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Requiem - Visible Traps

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I love how deadly traps are in [url=https://www.nexusmods.com/skyrim/mods/19281]Requiem[/url]. It makes you consider your moves carefully and not just barrel full speed ahead through dungeons.

However, the [i]completely invisible [/i]pressure plates are, imo, just stupid. I know the argument is that "but if you look carefully you can see the traps themselves!" ... Yeah, [i]sometimes[/i]. Even if you do spot the trap itself, you still have to play a potentially lethal game of trial-and-error figuring out[i] exactly[/i] where the trigger is (if it is in, say, a narrow passageway - as traps often are)... or you just memorize exactly where they all are from the vanilla game. If you feel the same way... I have the mod for you!

Load after Requiem, obviously.

I highly recommend using this in conjunction with a texture replacer that makes the trap triggers less noticeable - like [url=https://www.nexusmods.com/skyrim/mods/14227/]Ruins Clutter Improved[/url].
(This is the texture mod used in my screenshot)


Related Info:

Up until Requiem 1.8 or so, Requiem actually came with an optional file which restored the trap pressure plates to their vanilla state. For some reason, this was discontinued around Requiem 1.9. If you still have an older version of Requiem on your hard disk somewhere, you can just extract the "Requiem - Vanilla Pressure Plates.esp" from that archive and use it even with newer versions of the mod.

However, not everyone is going to have an older version of the mod just lying around, and may not feel inclined to download a several hundred-MB mod just to extract an optional file that is only a few KB. Hence I made this mod.

Requiem - No First Person Messages

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I fully understand this is super petty and I may be the only person who is bothered by this, but I never liked the first-person messages that Requiem used.

So I changed them.

I mean, when you're playing D&D, the DM doesn't explain things that happen to your character in first person, do they?

Basically, this mod will change all of the Requiem status notifications back to a "neutral", second-person style as used in the vanilla game.

Load after Requiem, obviously.

LOREBOOK In Search of Ysmir

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just adds a lorebook discussing the nordic pantheon in skyrim ALSO it has BIG WORDS

authored by sextus alpyius, theologician at the imperial university in cyrodiil in 4E 200

True Spear Combat - Weapons and Animations

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[center][font=Comic Sans MS][size=5][color=#bf9000][b][color=#ffffff][color=#BF9000][i][color=#ffffff]Good Morning[/color] Everybody[color=#ffffff],
[/color][/i][/color][/color][/b][b][color=#ffffff][color=#BF9000][i][color=#ffffff]
[/color][/i][/color][/color][/b][/color][/size][/font][/center][size=3][size=3][color=#ffff00][b]Don't forget to endorse if you like and donate if you want support my work![/b][/color][/size][/size][size=3]
[b][color=#00ffff]The mod evolve so I recommend you to clic on "Track" button and you will be inform when I upload new plugin.
[color=#ffffff]If you want report bugs or have comments, when you post your message don't forget to precise what version of TSC you use.[/color][/color][/b]

[size=3]Clic on [url=https://rd.nexusmods.com/skyrimspecialedition/mods/10483/?][color=#ffff00][b]True Spear Combat - SSE[/b][/color][/url][color=#ffff00][b] [/b][/color] if you want the [color=#ffe599]Special Edition of Skyrim[/color] version.[/size][/size]
[b][size=3]This mod evolve with your commentaries, so don't forget to post your request.[/size][/b]

[color=#ffff00][size=3][b]If you dislike some animations and want remove them, go to installation part and follow the tutorial.[/b][/size][/color]
[color=#b6d7a8][size=3][b]-----------------------------------[/b][/size][/color][color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#00ffff][size=3][b][color=#00ff00]
[color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#00ffff][size=3][b][color=#00ff00]Future : [color=#ffffff] Block animations during an heavy impact.Transform Riekling spears to be usable by us.
 Fixed the bound javelins which crash the game. [/color][/color][/b][/size][/color][/color][/color][/b][/size][/color][/color][/color][/b][/size][/color][color=#ffffff]Horse charge with a spear and javelin release during riding. Fixed the bug of sneak animation camera too high for magic and javelins.[/color][color=#a4c2f4][color=#ffffff] More animations for the random.[/color] Checked the Enderal Plugin.
[color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#00ffff][size=3][b][color=#00ff00][color=#9fc5e8]Fixed the switch bug between 1st and 3rd person.[/color][/color][/b][/size][/color][/color][/color][/b][/size][/color][/color][/color][/b][/size][/color]

[color=#00ff00]10/14/18: [/color][color=#ffffff]Main and Patchs redone v.0.9, New animation for the 1st Person (Dual, Torch fixed).
New set of animations for the 1st person to choose during the NMM setup, one for spear and shield, the other more friendly for torch combat.[/color][color=#ffffff] Glaive and gladius will run my animations. [color=#B45F06][url=https://www.nexusmods.com/skyrim/mods/32988][color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#00ffff][size=3][b][color=#00ff00][color=#a4c2f4][color=#ffffff][color=#B45F06]Historical Revival[/color][/color][/color][/color][/b][/size][/color][/color][/color][/b][/size][/color][/color][/color][/b][/size][/color][/url][/color] patch created in the main files.[/color]

[/color]10/08/18: [color=#9fc5e8] [size=3][b][size=3][b][size=3][b][size=3][b][size=3][b][size=3][b]Add the 1st person animation for bound spear.[/b][/size][/b][/size][/b][/size][/b][/size][/b][/size][/b][/size][/color]

10/03/18: [color=#ffffff]Tutorial for modders on this page[/color]

10/01/18: [color=#ffffff]Updates v.0.8.7 - [color=#9fc5e8]Horse dismounted bug fixed and Animations transition fixed for the 1st person animations[/color]
[/color]
09/15/18: [/color][/b][/size][/color][/color][/color][/b][/size][/color][/color][/color][/b][/size][/color][color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#00ffff][size=3][b][color=#00ff00][size=3][b][size=3][b][size=3][b][size=3][b][size=3][b][size=3][b][color=#a4c2f4][color=#ffffff]Don't forget to update FNIS and turn the mod off in the MCM and reactivate it after, if you want see all the update.
[/color][/color][/b][/size][/b][/size][/b][/size][/b][/size][/b][/size][/b][/size][color=#ffffff]The fix for the two hands combat, plus two new animations.[/color]

[color=#ffffff][color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#00ffff][size=3][b][color=#00ff00]09/02/18 :[/color][/b][/size][/color][/color][/color][/b][/size][/color][/color][/color][/b][/size][/color][color=#9fc5e8] [size=3][b][size=3][b][size=3][b]Randomized animations for player[/b][/size][/b][/size][/b][/size] ( [color=#ffffff]read instructions below in the II Installation part, 4°)[/color] ), Add the Sprint animation for long spears and halberds.[/color][/color][color=#9fc5e8] First person animation for javelins. Fixed the javelin which appear to fast in the equip animation and [size=3][b][size=3][b][size=3][b]and disappear[/b][/size][/b][/size][/b][/size] too long in the release javelin. Animation attacks of one hand weapon redone for spear. Two new idle animations for one hand weapon, two new attacks for long spear and two new attacks for halberd taking in charge by random system.[/color]
[color=#9fc5e8]Plus the patch for the last vigilant update.[/color]

07/15/18 - Optional part : [color=#ffffff]Vigilant patch for the english voiced version, I have transform the Ebony halberd as two hand weapon.
This version will replace the original silent voiced.[/color]

[color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#00ffff][size=3][b][color=#00ff00]07/14/18 - v.0.8.3 : [color=#a4c2f4]An other patch, this time for the "[url=https://www.nexusmods.com/skyrim/mods/34674]Guard Weapons[/url]" mod.[/color][/color][/b][/size][/color][/color][/color][/b][/size][/color][/color][/color][/b][/size][/color]

07/06/18 - v.0.8.2 : [color=#ffffff]Fix for 1st person magic animation and unriding horse.
[color=#a4c2f4]- A redone of all animations for avoid glitch with some armor on legs.[/color]
- NPCs can own javelin in their inventory, maybe they can use them. (Not sure)
[color=#a4c2f4]- Animation movements are included for halberd.[/color]
- A plugins which add Staff (without magic) usable like spear.
[color=#a4c2f4]- Block of phalanx fixed[/color][color=#a4c2f4].[/color][/color]

05/27/18 - v.0.8.1 :[color=#ffffff] Shield + spear fixed, javelins own their movement animations.[/color]

[/color][/b][/size][/color][/color][/color][/b][/size][/color][/color][/color][/b][/size][/color][color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#00ffff][size=3][b][color=#00ff00][color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#00ffff][size=3][b][color=#00ff00]05/25/18 - v.0.8 :[color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#00ffff][size=3][b][color=#00ff00][color=#00ffff]  [color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#00ffff][size=3][b][color=#00ff00][color=#ffffff]Patch for [url=https://www.nexusmods.com/skyrim/mods/52248][color=#ffd966]Legacy of the Dragonborn[/color][/url] and [url=https://www.nexusmods.com/skyrim/mods/79686][color=#9fc5e8]Bound Armory Extravaganza[/color][/url].
Fixed the text in the MCM.[/color][/color][/b][/size][/color][/color][/color][/b][/size][/color][/color][/color][/b][/size][/color][color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#00ffff][size=3][b][color=#00ff00][color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#00ffff][size=3][b][color=#00ff00][color=#00ffff][size=3][b][size=3][b][size=3][b][size=3][b][size=3][b][size=3][b][size=3][b][size=3][b][size=3][b] [color=#ffffff][size=3][b][size=3][b][size=3][b][size=3][b][size=3][b][size=3][b][size=3][b][size=3][b][size=3][b]All Javelins knockdown the target.[/b][/size][/b][/size][/b][/size][/b][/size][/b][/size][/b][/size][/b][/size][/b][/size][/b][/size][/color][/b][/size][/b][/size][/b][/size][/b][/size][/b][/size][/b][/size][/b][/size][/b][/size][/b][/size][/color][/color][/b][/size][/color][/color][/color][/b][/size][/color][/color][/color][/b][/size][/color][/color][/b][/size][/color][/color][/color][/b][/size][/color][/color][/color][/b][/size][/color][/color][/color][/b][/size][/color][/color][/color][/b][/size][/color][/color][/color][/b][/size][/color][/color][/b][/size][/color][/color][/color][/b][/size][/color][/color][/color][/b][/size][/color][/color][/b][/size][/color][/color][/color][/b][/size][/color][/color][/color][/b][/size][/color][color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00]

[color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#00ffff][color=#ffffff]Patch for the mod [/color][url=https://rd.nexusmods.com/skyrim/mods/67103/?][color=#ffff00]Vigilant[/color][/url][color=#ffffff],[/color][/color][/color][/color][/b][/size][/color][/color][/color][/b][/size][/color][/color][/color][/b][/size][/color][color=#00ffff][size=3][b][color=#00ffff][size=3][b] [url=http://www.nexusmods.com/skyrim/mods/21120/?][color=#ffd966]Heavy Armory[/color][/url][color=#ffffff],[/color] [color=#00ff00][url=http://rd.nexusmods.com/skyrim/mods/12060/?][color=#00ffff][size=3][b][color=#00ffff][size=3][b][color=#00ff00]Bobs Armory Skyrim[/color][/b][/size][/color][/b][/size][/color][/url] [/color][color=#ffffff]and[/color] [url=http://www.nexusmods.com/skyrim/mods/27644/?][color=#00ffff][size=3][b][color=#00ffff][size=3][b][color=#c27ba0]Immersive Weapons[/color][/b][/size][/color][/b][/size][/color][/url].[/b][/size][/color]
[color=#ffffff]Many patchs are included for many mods.[/color]

[color=#ffffff]I've inspired my texture on the mod "[/color][url=http://www.nexusmods.com/skyrim/mods/58470/?]Alternative Daedric Weapons (4k and 2k)[/url][color=#ffffff]" by[/color] [i][b]Aiyen[/b][/i][color=#ffffff], I recommend you.[/color]

(Please your comment help me, post them if you see something strange in game)
[color=#b6d7a8]-----------------------------------[/color]
[/b][/size][/color]

[size=4][b][color=#ffd966][size=5]Summary[/size][/color]
[/b][/size][font=Arial][size=3][u][b]I      Presentation[/b][/u][u][b]
II     Installation[/b][/u][u][b][size=3][size=2][size=3][size=2][font=Arial][size=3][u][b]
III    Incompability[/b][/u][/size][/font][/size][/size][/size][/size]
IV    Recommendations[/b][/u][/size][/font]
Read this part for a better experience in game.
[size=3][u][b]V     Future project
[/b][/u][size=2] If I've time to develop this ideas.[size=3][u][b]
VI    Resolve your trouble
[/b][/u][size=2] If you are unlucky, you will find a solution here or on the forum.
[font=Arial][size=3][u][b]VII   Tutorial for modders[/b]
[size=3][size=2][size=3][size=2][font=Arial][size=3][u][b]VIII   History[/b][/u][/size][/font][/size][/size][/size][/size]
[/u][size=2][size=3][size=2][size=3][size=2][font=Arial][size=3][u][b]IX Credits
[/b][/u][/size][/font][/size][/size][/size][/size][/size][/size][/font][/size][/size][/size][/size]


[font=Arial][size=3][b][u][i] [/i]I Presentation[/u][/b][/size][/font][font=Comic Sans MS][font=Arial]
[color=#efefef] [color=#ffffff]This mod is an independant script from [b][i]DemongelRex[/i][/b], free of Spears of Soolie with my animations and some advantage[size=2]s.[/size][/color][/color][size=3][color=#efefef][size=2][color=#ffffff]
[/color][color=#f4f4f4]
The original mod offer the possibility to play with [b]spears and bound spears (1 hand sword)[/b] and [b]javelin (throwable)[/b] in Skyrim with different animations in 1st and 3rd person view. This is a multitude of new animations for spears and javelins which can be played during travel and combat. This animations run only for some kind of weapons, so they don't overwrite vanilla animation for other weapons like sword, axe, etc.
This animations are for right-hander and cover javelins, tridents, halberds and spears: the 1 hand combat with/without shield and the 2 hands combat[/color][/size][/color][color=#f4f4f4][size=2] are playable.[/size][/color][color=#f4f4f4][size=2] You can checked the .gif on the top of this page if you want see what are the look of some animations.[/size][/color][color=#f4f4f4][size=2]Player and NPCs are able to use animations for this weapons, nevertheless for avoid an overheat of your CPU the maximum of NPCs who can run animations is to five.[/size][/color][i][b]

[size=2]New vs old method for javelins:[/size][/b][/i][i][b][color=#00ff00][size=2]
[color=#00ffff]New method[/color][/size][/color][/b][/i][color=#00ff00][size=2][color=#00ffff] run fast but you risk to experiment bugs because it's new.[/color][/size][/color][color=#00ffff][size=2] For the moment, I need to mod behavior for allow sneak attack and movement which don't run.[/size][/color][i][b]
[/b][/i][/size][size=2]Javelin are usefull during a close or medium range fight due to the gravity effect, this same effect will knockdown your ennemy when you hit them.
You can use a shield in the same time of javelin and protect yourself.[/size][/font][/font][font=Comic Sans MS][font=Arial][size=2][font=Comic Sans MS][font=Arial][size=2] Javelin are only usable by the player for the moment and don't own first person animation.
NPCs can't own javelin if you try to give them, they will disappear for ever, except for vendors and blacksmith.

[/size][/font][/font]You don't need to start a new game to run animations, an old save will be okay. Same, if a corrupted save can blocked the script of my mod.
Some inconvenients and bugs that will be fixed in the future,[i][b] patience[/b][/i].

Multiples patchs are join to the TSC mod, so if you want my animations add on many weapons from great mod like [color=#b6d7a8][b][color=#ffff00][color=#00ff00][color=#b6d7a8][b][color=#ffff00][color=#00ff00][color=#b6d7a8][b][color=#ffff00][color=#00ff00][color=#00ffff][url=https://rd.nexusmods.com/skyrim/mods/67103/?][color=#ffff00]Vigilant[/color][/url][color=#ffffff],[/color][/color][/color][/color][/b][/color][/color][/color][/b][/color][/color][/color][/b][/color][color=#00ffff][b][color=#00ffff][b] [url=http://www.nexusmods.com/skyrim/mods/21120/?][color=#ffd966]Heavy Armory[/color][/url][color=#ffffff],[/color] [color=#00ff00][url=http://rd.nexusmods.com/skyrim/mods/12060/?][color=#00ffff][b][color=#00ffff][b][color=#00ff00]Bobs Armory Skyrim[/color][/b][/color][/b][/color][/url] [/color][color=#ffffff]and[/color] [url=http://www.nexusmods.com/skyrim/mods/27644/?][color=#00ffff][b][color=#00ffff][b][color=#c27ba0]Immersive Weapons[/color][/b][/color][/b][/color][/url][/b][/color][/b][/color], now it's possible. I've redone the patcher from [/size][/font][/font][font=Comic Sans MS][font=Arial][color=#b6d7a8][size=2][b][color=#ffff00][color=#00ff00][color=#b6d7a8][b][color=#ffff00][color=#00ff00][color=#00ffff][b][color=#00ff00][color=#ffffff][url=https://www.nexusmods.com/skyrim/mods/59849][color=#d5a6bd]Perkus Maximus[/color][/url][/color][/color][/b][/color][/color][/color][/b][/color][/color][/color][/b][/size][/color][size=2] and [b][color=#6d9eeb][url=https://www.nexusmods.com/skyrim/mods/34155][font=Comic Sans MS][font=Arial][color=#a4c2f4][b]Dual Sheath Redux[/b][/color][/font][/font][/url][/color][/b].[/size]

Some pretty videos by [url=http://rd.nexusmods.com/skyrim/users/8208303/?][size=3][b][i]SEXX[/i][/b][/size][/url], animations are included in True Spear Combat and some others.

[/font][/font][youtube]xZs6h89GaE0[/youtube][youtube]BegGsu0OIEI[/youtube]
[font=Comic Sans MS][font=Arial]Plus [font=Comic Sans MS][font=Arial]a very impressive video of [i][b][url=http://rd.nexusmods.com/skyrimspecialedition/users/394634]Chaos_Hellfire[/url][/b][/i], the mod is presented to 4:51. Click on [font=Comic Sans MS][font=Arial][i][b][url=http://rd.nexusmods.com/skyrimspecialedition/users/394634]Chaos_Hellfire[/url][/b][/i][/font][/font] for more videos of mods.[/font][/font][/font][/font]
[youtube]ooFyWkHeTHQ[/youtube]

[font=Arial][size=3][u][b] II Installation[/b][/u][/size][/font][b]
1°)[/b] I recommend to Install TSC after all other mods like [b]Tk Dodge[/b]. Use the NMM installation for TSC, you can choose what animations you want and add patches for others mods which add spears or other weapons.If you want installed patchs, two versions are possible:
a) the main version which overwrite others mods with the patch,
b) the update named [b]TSC - Patchs - NMM[/b], this last add the patch, you just need to uncheck all patchs of the main version[b]. Don't care about the advert.
[/b] c) To allow the overwrite for the 1st person behavior of [b]TKDodge[/b] by my files[b]
2°)[/b] Install and Launch[b] [u][font=Comic Sans MS][url=http://www.nexusmods.com/skyrim/mods/11811/?]FNIS[/url][/font][/u][/b][b] by [i]Fore[/i][/b], U don't need to clic on anything, deactivate (PCEA) if active and just clic on [b]"Update Behavior"[/b].[b]
3°) [/b]U can play and you don't need to start a new game.
[b]4°) [/b]You need [url=https://www.nexusmods.com/skyrim/mods/3863][color=#ff00ff]SkyUI[/color][/url] for run the MCM. The MCM allow you to add or delete animations for spears, if you see NPCs who don't play animation, turn [b]off[/b] the mod with MCM and just after, turn it on [b]on[/b]. Five NPCs can play animation in the same time.
[b]5°) [/b]The MCM menu allow you to change what you want, like the random timing with the bottom named "Player: Animation Check Interval". I recommend 6 for combat and 50 out of combat, due to my idle animation Xtra long (50 seconds)

[b] Removed animations[/b]
If you want removed some animations, because you don't like them.
Go to [b]meshes\actors\character\animations\TSC[/b], after that you can deleted animations that you won't.
[b]Exemple:[/b] If you dislike the [b]blocking animation with the shield[/b], you can deleted all animations with the prefix [b]tsc0_shd[/b].
If it's only the turn animation of the blocking animation with the shield that you won't, you will delete tsc0_shd_tunleft60, 180 and tsc0_shd_turnright60, 180.
Prefix for all animations are [b]tsc0_1hm[/b] for [i][b]short spear[/b][/i], [b]tsc0_2hm [/b]for [i][b]long spear[/b][/i] and [b]tsc0_2hw[/b] for the [i][b]Halberd[/b][/i].
Launch an update of FNIS and you can replay to your Skyrim.

[font=Arial][size=3][u][b][size=3][size=2][size=3][size=2][font=Arial][size=3][u][b] III    Incompability[/b][/u][/size][/font][/size][/size][/size][/size][/b][/u][/size][/font]
True Spear Combat is incompatible with all mods which change the behavior files of the 1st Person.
You need to install TSC in last, after all your other mods.

[size=3][u][b] IV Recommendations[/b][/u][/size]
Not necessary with my new first person animation but if you prefer.

For the Data\SKSE\Plugins\SKSE_EnhancedCamera.ini from [font=Comic Sans MS][color=#00ffff][b][url=http://www.nexusmods.com/skyrim/mods/57859/?]Enhanced Camera[/url][/b][/color][/font] by [b][i]LogicDragon[/i][/b], I recommend parameters below which are the best for myself and yourself.
----
; Enables experimental third person arms when in first person
bUseThirdPersonArms=1
bUseThirdPersonArmsBow=1
bUseThirdPersonArmsBowAim=1


[b][size=3][u] V Future project[/u][/size][/b][b]
[/b]- [b]"[u]Ribbons and feathers on spears[/u]"[/b] with the HDT physics.[b]
- "[u]True Spear Combat[/u]" mod whose the development will retake to 2018.
[size=2][b][b][b][b][b][b][b][b][b][color=#b6d7a8][b][color=#ffff00][color=#00ff00][color=#b6d7a8][b][color=#ffff00][color=#00ff00][color=#00ffff][b][color=#00ff00][color=#ffffff]1) Fixed the text in the MCM.[/color][/color][/b][/color][/color][/color][/b][/color][/color][/color][/b][/color][/b][/b][/b][/b][/b][/b] ([b][size=2][b][b][b][b][b][color=#00ffff]Done[/color][/b][/b])[/b][/b][/b][/size][/b]
[/b][/b][/b][/size][/b][b][size=2][b][b][b][b][b][color=#b6d7a8][b][color=#ffff00][color=#00ff00][color=#b6d7a8][b][color=#ffff00][color=#00ff00][color=#00ffff][b][color=#00ff00][color=#ffffff][b][b][b]2) Spear on back with XPMSE.[/b][/b][/b][/color][color=#ffffff][b][b][b]
[/b][/b][/b][/color][/color][/b][/color][/color][/color][/b][/color][/color][/color][/b][/color][/b][/b]3) I take some time but I try to give you some random animations for two hands and one hand attack.[/b] (Need a script)[/b][b][b]
4) An ability when left hand doesn't have shield or spell, animations run two hands. [/b][/b](Need a script, it' not win)
5) Animations for the left hand. (I will try a mirror method)
[b][b][b]6) Fixed the bug with some clothes and the rotation bug of the 2hm spear during movement.[/b][/b][/b]
7) Fixed the equip, unequip bug which break animations. [b][size=2][b][b][b]([b][b][color=#00ffff]Done[/color][/b][/b])[/b][/b][/b][/size][/b]
8) Animations for Horseback. (Need to do a script)
9) [b][b]Allow Javelin and shield in the same time for player ([b][b][color=#00ffff]Done[/color][/b][/b]) and NPCs.[/b][/b]
10) Plugin with a lot of thorwing Knives and Axes (If no body have done a plugin with this)
11) Animations for draughr. (Need to do a script)[color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#00ffff][size=3][b][color=#00ff00][color=#ffffff][size=2][b][b][b]
12) More animations always more.[/b][/b][/b][/size]
[/color][/color][/b][/size][/color][/color][/color][/b][/size][/color][/color][/color][/b][/size][/color][/b][/size][/b]

[size=3][b][u] VI Resolve your trouble[/u] ( For all troubles or advices use posts. Nothing is perfect):[/b][/size]
[color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#00ffff]Bugs knows on the v.0.6.6 are:
[color=#d8d8d8][color=#ffffff][size=2]-Animations don't run, be care to follow installation instruction and see if when you start a new game allow animation to run.
A corrupted save can block scripts. I search a solution for cleaning corrupted saves.

- NPCs don't have javelins. [/size][/color]
[color=#ffffff][size=2]- Movement animations don't run for javelin with the new method.[/size][/color]
[color=#b6d7a8][size=3][b][color=#ffff00][color=#00ff00][color=#00ffff][color=#00ffff][size=3][b][color=#d8d8d8][color=#00ffff] [size=2][b][b][color=#ffffff]- Bound javelin, [/color][color=#efefef][color=#ffffff]w[/color]hen you have launch the spell, you need to unequip spell and go inventory to select bound javelin.[/color][/b][/b][/size][/color][/color][/b][/size][/color][/color][/color][/color][/b][/size][/color]
[/color]
[/color][/color][/color][/b][/size][/color][size=3][size=2][size=3][size=2][font=Arial][size=3][u][b] VII Tutorial for modders[/b][/u][/size][/font][/size][/size][/size][/size]
[b]How can I have your animations or other animations on other mods?[/b]
Many points to start to answer at this question: [b]0°)[/b] Install TesVEdit, [b]1°)[/b] Create a new plugin or modify the original plugin of the mod, [b]2°)[/b] Animations for the 3rd person view, [b]3°)[/b] Animations for 1st person view, [b]4°)[/b] Replace my animations by others animations

[b]0°)[/b] Before starting you need to own [b]TESVEdit[/b], you can download it on this link: [b]https://www.nexusmods.com/skyrim/mods/25859[/b]
[b]Install it[/b] and [b]open it[/b] with my mod checked and the mod that you want modify. All modifications will be done with TESVEdit

[b]1°)[/b] You need to choose what you want modified, the plugin of your mod or if you want a new plugin like a patch. The both are possible, You can create a new plugin easily. For that you open your mod, open weapons, ctrl+click on weapons and left click, in the dialog box select the option "Copy as override into", select a new file and give it a name.


[b]2°)[/b] If you search to run my animations for the third person, you need to know what style of weapon and use the correct keywords on the weapon.
Weapons have an "Animation type" in the "[b]DNAM - Data[/b]" of their description and "keywords" in "[b]KYWD - Keywords[/b]". When you find this, left click on the shift to the right of KYWD and click on add, this will appear "[b]NULL - Null Reference [00000000][/b]"
Now, you need to change the reference number [00000000] with the correct keywords, see below.  
"OneHandSword"= "[b]SpearWeapon[/b]" [KYWD:xx004340]
"TwoHandSword" = "[b]LongSpearWeapon[/b]" [KYWD:xx079BD5]
"TwoHandAxe" = "[b]HalberdWeapon[/b]" [KYWD:0B0BB8EC]

[b]3°)[/b] If you want add the [b]1st person animation[/b], you need to add the script named "[b]WeaponStyleSpearScript[/b]" to the weapon.
Select with ctrl + click, the new weapons and one of my spear weapon, left click and compare selected.
The weapons will appear the description box, you just have to take the script named "WeaponStyleSpearScript" and slide it on the new weapon.

[b]4°)[/b] You can select animations from others modders and replace mine by their.
The filepath for animations for the [b]3rd person[/b] is: Data\Meshes\actors\character\animations\TSC
and for the [b]1st person[/b] is: Data\Meshes\actors\character\_1stperson\animations\spears.
You just need to drop your animation and change the name by one of mine. BEWARE: 1st person and 3rd person animation are differents, you can't place a 3rd person animation in the 1st person and think it will work.

[size=3][b][u][font=Arial] VIII History[/font]
[/u][/b][/size][b][size=2][font=Comic Sans MS][font=Arial][b][color=#b6d7a8]True Spear Combat[/color][/b][/font][/font][/size][b][b][b][b][b][b]
[size=2][b][b][b]05/20/18 [b][b][b][b][b][b][b][size=2][b][b][b]- [b][b][b][b][b][b][b][size=2][b][b][b][b][b][b][b][b][font=Comic Sans MS][font=Arial][b][color=#b6d7a8]True Spear Combat[/color][/b][/font][/font][/b] - v.0.7.9[/b][/b][/b][/b][/b][/b][/b][/size][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/size][/b][/b][/b][/b][/b][/b][/b] - [color=#b6d7a8][b][color=#ffff00][color=#00ff00][color=#b6d7a8][b][color=#ffff00][color=#00ff00][color=#00ffff][b][color=#00ff00][color=#b6d7a8][b][color=#ffff00][color=#00ff00][color=#b6d7a8][b][color=#ffff00][color=#00ff00][color=#00ffff][b][color=#00ff00][color=#b6d7a8][b][color=#ffff00][color=#00ff00][color=#b6d7a8][b][color=#ffff00][color=#00ff00][color=#00ffff][b][color=#00ff00][color=#00ffff] [color=#b6d7a8][b][color=#ffff00][color=#00ff00][color=#b6d7a8][b][color=#ffff00][color=#00ff00][color=#00ffff][b][color=#00ff00][color=#ffffff]Fixed the text in the MCM.[/color][/color][/b][/color][/color][/color][/b][/color][/color][/color][/b][/color][color=#b6d7a8][b][color=#ffff00][color=#00ff00][color=#b6d7a8][b][color=#ffff00][color=#00ff00][color=#00ffff][b][color=#00ff00][color=#b6d7a8][b][color=#ffff00][color=#00ff00][color=#b6d7a8][b][color=#ffff00][color=#00ff00][color=#00ffff][b][color=#00ff00][color=#00ffff][b][b][b][b][b][b][b][b][b] [color=#ffffff][b][b][b][b][b][b][b][b][b]Javelin knockdown the target and many other little things.[/b][/b][/b][/b][/b][/b][/b][/b][/b][/color][/b][/b][/b][/b][/b][/b][/b][/b][/b][/color][/color][/b][/color][/color][/color][/b][/color][/color][/color][/b][/color][/color][/b][/color][/color][/color][/b][/color][/color][/color][/b][/color][/color][/color][/b][/color][/color][/color][/b][/color][/color][/color][/b][/color][/color][/b][/color][/color][/color][/b][/color][/color][/color][/b][/color][/color][/b][/color][/color][/color][/b][/color][/color][/color][/b][/color]
05/05/18 - [b][b][b][b][b][b][b][size=2][b][b][b][b][b][b][b][b][font=Comic Sans MS][font=Arial][b][color=#b6d7a8]True Spear Combat[/color][/b][/font][/font][/b] - v.0.7.2 - [/b][/b][/b][/b][/b][/b][/b][/size][/b][/b][/b][/b][/b][/b][/b] NPC play animations for spear and halberd. Compatibility with TK Dodge for the 1st person animation.
[b][b][b][b][b][b] Add 1st person animations for javelin.[/b][/b][/b][/b][/b][/b][/b][/b][/b]
[b][b][b]03/13/18 -  [b][b][b]I've fixed two bugs : fix the unequip 1st person for spear and sneak camera. [/b][/b][/b][/b][/b][/b]
[color=#b6d7a8][b][color=#ffff00][color=#00ff00][color=#b6d7a8][b][color=#ffff00][color=#00ff00][color=#00ffff][b][color=#00ff00][color=#ffffff]02/26/18 -[/color][color=#ffffff] The patcher from [url=https://www.nexusmods.com/skyrim/mods/59849][color=#d5a6bd]Perkus Maximus[/color][/url] redone by me, you can download it in the optional part if you want use PerMa and TSC.[/color][/color][/b][/color][/color][/color][/b][/color][/color][/color][/b][/color]
11/15/17 - [b][b][b][b][b][b][b][b][font=Comic Sans MS][font=Arial][b][color=#b6d7a8]True Spear Combat[/color][/b][/font][/font][/b] - v.0.6.7 - 1st Person animations, plus a new method for javelins release.[/b][/b][/b][/b][/b][/b][/b]
+ All patch redone for my first person animation.
10/22/17 - A patch for [b][b][b][color=#ffff00][url=https://rd.nexusmods.com/skyrim/mods/67103/?]Vigilant[/url][/color][/b][/b][/b].
10/11/17 - v.0.6.5 - A new plugin for testers.
08/12/17 -  v0.6 - [/size][/b][/b][/b][/b][/b][/b][size=2]Blocking Animations (Alternative)[b][b][b][b][b][b].
[b][b][b][b][b][b][b][b][b][b][b][b][b][b]08/11/17 - [b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][font=Comic Sans MS][font=Arial][b][color=#b6d7a8]True Spear Combat[/color][/b][/font][/font][/b] [/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b] v.0.6 -[/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b] [/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b]Some new animations (sneak powerattack 1hm, sneak 2hm and 2hw)[b][b][b][b][b][b][b][b][b][b][b][b][b][b].[/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/size][/b][size=2][b][b][b][b][b][b][b]
06/18/17 - [b][font=Comic Sans MS][font=Arial][b][color=#b6d7a8]True Spear Combat[/color][/b][/font][/font][/b] - v.0.5 - ([b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b][b]It's an alpha with some spells and more animations)[/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][b][b][b][b][b][b][b] -[/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b] More animations run now.[b][b][b][b][b][b][b]
+ Patch All In One for [color=#00ffff][b][color=#00ffff][b][url=http://rd.nexusmods.com/skyrim/mods/21120/?][color=#ffd966]Heavy Armory[/color][/url][/b][/color][/b][/color][/b][/b][/b][/b][/b][/b][/b][color=#00ffff][color=#00ffff][color=#ffffff],[/color][/color][/color][b][b][b][b][b][b][b][color=#00ffff][b][color=#00ffff][b] [color=#00ff00][url=http://rd.nexusmods.com/skyrim/mods/12060/?][color=#00ffff][b][color=#00ffff][b][color=#00ff00]Bobs Armory Skyrim[/color][/b][/color][/b][/color][/url] [/color][/b][/color][/b][/color][/b][/b][/b][/b][/b][/b][/b][color=#00ffff][color=#00ffff][color=#ffffff]and[/color][/color][/color][b][b][b][b][b][b][b][color=#00ffff][b][color=#00ffff][b] [url=http://rd.nexusmods.com/skyrim/mods/27644/?][color=#00ffff][b][color=#00ffff][b][color=#c27ba0]Immersive Weapons[/color][/b][/color][/b][/color][/url][/b][/color][/b][/color].
05/14/17 - [b][font=Comic Sans MS][font=Arial][b][color=#b6d7a8]True Spear Combat[/color][/b][/font][/font][/b] - v.0.4 - [b][b][b][b][b][b][b][b][b][b][b][b][b][b](Damn, It's an alpha with some spells)[/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b] - [/b][/b][/b][/b][/b][/b][/b]Three new bound spear spells with special effects.[b][b][b][b][b][b][b]
05/01/17 - [b][font=Comic Sans MS][font=Arial][b][color=#b6d7a8]True Spear Combat[/color][/b][/font][/font][/b] - v.0.3 - [b][b][b][b][b][b][b](It's again an alpha with a spell) -[/b][/b][/b][/b][/b][/b][/b] [/b][/b][/b][/b][/b][/b][/b]A new bound spear spell.[b][b][b][b][b][b][b]
04/12/17 - [b][font=Comic Sans MS][font=Arial][b][color=#b6d7a8]True Spear Combat[/color][/b][/font][/font][/b] - v.0.2 - [b][b][b][b][b][b][b][b][b][b][b][b][b][b](It's always an alpha) -[/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b][/b] [/b][/b][/b][/b][/b][/b][/b]All animations for 1 hand run.[b][b][b][b][b][b][b]
04/09/17 - [b][font=Comic Sans MS][font=Arial][b][color=#b6d7a8]True Spear Combat[/color][/b][/font][/font][/b] - v.0.1 - (It's an alpha) - [/b][/b][/b][/b][/b][/b][/b]New script who avoid to begin a new game.[/size][b][b][b][b][b][b][b]


[size=3] [u]IX Credit[/u][/size]s
[/b][/b][/b][/b][/b][/b][/b][b][b][b][b][b][b][b][color=#b6d7a8][size=2][b][color=#ffff00][color=#00ff00][color=#b6d7a8][b][color=#ffff00][color=#00ff00][color=#00ffff][b][color=#ffffff]Thanks to [/color]Skywind team [color=#ffffff]especially to [/color][i]Coal[/i] [color=#ffffff]for the skeleton and [/color][i]Marlborojack[/i] [color=#ffffff]for the script and behavior[/color].[/b][/color][/color][/color][/b][/color][/color][/color][/b][/size][/color][font=Comic Sans MS][size=5][color=#bf9000][size=2][b][color=#ffffff][color=#BF9000][color=#ffffff]
Thanks to [/color][/color][/color][/b][i][url=https://www.nexusmods.com/skyrim/users/3127912][font=Comic Sans MS][color=#bf9000][b][color=#ffffff][color=#BF9000][color=#ffffff][color=#6fa8dc]NickaNak[/color][/color][/color][/color][/b][/color][/font][/url][/i][/size][b][color=#ffffff][size=2][color=#BF9000][color=#ffffff] and [color=#93c47d][color=#00ff00][i][url=https://www.nexusmods.com/skyrim/users/2000006][font=Comic Sans MS][color=#bf9000][b][color=#ffffff][color=#BF9000][color=#ffffff][color=#93c47d]JZBai[/color][/color][/color][/color][/b][/color][/font][/url][/i][/color][/color], respectively for their scripts which [color=#6fa8dc]add NPC's animations[/color] and [color=#93c47d]throwable Javelin[/color]. [/color][/color][/size][/color][color=#ffffff][color=#BF9000][i][color=#ffffff][size=2]
[/size][/color][/i][color=#ffffff][size=2]The new first picture is a pure product from [b]Imperious Tangent ([i][color=#9900ff][url=http://imperioustangent.deviantart.com/]Ian Davis[/url][/color][/i])[/b], if you want see more of his work.[/size][/color][i][color=#ffffff]
[/color][/i][/color][/color][/b][/color][/size][/font]
[/b][/b][/b][/b][/b][/b][/b]

Hazelgate Settlement

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Update; Version 1.02 uploaded

Update Version 1.02 coming soon
Changes listed below

Update Version 1.01 uploaded.
Changes listed below



Hazelgate Settlement is my first mod worth releasing. I've made a few followers and/or normal npc's but none that I felt were good enough to upload amongst the sea of followers already available. I have been working on this mod for about a year but consistently for about six or seven months.

Hazelgate is a small, peaceful, village just outside the southeast border on the same road taken to go to the cave entrance to start the Dawnguard DLC, just a bit farther down the road. There is also Cedar Creek. An abandoned town further down where three of the four houses were destroyed by a storm. It has a fully operational sawmill that was not damaged. In the only house left standing is a book on the table telling the History of Hazelgate and Cedar Creek and how each town came to be.

Hazelgate has a;
[list]
[*]Player house with a Guard who is keeping watch over two prisoners in cells in the basement, and a lightly skilled follower.(LVL40)
[*]A Diner (Has a merchant inside)
[*]An outdoor Blacksmith/Alchemy/Enchanting Area with a Blacksmith Merchant.
[*]A General Store with a Merchant inside
[*]And new to Skyrim is a School house that is under construction and being built by the Hazelgate Prisoners being locked in the basement until work is completed.
[*]A silver mine that the player cannot mine as of yet but I'm trying to figure out why. the normal fixes for that are not working so I need to look it up to find other ways to get it to work.
[/list]
All the npc's in Hazelgate itself are friends with each other, and friends with the Player.

Cedar Creek also has a path along the pond towards a Nordic Ruin that has a sad story ending inside if you read the note on the table in the room with three dead bodies. If you exit the ruin on the other side, it leads to another path 'Hazel Trail'  that runs along the east coast of Skyrim.   Along Hazel Trail is another thing new to Skyrim that the Ancient Dwemer built. But I'll leave it up to you to find.  lol.   You'll know it when you find it. Keep following the path and it will meet up with the road that is the Northeast border. (Not sure of the name of the road but the one that goes towards the Boethiah Statue.) There is also a path that leads to a small island called "Patty's Island.

On Hazel Path there is a Bandit camp. But these bandits have assigned themselves as "Afflicted" hunters. They gather those with the disease, bring them back to this camp, kill them, then burn their bodies so the disease can not spread further. They are not hostile towards the player. 

The only mod you will need is any mod that removes the border restrictions so you can walk past the borders. This mod work with any mods unless it interferes with the East Coast of Skyrim past the borders. One mod I could see an issue with my mod is the Nyhus Mod

I still have some work to do like getting the npc's to leave one building, enter another one, use some idle markers, then go back to the first building. I'm also working on some quests but trying to iron out some issues. but I'm not a quest builder. lol and trying to come up with different quest other than the "Go kill this guy and bring me my sword" lol

I have Navmesh'ed the mod so followers can enter each building and the mine. But on Hazel Trail towards Patty's Island and the Northern Border road I have only laid Navmesh on the path. you can venture off the path, but your follower won't. 

The only two hostiles are two wolves(lvl10) north of the pond on Hazel Trial and a Frost Troll(lvl40)  on the path leading to the northern border if you're coming from Patty's Island.  

Thank you for downloading my mod and I hope you enjoy the peaceful Settlement. If you like my mod please let me know and endorse. 
If you find any issues please feel free to let me know in a constructive manner.
(hateful and inappropriate comments will be taken into consideration for deletion. If you find an issue but your comment has been viewed as inappropriate and has been deleted, I will still look into the issue and see if I can produce the same issue in game.)


**Update: I forgot I had "Sexy Riften v.2" installed when I took the screenshots. The mod still works but without that mod, it will not look like the images
                  shown.
**Update: I went into the game to play the mod and after publishing, there is grass on the road and patios that wasn't there before so I will add that to
                  the things to fix in the next version of this mod. The pics were taken in game, but before I published it.

I do not know how to add the changes to the file that's already in place so each update will be a new file.

On a personal note; I told my wife that I published the mod and she said "Good!  you're done!  Now you can spend some time with me!"
     She doesn't know the modding community very well does she? lol. Just because you publish a mod doesn't mean your done. lol

9-26-18 - Update 1.01 Released in a few days
*Here's a list of things that I have worked on for version 1.01
  (as long as the upload process doesn't change them. lol)
* Changed; Hazel Path to Holstein Trail.
* Fixed; Child Oscar now has a child voice instead of an adult voice.
* Fixed; Grass on the roads and patios.
* Fixed; Found some floating trees along the Holstein Trail Pond.
* Fixed; Wall lean for the guard 'Damian' on first floor of the school house because he's stuck in the wall.
* Fixed; Items on the tables in the school house that fell through the table and are laying on the floor.
* Added; hills around Cedar Creek so it doesn't look so flat.
* Added; more detail to exterior of Patty's farm.  Still plan on adding more
* Added; Patty's Journal to the nightstand between the beds explaining how she died.
* Added; Level 30 Fire dragon outside Patty's farm. Still working on the dragon landing (at the moment it just folds its wings and sorta floats to the ground. Also added a 'perch marker' to the top of the house but the dragon wont land there. Still working on that.
Any tips would be helpful.
*Still can't fix the player not being able to mine the silver ores in the mine. The npc can. I've tried setting the 'Linked Ref' from the ore to the 
'pickax furniture marker'. I've even set the marker as the 'Active Parent' with no change.   Any tips would be helpful.

9-28-18 - Version 1.01 Released


Version 1.02 changes;
* For some odd reason, there were two floating mountains around the watchtower of Whiterun that I had to delete. I never messed with Whiterun
   but the issue was from my mod. 
* Also, for some reason the door to the merchant shop in Riverwood was blocked by an LOD. You could walk up through it but couldn't see the door.  
* Fixed the dragon not landing on the house and flying through the house.
* Added extra prisoners and guards to the school house
* Changed the height of all the children cause they were all the same.
* Fixed some Wall gap issues in the basement of the player house
* Decided to kill the cows in the Nordic Ruins cause everybody else was dead. lol
* Added Flowers to the streets cause they look a little bare in that regards.
* Added some grass to the blank areas of ground in Hazelgate
* Moved Mannequin in player house out of the kids room and put in the main bedroom
* Corrected the height of some of the children cause they looked out of place being as small as I made them to be.

10-14-18 - Version 1.02 Released.   I will upload new screenshots within the week to come


Update; version 1.03  may take awhile
Still working on npc's leaving one building, going to another, using some idle markers, then going back to the first building.
(I don't know AI Packages and AI Data at all and that may be my issue. lol) I'm going to spend some time learning that in the near future. 

I'm having a little issue with the AI stuff cause the tutorials on YouTube help, but do not cover NPC's doing what I want them to do. lol 

Planning on a quest where the player talks to Lt. Saunders in the basement of the player house and he reports that the keys to the cells have been stolen and he needs them back to release the prisoners he is guarding also in the basement. but I'm working on the details. The quest may not make it in the next update but I will keep working on it until it works and there are no issues. lol.

Liam's Nature Staff Resource

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A collection of nature themed staves for anyone to use in their own mods. More will be added in the future.

CBBE Real Puffy Nipple Collection by MickKizzy

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Hi, In my time on Skyrim I have seen in many forums etc, people that are looking for REAL PUFFY NIPPLES, as was I.
So I decided to investigate building them myself, here are the results of my many long hours of work.

[color=#00ffff][size=4]PLEASE NOTE[/size][/color].. YOU CAN INSTALL THESE FILES TO ANY CBBE STAND ALONE FOLLOWER MOD.
[size=4]-- YOU DO NOT --   [/size] HAVE TO INSTALL TO A CBBE SLIM FOLLOWER ONLY.


SEE... [color=#00ffff][size=4]HOW TO INSTALL[/size][/color] AT THE BOTTOM OF THIS PAGE..

( YOU CAN ALSO [color=#00ff00]DOWNLOAD[/color] THE HOW TO INSTALL NOTE ).
--------------------------------------------------------------------------------------


Work done:           

Obviously the puffies.         
                                     Also.               
                                             Slight reshape to breasts.
                                             Reshaped the top of thighs.               
                                             Mons Pubis more pronounced ( bulge at front of pussy )
                                             Re-Coloured texture nipple area.
                                             Various other bits n bobs.

PLEASE NOTE:
THIS MOD CONTAINS 6 DIFFERENT SETS OF MESHES AND TEXTURES FOR YOU TO OVERWRITE THE EXISTING MESHES AND TEXTURES OF A CBBE STAND ALONE FOLLOWER YOU HAVE.


The follower I have used in the pictures is Frea the Sword Singer, who is one of my best looking followers and was made by leiyan85.
The meshes/nif's are CBBE HDT SLIM with animated vagina, and the textures/dds's are from Cosio, the boss scivirus has given me his kind permission to use them in my mod,

Thank you again scivirus.

PLEASE DO NOT ALTER OR UPLOAD THIS MOD TO ANY OTHER SITES, ANYONE CAN USE MY WORK IN THEIR MODS AS LONG AS I AM CREDITED FOR THE PUFFY NIPPLE COLLECTION BEING USED, ALSO TEXTURES BY SCIVIRUS .

Thank you in advance.. Mick. 

Thanks again to...The boss scivirus - Cosio.
leiyan85 for Frea The Sword Singer.
The makers of Skyrim.

Also myself for hours and hours of frustrating work. haha

--------------------------------------------------------------------------------------

[color=#00ffff]HOW TO INSTALL ...    MY PUFFY NIPPLES.[/color]

FIRST SELECT 1 OF THE 6 PUFFY FOLDERS YOU WANT TO USE..

[color=#00ffff]1. You need a CBBE stand alone follower ( that is not installed ).
2. You have to unzip the follower mod to a new folder.
3. Now you have to un-zip 1 of the sets of files from the puffy collection to a different new folder.
4. Now locate the meshes ( nif files ) and the textures ( dds files ) in your un-zipped follower new folder.
5. Copy and replace the above files in 4 with the same named files in the puffy new folder you un-zipped.
6. Now zip your stand alone follower in the new folder back up.
7. Now you can install it to the game..[/color]

THIS WILL WORK IF IT IS ALL DONE CORRECTLY..

Adopt Aventus Aretino - Castellano - 1.8

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Con este mod puedes adoptar a Avento Aretino,, el niño que en su casa de Ventalia, la Residencia Aretino, invoca mediante el Sacramento Negro a la Hermandad Oscura para que mate en el Salón del Honor, de Riften,  a Grelog la buena.

Habla con él en la Residencia Aretino que está en Ventalia después de completar la misión Inocencia perdida.

Compatible con: 
USLEEP
[url=https://www.nexusmods.com/skyrim/mods/29249]Hearthfire Multiple Adoption: Debería ir por encima / antes de este mod.
[/url][url=https://www.nexusmods.com/skyrim/mods/53509]Dragon's Keep[/url][url=https://www.nexusmods.com/skyrim/mods/29249]: Debería ir por encima / antes de este mod.

[/url]Necesitas descargar e instalar el MOD ORIGINAL: Adopt Aventus Aretino Created by Stratyos-Hydreigon And Uploaded by Hydreigon.

Después copia y sobreescribe está traducción en la carpeta Data.

Está traducido el texto y las voces del mod.  He incluido la Traducción sólo del texto en OPTIONAL FILES, para el que sólo quiera la traducción del texto.

Si te gustó el mod no olvides dar ENDORSE en la página del AUTOR del mod: Created by Stratyos-Hydreigon And Uploaded by Hydreigon.

No Enchant Restrictions

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Allows you to place any enchantment on any armor or clothing.

Should be compatible with everything - enchantment mods, armor mods and clothing mods.

Q: How this mod is different from [url=https://www.nexusmods.com/skyrim/mods/40425]this[/url] one?
A: That plugin is 5 years old and known to cause crashes.

S_Mink_Follower

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S_Mink_Follower MinkOnly Ver

■About
Add the MinkOnly of the stand-alone version .
It will face the shaped body newbuildings version .
It does not conflict with S_Mink_Follower 2.0
Use NMM or Manually introduced.
It is recommended to use FaceLight and Follower Feature expansion Mod andHDT HighHeels System

5.0 Changes
Default Equipment Original armorset and weapons to added.
Spider not fokkow esp added option file.

4.0 Changes
CBBE Full high porigonn body meshes.
Head and body meshes adjustment.
Textures adjustment.

3.3 Changes
Head meshes adjustment.
NewArmor add.
NewPower add.
Attendant change from wolf to Arachne .
Version up 
Mink to dismissal and save.
Uninstall old mod.
Clean save and new version installed.

3.2 Changes
CBBE high porigonn body meshes.
Head meshes adjustment.
Add optionslimbody and bodyTextures data for cbbe.

3.1 Changes
Head meshes and Textures adjustment.
Add option data and BodySlidedata.
About option data
Please overwrite when introducing favorite option.
For details see option_Screenshots

Minkのみの追加ファイル。
S_Mink_Follower 2.0とは競合しません。

5.0変更点
初期装備にオリジナルの防具セットと武器を追加
蜘蛛従者の非追従espをオプションで同梱

4.0変更点
Bodymeshesのフルハイポリゴン化
Head meshes , Body meshes の形状修正
Textureの調整

3.3変更点
Head meshesの調整
従者の変更
新しい装備とパワーを追加
バージョンアップの際は一度解雇してクリーンセーブ後に導入してください

3.2変更点
CBBEカスタムハイポリゴンモデルボディメッシュ
Head meshesの調整
OptionDataにオプションスリムボディとボディテクスチャあり

3.1変更点
Head meshesとTextureの調整
BodySlidedataの追加
OptionDataは上書きして導入してください。
内容はOption_Screenshotsを参照。

■Content
She is in RiverWood Sleeping Giant Inn.
This follower having versatility.
Use Healingshout and Auxiliaryshout.
She has additional magic attack enchant weapons.
Onehandweapone(Dual Correspondence)・Twohandweapon・DestructionSpell・SummonsSpell


リバーウッドの宿屋「スリーピング・ジャイアント」にいます。
強力なおっぱいをもった汎用型能力のフォロワーです。
攻撃後ターゲットへ破壊魔法が発動する付呪つきの武器を所持。

===============================================================================================

S_Mink_For_LEandSSE_Ver2β BugFix

■BugFix
Add missing Textures.
Mistaken Texturespass correctly pass.
Mistaken esp name was correctly rename.(S_mink_se.esp => S_mink.esp)
Cause of Sound Bug actor was delete.(Delete Actor Marshall)

不足していたテクスチャの追加
テクスチャのパス指定間違いの修正
esp名の間違いを修正(S_mink_se.esp => S_mink.esp)
MAP移動時に音が鳴る原因のActorMarshallを削除

■About
Add Mink,Other Four Follower's,NewTown"Felcaster"and Player's House.
Add Weapone's and Magic's
Follower's in newtown Felcaster.
Four Follower's in Felcasteroffice,one Follower To be there Town Square.
///The town is still incomplete///

フォロワー5名と新しい都市Felcasterとプレイヤー用の家を追加します。
また、いくつかの新しい武器と魔法も追加します。
フォロワーは新しい都市Felcasterにおり、4名はFelcasteroffice内に、1名は広場にいます。
※町の中はまだ未完成です。

Each Follower has its own characteristics.
Mink・・・High versatility type
Fink・・・Long range type
Lorna・・・Wizard type
Felia・・・Wizard type
Tenia・・・Physical attack type

各フォロワー以下のタイプ
Mink・・・汎用型、2刀流
Fink・・・遠距離
Lorna・・・魔道士
Felia・・・魔道士
Tenia・・・近接物理

■Installation
Use NMM,MO or Manually introduced.
Old ver User(Include S_Mink_For_LEandSSE_Ver2 β)
After parting with the Follower, Please delete the old data before updating.
install after a clean save new Ver. 

NMM等Mod管理ツールの使用、もしくはdataフォルダ以下をにSkyrimフォルダにコピーして導入してください。
旧バージョンからアップデートする場合(S_Mink_For_LEandSSE_Ver2 βも含む)、本フォロワー解雇後、旧バージョンを削除後導入してください。

■Recommended Mod
FollowermanagementMod
FaceLight
FaceLightやFollower拡張Modの使用推奨です。
■Credits
XP32 Maximum Skeleton/by xp32
KS Hairdos - Renewal by Kalilies Stealthic Khaos and ShockyEnhanced Character Edit/by ECEteam
Enhanced Character Edit/by ECEteam
Caliente's Beautiful Bodies Edition& BodySlide/ by Caliente Ousnius and Jeir
PureSkinTexture by Anini n Regenbot03 
Eye Normal Map Fix/by Mr Dave
NEW Mikan Eyes/by nerune
TERA Armors Collection for Skyrim - Male and UNP femaleby asianboy345
TERA Armors Collection for Skyrim - CBBE/by WarMaster09
Ghosus Weapon Pack/by Ghosu
MODDER'S RESOURCE PACK - THE WITCHER EXTENSION/by Oaristys

Chiasa - Standalone Follower

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[center][size=5]Chiasa Silverstorm 

[img]https://i.gyazo.com/f0f8d4b09fdc373a107f2ed52b6f84a6.jpg[/img]
[/size]"Lilithya saved my life and shared her name with me..."

[size=4]OMG, thank you everyone for making Chiasa in the hotfiles. 
[img]https://i.gyazo.com/c524854fe3e0055427f3142eaf4d8138.jpg[/img]
[/size]
[b]
Background:[/b]

Chiasa is a young girl from Riften, and former member of the Thieves Guild. Chiasa got caught in Windhelm, robbing a home. 
Only because of Lilithya Silverstorm, she was spared of hard consequences. Chiasa cut her ties to the Guild and went back to Windhelm, thanking the woman who helped her. Chiasa became Lilithyas bodyguard, as thanks for her devotion, Lilithya gave her the name Silverstorm too. 

Chiasa now roams Skyrim, searching for a cure for Lilithyas vampirism. 


Combat:

Chiasa wears mostly Heavy Armor, but she can use Light Armor too. She usually fights with a Sword and Shield, but is good at Two-Handed battle too. 

[b]Spells:[/b] Ebonyflesh, Healing
[b]Perks:[/b] Fighting Stance, Bladesman, Hack and Slash, Savage Strike, Matching Set, Magic Resistance, Regeneration, Respite, Recorvery, Barbarian, Shield Wall, Unhindered 

[b]Mainstats:[/b] One-Handed, Heavy Armor, Light Armor, Block

Misc:

Chiasa can be found in Riften, mostly next to the Blacksmith. She levels with the Player till LVL 150. Chiasa is marriageable.


[size=5]Chiasa Alternate Version:

[/size]Combat: 

She wears Thieves Guild Armor, but can wear Heavy Armor too. She wears a Steel Sword with her.

Spells: Ebonyflesh, Healing, Flames


[b]Spells:[/b] Ebonyflesh, Healing
[b]Perks:[/b] Fighting Stance, Bladesman, Hack and Slash, Savage Strike, Matching Set, Magic Resistance, Regeneration, Respite, Recorvery, Barbarian, Shield Wall, Unhindered , Augmented Flames

[b]Mainstats:[/b] One-Handed, Heavy Armor, Light Armor, Block

Misc: 
Chiasa can be found in the Ragged Flagon. 


[youtube]2pCh6UswdLg[/youtube]

[size=5]Showcase of Chiasa:

[youtube]q_OgqDLNNxU[/youtube] [youtube]LkZ2-X74P7k[/youtube][/size]


Credits:

Eyes: [url=http://www.nexusmods.com/skyrim/mods/13722/?]The Eyes of Beauty[/url] by [b]Gabriel Mailhot as LogRaam[/b] 
Skin: [url=http://www.nexusmods.com/skyrim/mods/73853/?]PureSkinTexture[/url] by [b]Anini n Regenbot03[/b] 
Brows: [url=http://www.nexusmods.com/skyrim/mods/30411/?]Brows[/url] by [b]Hvergelmir[/b] 
[url=http://www.nexusmods.com/skyrim/mods/35474/?]The Ningheim Race[/url] by [b]Seren4XX HelloSanta Urshi and co[/b] 
Hair: SG Hair 268 by Hello Santa
[url=http://www.nexusmods.com/skyrim/mods/29624/?]RaceMenu[/url] by [b]Expired[/b] 
Bodytype: [url=http://www.nexusmods.com/skyrim/mods/6709/?]DIMONIZED UNP female body[/url] by [b]dimon99[/b] 
Armor: [url=http://www.nexusmods.com/skyrim/mods/25846/?]TERA Armors Collection for Skyrim - Male and UNP female[/url] by [b]asianboy345[/b] 
Weapon and Shield: [url=http://www.nexusmods.com/skyrim/mods/27463/?]TERA Weapons Collection for Skyrim[/url] by [b]Iromizu[/b] 

[url=http://www.nexusmods.com/skyrim/mods/81561/?]Make A Follower Workshop MAFKit 2017[/url] by [b]Ashes2Asherz[/b]  

[size=4]Other Silverstorm Followers:

[url=http://www.nexusmods.com/skyrim/mods/83484/?]Lilithya Silverstorm[/url]
[url=http://www.nexusmods.com/skyrim/mods/83598/?]Mynitha Silverstorm[/url][/size][/center]

Poser Hotkeys Plus

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[img]https://staticdelivery.nexusmods.com/mods/110/images/90896/90896-1539413106-193547711.jpeg[/img]

This Mod is extend [url=https://www.nexusmods.com/skyrim/mods/72623]Poser Hotkeys[/url] last version (v1.06) and add poser selective menu that can be select from pose list like the [url=http://sesamin.tumblr.com/showposemenu]ShowPoseMenu[/url].
In the original, you must specify the pose from the MCM by number to select the pose, or if use a hotkey, you also have to playback poses one by one.
This "Poser Hotkeys Plus" show a list of poses just by pressing the poser menu key, so can be easily select of pose!

There is a not limit to the number of poser, packs, and poses.
You can add as many many poses as you like to the menu!
Each menu to show the last selected pose page, so does not have to be traced from the poser menu every time.
Also, the last selected pose number is displayed at the top of the menu, so you can easily check the currently selected pose.
Let's omit waste time for choose a poses!

[img width=817,height=408]http://tepodon.blog.jp/Nexus/PHP/PoserMenu.jpg[/img]

[img]http://tepodon.blog.jp/Nexus/PHP/Video.png[/img]

[youtube]5VL0ZyoS2aQ[/youtube] [youtube]SNQ1fdiNJkE[/youtube]

Presents by Vatiwah (6:24~)
Presents by Ikari (7:00~)

[img]http://tepodon.blog.jp/Nexus/PHP/Required.png[/img]

[list]
[*]SKSE 1.7.3+
[/list][list]
[*]SkyUI 4.0+
[*]FNIS 6.0+
[/list][list]
[*]Mfg Console 1.1+
[/list][list]
[*]PapyrusUtil 3.2+
[/list][list]
[*]UIExtensions 1.2+
[*]RaceMenu or NetImmerse Override 3.4.4+
[*]JContainers 3.3.0+
[/list]
[b] *Recommended[font=Trebuchet MS]*
[/font][/b][font=Trebuchet MS] ScreenShot Assist 1.4 (Only "SSAssistQuest.pex" and "SSAssist.dll" are required)[/font]


[img]http://tepodon.blog.jp/Nexus/PHP/Support%20Poser.png[/img]

This MOD has standard supported of the following posers.

[list]
[*][url=http://aloe-ygroot.tumblr.com/post/115535676262/aloe-poser]Aloe Poser v0.1[/url]
[/list][list]
[*][url=http://skyarsenic.tumblr.com/post/143757593163/arsenic-pose-2-released-yes-its-done-woo-hoo]Arsenic Pose 2[/url]
[*][url=http://crential.blog.jp/archives/76865770.html]Crential Poser[/url]
[/list][list]
[*][url=https://www.loverslab.com/files/file/19-fnis-ero-idle-spell]FNIS EIS - Brainsperm v1.6 (Adult)[/url]
[/list][list]
[*][url=http://www.nexusmods.com/skyrim/mods/11811]FNIS Spells v5.01[/url]
[/list][list]
[*][url=http://gomaperopero.tumblr.com/post/176800921810/]GomaPero Pose v12[/url]
[/list][list]
[*][url=http://mod.dysintropi.me]Halo's Poser S1.7[/url]
[/list][list]
[*][url=http://www.nexusmods.com/skyrim/mods/58394]Kinoko Pose[/url]
[*][url=https://larmirskyrim.wordpress.com/2016/08/07/larmirpose-update/]Larmir Pose[/url]
[/list][list]
[*][url=http://mergaskittle.blog.fc2.com/blog-entry-3.html]Merga Pose[/url]
[/list][list]
[*][url=http://www.nexusmods.com/skyrim/mods/28978]Pretty Motion Collection[/url]
[/list][list]
[*][url=https://www.loverslab.com/files/file/729-shockys-workshop-sevenbase-and-other-stuff]Shocky's Creature and Human Poses (Adult)[/url]
[/list]
Poser files is not include.
It is necessary to download and installed the poser you want to use from the above URL.
Enable "Poser Merged Module.esp", eps of multiple poser Mod becomes unnecessary.
also a lot of rings and spells will not be add to inventory so Inventory will be clean up.
Poser presets can be select when installation.
If no longer needed, please delete JSON presets. (SKSE/Plugins/PoserHotKeys/PoserData)


[img]http://tepodon.blog.jp/Nexus/PHP/Howtouse.png[/img]

Basically it is the same as Poser Hotkeys.
First, select a pose from the poser menu (default: 0) or MCM.
Next, press the show pose key (default: Home) to play the selected pose.
Also can be next or back poses and change packs by press the arrow keys when playback of the pose.
To clear a pose is by press stop key (default: END) or jump.
If you target an NPC in the crosshair and press show pose key, the NPC will pose instead.

For more informations, Please check the Poser Hotkeys page.
[url=https://www.nexusmods.com/skyrim/mods/72623/]https://www.nexusmods.com/skyrim/mods/72623/[/url]


[img]http://tepodon.blog.jp/Nexus/PHP/Howtoaddposer.png[/img]

In addition to the above poser mod, you can add more poser by creating preset.
If you have poser mod is updated, or added another poser mod, please run "PoserDataGen.exe" to auto generate the JSON file.
"PoserDataGen" should be download from original Poser Hotkeys.
(In case of MO environment, you need to register PoserDataGen.exe in MO and run it)

Please see the Readme for more details.


[img]http://tepodon.blog.jp/Nexus/PHP/Update.png[/img]

- 2018 / 10/14 v2.0
-Split to MCM and main script. (Fix bug that MCM is not startup on environment and If change the hotkeys, does not necessary to reopen the MCM every time for to load keybinds in other save data)
-Categorize face menu (can be switch with change pack hotkeys [default: "Shift" + "↑ ↓" ])
-Add Face presets
-Add option to show mood strength list in face menu.
-Add mind control function
-Add player / NPC position adjustment function.
-Add invisible/visible for player function.
-Added function to change the moving speed of free camera in MCM.
-Add more gravure mode options in MCM.
-Add function to change hotkey enable/disable in MCM.
-Add Undres/Redress spell.
-Add Mind control spell.
-Add function to display warning messages when loading if required mods is incomplete.
-Fixed a bug that will not return to original FOV when in MCM FOV setting is changed during auto FOV change.
-Fixed an existing problem that the expressions of eyes and mouth do not work on other saved data.
-Fixed a bug that new favorite preset was not created when favorite preset not installed.
-Fixed a problem that can not get expression strength by Mfg Console bug. (Fix MfgConsoleFunc.pex)
-Improved to be able to set minus values for the expression of phoneme and modifier.
-Other script improvements.

- 2018 / 8/21 v1.31
- Fix Poser Merged Module.esp for some objects is not shown.

- 2018 / 8/10 v1.3
- Add Undres/Redress hotkey in MCM (Support SOS penis)
- Add detail setting to random pose in MCM.
- Add gravure mode and hotkey in MCM.
- Add detail setting of gravure mode in MCM.
- Add Poser Spell of gravure mode in MCM.
- Add Poser Spell of Face Menu in MCM.
- Add automatic FOV change function (When ScreenShot Assist is installed it smooth change is possible)
- Add expression menus and hotkey in MCM.
- Add function to rename face in MCM.
- Add function to copy expression from NPC in MCM.
- Update for GomaPeroPoses v12 preset.
- Other script improvements.

- 2018 / 6/3  v1.2
- Add function to previous menu with TAB key when show poser menu.
- Add function to show search windows with Jump and Sprint key when show the poser menu.
- Add favorites pack change setting in MCM.
- Add function to save favorite pose as a new name when adding favorite pose.
- Add Hotkey of the favorite menu in MCM.
- Add Auto free camera function in MCM.
- Add Poser Spells.
- Improved to display messages when pose change and add to favorite in more detail.

- 2018 / 5/1  v1.1
- Add presets for Larmir Pose.
- Add auto third person view function in MCM.
- Add HUD auto hide function in MCM.
- Fix a bug that when stop facial expression, pose will be stop at the same time.
- Change to disable head tracking after player's stop posing.
- Change facial expression function can be switch even at normal times.

- 2018 / 4/28  v1.0 (Release to Nexus)
- Add random pose key in MCM.
- Add search function for poser in menu.
- Fix bug that poses was not work when pose was specified from MCM.
- Fix bug that correct pose was not selected when there was a pose name of the same name in the menu.
- Fix Presets of Halo's Poser 2 (Halo's Pairs 2 - 6 are not shown in menu)

- 2018 / 4/15  Beta
- Add Poser selective menu in MCM.
- Add head track setting in MCM (Ignore head track setting defined in LIST.txt of FNIS)
- Add function to disable (unassigned) by pressing the ESC key when assigning the MCM key.
- Add function to clear all hotkeys in MCM.
- Add function to set all hotkey to default settings in MCM.
- Improved to display messages in pose playback in more detail.


[img]http://tepodon.blog.jp/Nexus/PHP/Credits.png[/img]

Poser Hotkeys by mzin
[url=http://www.nexusmods.com/skyrim/mods/72623]http://www.nexusmods.com/skyrim/mods/72623[/url]

Poser Hotkeys Plus by Millepon
[url=http://millepon.tumblr.com/]http://millepon.tumblr.com/[/url]

--- Special Thanks ---
ShowPoseMenu ideas by [url=http://sesamin.tumblr.com/showposemenu]sesamin[/url]
Custom ListMenu by [url=https://www.nexusmods.com/skyrim/mods/64905]towawot[/url]

Poser Hotkeys Plus- Simplifiled Chinese Translation

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本MOD仅为Poser HotKeys Plus的MCM汉化文件
原本MOD请前往此处下载 [url=https://www.nexusmods.com/skyrim/mods/90896]Poser HotKeys Plus[/url]
前言:Poser HotKeys由[url=https://www.nexusmods.com/skyrim/users/18035569]mzin[/url]制作,2016年停止更新于1.06版本,今年则由[url=https://www.nexusmods.com/skyrim/users/16062524]Millepon[/url]获得授权,并接手更新工作

Thank you Millepon,you have done very nice job

Poser HotKeys Plus在Poser HotKeys 1.06的基础上新增了头部跟踪、姿势搜索和自动展示选项,操作便利性大幅度提高

前置组件
[list]
[*][url=http://skse.silverlock.org/]SKSE 1.7.3+[/url]
[/list][list]
[*][url=https://www.nexusmods.com/skyrim/mods/3863]SkyUI 4.0+[/url]
[*][url=https://www.nexusmods.com/skyrim/mods/11811]FNIS 6.0+[/url]
[/list][list]
[*][url=https://www.nexusmods.com/skyrim/mods/44596]Mfg Console 1.1+[/url]
[/list][list]
[*][url=https://www.nexusmods.com/skyrim/mods/58705]PapyrusUtil 3.2+[/url]
[/list][list]
[*][url=https://www.nexusmods.com/skyrim/mods/57046]UIExtensions 1.2+[/url]
[*][url=https://www.nexusmods.com/skyrim/mods/37481]NetImmerse Override[/url]/[url=https://www.nexusmods.com/skyrim/mods/29624]Racemenu[/url](2.0版本新增前置)
[*][url=https://www.nexusmods.com/skyrim/mods/49743]Jcontainers[/url](2.0版本新增前置)

[*]可选推荐前置:[url=https://www.nexusmods.com/skyrim/mods/33521]ScreenShot Assist[/url](提取其中SSAssistQuest.pex和SSAssist.dll即可)
[/list]预览图中所用MOD大致来源
[url=http://gomaperopero.tumblr.com/post/169850153230/gomaperoposes-10]gomaperoposesV10[/url]
GuildWars2Collection 2.0beta(Google)
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1345790247]MSZ Item Set
[/url][url=https://www.nexusmods.com/skyrim/mods/68311]KS Hairdos - Renewal[/url]
[url=https://www.nexusmods.com/skyrim/mods/70834]Demoniac- High Quality Glossy Female Body Texture 8K 4K 2K

[/url]汉化更新日志
1.0,在早前Beta版本基础上进行MCM菜单汉化
1.1,针对1.1版本进行汉化
1.1fix,因个人疏漏,未能注意到mzinPoserHotKeysMCM.pex也需要进行针对性汉化,在此做出道歉
1.2,针对1.2版本进行汉化,感谢millepon的细节处理,pex部分已经无需汉化
1.3,针对1.3版本进行汉化,本次更新新加了很多内容,推荐更新
2.0,针对2.0版本进行汉化,本次表情功能MOD大修,增加控制NPC功能,本次更新需要干净存档或新存档,切记!!!

原MOD更新日志(汉化版)
Beta版本(20180415)
在mzin制作的Poser Hotkeys基础上增添MCM菜单;在MCM菜单中添加头部跟踪功能;处理了esc同原游戏功能键冲突的问题;添加了清除mcm热键选项的方案;添加了重置热键的方案;添加展示信息(注。此版本只在Twitter端进行过放出,故Nexus这里无此版本)
1.0版本(20180428)
在MCM中新增随机姿势的热键;在菜单中增添检索姿势的功能;修复姿势虽然展示却并未生效的BUG;修复选取姿势与姿势名错位的问题;修复Halo Poser 2的关联问题
1.1版本(20180501)
为Larmir Poser添加配置文件;在MCM菜单中增添自动第三人称视角功能;在MCM菜单中新增HUD隐藏选项;修复停用面部表情时,姿势亦会停止的BUG;修复了停用姿势展示时,头部追踪依旧有效的BUG;修复了正常游戏时面部表情功能仍然生效的BUG
1.2版本(20180603)
新增可用于展示前一个姿势的功能键TAB;新增在开启姿势菜单时,借助跳跃和冲刺键进行搜索的功能;在MCM菜单中设计了收藏夹姿势包的更改设定;在MCM中为收藏夹菜单提供了热键;在MCM中提供自由视角功能;新增姿势魔法;改善为收藏夹新增姿势时的消息展示
1.3版本(20180810)
针对SOS组件新增了穿衣脱衣功能,为随机姿势展示、影像模式、表情功能、FOV调节等等新增了mcm文本,脚本方面做了进一步细致优化,对GomaPeroPoses V12提供Json文件的更新支持
2.0版本(20181014)
表情功能大修,新增控制NPC的功能,新增两种前置,本次更新不兼容之前版本的Poser Hotkeys Plus,需要干净存档或者新开游戏存档,切记!!!

XamMaximus Secret

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[img]https://pli.io/9PE5J.jpg[/img]

[center][color=#ffff00][size=4][b][color=#F7FF05]X[/color][color=#F7F305]a[/color][color=#F8E806]m[/color][color=#F9DC06]M[/color][color=#FAD107]a[/color][color=#FBC507]x[/color][color=#FBBA08]i[/color][color=#FCAF08]m[/color][color=#FDA309]u[/color][color=#FE9809]s[/color][/b][/size][/color][color=#ffff00][size=4] was created using only Skyrim assets. No external files whatsoever and around 800 hours were needed to be complete, so don't let the file size fool you, this is a big and challenging dungeon that will force you to use your wits, develop a strategy and overcome the obstacles that you will find in your way. What lies in the depth is hidden and well protected ![/size][/color][/center][size=5][b]
[color=#00FFFF]H[/color][color=#00FFF5]O[/color][color=#00FFEC]W[/color] [color=#00FFDA]T[/color][color=#01FFD1]O[/color] [color=#01FFBF]S[/color][color=#01FFB6]T[/color][color=#02FFAD]A[/color][color=#02FFA4]R[/color][color=#02FF9A]T[/color] [color=#02FF88]T[/color][color=#03FF7F]H[/color][color=#03FF76]E[/color] [color=#03FF64]Q[/color][color=#04FF5B]U[/color][color=#04FF52]E[/color][color=#04FF49]S[/color][color=#04FF40]T[/color][/b][/size]
[size=4]Enter the lost tomb located west of Solitude and read the journal next to Valmir's dead body just by the entrance.[/size]
[size=2][img]https://pli.io/kKFtm.jpg[/img]
[/size]
[size=5][b][color=#00FFFF]M[/color][color=#00FFF7]O[/color][color=#00FFEF]D[/color][color=#00FFE7]'[/color][color=#00FFDF]S[/color] [color=#01FFCF]G[/color][color=#01FFC7]A[/color][color=#01FFBF]M[/color][color=#01FFB7]E[/color][color=#01FFAF]P[/color][color=#02FFA7]L[/color][color=#02FF9F]A[/color][color=#02FF97]Y[/color] [color=#03FF87]P[/color][color=#03FF7F]H[/color][color=#03FF77]I[/color][color=#03FF6F]L[/color][color=#03FF67]O[/color][color=#04FF5F]S[/color][color=#04FF57]O[/color][color=#04FF4F]P[/color][color=#04FF47]H[/color][color=#04FF3F]Y[/color][/b]
[/size][size=4][b][color=#FFFF03]E[/color][color=#FFFB03]x[/color][color=#FFF703]p[/color][color=#FFF303]l[/color][color=#FFF003]o[/color][color=#FFEC03]r[/color][color=#FFE803]e[/color] [color=#FFE103]-[/color] [color=#FFDA03]S[/color][color=#FFD603]e[/color][color=#FFD203]a[/color][color=#FFCF03]r[/color][color=#FFCB03]c[/color][color=#FFC703]h[/color] [color=#FFC003]-[/color] [color=#FFB904]S[/color][color=#FFB504]o[/color][color=#FFB104]l[/color][color=#FFAE04]v[/color][color=#FFAA04]e[/color] [color=#FFA304]-[/color] [color=#FF9B04]D[/color][color=#FF9804]e[/color][color=#FF9404]s[/color][color=#FF9004]t[/color][color=#FF8D04]r[/color][color=#FF8904]o[/color][color=#FF8504]y[/color][/b]
You will find yourself ambush, cornered and out number... so bring your best followers to give you a hand !. There is a lot of fighting ahead !. This won't be a walk in the park !.

[img]https://pli.io/kKT7T.jpg[/img]

[/size][size=5][b][color=#00FFFF]N[/color][color=#01FFD7]O[/color][color=#02FFAF]T[/color][color=#03FF87]E[/color][color=#04FF5F]S[/color][/b]
[/size][size=4][color=#00ff00][b]-[/b][/color] After a certain point you will need to have unlocked the Whirlwind Sprint shout in order to procced.
[/size][size=4][color=#00ffff][b]-[/b][/color] Dungeon will have different lighting according the day time you enter, so if you don't mind pitch black dungeons i would recommend that you enter in the morning, still places that don't have light sources will be dark.
[/size][size=4][color=#00ffff][b]-[/b][/color] In some rooms it might be difficult for your companions to follow, but don't worry they will be able to catch up with you before exiting the cell.
[/size][size=4][b][color=#00ffff]-[/color] [/b]In some cells you will have to clear and open the way for your companions so that they will be able to follow you.
[/size][size=4][b][color=#00ffff]-[/color] [/b]Some cells do provide the option for stealth players to sneak in without confrontation, but it won't be easy and you will have to do it without companions.
[/size][size=4][color=#00ffff][b]-[/b][/color] Bridge puzzle might have a secondary solution but only one will allow your companions to procced.
[/size][size=4][color=#00ffff][b]-[/b] [/color]There are no collision layers, so watch were you put your feet !.
[/size][size=4][color=#00ffff][b]-[/b][/color] Don't expect bosses to be at the end of the cell.
[/size][size=4]  Don't expect cells to have only one boss.
[/size][size=4]  Don't expect all cells to have bosses.
[color=#00ffff][b]-[/b][/color] [b][color=#ff7700]If you have trouble completing a level[/color][/b] be sure to check out the PDFs available on the Optional file's section.

[img]https://pli.io/kKQcq.jpg[/img]

[/size][size=5][b][color=#00FFFF]E[/color][color=#00FFEE]N[/color][color=#00FFDD]E[/color][color=#01FFCD]M[/color][color=#01FFBC]Y[/color] [color=#02FF9B]L[/color][color=#02FF8A]E[/color][color=#03FF79]V[/color][color=#03FF69]E[/color][color=#04FF58]L[/color][color=#04FF47]S[/color][/b]
[/size][size=4]Enemy levels included bosses will start from 5 and reach 65, except Super Bosses and Hyper Bosses, they will start from level 90 and reach level 250.

[/size][size=4][color=#00ffff][b]-[/b][/color] [b]Low level players[/b] can have a fair confrontation with Super Bosses if they have strong companions and if the player uses the advantage points given by the dungeon itself.  So plan your strategy and think before you act.
[/size][size=4][color=#00ffff][b]-[/b][/color] [b]Low level players[/b] can confront Hyper Bosses if they meet the requirements explained above. And if they manage to find and retrieve a special weapon... but it won't be easy !. So before exiting the cells don't leave any rooms unexplored, it dosen't have a quest or a quest marker and it's locked tied for a reason. 

[img]https://pli.io/kKaGg.jpg[/img]

[/size][color=#ffff00][size=5][b][color=#FFFF03]W[/color][color=#FFD804]A[/color][color=#FFB206]R[/color][color=#FF8B08]N[/color][color=#FFB206]I[/color][color=#FFD804]N[/color][color=#FFFF02]G[/color][/b][/size][/color]
[size=4]Don't use cheats like TCL or God mode.
[/size][size=4][color=#00ffff][b]-[/b][/color] God mode will cause undesirable NPC behavior.
[/size][size=4][color=#00ffff][b]-[/b][/color] TCL will deactivate activators.
[/size][size=4][color=#00ffff][b]-[/b][/color] TCL will interfere with the Potrol AI package of NPCs making them to get stuck and unresponsibe (patrols are set for a reason and they might make your life much more easier)
[/size][size=4][color=#00ffff][b]-[/b][/color] If using TCL you get out of the Optimaization borders you will find yourself in the void. Forceing you to load a previous save.
[/size][color=yellow][size=2][size=4]You been warned....[/size][/size][/color]

[color=yellow][size=4][b]Re-uploading this file to any other websites is strictly prohibited.[/b][/size][/color][size=4]

[b][color=#00ffff]-[/color][/b] Low end PCs, although the mod it's fully optimize, might encounter FPS drop in some rooms over certain angles. (three to be precise).
Any PC around and under 2.55 GHz dual core, with under 700 MHz GPU Engine Clock with less than 100 cuda cores and less than 1Gb VRam DDR3.

[/size][center][color=#00ffff][size=6][b][color=#05FF0D]*[/color] [u][color=#04FD39]C[/color][color=#03FC4F]L[/color][color=#03FC65]E[/color][color=#02FB7B]A[/color][color=#02FA91]N[/color] [color=#01F9BD]W[/color][color=#00F8D3]I[/color][color=#00F7E9]T[/color][color=#05F7FF]H[/color] [color=#00F8D3]T[/color][color=#01F9BD]E[/color][color=#01F9A7]S[/color][color=#02FA91]5[/color][color=#02FB7B]E[/color][color=#03FC65]d[/color][color=#03FC4F]i[/color][color=#04FD39]t[/color][/u] [color=#05FF0D]*[/color][/b][/size][/color][/center]

[size=5][b][color=#00FFFF]R[/color][color=#00FFEE]E[/color][color=#00FFDD]Q[/color][color=#01FFCD]U[/color][color=#01FFBC]I[/color][color=#02FFAB]R[/color][color=#02FF9B]E[/color][color=#02FF8A]M[/color][color=#03FF79]E[/color][color=#03FF69]N[/color][color=#04FF58]T[/color][color=#04FF47]S[/color][/b]
[/size][b][color=#00ffff]-[/color][/b][size=4] [/size][size=4][u]SKSE[/u][/size][size=5]
[/size][size=4][b][color=#00ffff]-[/color][/b] [u]The last Skyrim Update[/u]
[b][color=#00ffff]-[/color][/b] [u]DLC Dawnguard
[/u][/size]
[size=5][b][color=#00FFFF]I[/color][color=#00FFEE]N[/color][color=#00FFDD]S[/color][color=#01FFCD]T[/color][color=#01FFBC]A[/color][color=#02FFAB]L[/color][color=#02FF9B]L[/color][color=#02FF8A]A[/color][color=#03FF79]T[/color][color=#03FF69]I[/color][color=#04FF58]O[/color][color=#04FF47]N[/color][/b]
[/size][size=4]PLEASE READ THE SPOILER
[/size][spoiler][size=4]I strongly recommend, although is not quest script heavy it's has a lot of TRIGGERS attached to actors that run on SCRIPTS, to install it in a "clean save" and after entering the tomb and before starting the quest (reading the journal) make a NEW SAVE and LOAD that SAVE, to ensure that everything will run as intended and that you will have a nice gaming experience. (And to avoid some stupid Skyrim game related bugs).[/size][/spoiler]
[size=4]Use your favorite manager.

[/size][size=5][b][color=#00FFFF]M[/color][color=#00FFF4]A[/color][color=#00FFE9]N[/color][color=#00FFDF]U[/color][color=#01FFD4]A[/color][color=#01FFCA]L[/color] [color=#01FFB5]I[/color][color=#02FFAA]N[/color][color=#02FFA0]S[/color][color=#02FF95]T[/color][color=#02FF8B]A[/color][color=#03FF80]L[/color][color=#03FF76]L[/color][color=#03FF6B]A[/color][color=#03FF61]T[/color][color=#04FF56]I[/color][color=#04FF4C]O[/color][color=#04FF41]N[/color][/b]
[/size][size=4]Extract the ESP to your Skyrim data folder.

[/size][size=5][b][color=#00FFFF]U[/color][color=#00FFE8]N[/color][color=#01FFD2]I[/color][color=#01FFBC]N[/color][color=#02FFA6]S[/color][color=#02FF8F]T[/color][color=#03FF79]A[/color][color=#03FF63]L[/color][color=#04FF4D]L[/color][/b]
[/size][size=4]Use your favorite manager.

[/size][size=5][b][color=#00FFFF]M[/color][color=#00FFF2]A[/color][color=#00FFE6]N[/color][color=#00FFD9]U[/color][color=#01FFCD]A[/color][color=#01FFC0]L[/color] [color=#02FFA7]U[/color][color=#02FF9B]N[/color][color=#02FF8E]I[/color][color=#03FF82]N[/color][color=#03FF75]S[/color][color=#03FF69]T[/color][color=#04FF5C]A[/color][color=#04FF50]L[/color][color=#04FF43]L[/color][/b]
[/size][size=4]Delete ESP from your Skyrim data folder.

[/size][size=5][b][color=#00FFFF]L[/color][color=#00FFEB]O[/color][color=#01FFD7]A[/color][color=#01FFC3]D[/color] [color=#02FF9B]O[/color][color=#03FF87]R[/color][color=#03FF73]D[/color][color=#04FF5F]E[/color][color=#04FF4B]R[/color][/b]
[/size][size=4][b][color=#00ffff]-[/color][/b] Use LOOT.
[/size][size=4][b][color=#00ffff]-[/color][/b] If you don't use LOOT this mod should load before any mod that adds - change NPCs and creatures like draugr, ghosts, spiders etc...
[/size][size=4]Or put it way up in your load order.
[/size][size=4]
[/size][size=4]This mod has been heavily tested as a whole and throught all it's development in two heavily moded pcs with different mods configurations without any problems, but... with so many Skyrim mods out there you never know.

[img]https://pli.io/kKdIG.jpg[/img]

[/size][center][size=5][b][color=#FFAD08]I[/color] [color=#FFB408]W[/color][color=#FFB808]O[/color][color=#FFBC08]U[/color][color=#FFC008]L[/color][color=#FFC408]D[/color] [color=#FFCC08]L[/color][color=#FFD008]I[/color][color=#FFD408]K[/color][color=#FFD709]E[/color] [color=#FFDF09]T[/color][color=#FFE309]O[/color] [color=#FFEB09]T[/color][color=#FFEF09]H[/color][color=#FFF309]A[/color][color=#FFF709]N[/color][color=#FFFB09]K[/color][/b]
[/size][size=4]Bethesda for creating Skyrim and all the modders that despite after all of this years of Skyrim release they have manage to keep this game so interesting.
[/size][color=green][size=5][b][u][i]
[/i][/u][/b][/size][/color][size=5][color=#ffc0cb][b][i][u][color=#FFAD08]S[/color][color=#FFB108]P[/color][color=#FFB608]E[/color][color=#FFBB08]C[/color][color=#FFC008]I[/color][color=#FFC508]A[/color][color=#FFC908]L[/color] [color=#FFD308]T[/color][color=#FFD809]H[/color][color=#FFDD09]A[/color][color=#FFE209]N[/color][color=#FFE609]K[/color][color=#FFEB09]S[/color] [color=#FFF509]T[/color][color=#FFFA09]O[/color][/u][/i][/b][/color]
[/size][size=4][u][i][b]TheBawb[/b][/i][/u] for opening my eyes !. Check out his awesome mod.[/size]
[size=5][b][color=#03FF0B]"[/color][color=#03FF21]T[/color][color=#03FF37]h[/color][color=#03FF4D]e[/color] [color=#03FF79]S[/color][color=#04FF90]h[/color][color=#04FFA6]i[/color][color=#04FFBC]r[/color][color=#04FFD2]e[/color][color=#04FFE8]"[/color][/b][/size]
[size=4]https://www.nexusmods.com/skyrim/mods/84460?[/size][/center]

Bat VampireLord

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hello dead mod author here senting this from the land of the other side , its somthing i wanted to do a long time as i hated the vannila model 

Replaces the Vanila Vampire Lord model with a completly custom one that is more bat like 

dosnt replace the files you  can togle it on and off just with the esp but but it replaces the skeleton , im including a non skeleton version for anyone who uses another skeleton mod and preferes it 


Compatibility 
everthing that dosnt replace the model ( but for good measure if you are using other vampire mods put this last in load order if you find any other incopatibility please sent me )

confirmed compatibility with Sacrosanct by [url=https://www.nexusmods.com/skyrim/users/2292040]Kyuukei[/url] ( a big thank you for the test )

you only need to download one of the versions every needed file is included

installation/uninstallation

NMM: chose the version you want and click Mod Manager download install with the manager and you are done , uninstaling is as well done just with the mod manager no need for anything more

manual : chose the version you want and click manual download drug and drop the data folder to your installation folder ( where skyrim exe is ) click yes to replace if it pops up and done , uninstallation  go to data\textures\actors\lyrasmod and delete the folder werebat   , go to data\meshes\actors\lyrasmod and delete werebat as well  finaly delete the esp. Bat Vampire lord or Bat Vampire lord(SH) in the data folder 

you are allowed to modify and use the files as long as you give credit but no ports to consols withaout permision

Velma and Daphne from Scooby Doo - Jinxxed Followers

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[center]Note: I had to get rid of the sweaters until I get permission from the real mod author. I obtained them from the wrong person who gave open permission but didn't have the authority to do so.
[img]https://i.imgur.com/C9vuumI.png[/img]      [img]https://i.imgur.com/mgJOupB.png[/img][/center]For Updates of what I'm working on:
[url=https://jinxxedmods.tumblr.com]My Tumblr[/url]
[url=https://discord.gg/bDVb7k7]My Discord[/url]

[u][size=6][b][color=#ff7700]DESCRIPTION[/color]
[/b][/size][/u]Hello once again everybody. This started out as just a Velma follower mod but I eventually decided that I may as well create Daphne also. I like the idea of having characters cross universes and have actually had this planned for almost a year but never got around to it because of school. So, here it finally is. When making these characters, I made them with the intention of making them as immersive as possible while maintaining who they are as characters. So, as with ALL my followers, I like to make them as if they existed in the The Elder Scrolls. These characters are definitely more suited to Fallout 4, but there's no generic voiced followers, so here we are. for their backgrounds, I weaved in actual lore from the old series with an Elder Scrolls spin. Not a lot of people know deep Scooby Doo lore, but there's actually a lot of good stuff that not even the modern writers of the new shows know or care about. Like how Shaggy and Daphne actually have a stronger relationship than Freddy x Daphne and Shaggy x Velma (which is only a thing in one of the newer shows). If you're interested, check out 13 Ghosts of Scooby Doo. It's one of the better shows in the series despite not having Velma.
[img]https://i.imgur.com/ndpyJxb.png[/img]
[size=6][b][u][color=#00ff00]BACKGROUND[/color][/u][color=#ea9999] [/color][/b]                                    [/size]
Velma and Daphne have been friends since they were kids; always solving mysteries in the Imperial city with their other friends, Freddrick the Splitter, Shagius the High, and their talking dog, Scooby Doobenius such as "who stole Mrs. Grekkle's basket of sweet rolls and framed Shaggy and Scooby". As they grew older, they solved more serious crimes that involved the super natural when people in the city couldn't get the guards involved. They even made a career out of it and traveled around Tameriel solving mysteries. Now adults, they still stay contact, but have their own special interests. Shagius and Scooby Doobenius reside in High Rock where they work at a bakery, earning enough to eat the best Breton cuisines. Freddick lives in Hammerfell mostly in isolation where he writes mystery books based on their adventures.
[right][img]https://i.imgur.com/ulovWok.png[/img][/right]Velma and Daphne happen to be in Skyrim. Velma is somewhat of an adventurer who picked up archery for protection. She likes investigate mysterious events to better understand things. She is a scholar above all else but has no real interest in advancing in magic. Velma heard rumors of Dragons appearing around the world and that the Thalmor may be behind it. With the Civil War in Skyrim brewing, she figured they be distracted there enough to do some snooping. Daphne on the other hand is in Skyrim to document events as they unfold during the Civil War. During her travels, she's picked up on magic as it's the best form of combat to not mess up her makeup.
[center][img]https://i.imgur.com/dUIBYmi.png[/img][/center]

[color=#ff7700][size=6][u][b]FEATURES[/b][/u][/size][/color]
[u][size=4]Velma's Stats[/size][/u]
Gender: Female
Age: 19
Race: Breton
Weapon: Bow
Armor: Reinforced Sweater, glasses, underwear
Abilities: Lockpicking, Solving Mysteries, Bow Accuracy, Stealth
Voice Type: Female Younger Eager
Body: Custom UUNP Special Body
Height: 0.93
Weight: 33
Class: Inquisitor
Combat Style: Shoots people with her bow. Great at stealth.
Likes: Reading, investigations, masks, dogs
Dislikes: Losing her glasses, actual monsters, being wrong

[u][size=4]Daphne's Stats[/size][/u]
Gender: Female
Age: 20
Race: Imperial
Weapon: Staff
Armor: Enchanted Sweater, underwear
Abilities: Various types of magic both offensive and defensive
Voice Type: Female Sultry
Body: Custom UUNP Special Body
Height: 0.97
Weight: 0
Class: Mage
Combat Style: Shoots things with her staff and casts defensive magic
Likes: Recording events, make up, dogs
Dislikes: Being the bait for monsters, getting dirty
[center][img]https://i.imgur.com/sj8vl48.png[/img][/center]

[u][color=#00ff00][size=6][b]LOCATION[/b][/size][/color][/u]
Velma is in Falkreath at the inn.
Daphne is in Ivarstead at the inn.

[u][color=#ff7700][size=6][b]REQUIREMENTS[/b][/size][/color][/u]
Skyrim and ALL the DLC
XP32 Maximum Skeleton -XPMS
HDT Physics
A sweater mod
[center][img]https://i.imgur.com/0XTJI2N.png[/img][/center]

[color=#00ff00][size=6][u][b]RECOMMENDED MODS[/b][/u][/size][/color]
EFF or your favorite follower mod
My Home is Your Home
RaceMenu + RaceMenu BodySliders (With EFF and these mods you can reshape any female follower you have)

[color=#ff7700][size=6][u][b]CREDITS[/b][/u][/size][/color]
hangakin - for the glasses - https://www.nexusmods.com/skyrim/mods/70975/
nsk13 and Osare for the panties - https://www.nexusmods.com/skyrim/mods/67952/
expired6978 - for RaceMenu - https://www.nexusmods.com/skyrim/users/2950481
Kalilies and Stealthic - for KS Hair Renewal - https://www.nexusmods.com/skyrim/users/4559665
Caliente - for bodyslide - https://www.nexusmods.com/skyrim/users/3330686
ousnius - for Bodyslide - https://www.nexusmods.com/fallout4/users/4291759
Dimon99 - for UNP - https://www.nexusmods.com/skyrim/users/537675
HHaleyy - for Fair Skin textures - https://www.nexusmods.com/skyrim/users/4557236
egenbot03 - for PureSkinTexture - https://www.nexusmods.com/skyrim/mods/73853/
LogRaam - for Eyes of Beauty - https://www.nexusmods.com/skyrim/mods/13722
tetrodoxin - for Freckle Mania - https://www.nexusmods.com/skyrim/mods/86208
Ela'Neith - for The Neith Team Warpaints Set - https://www.nexusmods.com/skyrim/mods/54118

Kozakowy's 1760 Black Stays Outfit UNP

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THIS MOD IS STILL A BETA - BE PATIENT ;) FULL VERSION WILL COME SOMEDAY
DOES'T CONTAIN BOOTS - SORRY ;) PLEASE USE [url=https://www.nexusmods.com/skyrim/mods/85496]Kozakowy's Steampunk Outfit UNP[/url] OR YENNEFER DLC BOOTS FROM [url=https://www.nexusmods.com/skyrim/mods/69007/]Witcher 3 Female Armors[/url]
UNP only so far.

If you like it please ENDORSE :)

1. Description:

It's time to upload some more baroquish stuff here. This outfit is inspired by French stays from around 1760's and Spanish baroque fashion from this era. I wanted to do a rich and quite practical outfit (at least more practical than a long dress) for a sorceress, mage or simply an adventurer lady who dresses to impress. It resulted a kind of fantasy mixture which I hope you'll enjoy :)

2. Known issues (PLEASE READ BEFORE USING!!! ):

- there's no weightslider compatibility so please turn the weight down to zero to avoid hand and feet seams
- the weights aren't optimised some clipping may occur
- no custom ground objects so far
- the skirt may clip legs since I had a problem with initialising the skirt bones ingame :/
- the collar's name is wrong - it's called "skirt|" - please note while putting on ;)
- female only
- no boots so far - you can use [url=https://www.nexusmods.com/skyrim/mods/85496]Kozakowy's Steampunk Outfit UNP[/url]

3. How to get it in game:

- type in console 'help "stays"' , you will get all needed IDs.
- type in console 'player.additem XXX Y'. XXX means necessary ID, Y means count of items you want.

4. Installation:

- I suggest using MO or NMM you can also extract the package manually.


5. Uninstallation:

- again I suggest using MO or NMM or you can remove the .esp file and mod's folders


6. Terms of use:

- You are not allowed to reupload this mod to other sites without permission. 
- You have to ask me first if you want to use any part of this mod in your own such as follower mod, mashup mod, etc.
- You have to ask me first if you want to convert the outfit to other bodies.
- You have to ask me first if you want to recolor/retexture the outfit.
- You are not allowed to publicily share any your modification of this mod, private sharing is allowed.
- You are not allowed to convert this outfit to other games.

If you have any questions please ask.


Credits:

- all parts of the armor are modelled from the scratch by [url=http://www.nexusmods.com/skyrim/users/11770218/?]kozakowy[/url] 
- big thanks  to [url=http://www.nexusmods.com/skyrim/users/3140055/?]zerofrost[/url] I've learned much looking at his armors
- thanks to [url=https://www.nexusmods.com/users/105298]anaphiel[/url] [url=http://www.nexusmods.com/skyrim/users/6565535/?]ShinglesCat[/url] [url=https://www.nexusmods.com/users/258673]Corfus[/url] [url=https://www.nexusmods.com/users/1307000]misslexi[/url] [url=https://www.nexusmods.com/users/3060962]excellentium[/url][url=https://www.nexusmods.com/users/4550092] kayol[/url] [url=https://www.nexusmods.com/users/3509980]kiparisova[/url] [url=https://www.nexusmods.com/users/11170293]lesjones[/url] [url=https://www.nexusmods.com/users/6996437]BlackMaid[/url] [url=https://www.nexusmods.com/users/7912500]ajhardy[/url] for loads and loads of inspirations :)[url=http://www.nexusmods.com/skyrim/users/3140055/?]
[/url]- the gloves seen on the shots are not part of the mod - they're made by [url=https://www.nexusmods.com/skyrim/mods/60195/]nsk13
[/url]- the jewlery is not part of the mod and it's made by [url=https://www.nexusmods.com/skyrim/mods/81073]apachii[/url] and [url=https://www.nexusmods.com/skyrim/users/2689072]zzjay[/url]

Pike - A Racemenu preset

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To install:
E:\Mod Organizer\overwrite\skse\plugins\CharGen
 ^ place the pike file in there

Also ears and scarf are optional

Lorica - An Intuitive and Compatible Spell Toggle

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[center][img]https://i.imgur.com/2DKheXg.png[/img][/center]Tired of constantly having to recast your favorite buffs? Ocato's Recital too overpowered for you? Smart Cast too unnecessarily complicated? Want to spend a solid hour buffing yourself like [url=https://youtu.be/m5yIkBUeWOs?t=32]Ainz Ooal Gown[/url] without your buffs wearing off? Look no further for the most intuitive and easy-to-use spell toggling mod on the market!

[font=Times New Roman][color=#a4c2f4][size=5][b]CURRENT FEATURES[/b][/size][/color][/font]
[list]
[*]Cast a spell to toggle it. Cast it again for 10% of its cost to turn it off. Simple and intuitive.
[*]A configurable percentage of the cost of each toggled spell is deducted from your magicka pool while that spell is toggled.
[*]Grants continuous experience while toggled and under the right conditions (must be in combat for armor spells, etc).
[*]Use the secret console code Set AIX_UpkeepEXP to 2 in order to increase the amount of passive exp gain. Set to 1 to revert.
[*]Import your favorite modded spells into the system (or it might already be added).
[*]Easy to navigate MCM to add or remove spells.
[/list]
[font=Times New Roman][color=#a4c2f4][size=5][b]BUGS / COMPATIBILITY[/b][/size][/color][/font]
[list]
[*]Compatible out of the box with Apocalypse, Lost Grimoire, and Requiem-added spells.
[*]Fully compatible with mods that adjust the costs of spells like Requiem, Lorica adjust its costs dynamically.
[*]Import your own spells through the MCM.
[*]Quickly import spells by adding spells to the AIX_UpkeepCustomList FormList with xEdit. Use the MCM to import your custom list.
[*]Useful debug/reset tools in MCM on the off-chance things get messed up or you want to uninstall.
[/list]
[font=Times New Roman][color=#a4c2f4][size=5][b]UNINSTALLATION[/b][/size][/color][/font]
[list]
[*]Untoggle your spells and/or reset active spells in MCM by clicking on "Total Upkeep" on the first page.
[*]Uncheck the Mod Activated box in MCM.
[*]Save your game.
[*]Remove the mod.
[/list]
[font=Times New Roman][color=#9fc5e8][size=5][b]CREDITS[/b][/size][/color][/font]
[list]
[*]Folken & ElectricSparx - Cool dudes who contributed ideas for finetuning balance.
[*]JJ - Witch's cat familiar and mascot.
[*]Augh - Two-handed wielding musclebrain who will never use this mod or understand the supremacy of magic. However, he helped take some screenshots, made the ENB and skin mods I use, and tweaked the lighting and weather mods. So I guess that's a type of magic of his own.
[/list]

zzjay's wardrobe-Turkish Translation

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Oyuna kadın karakterler için 4 adet farklı renkte ve zırh tipinde zırh seti ekler. Bu zırhlar demircilik ile yapılabilir.
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