks

[/size][/color][color=#9fc5e8][size=5]Bioware and Bethesda for their games and characters.
Trixter and team for Charmers of the Reach
LogRaam for The eyes of beauty
dimon99 for UNP body and textures[/size][/color][/b][/i]

Philosophy in Skyrim

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[b]Introduction[/b]
This mod is for lovers of philosophy, those that admire the written word, scavenger hunters, and mystery solvers. This is neither a combat nor an npc mod. It does not add any real npcs (except a simple vendor) nor does it add any new monsters. Neither are there any texture changes. It simply uses all the assets from skyrim legendary edition.

The mod comes as a simple plugin file (with some additional files) by the name of [i]stoicbooks.esp[/i].

[b]What does this mod do?[/b]
This mods adds:
[list]
[*]20+ books
[*]5 miscellaneous quests
[*]A merchant
[*]A context of philosophical practice in Tamriel
[*]An ancient riddle waiting to be solved
[/list]
[i]Philosophy books[/i]
These books were [b]not[/b] created by a simple copy paste technique. All the texts have been carefully read and edited to ensure that they fulfill the two following conditions: [i]lore-friendliness[/i] and [i]readability.
[/i][i]lore-friendliness[/i] was achieved by creating references to elder scrolls lore and adding a context of philosophical practice. [i]Readability[/i] was implemented by editing the original texts and turning them into a more easy read during the game.
All these books, except the rare ones, have been added to leveled lists. You will therefore find them in loot chests and you can buy them at certain vendors. Some books are also hand placed in the gameworld.
Most of the fragments are from philosophers such as: [i]Heraclitus, Parmenides, Plato, Descartes, Kant, Hegel, Nietzsche, [/i]and[i] Wittgenstein. [/i]Others have been written by the author, but were inspired by [i]Eloise, Pierre Abelard, Duns Scotus, Occam, Schopenhauer, [/i]and[i] Marcus Aurelius. [/i]

[b]Quests[/b]
The five miscellaeous quests are similar to the ancient falmer tome quests of Dawnguard. The mod provides hints on their locations in an immersive way.

[b]Philosophical Context[/b]
For this mod a background of philosophical practise was invented. This is reflected in the introductions written to some translations of ancient works of philosophy, the names of the philosophical authors, a written introduction to Tamrielic philosophy, and some rivalry between authors implicit in the books. This will make philosophy come alive in skyrim. It will make it feel real.

[b]Merchant
[/b]If you don't feel like going on a scavenger hunt to collect all books, you can find all the common ones on a merchant by the name of Duns Scotus in Riverwood. The rare books, however, cannot be gained so easily.

[b]Riddle
[/b]Hidden within these books is an ancient riddle. Solving it requires scavenger hunting, following clues, using your brain, and some deduction. You will be rewarded with loot, literature, and lore.

This mod is for scavenger hunters, philosophy enthusiasts, and booklovers. Do not expect any fights, monsters or political intrige from this mod, but there is a dungeon...

Any feedback is welcome!


[b]BACKGROUND
[/b]This is my first mod, so all feedback is welcome. It started as a simple way to add philosophy books to Skyrim in an immersive way. Instead of using the console, one would find them in game, on vendors, etc. But as I started modding, the idea evolved and turned into something larger. I share this now with you. Why do I share this? I have taken a lot from the modding community, a lot, and now it is time to give something back. I hope you enjoy! I also hope it will inspire some of you to check out the covered philosophy books for real. This mod only contains either fragments or abridged versions…


[b]TECHNICAL
[/b][b]Installation/Uninstallation
[/b]The use of a mod manager, such as Vortex, is highly recommended.

[b]Requirements[/b]
This mod uses assets from Dawnguard and Dragonborn. The update is also a requirement.

[b]Compatibility[/b]
This mod should be compatible with most mods. Conflicts can arise when combining this mod with other mods that change the book levelled lists. Since it is such a popular and great mod, a patch for Legacy of the Dragonborn can be downloaded. It should be compatible with bookcovers of Skyrim. In general, the use of [url=https://www.nexusmods.com/skyrim/mods/25859]TES5EDIT[/url] and [url=https://plato.stanford.edu/entries/moore/#6]common sense[/url] to ensure a good gaming experience is highly recommended.

[b]Files
[/b]This mod entails a plugin file by the name of [i]stoicbooks.esp[/i], 25 voice files (which are copies of npc voice files from Dawnguard), 5 dialogueview files, 11 scripts, and a SEQ file. 

[b]FAQ
[/b][i]Will you add book X to the mod?[/i]
Probably not. I think the current collection is balanced. It is big enough to make it feel real, but it is still small enough to keep philosophy a rare profession.

[i]Can you make a patch for mod X?
[/i]I am a working father and husband. So I won't have the time. But you can easily make a patch yourself with [url=https://www.nexusmods.com/skyrim/mods/25859]TES5EDIT[/url]. Not only is it easy and fun, it also helps you to understand how a game works.

[i]Will you port this to Special Edition?
[/i]Probably not. I do not know how and I am quite busy (see above).

[i]Can I port this to Special Edition and upload it to Nexus or Steam Workshop?
[/i]Sure!

Briraka's Draugr Overhaul

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Ever got to the end of a dungeon and have been disappointed that almost every unique, named draugr boss has the same appearance? Never thought it made sense for ages old draugr to be shambling about with pristine newer iron shields? [i]Briraka's Draugr Overhaul[/i] is just what you need, my friend.

Almost every named draugr boss has been given a more unique appearance, both in accordance with the lore provided in game and to provide general diversity in draugr boss looks, while sticking to mostly vanilla sensibilities. Regular draugr now carry rusted iron shields that better match their armor, higher level draugr use stahlrim equipment instead of ebony, and the dented iron shield found on hulking draugr introduced in the Dragonborn DLC now has it's own unique texture and mesh(courtesy of Gojirex's [i]Actually Dented Dented Iron Shield[/i]).

If you are upgrading from the 1.0 version, you MUST start a new game, or else thing won't work as intended.

[b]LIST OF CHANGES[/b]

[i]Bosses[/i]
[spoiler]- King Olaf One-Eye
- Curalmil
- Froji and Holgeir
- Red Eagle
- The Gauldursons
- Guardian Torsten and Saerek
- The Gatekeeper
- Warlord Gathrik
- Halldir
- King Borgas (replaces the generic draugr in Korvanjund)
[/spoiler]

[i]Regular Draugr and Equipment[/i]
[spoiler]- Hulking Draugr now have the "Critical Damage" perk to make their encounters more unique.
- Rusted Iron Shields replace the regular Iron Shields.
- The Dented Iron Shield now has a new model and texture.
- Ebony equipment has been replaced with Stalhrim.
[/spoiler]

[i]Ghost and Sovngarde NPCs
[/i][spoiler] - Olaf One-Eye, Fjori and Holgeir's outfits now match their draugr appearances.
- The Heroes of Sovngarde's weapons and Tsun's Battleaxe have been changed from Ancient Nord to Nord Hero.
- Ulfgar the Unending now wields his blade, Stormfang, in Sovngarde and has his outfit changed to more closely resemble his appearance in Bloodmoon.
- The Ghost of Gauldur wears a new outfit to better resemble an ancient nordic mage.
[/spoiler]

[b]AVAILABLE COMPATIBILITY PATCHES
[/b]-Cannibal Draugr on Solstheim
-Draugr Upgrades and Improvements
-Dual Sheath Redux

[b]CREDITS[/b]
Gojirex - For his Actually Dented Iron Shield mesh.

Wintersun - Faiths of Skyrim

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[url=https://www.patreon.com/EnaiSiaion][img]https://staticdelivery.nexusmods.com/mods/110/images/68425-0-1489347895.png[/img][/url][size=4][color=#dd7777]Support Enai Siaion on Patreon![/color][/size]
[size=4][color=#7799dd]Discuss this mod on the Posts tab, [url=http://www.reddit.com/r/EnaiRim]/r/EnaiRim[/url] or [url=https://discord.gg/GfYzjPm]the Enairim Discord[/url][/color][/size]
[size=4][color=#cccccc]Skyrim Special Edition version available [url=https://www.nexusmods.com/skyrimspecialedition/mods/22506]here[/url].[/color][/size]

[size=3][color=#ffaa22]Mod page describes version 3.0.0. Earlier versions may differ significantly, featuring different terminology and stricter favor loss.[/color][/size]

[size=5][color=#eecc77]Following a deity[/color][/size]

Whenever you use a shrine, you may opt to become a [i]Follower [/i]of that deity. If you do, you gain a subtle gift, the [b][color=#777777]Pray [/color][/b]power, and a list of their religious tenets. Some deities can only be worshipped by specific races or after completing a quest.

Adhering to their tenets, praying, and worshipping at their shrine will raise your favor with the deity. Upon reaching [b][color=#eedd66]100[/color][/b]%, you become a [i]Devotee [/i]and gain a second gift that is a dramatic manifestation of the deity's power on Tamriel. Ignoring your religious duties or violating their taboos will gradually reduce your favor with the deity. If favor drops to [b][color=#eedd66]0[/color][/b]%, the deity will abandon you.

You can only worship one deity at a time. If you leave a deity (other than a Daedric Prince), you retain some of your favor with that deity in case you decide to return to them at a later point.

[size=4][color=#ccaa55]Prayer and worship[/color][/size]

Use the [b][color=#777777]Pray [/color][/b]power to kneel and enter a meditative state, gaining some favor and revealing your current favor. While you can pray as often as you wish, praying at least once a day is sufficient to raise your favor as fast as possible; there is no additional benefit to repeatedly praying in quick succession or praying for long amounts of time. Some deities restrict prayer to specific times or locations.

You can also worship at the shrine of your deity. Worship is equivalent to prayer, but grants additional favor.

[size=4][color=#ccaa55]Your starting religion[/color][/size]

At the start of your playthrough (after the intro sequence or when you reach level 2, similar to Survival Mode), you may opt to follow one of a selection of popular deities for your race. This represents the religion your character adhered to before they arrived in Skyrim.

[size=4][color=#ccaa55]Temptations[/color][/size]

Although visiting their shrine is the most common way to become a follower of a deity, there are other ways. In particular, when you commune with a Daedric Prince during a quest or read about their deeds of might and glory. they may offer you to immediately become their follower.

Should you decline this Temptation, the Daedric Prince will not ask again, so choose wisely. [i](If you decline, you can still become a follower of the Daedric Prince at a later time by visiting their shrine as usual.)[/i]

[size=4][color=#ccaa55]Holy relics[/color][/size]

Rare lost artifacts of holy or unholy power exist that will improve your relationship with your deity.

[size=5][color=#eecc77]The Nine Divines[/color][/size]

Worshipping a Divine involves striving towards their divine ideals. While favor is slow to build, the Divines are merciful and their faithful are unlikely to fall out of favor, unless they overtly commit crimes or ignore their religious duties for a long period of time.

[size=4][color=#ffcc66]Akatosh
[/color][/size]
[b][color=#aa6666]Requirements to follow: none[/color][/b]
[b][color=#aa8855]Racial starting deity for: Breton, Imperial, Khajiit, Nord[/color][/b]

[i]“Fulfill your destiny by saving Tamriel. Raise your character level. Absorb dragon souls. Never openly break the laws of Skyrim.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Increased Experience:[/color][/b] Learn all skills [b][color=#eedd66]10[/color][/b]% faster.
[*][b][color=#777777]Follower - Father of Dragons:[/color][/b] Attacks, spells, scrolls, shouts and enchantments are [b][color=#eedd66]X[/color][/b]% better against dragons (based on favor with Akatosh).
[*][b][color=#777777]Devotee - Turn the Hourglass:[/color][/b] Praying to Akatosh resets the cooldown of your most recently used shout and power.
[/list][size=4][color=#ffcc66]
Arkay
[/color][/size]
[b][color=#aa6666]Requirements to follow: none[/color][/b]
[b][color=#aa8855]Racial starting deity for: Bosmer, Breton, Imperial, Nord[/color][/b]

[i]“Slay the undead and their summoners. Perform Arkay's Rites. Never openly break the laws of Skyrim. Never summon the undead or become one of them.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Fortify Health:[/color][/b] Increases your Health by [b][color=#eedd66]25[/color][/b] points.
[*][b][color=#777777]Follower - Chalice of Life:[/color][/b] Regenerate up to [b][color=#eedd66]5[/color][/b]% of your maximum Health per second based on missing Health. Can perform [b][color=#eedd66]Arkay's[/color][/b] [b][color=#eedd66]Rites[/color][/b].
[*][b][color=#777777]Devotee - Arkayn Cycle:[/color][/b] Revive with full Health upon taking fatal damage. Must pray to use this ability again. Costs [b][color=#eedd66]15[/color][/b]% favor.
[/list][size=4][color=#ffcc66]
Dibella
[/color][/size]
[b][color=#aa6666]Requirements to follow: none[/color][/b]
[b][color=#aa8855]Racial starting deity for: Breton, Imperial, Nord[/color][/b]

[i]“Persuade others. Receive the blessing of Lover's Comfort. Find a new Sybil for my Temple. Pray only in the nude. Never openly break the laws of Skyrim.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Fortify Speech:[/color][/b] Prices are [b][color=#eedd66]10[/color][/b]% better.
[*][b][color=#777777]Follower - Afterglow:[/color][/b] [b][color=#eedd66]Lover's[/color][/b] [b][color=#eedd66]Comfort[/color][/b] (gained by sleeping with one's spouse) also improves all skills by [b][color=#eedd66]5[/color][/b]%.
[*][b][color=#777777]Devotee - Dibellan Arts:[/color][/b] Activate a person in combat to make them unequip their items and follow you for [b][color=#eedd66]90[/color][/b] seconds. Costs [b][color=#eedd66]5[/color][/b]% favor.
[/list][size=4][color=#ffcc66]
Julianos
[/color][/size]
[b][color=#aa6666]Requirements to follow: none[/color][/b]
[b][color=#aa8855]Racial starting deity for: Imperial[/color][/b]

[i]“Master the skills of the Mage. Strive to raise your Magicka. Never openly break the laws of Skyrim.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Fortify Magicka:[/color][/b] Increases your Magicka by [b][color=#eedd66]25[/color][/b] points.
[*][b][color=#777777]Follower - Divine Student:[/color][/b] Spells cost [b][color=#eedd66]X[/color][/b]% less to cast (based on favor with Julianos).
[*][b][color=#777777]Devotee - Temple of Logic:[/color][/b] Spells and scrolls are [b][color=#eedd66]X[/color][/b]% more effective (based on favor with Julianos).
[/list][size=4][color=#ffcc66]
Kynareth
[/color][/size]
[b][color=#aa6666]Requirements to follow: none[/color][/b]
[b][color=#aa8855]Racial starting deity for: Imperial, Khajiit, Nord[/color][/b]

[i]“Explore new locations. Strive to raise your Stamina. Receive the Voice of the Sky. Pray only outdoors. Never openly break the laws of Skyrim.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Fortify Stamina:[/color][/b] Increases your Stamina by [b][color=#eedd66]25[/color][/b] points.
[*][b][color=#777777]Follower - Windspeaker:[/color][/b] The fierce spirit of Kyne increases movement speed by [b][color=#eedd66]10[/color][/b]% in combat.
[*][b][color=#777777]Devotee - Kynareth’s Emissary:[/color][/b] Pray to Kynareth to summon a sacred Sabre Cat mount. 
[/list][size=4][color=#ffcc66]
Mara
[/color][/size]
[b][color=#aa6666]Requirements to follow: none[/color][/b]
[b][color=#aa8855]Racial starting deity for: Bosmer, Breton, Imperial, Nord[/color][/b]

[i]“Be married. Own one or more houses. Be generous to beggars and children. Receive the blessing of Lover's Comfort. Never openly break the laws of Skyrim.”[/i]
[list]
[*][b][color=#777777]Shrine blessing[/color]:[/b] [b][color=#777777]Fortify Restoration:[/color][/b] Restoration spells cost [b][color=#eedd66]10[/color][/b]% less to cast.
[*][b][color=#777777]Follower - Cleansing:[/color][/b] Pray to Mara to cure all diseases affecting you or allies within [b][color=#eedd66]40[/color][/b] feet.
[*][b][color=#777777]Devotee - Aura of Peace:[/color][/b] Living allies within [b][color=#eedd66]40[/color][/b] feet are healed [b][color=#eedd66]X[/color][/b] points per second (based on favor with Mara).
[/list][size=4][color=#ffcc66]
Stendarr
[/color][/size]
[b][color=#aa6666]Requirements to follow: none[/color][/b]
[b][color=#aa8855]Racial starting deity for: Altmer, Bosmer, Breton, Imperial, Nord[/color][/b]

[i]“Clear dungeons of evil. Slay daedra and the undead. Complete side quests for the people of Skyrim. Never openly break the laws of Skyrim. Never practice the foul summoning arts.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Fortify Block:[/color][/b] Block [b][color=#eedd66]10[/color][/b]% more damage.
[*][b][color=#777777]Follower - Sacred Resolve:[/color][/b] Take [b][color=#eedd66]X[/color][/b]% less attack damage from daedra and undead (based on favor with Stendarr).
[*][b][color=#777777]Devotee - Channel Divinity:[/color][/b] During prayer, you may spend [b][color=#eedd66]10[/color][/b]% favor to gain [b][color=#eedd66]X[/color][/b]% improved attack, defense and healing (based on favor with Stendarr) for [b][color=#eedd66]5[/color][/b] minutes or [b][color=#eedd66]3[/color][/b] battles.
[/list]
[size=4][color=#ffcc66]Talos
[/color][/size]
[b][color=#aa6666]Requirements to follow: none[/color][/b]
[b][color=#aa8855]Racial starting deity for: Imperial, Nord
[/color][/b]
[i]“Bring the Civil War to a conclusion. Learn the dragon tongue. Absorb dragon souls. Slay elves and the Thalmor. Never openly break the laws of Skyrim.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Fortify Shouts:[/color][/b] Time between shouts is reduced [b][color=#eedd66]20[/color][/b]%.
[*][b][color=#777777]Follower - Stormlord:[/color][/b] Attacks, critical strikes and shouts are [b][color=#eedd66]X[/color][/b]% more effective against elves (based on favor with Talos).
[*][b][color=#777777]Devotee - Dragon of the North:[/color][/b] Your remaining shout cooldown is halved whenever an enemy dies within [b][color=#eedd66]40[/color][/b] feet.
[/list]
[size=4][color=#ffcc66]Zenithar
[/color][/size]
[b][color=#aa6666]Requirements to follow: none[/color][/b]
[b][color=#aa8855]Racial starting deity for: Breton, Imperial, Nord[/color][/b]

[i]“Invest in stores and merchants. Seek out skill training. Make weapons and armor. Never openly break the laws of Skyrim.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Fortify Smithing:[/color][/b] Able to improve items [b][color=#eedd66]10[/color][/b]% better.
[*][b][color=#777777]Follower - Work Ethic:[/color][/b] Learn Smithing, Alchemy and Enchanting [b][color=#eedd66]X[/color][/b]% faster and they are [b][color=#eedd66]X[/color][/b]% better (based on favor with Zenithar).
[*][b][color=#777777]Devotee - Invisible Hand:[/color][/b] Pray to Zenithar to buy and sell items directly.
[/list]
[size=5][color=#eecc77]The Daedric Princes[/color][/size]

Followers of a Daedric Prince live in the moment. Their dark master demands action and is quick to imbue them with their awesome and terrible power, but is just as likely to take their gifts away if the daedra worshipper fails to praise the Prince enough or act in their name.

[size=4][color=#ff66cc]Azura
[/color][/size]
[b][color=#aa6666]Requirements to follow: Dunmer, Khajiit or completion of "The Black Star”[/color][/b]
[b][color=#aa8855]Racial starting deity for: Dunmer, Khajiit[/color][/b]

[i]“Trap souls in my name. Explore new locations. Pray only at twilight, preferably outside. Dark Elves and those skilled in Illusion are most deserving of my favor.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Resist Magic:[/color][/b] Resist [b][color=#eedd66]10[/color][/b]% of magic.
[*][b][color=#777777]Follower - Twilight Shroud:[/color][/b] Foes within [b][color=#eedd66]40[/color][/b] feet suffer [b][color=#eedd66]X[/color][/b]% reduced magic resistance (based on favor with Azura) and can't absorb spells.
[*][b][color=#777777]Devotee - Perfume of Moonshadow:[/color][/b] Activate a person in combat below [b][color=#eedd66]X[/color][/b]% Health (based on favor with Azura) to paralyze them with [b][color=#eedd66]1[/color][/b] Health. Costs [b][color=#eedd66]5[/color][/b]% favor.
[/list]
[size=4][color=#ff66cc]Boethiah
[/color][/size]
[b][color=#aa6666]Requirements to follow: Dunmer or completion of "Boethiah’s Calling”[/color][/b]
[b][color=#aa8855]Racial starting deity for: Dunmer[/color][/b]

[i]“Murder the innocent. Strike unseen with sneak attacks. Poison your weapons. Dark Elves are most deserving of my favor.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Fortify One-Handed:[/color][/b] You are [b][color=#eedd66]10[/color][/b]% more effective with one-handed weapons.
[*][b][color=#777777]Follower - Blood Throne:[/color][/b] Your attacks deal [b][color=#eedd66]X[/color][/b]% more damage when fighting only one opponent (based on favor with Boethiah).
[*][b][color=#777777]Devotee - Assassinate:[/color][/b] During prayer, you may invoke superior Daedric Invisibility for [b][color=#eedd66]90[/color][/b] seconds. If broken by a sneak attack, it deals [b][color=#eedd66]50[/color][/b]% more damage. Costs [b][color=#eedd66]10[/color][/b]% favor.
[/list]
[size=4][color=#ff66cc]Clavicus Vile
[/color][/size]
[b][color=#aa6666]Requirements to follow: Dunmer or completion of “A Daedra’s Best Friend”[/color][/b]
[b][color=#aa8855]Racial starting deity for: none[/color][/b]

[i]“Pray to accept a Pact and complete it as written within the allotted time. Never break or ignore my Pacts.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Fortify Conjuration:[/color][/b] Conjuration spells cost [b][color=#eedd66]10[/color][/b]% less to cast.
[*][b][color=#777777]Follower - Pactmaker:[/color][/b] Conjuration spells and effects last [b][color=#eedd66]10[/color][/b]% longer. Pray to make a [b][color=#eedd66]Pact[/color][/b] to gain favor with Clavicus Vile.
[*][b][color=#777777]Devotee - Wishmaster:[/color][/b] Pray to make a Wish, permanently gaining an additional perk point. Costs [b][color=#eedd66]30[/color][/b]% favor.
[/list]
[size=4][color=#ff66cc]Hermaeus Mora
[/color][/size]
[b][color=#aa6666]Requirements to follow: Dunmer or completion of "Discerning the Transmundane”[/color][/b]
[b][color=#aa8855]Racial starting deity for: none[/color][/b]

[i]“Read [b][color=#eedd66]Eldritch[/color][/b] [b][color=#eedd66]Pages[/color][/b] and bind them into [b][color=#eedd66]Eldritch[/color][/b] [b][color=#eedd66]Tomes[/color][/b]. Read books that teach new skills. Become my Champion at the Summit of Apocrypha.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Fortify Corpus:[/color][/b] Spells and effects you cast on yourself last [b][color=#eedd66]15[/color][/b]% longer.
[*][b][color=#777777]Follower - Demon of Knowledge:[/color][/b] Find [b][color=#eedd66]Eldritch[/color][/b] [b][color=#eedd66]Pages[/color][/b] on corpses. Similar pages can be bound at a tanning rack to create [b][color=#eedd66]Eldritch[/color][/b] [b][color=#eedd66]Tomes[/color][/b] that improve your magic and shouts.
[*][b][color=#777777]Devotee - Omniscience:[/color][/b] Pray to permanently raise a skill of your choice by one level. Costs [b][color=#eedd66]5[/color][/b]% favor.
[/list]
[size=4][color=#ff66cc]Hircine
[/color][/size]
[b][color=#aa6666]Requirements to follow: Bosmer, werewolf or completion of "Ill Met by Moonlight”[/color][/b]
[b][color=#aa8855]Racial starting deity for: Bosmer[/color][/b]

[i]“Slay the living in open combat, especially those stronger than you. Live as a werewolf. Pray in the wild. Those skilled in Light Armor are most deserving of my favor.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Regenerate Stamina:[/color][/b] Regenerate [b][color=#eedd66]2[/color][/b]% of your maximum Stamina per second.
[*][b][color=#777777]Follower - Bitter Mercy:[/color][/b] Hircine's gift doubles attack damage to living targets with [b][color=#eedd66]X[/color][/b]% or less Health (based on favor with Hircine)..
[*][b][color=#777777]Devotee - Posting of the Hunt:[/color][/b] During prayer, invoke a [b][color=#eedd66]Hunt[/color][/b] against the living within [b][color=#eedd66]500[/color][/b] feet, revealing them and exposing them to [b][color=#eedd66]Bitter[/color][/b] [b][color=#eedd66]Mercy[/color][/b]. Costs [b][color=#eedd66]10[/color][/b]% favor.
[/list]
[size=4][color=#ff66cc]Jyggalag
[/color][/size]
[b][color=#aa6666]Requirements to follow: none[/color][/b]
[b][color=#aa8855]Racial starting deity for: none[/color][/b]

[i]“Activate my Obelisks of Order. Clear dungeons of evil. Slay daedra. Never serve Sheogorath. Those skilled in Heavy Armor are most deserving of my favor.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Daedra Slayer:[/color][/b] Deal [b][color=#eedd66]15[/color][/b]% more attack damage and critical damage against daedra.
[*][b][color=#777777]Follower - Obelisks of Order:[/color][/b] Generates [b][color=#eedd66]8[/color][/b] Obelisks of Order in Skyrim. Activating one grants [b][color=#eedd66]15[/color][/b] points of Health, Magicka and Stamina.
[*][b][color=#777777]Devotee - Stasis:[/color][/b] Activate an opponent in combat to trap them in an inert but invulnerable state for [b][color=#eedd66]15[/color][/b] seconds. Costs [b][color=#eedd66]5[/color][/b]% favor.
[/list]
[size=4][color=#ff66cc]Malacath
[/color][/size]
[b][color=#aa6666]Requirements to follow: Dunmer, Orc or completion of "The Cursed Tribe”[/color][/b]
[b][color=#aa8855]Racial starting deity for: Dunmer, Orc[/color][/b]

[i]“Defeat epic foes. Improve weapons and armor. Never commit a crime against the strongholds. Orcs and those skilled in Smithing are most deserving of my favor.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Fortify Power Attacks:[/color][/b] Your power attacks cost [b][color=#eedd66]15[/color][/b]% less Stamina.
[*][b][color=#777777]Follower - Deathbringer:[/color][/b] Your power attacks deal [b][color=#eedd66]X[/color][/b]% more damage (based on favor with Malacath).
[*][b][color=#777777]Devotee - Bloodsoaked Triumph:[/color][/b] When an enemy dies within [b][color=#eedd66]40[/color][/b] feet, their killer is healed by [b][color=#eedd66]X[/color][/b]% of the amount of overkill damage dealt (based on favor with Malacath).
[/list]
[size=4][color=#ff66cc]Mehrunes Dagon
[/color][/size]
[b][color=#aa6666]Requirements to follow: Dunmer, Khajiit or completion of "Pieces of the Past”[/color][/b]
[b][color=#aa8855]Racial starting deity for: Dunmer, Khajiit[/color][/b]

[i]“Slay people who stand in your way. Defile the shrines of my enemies. Those skilled in Destruction are most deserving of my favor.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Amplify Destruction:[/color][/b] Destruction spells are [b][color=#eedd66]10[/color][/b]% more effective.
[*][b][color=#777777]Follower - Self-Immolation:[/color][/b] Daedric fire burns your spirit as you pray, draining Magicka. Stop praying at [b][color=#eedd66]20[/color][/b]% or less to gain more favor and Burning Path activations.
[*][b][color=#777777]Devotee - Burning Path:[/color][/b] Nearby foes burn for [b][color=#eedd66]X[/color][/b] damage and explode on death for [b][color=#eedd66]X[/color][/b] damage (based on favor with Mehrunes Dagon). Pray to recharge.
[/list]
[size=4][color=#ff66cc]Mephala
[/color][/size]
[b][color=#aa6666]Requirements to follow: Dunmer, Khajiit or completion of "The Whispering Door”[/color][/b]
[b][color=#aa8855]Racial starting deity for: Dunmer, Khajiit[/color][/b]

[i]“Poison your weapons. Strike unseen with sneak attacks. Intimidate the weak. Dark Elves are most deserving of my favor.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Fortify Poisons:[/color][/b] Poisons you mix are [b][color=#eedd66]15[/color][/b]% more effective.
[*][b][color=#777777]Follower - Secret Murder:[/color][/b] Sneak attacks deal [b][color=#eedd66]X[/color][/b]% more damage from behind (based on favor with Mephala).
[*][b][color=#777777]Devotee - Whispers of Betrayal:[/color][/b] During prayer, seize control of the nearest person within [b][color=#eedd66]75[/color][/b] feet to fight for you. Costs [b][color=#eedd66]5[/color][/b]% favor.
[/list]
[size=4][color=#ff66cc]Meridia
[/color][/size]
[b][color=#aa6666]Requirements to follow: Altmer or completion of "The Break of Dawn”[/color][/b]
[b][color=#aa8855]Racial starting deity for: none[/color][/b]

[i]“Slay the undead. Never summon the undead or become one of them. High Elves and those skilled in Restoration are most deserving of my favor.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Amplify Restoration:[/color][/b] Restoration spells are [b][color=#eedd66]10[/color][/b]% more effective.
[*][b][color=#777777]Follower - Purification:[/color][/b] Attacks, spells, scrolls, shouts and enchantments are [b][color=#eedd66]X[/color][/b]% better against undead (based on favor with Meridia).
[*][b][color=#777777]Devotee - Supreme Light:[/color][/b] Activate an undead opponent in combat to call down a solar strike to deal [b][color=#eedd66]X[/color][/b] damage (based on favor with Meridia) and half to nearby undead. Costs [b][color=#eedd66]10[/color][/b]% favor.
[/list]
[size=4][color=#ff66cc]Molag Bal
[/color][/size]
[b][color=#aa6666]Requirements to follow: Dunmer, vampire or completion of "The House of Horrors”[/color][/b]
[b][color=#aa8855]Racial starting deity for: Dunmer[/color][/b]

[i]“Slay people who stand in your way. Trap souls in my name. Live as a vampire and never seek a cure. Those skilled in Destruction are most deserving of my favor.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Fortify Destruction:[/color][/b] Destruction spells cost [b][color=#eedd66]10[/color][/b]% less to cast.
[*][b][color=#777777]Follower - Eye of the Storm:[/color][/b] Absorbs [b][color=#eedd66]X[/color][/b] Magicka and Stamina per second (based on favor with Molag Bal) from nearby enemies in combat.
[*][b][color=#777777]Devotee - Dragged to Oblivion:[/color][/b] Activate a person in combat to banish them to Coldharbour. Pray to request the items. Costs [b][color=#eedd66]15[/color][/b]% favor.
[/list]
[size=4][color=#ff66cc]Namira
[/color][/size]
[b][color=#aa6666]Requirements to follow: Dunmer or completion of "The Taste of Death”[/color][/b]
[b][color=#aa8855]Racial starting deity for: none[/color][/b]

[i]“Murder the innocent. Poison your weapons. Eat the corpses of the dead with my Ring. Be generous to beggars.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Resist Poison:[/color][/b] Increases Poison Resistance by [b][color=#eedd66]50[/color][/b]%.
[*][b][color=#777777]Follower - Creeping Decay:[/color][/b] Reduces Poison Resist of all within [b][color=#eedd66]40[/color][/b] feet by [b][color=#eedd66]X[/color][/b]% (based on favor with Namira).
[*][b][color=#777777]Devotee - Necrophages:[/color][/b] Poisoning a person or putting a Human Heart or Flesh into their inventory attracts insects, reducing armor by [b][color=#eedd66]X[/color][/b]% and dealing [b][color=#eedd66]X[/color][/b] disease damage (based on favor with Namira).
[/list]
[size=4][color=#ff66cc]Nocturnal
[/color][/size]
[b][color=#aa6666]Requirements to follow: Dunmer or completion of “Darkness Returns”[/color][/b]
[b][color=#aa8855]Racial starting deity for: none[/color][/b]

[i]“Pickpocket [b][color=#eedd66]Mysterious[/color][/b] [b][color=#eedd66]Coinpurses[/color][/b]. Pick locks successfully. Pray only at night, preferably in darkness. Those skilled in Sneak are most deserving of my favor.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Fortify Sneak:[/color][/b] You are [b][color=#eedd66]10[/color][/b]% harder to detect.
[*][b][color=#777777]Follower - Vanish in the Night:[/color][/b] Praying clears non-violent crime bounties up to [b][color=#eedd66]X[/color][/b] gold (based on favor with Nocturnal).
[*][b][color=#777777]Devotee - Raven’s Watch:[/color][/b] During prayer, you may astrally observe the nearest person within [b][color=#eedd66]300[/color][/b] feet.
[/list]
[size=4][color=#ff66cc]Peryite
[/color][/size]
[b][color=#aa6666]Requirements to follow: diseased or completion of "The Only Cure”[/color][/b]
[b][color=#aa8855]Racial starting deity for: none[/color][/b]

[i]“Catch as many diseases as you can. Accept my Gifts of pestilence. Pray only while diseased. Never accept a cure for your afflictions.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Resist Disease:[/color][/b] Increases Disease Resistance by [b][color=#eedd66]25[/color][/b]%. [i](The shrine does not cure diseases if you are a Follower of Peryite.)[/i]
[*][b][color=#777777]Follower - Taskmaster:[/color][/b] Learn all skills [b][color=#eedd66]X[/color][/b]% faster (based on favor with Peryite). Pray for [b][color=#eedd66]Peryite's[/color][/b] [b][color=#eedd66]Gifts[/color][/b] to gain favor.
[*][b][color=#777777]Devotee - Green Dragon’s Breath:[/color][/b] Activate a living opponent in combat to inflict all of [b][color=#eedd66]Peryite's[/color][/b] [b][color=#eedd66]Gifts[/color][/b] you have on the target, plus [b][color=#eedd66]5[/color][/b] disease damage per second for each gift. Pray to recharge.
[/list]
[size=4][color=#ff66cc]Sanguine
[/color][/size]
[b][color=#aa6666]Requirements to follow: Dunmer or completion of "A Night to Remember”[/color][/b]
[b][color=#aa8855]Racial starting deity for: none[/color][/b]

[i]“Make mischief and commit misdemeanors and crimes worthy of a bounty. Indulge in mead, wine and ale. Find your own way out of jail.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Fortify Potions:[/color][/b] Using beneficial potions and alchemical ingredients is [b][color=#eedd66]15[/color][/b]% better.
[*][b][color=#777777]Follower - Be Merry:[/color][/b] Health, Magicka and Stamina regenerate [b][color=#eedd66]50[/color][/b]% faster while a potion, food item or ingredient is active.
[*][b][color=#777777]Devotee - Pandemonium:[/color][/b] Can pray in combat, forcing the [b][color=#eedd66]5[/color][/b] nearest hostile people to dance for [b][color=#eedd66]20[/color][/b] seconds. Costs [b][color=#eedd66]10[/color][/b]% favor.
[/list]
[size=4][color=#ff66cc]Sheogorath
[/color][/size]
[b][color=#aa6666]Requirements to follow: Dunmer, Khajiit or completion of "The Mind of Madness”[/color][/b]
[b][color=#aa8855]Racial starting deity for: Dunmer, Khajiit[/color][/b]

[i]Pray often and receive Sheogorath's [color=#eedd66]Touch[/color] [color=#eedd66]of[/color] [color=#eedd66]Madness[/color]. Never disrespect cheese.[/i]
[list]
[*][b][color=#777777]Shrine blessing - ???:[/color][/b] Grants a random blessing!
[*][b][color=#777777]Follower - Touch of Madness:[/color][/b] Praying grants a random [b][color=#eedd66]Touch[/color][/b] [b][color=#eedd66]of[/color][/b] [b][color=#eedd66]Madness[/color][/b]. High favor with Sheogorath yields more beneficial effects.
[*][b][color=#777777]Devotee - Lost to Madness:[/color][/b] Receive a [b][color=#eedd66]Touch[/color][/b] [b][color=#eedd66]of[/color][/b] [b][color=#eedd66]Madness[/color][/b] whenever you enter combat.
[/list]
[size=4][color=#ff66cc]Vaermina
[/color][/size]
[b][color=#aa6666]Requirements to follow: Dunmer or completion of "Waking Nightmare”[/color][/b]
[b][color=#aa8855]Racial starting deity for: none[/color][/b]

[i]“Witness the death of those under your mind affecting spells. Kill people in their sleep. Sleep to pray. Those skilled in Illusion are most deserving of my favor.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Fortify Illusion:[/color][/b] Illusion spells cost [b][color=#eedd66]10[/color][/b]% less to cast.
[*][b][color=#777777]Follower - Night Terrors:[/color][/b] Mind affecting illusion spells work on targets [b][color=#eedd66]X[/color][/b] levels higher (based on favor with Vaermina).
[*][b][color=#777777]Devotee - Phantasmagoria:[/color][/b] Activate a sleeping person to summon an illusion to accompany you for an hour. Costs [b][color=#eedd66]10[/color][/b]% favor.
[/list]
[size=5][color=#eecc77]The Elven Ancestors[/color][/size]

Much like the Divines, the sacred Ancestors of the elven races reward self-improvement and introspection. Their doctrines demand perfection in all things in order to rediscover one’s lost divine spark. Doing good for others at the cost of oneself is not usually a priority for them.

[size=4][color=#66ccff]Auriel
[/color][/size]
[b][color=#aa6666]Requirements to follow: Altmer, Bosmer or Breton[/color][/b]
[b][color=#aa8855]Racial starting deity for: Altmer, Bosmer[/color][/b]

[i]“Fulfill your destiny by saving Tamriel. Master all skills. Become my Champion at my sacred Chantry. High Elves are most deserving of my favor.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Fortify Archery:[/color][/b] You are [b][color=#eedd66]10[/color][/b]% more effective with missile weapons.
[*][b][color=#777777]Follower - Father of Mer:[/color][/b] Learn all skills [b][color=#eedd66]X[/color][/b]% faster (based on favor with Auriel).
[*][b][color=#777777]Devotee - Path to Alaxon:[/color][/b] Attaining level [b][color=#eedd66]100[/color][/b] in a skill improves that skill by [b][color=#eedd66]X[/color][/b]% (based on favor with Auriel).
[/list]
[size=4][color=#66ccff]Jephre
[/color][/size]
[b][color=#aa6666]Requirements to follow: none[/color][/b]
[b][color=#aa8855]Racial starting deity for: Altmer, Bosmer[/color][/b]

[i]“Explore new locations. Read the stories of others. Hunt animals. Wood Elves are most deserving of my favor.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Fortify Carry Weight:[/color][/b] Carrying capacity increased by [b][color=#eedd66]25[/color][/b] points.
[*][b][color=#777777]Follower - Forest Stride:[/color][/b] The unbounded spirit of Jephre increases movement speed by [b][color=#eedd66]10[/color][/b]% when out of combat.
[*][b][color=#777777]Devotee - The Eternal Song:[/color][/b] Stamina regenerates very quickly out of combat. Praying to Jephre brings clear weather.
[/list]
[size=4][color=#66ccff]Magnus
[/color][/size]
[b][color=#aa6666]Requirements to follow: none[/color][/b]
[b][color=#aa8855]Racial starting deity for: Altmer, Breton, Bosmer[/color][/b]

[i]“Practice magic successfully while praying. Safeguard the Eye of Magnus. Create enchanted items.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Spell Absorption:[/color][/b] [b][color=#eedd66]10[/color][/b]% chance to absorb a hostile spell and recharge your Magicka.
[*][b][color=#777777]Follower - Sight, Light and Insight:[/color][/b] Magicka does not regenerate, but praying rapidly replenishes Magicka. Spells cost [b][color=#eedd66]50[/color][/b]% less to cast.
[*][b][color=#777777]Devotee - Architect's Gift:[/color][/b] Praying, automatically casts the (beneficial self targeted) spells in your hands for no Magicka and they last [b][color=#eedd66]X[/color][/b]% longer (based on favor with Magnus).
[/list]
[size=4][color=#66ccff]Phynaster
[/color][/size]
[b][color=#aa6666]Requirements to follow: Altmer, Bosmer, or Breton[/color][/b]
[b][color=#aa8855]Racial starting deity for: Altmer, Breton, Bosmer[/color][/b]

[i]“Explore new locations. Find the standing stones of Skyrim. Harvest the fruits of nature. Bretons are most deserving of my favor.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Fortify Alchemy:[/color][/b] Potions and poisons you mix are [b][color=#eedd66]10[/color][/b]% stronger.
[*][b][color=#777777]Follower - Shorter Strides:[/color][/b] Health, Magicka and Stamina regenerate [b][color=#eedd66]100[/color][/b]% faster when standing still but [b][color=#eedd66]50[/color][/b]% slower when moving.
[*][b][color=#777777]Devotee - Elvenpath:[/color][/b] During prayer, you may teleport back to the last location where you prayed. Costs [b][color=#eedd66]2[/color][/b]% favor.
[/list]
[size=4][color=#66ccff]Syrabane
[/color][/size]
[b][color=#aa6666]Requirements to follow: Altmer, Bosmer or Breton[/color][/b]
[b][color=#aa8855]Racial starting deity for: Altmer[/color][/b]

[i]“Read books that teach new skills. Study a wide variety of spells. High Elves are most deserving of my favor.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Regenerate Magicka:[/color][/b] Regenerate [b][color=#eedd66]2[/color][/b]% of your maximum Magicka per second.
[*][b][color=#777777]Follower - Knowledge Seeker:[/color][/b] You are more likely to find spell tomes and scrolls on enemies you kill.
[*][b][color=#777777]Devotee - Reach for the Stars:[/color][/b] Learn all Mage skills [b][color=#eedd66]X[/color][/b]% faster (based on favor with Syrabane).
[/list]
[size=4][color=#66ccff]Trinimac
[/color][/size]
[b][color=#aa6666]Requirements to follow: Altmer, Bosmer or Orc[/color][/b]
[b][color=#aa8855]Racial starting deity for: Altmer, Orc[/color][/b]

[i]“Slay humans. Defeat epic foes. Never accept Boethiah's blessing or serve her. Those skilled in Two-Handed are most deserving of my favor.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Fortify Two-Handed:[/color][/b] You are [b][color=#eedd66]10[/color][/b]% more effective with two-handed weapons.6
[*][b][color=#777777]Follower - Tears of Man:[/color][/b] Attacks deal [b][color=#eedd66]X[/color][/b]% more damage and critical damage to humans (based on favor with Trinimac).
[*][b][color=#777777]Devotee - Manifest Divinity:[/color][/b] When praying, you may become ethereal and invulnerable until your next attack. Costs [b][color=#eedd66]5[/color][/b]% favor.
[/list]
[size=4][color=#66ccff]Xarxes
[/color][/size]
[b][color=#aa6666]Requirements to follow: Altmer, Bosmer, or Breton[/color][/b]
[b][color=#aa8855]Racial starting deity for: Altmer, Bosmer, Breton[/color][/b]

[i]“Explore new locations. Read the stories of others. Study a wide variety of spells. Bretons are most deserving of my favor.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Fortify Scrolls:[/color][/b] Scrolls are [b][color=#eedd66]25[/color][/b]% more effective.
[*][b][color=#777777]Follower - Scribe’s Insight:[/color][/b] If you read a Skill Book while praying, Xarxes grants you an extra Skill Point in that skill.
[*][b][color=#777777]Devotee - Panopticon:[/color][/b] During prayer, you may ascend in a trance, revealing all characters in a very large radius.
[/list]
[size=4][color=#66ccff]Z’en
[/color][/size]
[b][color=#aa6666]Requirements to follow: Bosmer[/color][/b]
[b][color=#aa8855]Racial starting deity for: Bosmer[/color][/b]

[i]“Bribe people as needed. Harvest the fruits of nature. Eat as much food as you want. Those skilled in Speech are most deserving of my favor.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Fortify Alteration:[/color][/b] Alteration spells cost [b][color=#eedd66]10[/color][/b]% less to cast.
[*][b][color=#777777]Follower - Traveler’s Break:[/color][/b] Beneficial potions, food and ingredients last twice as long and are [b][color=#eedd66]X[/color][/b]% better (based on favor with Z'en) if consumed while praying.
[*][b][color=#777777]Devotee - Merchant’s Knapsack:[/color][/b] Pray to open an unlimited extradimensional storage space.
[/list]
[size=5][color=#eecc77]The Yokudan Pantheon
[/color][/size]
Redguard deities are practical and martial, aiding their followers in visible and effective ways.

[size=4][color=#ff6666]Leki
[/color][/size]
[b][color=#aa6666]Requirements to follow: Redguard[/color][/b]
[b][color=#aa8855]Racial starting deity for: Redguard[/color][/b]

[i]“Bring the Civil War to a conclusion. Make and improve weapons. Master the skills of the Warrior.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Fortify Light Armor:[/color][/b] Armor rating of light armor pieces is increased by [b][color=#eedd66]10[/color][/b]%.
[*][b][color=#777777]Follower - Spirit Sword:[/color][/b] Power attacks ignore [b][color=#eedd66]X[/color][/b]% of an opponent's armor (based on favor with Leki).
[*][b][color=#777777]Devotee - Battle Meditation:[/color][/b] During prayer, you may spend [b][color=#eedd66]5[/color][/b]% favor to gain [b][color=#eedd66]X[/color][/b]% melee damage (based on favor with Leki) for [b][color=#eedd66]10[/color][/b] minutes or [b][color=#eedd66]5[/color][/b] battles. Costs [b][color=#eedd66]5[/color][/b]% favor.
[/list]
[size=4][color=#ff6666]Morwha
[/color][/size]
[b][color=#aa6666]Requirements to follow: Redguard[/color][/b]
[b][color=#aa8855]Racial starting deity for: Redguard[/color][/b]

[i]“Be married. Receive the blessing of Lover's Comfort. Harvest the fruits of nature. Eat as much food as you want.”[/i]
[list]
[*][b][color=#777777]Shrine blessing[/color]:[/b] [b][color=#777777]Fortify Healing:[/color][/b] Healing spells restore [b][color=#eedd66]15[/color][/b]% more Health.
[*][b][color=#777777]Follower - Healer of the Sands:[/color][/b] Praying restores [b][color=#eedd66]X[/color][/b] Health per second for you and nearby allies (based on favor with Morwha).
[*][b][color=#777777]Devotee - Fertile Growth:[/color][/b] Praying to Morwha blesses you with enchanted fruit that restores or fortifies an attribute.
[/list]
[size=4][color=#ff6666]Satakal
[/color][/size]
[b][color=#aa6666]Requirements to follow: Redguard[/color][/b]
[b][color=#aa8855]Racial starting deity for: Redguard[/color][/b]

[i]“Fulfill your destiny by saving Tamriel. Strive to raise your Health. Absorb dragon souls.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Regenerate Health:[/color][/b] Regenerate [b][color=#eedd66]2[/color][/b]% of your maximum Health per second.
[*][b][color=#777777]Follower - World Egg:[/color][/b] Shrine blessings from other gods are [b][color=#eedd66]X[/color][/b]% more effective and last [b][color=#eedd66]X[/color][/b]% longer (based on favor with Satakal).
[*][b][color=#777777]Devotee - Ouroboros:[/color][/b] Pray to become reborn as a different person, moving points between your attributes. Costs [b][color=#eedd66]15[/color][/b]% favor.
[/list]
[size=4][color=#ff6666]Tall Papa
[/color][/size]
[b][color=#aa6666]Requirements to follow: Redguard[/color][/b]
[b][color=#aa8855]Racial starting deity for: Redguard[/color][/b]

[i]“Touch the Fractures scattered around Skyrim. Create enchanted items. Those skilled in Enchanting are most deserving of my favor.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Fortify Enchanting:[/color][/b] Items are enchanted [b][color=#eedd66]10[/color][/b]% stronger.
[*][b][color=#777777]Follower - Metaphysical Insight:[/color][/b] Weapon enchantments drain [b][color=#eedd66]X[/color][/b]% less charge (based on favor with Tall Papa).
[*][b][color=#777777]Devotee - Glimpse the Shores:[/color][/b] On death, enter an ethereal ascended state. If combat ends within [b][color=#eedd66]X[/color][/b] seconds, brings you back to life (based on favor with Tall Papa) for [b][color=#eedd66]10[/color][/b]% favor. Pray to reset.
[/list]
[size=4][color=#ff6666]The HoonDing
[/color][/size]
[b][color=#aa6666]Requirements to follow: Redguard[/color][/b]
[b][color=#aa8855]Racial starting deity for: Redguard[/color][/b]

[i]“Slay your foes in open combat, especially those stronger than you. Those skilled in One-Handed are most deserving of my favor.”[/i]
[list]
[*][b][color=#777777]Shrine blessing[/color]:[/b] [b][color=#777777]Fortify Stagger:[/color][/b] Stagger from attacks and bashes is [b][color=#eedd66]50[/color][/b]% more effective.
[*][b][color=#777777]Follower - Make Way:[/color][/b] Staggering an opponent reduces armor by [b][color=#eedd66]X[/color][/b] points for [b][color=#eedd66]5[/color][/b] seconds (based on favor with the HoonDing).
[*][b][color=#777777]Devotee - Perseverance:[/color][/b] [b][color=#eedd66]X[/color][/b]% chance to resist stagger from attacks and bashes (based on favor with the HoonDing).
[/list]
[size=5][color=#eecc77]The Khajiiti Pantheon[/color][/size]

The Khajiit worship many deities, most of which are different aspects of the Divines and Daedric Princes, but they also have several deities that represent their own challenges and unique role in the world.

[size=4][color=#66ffcc]Rajhin
[/color][/size]
[b][color=#aa6666]Requirements to follow: Khajiit[/color][/b]
[b][color=#aa8855]Racial starting deity for: Khajiit[/color][/b]
[i]
“Explore new locations. Bribe people as needed. Pick locks successfully. Those skilled in Lockpicking are most deserving of my favor.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Fortify Lockpicking:[/color][/b] Lockpicking is [b][color=#eedd66]10[/color][/b]% easier.
[*][b][color=#777777]Follower - Rajhin’s Tales:[/color][/b] Find additional gold in many containers, with a chance to find a large amount of additional gold.
[*][b][color=#777777]Devotee - Prayer of Unlocking:[/color][/b] Pray to Rajhin to break a lock within [b][color=#eedd66]20[/color][/b] feet. Costs [b][color=#eedd66]5[/color][/b]% favor. No effect on locks that can’t be picked.
[/list]
[size=4][color=#66ffcc]Riddle’Thar
[/color][/size]
[b][color=#aa6666]Requirements to follow: Khajiit[/color][/b]
[b][color=#aa8855]Racial starting deity for: Khajiit[/color][/b]
[i]
“Master the skills of the Warrior, Thief and Mage. Strive to raise your Health, Magicka and Stamina. Each is as important as the others. Pray only at night.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Fortify Unarmed Damage:[/color][/b] Unarmed strikes do [b][color=#eedd66]10[/color][/b] additional damage.
[*][b][color=#777777]Follower - Path to Llesw’er:[/color][/b] All skills are improved [b][color=#eedd66]X[/color][/b]% (based on favor with the Riddle'Thar).
[*][b][color=#777777]Devotee - Beseech the Manes:[/color][/b] During prayer, an ancient Mane will grant a blessing they believe to be appropriate for the challenges you are about to face.
[/list]
[size=5][color=#eecc77]Other deities[/color][/size]

The denizens of Tamriel worship many local or less powerful deities. While the power of the Divines and Daedric Princes is unmistakeable, a quick prayer to the appropriate deity may bring success in trade, travel or thievery.

[size=4][color=#ccff66]Baan Dar
[/color][/size]
[b][color=#aa6666]Requirements to follow: Bosmer or Khajiit[/color][/b]
[b][color=#aa8855]Racial starting deity for: none[/color][/b]

[i]“Pick locks and pockets successfully. Khajiit and those skilled in Archery are most deserving of my favor.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Fortify Pickpocket:[/color][/b] Pickpocketing is [b][color=#eedd66]10[/color][/b]% easier.
[*][b][color=#777777]Follower - Pariah:[/color][/b] Buying items from other races is [b][color=#eedd66]X[/color][/b]% more expensive, but pickpocketing is [b][color=#eedd66]X[/color][/b]% easier (based on favor with Baan Dar).
[*][b][color=#777777]Devotee - Skooma Trick:[/color][/b] Put skooma bottles in people's inventory, then pray to Baan Dar to ignite them within [b][color=#eedd66]200[/color][/b] feet for [b][color=#eedd66]X[/color][/b] damage (based on favor with Baan Dar). Costs [b][color=#eedd66]5[/color][/b]% favor.
[/list]
[size=4][color=#ccff66]Ebonarm
[/color][/size]
[b][color=#aa6666]Requirements to follow: none[/color][/b]
[b][color=#aa8855]Racial starting deity for: none[/color][/b]

[i]“Slay daedra. Defeat epic foes. Complete miscellaneous quests for the people of Skyrim. Those skilled in Block are most deserving of my favor.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Fortify Heavy Armor:[/color][/b] Armor rating of heavy armor pieces is increased by [b][color=#eedd66]10[/color][/b]%.
[*][b][color=#777777]Follower - Enemy of the Daedra:[/color][/b] Attacks and critical strikes are [b][color=#eedd66]X[/color][/b]% more effective against daedra and those who summon them (based on favor with Ebonarm).
[*][b][color=#777777]Devotee - Raven’s Harvest:[/color][/b] Reduces the armor of enemies within [b][color=#eedd66]40[/color][/b] feet by [b][color=#eedd66]X[/color][/b] points (based on favor with Ebonarm) and you gain the total amount. Doubled against daedra.
[/list]
[size=4][color=#ccff66]Mannimarco
[/color][/size]
[b][color=#aa6666]Requirements to follow: none[/color][/b]
[b][color=#aa8855]Racial starting deity for: none[/color][/b]

[i]“Trap souls in my name. Pray only at night. Never accept Arkay's blessing. Those skilled in Conjuration are most deserving of my favor.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Amplify Conjuration:[/color][/b] Conjuration spells are [b][color=#eedd66]10[/color][/b]% more effective.
[*][b][color=#777777]Follower - Dark Moon:[/color][/b] Undead conjured at night last [b][color=#eedd66]X[/color][/b]% longer (based on favor with Mannimarco).
[*][b][color=#777777]Devotee - Nocturne:[/color][/b] Allied conjured undead deal [b][color=#eedd66]X[/color][/b]% more attack damage and regenerate Health (based on favor with Mannimarco).
[/list]
[size=4][color=#ccff66]Shor
[/color][/size]
[b][color=#aa6666]Requirements to follow: Breton, Imperial, Nord or Redguard[/color][/b]
[b][color=#aa8855]Racial starting deity for: Nord[/color][/b]

[i]“Fulfill your destiny by saving Tamriel. Master the skills of the Warrior. Slay elves. Defeat epic foes.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Elf Slayer:[/color][/b] Deal [b][color=#eedd66]15[/color][/b]% more attack damage and critical damage against elves.
[*][b][color=#777777]Follower - Another Name for Freedom:[/color][/b] Take [b][color=#eedd66]X[/color][/b]% less attack damage and stagger from elves (based on favor with Shor).
[*][b][color=#777777]Devotee - Destiny:[/color][/b] When entering combat with a mighty foe, Shor sends a Shield-Thane to assist you. Pray to recharge.
[/list]
[size=4][color=#ccff66]Sithis
[/color][/size]
[b][color=#aa6666]Requirements to follow: Argonian or completion of “Innocence Lost”[/color][/b]
[b][color=#aa8855]Racial starting deity for: Argonian[/color][/b]

[i]“Murder the innocent. Pray while sacrificing a Human Heart or Human Flesh. Send your victims to the Void. Argonians are most deserving of my favor.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Fortify Sneak Attacks:[/color][/b] Sneak attacks deal [b][color=#eedd66]15[/color][/b]% more damage.
[*][b][color=#777777]Follower - Primal Darkness:[/color][/b] Up to [b][color=#eedd66]25[/color][/b]% harder to detect by those within [b][color=#eedd66]30[/color][/b] feet. Chance to find Human Hearts on people you kill.
[*][b][color=#777777]Devotee - Call of the Void:[/color][/b] While sneaking, activate a door to briefly turn it into a Void portal. Targets within [b][color=#eedd66]60[/color][/b] feet who are not detecting you are pulled in and killed. Costs [b][color=#eedd66]5[/color][/b]% favor.
[/list]
[size=4][color=#ccff66]St. Alessia
[/color][/size]
[b][color=#aa6666]Requirements to follow: Breton, Imperial, Nord or Redguard[/color][/b]
[b][color=#aa8855]Racial starting deity for: none[/color][/b]

[i]“Have a follower at your side. Slay elves. Receive the blessing of a Divine.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Fortify Followers:[/color][/b] Followers within [b][color=#eedd66]20[/color][/b] feet gain [b][color=#eedd66]50[/color][/b] points of armor and [b][color=#eedd66]10[/color][/b]% magic resistance.
[*][[b][color=#777777]Follower - Covenant of Man:[/color][/b] Pray for a Divine blessing of your choice. Divine blessings are [b][color=#eedd66]X[/color][/b]% better (based on favor with St. Alessia).
[*][b][color=#777777]Devotee - Dragonblood Empress:[/color][/b] While under the effects of a Divine blessing, can talk to most non-hostile humans to make them a friend and potential follower. Costs [b][color=#eedd66]10[/color][/b]% favor.
[/list]
[size=4][color=#ccff66]The All-Maker
[/color][/size]
[b][color=#aa6666]Requirements to follow: Breton, Imperial, Nord or Redguard[/color][/b]
[b][color=#aa8855]Racial starting deity for: none[/color][/b]

[i]“Cleanse the All-Maker Stones. Hunt animals. Explore new locations. Pray only outdoors. Nords are most deserving of my favor.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Animal Hunter:[/color][/b] Deal [b][color=#eedd66]15[/color][/b]% more attack damage and critical damage against animals.
[*][b][color=#777777]Follower - Wellspring of Life:[/color][/b] Healing spells restore [b][color=#eedd66]X[/color][/b]% more Health (based on favor with the All-Maker).
[*][b][color=#777777]Devotee - World Shaman:[/color][/b] After using an All-Maker Stone power, pray to the All-Maker to have it restored to you.
[/list]
[size=4][color=#ccff66]The Hist
[/color][/size]
[b][color=#aa6666]Requirements to follow: Argonian[/color][/b]
[b][color=#aa8855]Racial starting deity for: Argonian[/color][/b]

[i]“Explore new locations. Slay daedra. Pray only outdoors. Never summon a daedra.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Fortify Armor:[/color][/b] Tough scales increase armor by [b][color=#eedd66]50[/color][/b] points.
[*][b][color=#777777]Follower - Symbiosis:[/color][/b] Pray to gain a [b][color=#eedd66]X[/color][/b] point bonus to all attributes for [b][color=#eedd66]X[/color][/b] seconds (based on favor with the Hist).
[*][b][color=#777777]Devotee - Deep Roots:[/color][/b] Absorb [b][color=#eedd66]X[/color][/b]% of the Magicka and Stamina of dead creatures and people within [b][color=#eedd66]60[/color][/b] feet (based on favor with the Hist).
[/list]
[size=4][color=#ccff66]The Magna-Ge
[/color][/size]
[b][color=#aa6666]Requirements to follow: none[/color][/b]
[b][color=#aa8855]Racial starting deity for: none[/color][/b]

[i]“Create enchanted items. Explore new locations. Pray only outdoors at night. High Elves and those skilled in Alteration are most deserving of our favor.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Amplify Alteration:[/color][/b] Alteration spells are [b][color=#eedd66]10[/color][/b]% more effective.
[*][b][color=#777777]Follower - Shimmering Light:[/color][/b] Gain [b][color=#eedd66]5[/color][/b] points of weapon charge per second, up to their charge level when last equipped or recharged.
[*][b][color=#777777]Devotee - Starlit Path:[/color][/b] During prayer, you may let the Magna-Ge carry you to a location within line of sight. Costs [b][color=#eedd66]4[/color][/b]% favor.
[/list]
[size=4][color=#ccff66]The Old Ways
[/color][/size]
[b][color=#aa6666]Requirements to follow: Breton or Nord[/color][/b]
[b][color=#aa8855]Racial starting deity for: none[/color][/b]

[i]“Slay people who stand in your way. Absorb dragon souls. Assume our powers through prayer. Nords are most deserving of our favor.”[/i]
[list]
[*][b][color=#777777]Shrine blessing - Animal Slayer:[/color][/b] Deal [b][color=#eedd66]15[/color][/b]% more attack damage and critical damage against animals.
[*][b][color=#777777]Follower - Totem Worship:[/color][/b] Pray while sacrificing [b][color=#eedd66]100[/color][/b] gold worth of gemstones to assume the powers of an [b][color=#eedd66]animal god[/color][/b].
[*][b][color=#777777]Devotee - Dragon Cult:[/color][/b] Able to assume the powers of the [b][color=#eedd66]Dragon[/color][/b]. Costs [b][color=#eedd66]2[/color][/b]% favor per hour.
[/list]
[size=5][color=#eecc77]Compatibility notes[/color][/size]

See [url=http://www.nexusmods.com/skyrimspecialedition/articles/962/?]here[/url] for a list of (in)compatible mods.

[size=5][color=#eecc77]Credits[/color][/size]

[i]Shrine resources (Jephre banner, Hircine banner, Shrine of Azura, Shrine of Hermaeus Mora) by:[/i] nickorasu and Colt17
[i]Shrine resources (Elven shrines, many other resources) by:[/i] Oaristys
[i]Shrine resources (Shrine of Sithis, Yokudan shrines) by:[/i] Runspect
[i]Fruit resources (Morwha) by:[/i] bfadragon
[i]Eldritch literature resources by:[/i] Blary
[i]Shaman Robe armor (Cat Totem, Bear Totem) resources by:[/i] Luddemann.

Dragon Hall Tavern

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Skyrim LE Mod Name: Dragon Hall TavernVersion: 1
Author: KnightRangersGuild
Mod Rating: 18+ Violence/FemaleNudity/Suggestive Drugs and Alcohol.


Description
===========
I made this mod years ago and was waiting on permissions and ended up forgetting about it.
I have since excluded those files and am finally glad to bring you the mod I worked so hard on for several years!
I'm realy sorry for forgetting about it because it wouldv'e been great to release it back when Skyrim was still widely played.
So without further ado I bring you "Dragon Hall Tavern" or Dragon Hall vs The Dark Labyrinth or Adventurers, Bastards and Brigands, as it used to be called.
This mod is made for RPGing and is designed and writen for the ultimate RPG experience! Dragon Hall is a huge hall with everything from bards to games to the indoor arena!
Special attention paid to visual/sound aesthetics for immersion! Some item's, weapon's and armor can only be optained through questing or exploring!
Followers have tomb's or grave's thier belonging's go into when they die! Most of which are located
in the Knightrangers Guild "Hall of the Dead" and some are in differnt locations depending on where they may live.
Quest's give you Presige, if your famous enough then the main quest will start!
You think this is just a normal tavern? Think again! Prepare to rediscover Skyrim with one of the best RPG mod's ever made!


This Mod Offers...
==================

1. New Land's to explore!
2. Huge outdoor dungeon/Labyrinth based on a real 5000 year old Druid Maze!
3. A real treasure hunt! Solve the riddle and follow the scalp treasure map to find "The Treasure of Ericles"!
4. A huge tavern built for RPGing, complete with an arena, shop's, Bard's, entertainment, gaming area, food/drink,
sleep, even get your fortune read by a Soothsayer!
5. Indoor Arena! Matches most of the day, evening matches are better and weekend matches are special event's!
6. 100's of weapons/Armors for male/female/weight slidder!
7. 100's of New Items/Potions/foods/Drinks/Scrolls/Enchantments/spells/books/joke books/insult books!
8. Everything is movable or can be picked up and collected! Even some chair's, barrel's and other normally static item's!
9. Destructable walls and some barrel's and building's!
10. Tons of NPC's/Enemies and Unique followers with unique wepons and armor!
11. Large scale battles!
12. A castle siege!
13. An amazing soundtrack!
12. Amazing aesthetic detail fit for an RPGer!
13. Sound aesthetic detail!
14. New player homes!
15. Become leader of the Knightrangers Guild, complete with a ranking system and duties!
16. Fully and professionally Navmeshed for your follower's, even The Dark Labyrinth!
17. Lot's of Idle Markers for your sandboxing and RPGing needs!
18. Real fortunes based on real astrological event's/constellations and planet alignment, converted to Skyrim! Also for your RPGing needs!
19. All the Writing/story telling and quest's are all done by me!
20. Most of the art is done by me!
21. A Large amount of textures and some models are done by me!
22. Lore Friendly Easter Eggs!
23. Unique item's like a Usable Spyglass, powder bombs with 9sec fuses, Grapple blots with climbable rope attatched...
24. Followers and NPC's all have scheduals and jobs and homes, some even go adventuring!
25. Unlockable new transportation!
26. Unlockable Mercenaries for hire!
27. Gain enough Prestige to unlock the main quest!
28. Win trophies from gaming, arena blood sports, contracts!
29. Almost nothing is in the game world until quest's are activated!
30. Almost fully stand alone for maximum compatibility!
31. Many Witcher Light and Heavy armors have been redone and made male/female versions and work with Skyrim 0 to 1 weight!
There is also Universal Witcher Plate Armor that fits over almost all Witcher armors, male or female! Check Screenshots!


This mod is huge so I'm sure I'm forgetting something, but you get the picture!


Start Quest
===========
To start the quest you can wait to get invited or find an Invitation to Dragon Hall Tavern!
There's 6 to 9 locations of the note, the easiest being the one in the Riverwood Inn, on the bar.
Read it and the quest to find Dragon Hall will be activated, or you can just find it! Once you find Dragon Hall,
you are free to do what you want! You can go to Dragon Hall at any level but these quest's are challenging and
you should be a decent level, 10 or something!


Lore Friendly Meter
===================
95% Lore Friendly


Requirements
===========
Skyrim Legendary Edition or all the DLC's
Dawnguard
Hearthfire
Dragonborn
Also you will need SSME https://www.nexusmods.com/skyrim/mods/50305 because this mod allocates more virtual memory than the game allows.
It's just a simple dll file.
That's it!
I will be converting it to Skyrim Special Edition ASAP!


To Install
=======
1. This should work fine with NMM or your favorate mod organizer.
2. Manual download- Extract the files using 7Zip, then add the files to C:\Program Files (x86)\Steam\SteamApps\common\Skyrim


To Uninstall
=========
1. Use a Mod Manager.

2. Manual- In data files, Uncheck and delete, then you need to delete everything that came with this mod then do this.... examine
the contents of the whole mod folder and delete all
the coresponding files in C:\Program Files (x86)\Steam\SteamApps\common\Skyrim


Notes
=====
1. This mod is specifically made for RPGing and fun, special attention was paid to sound/visual asthtetics!

2. The questing is a little different as the only voice acting is vanilla, and you will get a "NEW JOURNAL ENTRY" messege each
time you progress in a quest, so take your time and read your journal entries for more story immersion!

3. When you get to Dragon Hall, make sure your music is on and volum about half way or a little less for best results! Don't wan't
to drowned out to much! The band and bard music is seporate from the soundtrack and can be turned off or change song via small lever under sign!

4. Sorry this mod is not completly finished because I made this mod years ago but fear not it is 90% done, even the quests are done for the most part,
except I'm planning on changing the "Necrolock" quest. The Dark Labyrinth is not fully complete but it's hardly noticable.
I will try to finish it if people really like it.

5. You can enjoy Dragon Hall Tavern at any level but this mod is challenging and you should probubly be at least a level 10 and have some
companions with you before you take any open contracts!

6. If you want to change the band music songs or shut it off and just hear the soundtrack, there is a small lever nearby.
If the arena matches go to long, you can always pull the arena lever and drop them into the "Pit of Death", where they will be devowared alive by a
big nasty beasty! Careful not to wind up in there yourself!

7. Don't be surpprised if you see NPC's that are sometimes enemies, Dragon Hall is a Nutrel Location and fighting is prohibited,(except in the
arena of coarce!) so don't go starting trouble or may find yourelf in a crows cage!

8. There's no order in which to do the quest's but if you want easiest to hardest, it goes like this... Necrolock, Dead Men's Tale, Crossout,
Battle for Saarthal, Under Siege, Band of Brigands...

9. Some quest's can be done in conjunction with the related vanilla quest and makes for a better story but you don't have to.

10. Upon entering Dragon Hall, you may notice you arrent facing the right way, this is to prevent CTD do to a lot of files being loaded.
If you have a good PC it won't matter but I wanted people with not so good PC's to enjoy the mod too. Also every so often you may CDT on
entering Dragon Hall but just start it up again and should load up. It's just because the place is so huge, no bad Nif's or Textures!

11. If you have trouble getting to Dragon Hall for whatever reason you can use console... CoC ABB_DragonHallExterior01 or CoC ABB_Dragon Hall
Here are some point's of interest you can check out before you start the mod but they would kinda be a spoiler.
COC ABB_KnightrangersGuild_Garden



Soundtrack
=========
Play The Game by Amber Moon
Warcraft Harald Fultimyer
Good Find BaldursGateII
Runatal Danheim & Sigurboi
The Brides Dracula
Lost In The Darkness by Nox Arcana
Night of the Wolf by Nox Arcana
Sanctuary Of Shadows by Nox Arcana
Labyrinth Of Dreams by Nox Arcana
Nordic Viking Music by Otrodinn
The Hunt Builds Dracula
The Beginning Part3 Dracula
Minas Photo Dracula
Legend of the Unicorn Legend
Book of Secrets by Loreena McKennitt
Space of Peace Merlins Magic
Nature Spirits
Secret Fountain
Song of Elune Extended
Ashos Two Worlds
Nerevar Rising Morrowind Title Song
Promentory by Trevor Jones
O'Fortuna by Carmina Burana
Riddle of Steel by John Milius
Baldurs Gate
The Mystics Dream Part1 by Loreena McKennitt
Foggy Dew The Chieftins & Shenade O'Connor
Book Of Shadows by Lorenna McKennitt
Skalds & Shadows by Blind Guardian
Federkleid by FAUN
Migla Migla Rasa Rasa by Kings & Beggers
Vamp Hunters Mix Dracula
The Green Mist Dracula
Walpurgisnacht Slowed by FAUN
Folkvangr
Sparrow PotC
Highwayman by Loreena Mckennitt
The Mystics Dream Part2 by Loreena McKennitt
Pirates of the Flying Fortress 3 Two Worlds II
Vioblainn
Wildling
Writing on the Rocks by Katie Knight & Kristana Loken
Beyond the Night Stargate Atlantis


Credits
=======
Thanks to Bethesda Team for creating Skyrim and the Creation Kit.
Thanks to Stroti ~ https://www.nexusmods.com/users/1657719
Thanks to Runspect ~ https://www.nexusmods.com/users/1308288
Thanks to Oaristys ~ https://www.nexusmods.com/Skyrim/users/2235573
Thanks to VectorStock ~ www.VectorStock.com
Thanks to Shutterstock ~ www.Shutterstock.com
Thanks to Graphics Factory
Thanks to StudioCD Projekt RED http://en.cdprojektred.com
Thanks to Th3WICK3D1 http://www.nexusmods.com/skyrim/users/2327413
Thanks to lordOfwar
Thanks to jovicaaa http://www.nexusmods.com/skyrim/users/720036
Thanks to Apachii http://www.nexusmods.com/skyrim/users/283148
Thanks to Isilmeriel http://www.nexusmods.com/skyrim/users/1232514
Thanks to MihailMods http://www.nexusmods.com/skyrim/users/37834630
Thanks to Tamira http://www.nexusmods.com/skyrim/users/776954
Thanks to Caliente http://www.nexusmods.com/skyrim/users/3330686
Thanks to AlphaWolf http://www.nexusmods.com/skyrim/users/2990834
Thanks to Queued http://www.nexusmods.com/skyrim/users/8096959


Permissions
===========
Most resources are redone or changed or improved upon and from free to use resources or fully made by me, so you will
have to give the appropriate credit! The one's that are not I got permission to use or change.
I worked very hard and this mod took a few years to make so please do not upload anywhere else without my permission
and consider Endorsing and Donating, thank you.
If you want to use these modals or textures in your mod just ask first and give credits. I will eventually allow
anyone to use them without asking but credit and link still must be given.



Tool's Used
==========
Skyrim Creation Kit
NifSkope
Gimp
Blender
TES5Edit
Wrye Bash
audacity
BodySlide
OutfitStudio
A pencil
An eraser
Coffee
A smartphone
A computer
The internet
An artistic, creative mind


Contact
=======
KnightRangersGuild on Skyrim Nexus or KnightRangersGuild@yahoo.com

Chillrend Weapons Dual Sheath Redux and Better Shaped Weapons Patch

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This is just a quick (stand alone) patch for GynRyles' Chillrend Weapons using [url=https://www.nexusmods.com/skyrim/mods/39870/?]LeanWolf's Better Shaped Weapon[/url] Meshes

Included are a Dual Sheath Redux (DSR) patch  for both the original and BSW versions of the mod (Sorry I'm being lazy and haven't done just a BSW Patch for it this time)

[size=5][u][b]Required files[/b][/u][/size]
Dawnguard DLC and The latest Version of Skyrim
[url=https://www.nexusmods.com/skyrim/mods/55428?]Chillrend Weapons[/url]

[u][size=4][size=5]Installation [/size][/size][/u]
[b]Use Vortex or Mod Organizer[/b]

[u]Vortex[/u]
Download and install Chillrend Weapons first then install the BSW/DSR or DSR patch and
click yes to overwrite when prompted

[u][b]Mod Organizer
[/b][/u]Same as NMM just give the DSR and BSW Patches priority in your mod list

Before I forget if using DSR... Run your reproccer or the left handed meshes wont work

[u][size=5]Recommended Mods [/size][/u]
[url=https://www.nexusmods.com/skyrim/mods/71055]FNIS PCEA2(Dynamic)[/url]

[u][b][size=4]Credits
[/size][/b][/u][size=4][size=2]I'd Like to thank GynRyles for the use of his textures

LeanWolf for the use of [/size][/size]his excellent Weapon Meshes

NeoValen for his tutorial(s) on making DSR Patches

And last but not least NifSkope

[size=4][b]If you would like to edit, upload to another site, or in any way alter the
assets of this mod for public use you need to ask permission of the
Authors of the respective mods[/b][/size]

SunJeong EarthWarden CBBE PATCH

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[center] [size=4][b]Description:
======================[/b][/size]

[img]https://thumbs.gfycat.com/PortlyWindingKudu-size_restricted.gif[/img]


This is a HDT CBBE CURVY [color=#ff0000]PATCH[/color]  of the original Earth Warden Armor/Damaged by SunJeong.
[color=#ff0000]PATCH meaning that the original files are required.[/color]

Full and Damaged variants are usable with panty and loincloth zaps added.
Loincloth has been converted to HDT physics instead of SMP.  

I switched the physics on the cloth to HDT.

For the source files and addition description of how it is used ingame:
[url=https://www.patreon.com/posts/earth-warden-28127098]
SunJeong's Patreon[/url]

[b][size=3][size=4]Requirements:
=====================[/size][/size][/b]
Calientes CBBE body mod installed and running in your game with compatible textures
  
BODYSLIDE/OUTFIT STUDIO   

HDT    CBBE w/Compatible Textures

SunJeong's EarthWarden Files

[size=4][b]Installation:
======================[/b][/size]

[b]
OPTION 1:[/b]
-Install EarthWarden from the source link using NMM
-Install the patch and overwrite everything requrestion

[b]
OPTION 2:[/b]
-Add Patch files to EarthWarden .zip file and overwrite as requrested.
-Install the patched archive using preferred installation method




[b][size=3][size=4]Usage:
======================[/size][/size]

BUILD ARMOR IN BODYSLIDE FIRST
USE ADD ITEM MENU SEARCHING "WARDEN" [/b]
 

[b][url=https://www.patreon.com/posts/earth-warden-28127098]See original usage here[/url][/b]

[/center]

DX Crimson Blood Armor UNP LE All Themes NiOverride High Heels

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[b]IMPORTANT:[/b]  This is not a 'replacement' for the original mod and does [b]not[/b] contain all files required, you must download and install it first as per the installation instructions below. Check the Requirements section above for other mods you'll need.

This contains an edited ESP for [url=https://www.nexusmods.com/skyrim/mods/99731]DeserterX Crimson Blood Armor UNP LE[/url], removing the requirement for HDT High Heels.  It also adds records for the additional 5 variants (Emerald, Frostbite, Poison, Warlock and Royal Gold) such that you may create them as well as the original Rose-themed set.  The basic requirements (book, etc.) are the same, I only modified one ingredient in an attempt to better match each theme as best I could and reduced the total ingot requirements for the rapier from 5 to 3 (as of v1.1). Finally, this includes replacement meshes for the boots so that the NiO High Heels system works.  This is the first time I've tried to use texture sets and I am fairly sure I checked and tested each outfit, but if you do find any issues please let me know and I'll try to address them. 

I've also included optional replacement boot meshes for [url=https://www.nexusmods.com/skyrim/mods/99737]DX Crimson Blood BodySlide Conversion UUNP an CBBE HDT[/url] for both CBBE and UNP.  You'll need to have installed that mod first - install and let these files overwrite, then (re)create your BodySlide files.

NOTE: My understanding of the permissions for the required mods leads me to believe that posting this should be acceptable, so long as I give credit where it's due (see below)  I can't make the original mod ESP as a master since that would still require HDT High Heels.  If I've erred in judgement here please inform me and I'll remove this mod and perhaps learn something in the process.  I did try to get a response from [url=https://www.nexusmods.com/skyrim/users/3373573]DeserterX[/url] via Nexus PM but as of yet hadn't gotten one, unsure if that's being actively monitored. Thanks to [url=https://www.nexusmods.com/skyrim/users/852264]Inky84 [/url]for getting back to me and giving me permissions.

Installation:

1. [b]REQUIRED[/b]: Install the original mod, [url=https://www.nexusmods.com/skyrim/mods/99731]DX Crimson Blood Armor UNP LE[/url]
2. Install this mod, allowing the installation to overwrite any conflicting files if prompted (ESP and mesh files)

Credits:

[url=https://www.nexusmods.com/skyrim/mods/99731]DX Crimson Blood Armor UNP LE[/url] - [url=https://www.nexusmods.com/skyrim/users/3373573]DeserterX[/url] and Team - please see mod page for details
[url=https://www.nexusmods.com/skyrim/mods/99737]DX Crimson Blood BodySlide Conversion UUNP an CBBE HDT[/url] - [url=https://www.nexusmods.com/skyrim/users/852264]Inky84[/url]

[url=https://www.nexusmods.com/skyrim/mods/37481]NetImmerse Override[/url] - [url=https://www.nexusmods.com/skyrim/users/2950481]expired6978[/url]
[url=https://www.nexusmods.com/skyrim/mods/70581]NiOverride High Heels - NIOVHH Fixes[/url] and the very helpful tutorial - [url=https://www.nexusmods.com/skyrim/users/4291759]ousnius[/url]
[url=https://www.nexusmods.com/skyrim/mods/49015]BodySlide and Outfit Studio[/url] -  [url=https://www.nexusmods.com/skyrim/users/3330686]Caliente[/url] and Team

Playable Goatsucker Mod - Add-On To Mihail's Mod and SirCumference64's Mod

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[b]1.1 Update:[/b]

Added alternate ESP files that allows users to choose how the polymorph spell gets implemented into the game.


*If you have a request as to which one of Mihail's mods we should cover sooner rather than later - let us know in the comments!

Original Mod [Art, Programming] (Mihail):
[url=https://www.nexusmods.com/skyrim/mods/100284?]https://www.nexusmods.com/skyrim/mods/100284?[/url]

Original Mod [Programming] (SirCumference64):
[url=https://www.nexusmods.com/skyrim/mods/87316]https://www.nexusmods.com/skyrim/mods/87316[/url]

Mod Requested By: ([url=https://www.nexusmods.com/users/53024521]Iamthecure[/url])
Our sixth requested monster mod.


[b]Installation:[/b]

Install Mihail's mod first, then SirCumference64's mod, then this mod.

For this mod, just drag and drop our ESP file into your Skyrim Data Folder.

If you wish to use a different ESP file than the normal one - download the alternate ESP pack, and overwrite the original.


[b]Gameplay: [/b]

Gargoyle gameplay.

Craft the Spell Tome at a Forge to Polymorph.

I recommend you polymorph in a remote area, and use the Become Friendly Spell to avoid townsfolk hating you.


[b]Special Edition Version:[/b]
[url=https://www.nexusmods.com/skyrimspecialedition/mods/30666/]https://www.nexusmods.com/skyrimspecialedition/mods/30666/[/url]

_______________________________________________________________________________________________________________________________________________________________

[img]https://staticdelivery.nexusmods.com/mods/110/images/101031/101031-1579236677-441982766.png[/img]

[center][b]Be sure to check out our other work![/b]


Lists Of Mods With The Asset Usage Permission Tick - Download Link In The Description

[url=https://www.youtube.com/watch?v=a0eAq2Ywcvg]https://www.youtube.com/watch?v=a0eAq2Ywcvg[/url]


Skyrim Short - Harding - Zombie Episode - Teaser - With Sound

[url=https://www.youtube.com/watch?v=Yr0PKLZ0jdQ]https://www.youtube.com/watch?v=Yr0PKLZ0jdQ[/url]


Our Other Monster Mod Add-Ons:[/center]
[url=https://www.nexusmods.com/skyrim/mods/97483]           Naga[/url]            [url=https://www.nexusmods.com/skyrim/mods/98479] Ogroid[/url] [url=https://www.nexusmods.com/skyrim/mods/100391]       [/url]  
[url=https://www.nexusmods.com/skyrim/mods/98343]                         Pahmar[/url]        [url=https://www.nexusmods.com/skyrim/mods/98503] Bolgan [/url]            
[url=https://www.nexusmods.com/skyrim/mods/98423]                  Goblin[/url]  [url=https://www.nexusmods.com/skyrim/mods/98511] Nemesis[/url]                 
[url=https://www.nexusmods.com/skyrim/mods/98933]                 Xivilai[/url]   [url=https://www.nexusmods.com/skyrim/mods/98636] Dwarven Sentinel[/url]   
[url=https://www.nexusmods.com/skyrim/mods/98842]                  Minotaur[/url][url=https://www.nexusmods.com/skyrim/mods/98433]     Scamp & Banekin[/url] 
[url=https://www.nexusmods.com/skyrim/mods/100553]                 Golden Saints[/url]    [url=https://www.nexusmods.com/skyrim/mods/100421] Mimic[/url]  
[url=https://www.nexusmods.com/skyrim/mods/100431]                  Leshen[/url]         [url=https://www.nexusmods.com/skyrim/mods/100349] Lich[/url]
[url=https://www.nexusmods.com/skyrim/mods/98522]                  Imp[/url]        [url=https://www.nexusmods.com/skyrim/mods/100388] Goatsucker[/url]
                 [url=https://www.nexusmods.com/skyrim/mods/100338]Sload[/url]    [url=https://www.nexusmods.com/skyrim/mods/100391] Alternate Vampire Lords[/url]
                       [url=https://www.nexusmods.com/skyrim/mods/99558]Ja'wa[/url]                  [url=https://www.nexusmods.com/skyrim/mods/100345] House Cat
[/url]                [url=https://www.nexusmods.com/skyrim/mods/100928] Tyrannosaurid[/url]   [url=https://www.nexusmods.com/skyrim/mods/100943] Centaur[/url][url=https://www.nexusmods.com/skyrim/mods/100928]
[/url][url=https://www.nexusmods.com/skyrim/mods/101066]                         Undead Werewolf[/url]

HorsebackRiding - Campfire Addon

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[size=3]99% of this mod is completely compatible with all other mods. The only 2 things that would need to be changed for that last 1% is to resolve conflicts in the Horse Race and in the stables Quest. [/size]

[size=3]There are two versions of this mod currently:[/size]

FOR EACH: MAKE SURE ALL TRAMPLE EFFECTS FROM OTHER MODS ARE TOGGLED OFF

[size=3]Horseback Riding - Ultimate Skyrim Version: [/size]
[size=2]Set up for immediate use with Ultimate Skyrim. All other trample effects begin toggled off.
[/size]
[size=3]Horseback Riding - Immersive Horses Version:[/size]
Requires Campfire, Immersive Horses and Frostfall. If you don't have Frostfall and turn off the dynamic weather update in the MCM you should be okay.

NOTE: If you have the old 1.0 version the dynamic updating is broken. If you turn all the updating off you should still be able to use the main functionalities.


[size=6]GAMEPLAY[/size]

[size=3]Perks can be progressed with passively riding your horse, killing on horseback or training at a local stable. Once the Experienced Rider perk is taken, training at the stables will no longer be possible. Additionally, if you ask for a training lesson and are asked how much you are willing to pay but only have the option to say "Nevermind" it means you do not have more gold than the Riding_TrainingCost(tweakable in the MCM). The mod mainly edits ImmersiveHorses scripts to implement its changes.

The rate at which you gain experience from riding, killing on horseback or training can all be adjusted in the MCM.

A quick overview of the main things to know:[/size]
[size=3]
The horse's attributes of speed. stamina regen and health regen are effected dynamically based:[/size][list=1]
[*][size=2]Stamina percentage - when tired your horse will move more slowly and its health regeneration will slow.[/size]
[*][size=2]Health percentage - when hurt your horse will move more slowly and its stamina regeneration will slow.[/size]
[*][size=2]Carry Weight - Your inventory weight, horse's inventory weight and carry weight will be taken together to determine the amount to dampen the attributes.[/size]
[*][size=2]Weather Update - Using Frostfall's functions the cold and the severity of the weather will lead to significant effects to regeneration and speed of your horse.[/size]
[*][size=2]Horse perks - the final three rider perks will both increase and lessen the impact of other effects on your horse's speed and stamina regeneration. The Cavalry Tactics perk will increase and lessen the impact of other effects on your horse's health regeneration.[/size]
[/list]
[size=3]4 main effects while riding are added/tweaked:[/size]
[list=1]
[*][size=2]Horse Trample - Trampling now occurs based on chance, its probability increases slightly with rider perks and greatly with cavalry tactics perks(note: the requiem trample effect is disabled in this mod - we use the ImmersiveHorses effect.)[/size]
[*][size=2]KnockOff - If your horse is hit, there is now a chance you will be "knocked off" (a fast rear dismount is triggered), the probability of this can be decreased with rider perks and cavalry tactics perks. This is significantly more likely if your horse is hit with a power attack.[/size]
[*][size=2]FallDown - If you are knocked off, there is a chance that you will land on your feet(the alternative is being knocked down), this chance of landing on your feet can be decreased with rider perks and cavalry tactics perks.[/size]
[*][size=2]Sprinting damage - if you attack when sprinting on your horse you will get a 1.5X boost to your melee attack[/size]
[/list]
[size=3]In addition to the dynamic effects, the main rider branch will lead to greater horse stamina and lessened player stamina regeneration penalties (this ranges from significantly worse than normal to normal)[/size][size=3]
[/size][size=3]
In addition to the dynamic effects, the three Cavalry Tactics perks will give improved attack damage and speed when using a melee weapon. (the damage can be a significant increase to the normal damage)

The three Horse Archery perks will give improved attack damage and speed when using a bow.(the damage will never eclipse what the damage that can be done normally but you will be able to fire a bow just as fast as on the ground.)

The three Horse Strength perks will give added carry weight to your horse, by doing this it will also lessen the impact of weight on your horse's regeneration and speed.[/size]

[size=6]PERK ATTRIBUTES[/size]
(note dynamic changes are not discussed below)
(note weapon speed values operate much different on horseback than on the ground and have been chosen based on gameplay and animations)
Main Rider Branch:

5 main levels (None->Novice ->Intermediate->Experienced->Expert->Master)
Horse stamina increase: -500, -200, +100, +200, +350, +500
Player stamina regeneration: -2.0, -1.0, -.6, -.4, -.2, 0

Cavalry Tactics:

3 levels(None -> Cavalry Tactics I -> Cavalry Tactics II -> Cavalry Tactics III)

One-Handed Speed Multiplier: .05, 1.25, 2.15, 3.5
One-Handed Damage Multiplier: .45, .85, 1.15, 1.35
Two-Handed Speed Multiplier: .05, .35, .65, 1.0
Two-Handed Damage Multiplier: .25, 1.0 , 1.35, 1.5
Horse Health: 0, 50, 100, 150
Player Stamina: -250, 50, 125, 200

Horse Archery:

3 levels(None -> Horse Archery  I -> Horse Archery II -> Horse Archery III)

Ranged Speed Multiplier: .025, 1.35, 1.55, 1.80
Ranged Damage Multiplier: .25, .65, .80, .95
Player Stamina: -250, 50, 125, 200

Horse Strength:

3 levels(None -> Horse Strength  I -> Horse Strength II -> Horse Strength III)

Horse Carry Weight: 50, 100, 150

[size=6]PERK PROGRESSION
[/size]
(note: RealTimeDays is what you think. If you sat there for 24 hours on a horse time_ridden would be 1.0)
(also note: the excel file in the Extra folder contains formulas for planning out experience gains)

Normal Perk Progression is based off the formula:

((Riding_ProgressRate * time_ridden) + (kill_change * Riding_KillBonus)) / pow((next_level+1), Riding_DifficultyScaleRate)

Training Perk Progression:

((Riding_ProgressRate * Riding_TrainingExperience)) / Math.pow((next_level+1), Riding_DifficultyScaleRate)

CAN"T BE CHANGED:

time_ridden = the time ridden in RealTimeDays
kill_change = the number of kills on horseback since last update
next_level = the total number of perks earned
pow = raises the first argument to the power of the second argument

CAN BE CHANGED:

Riding_DifficultyScaleRate = rate at which gaining new perks gets harder and harder
Riding_KillBonus = bonus per kill in RealTimeDays
Riding_ProgressRate = bonus per time ridden
Riding_TrainingExperience = experience gain in RealTimeDays

Default values example:
Out of the box we have the following values:
ProgressRate = 48
DifficultyScalingRate = 1.15
Killbonus = .15
TrainingExperience = .025 (note this is multiplied by ProgressRate as well)

Thus, in order to gain our first perk we would expect to need to ride for 30 real time minutes or train twice.
For the next perk we would need to ride for 66.57 minutes of real time.
For the final 14th perk we would need to ride for 10.4 hours of real time.

Changing these values at any point will effect progression moving forward and not change anything that has already occurred. So if the difficulty in gaining perks becomes too steep no problem tweaking the values then.

[size=6]MCM OPTIONS
[/size]
[size=3]The MCM Options Fall into 3 Main categories:

[/size]1. Horseback Riding Stats

Should provide you with a good reference to where you are at and where you need to get to.

2. Manipulate skill points

Can be used to respec/restore skill progress

3. Alter Gameplay values

Here there are toggle options for each of the 4 dynamic updates that occur which affect your horse stamina regen, health regen and speed.

Then there are Max and Min values for each of these. These are important, especially the Horse Speed values to make sure the animations do not get too slow or too fast.

Skill progression tweaks are after which are touched on in the section above.

Finally, are the training cost of taking lessons at the stables and the experience gained from it.

[size=6]USEFUL FORMULAS TO KNOW[/size]
[size=3]An attached excel file in the Extra folder gives formulas for calculating experience gain and dynamic horse values. Hopefully it is useful.

[/size]
ADDITIONAL NOTES

Late in the process, I changed the progression names from Beginner->Expert to Novice->Master. If you are editing the mod don't be confused by the naming of attributes, just know that any naming of EditorIDs that refers to BeginnerRider is actually affected what is now labeled as Novice Rider in game. As an example, the Global Value "Riding_PerkRank_IntermediateRider" actually governs the Experienced Rider perk. If you aren't planning on using the Creation kit or Tes5edit to change this mod don't worry about this.

[size=6]FAQ[/size]

My attacks do little damage?

You need to get a perk in either Cavalry Tactics for melee damage or Horse Archery for ranged damage to do any real amount of damage.

I can’t sprint?

Make sure you have perks in the main branch. If you still can’t sprint maybe your stamina regen is 0, either increase the min stamina regen in the MCM or move to a warmer climate.

Chill Out Aela

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Sometimes I get the impression Aela's annoyed that I didn't race halfway across Skyrim to fight a random giant with her, which is odd since she doesn't even know me yet (and never will, tbh, companions is worst questline don't @ me).
Please, Todd, just let me tell her this was never my problem in the first place.

Books Don't Teach Skills

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Do you prefer to level up your character by using those skills over time but avoid reading books so you don't accidentally level up a skill instantly? Now you can read any book you like without them affecting your skill level. This is an SKSE plugin that will prevent all skill books from leveling up a skill. This is meant for people who like to take their time with a slow skill progression along with absorbing the lore of Skyrim with all the books you come across.
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