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Bikini Armor Redux

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[center][font=Trebuchet MS][size=4]

this mod is rollback the blacksmith of riverwood and some objects to vanilla .
and makes bikini books available for purchase through Biki Nisegirl in riverwood .
left only what was necessary for bikini armor mod and the rest was removed .
only left bikini armors and merchant female npc who selling bikini books from original mod .

UUNP / CBBE bodyslide preset and orcish / elven bikini series is included ( bikini ascend ) .
you don't need orginal bikini armor mod .

Log
1.0 - mod release .
1.1 - remove bikini guard set recipe .

Credit
[url=https://www.nexusmods.com/skyrim/mods/68000]XP32 Maximum Skeleton Extended - XPMSE[/url]
[url=https://www.loverslab.com/files/file/2476-all-in-one-hdt-animated-pussy/]All-in-One HDT Animated Pussy[/url]
[url=https://www.loverslab.com/files/file/1829-clams-of-skyrim-project-inni-outie-hdt-vagina/]CLAMS OF SKYRIM PROJECT Inni Outie HDT Vagina[/url]
[url=https://www.nexusmods.com/skyrim/mods/91261]Healthy Feet Female feet - RP's Feet for Skyrim - UNPB UUNP CBBE[/url]
[url=https://www.nexusmods.com/skyrim/mods/51602/]Fair Skin Complexion[/url]
[url=https://www.nexusmods.com/skyrim/mods/13722]The Eyes Of Beauty[/url]
[url=https://www.nexusmods.com/skyrim/mods/68311]KS Hairdos[/url]
[url=https://www.nexusmods.com/skyrim/mods/12951]Enhanced Character Edit[/url]
[url=https://www.nexusmods.com/skyrim/mods/83383]The Amazing World of Bikini Armor[/url]
[url=http://mod.dysintropi.me/nisetanaka/]Bikini Ascend[/url]
[url=https://www.loverslab.com/files/file/5048-bikini-ascend-bodyslide-uunp-conversion/]Bikini Ascend Bodyslide UUNP Conversion[/url]
[url=https://www.loverslab.com/files/file/5041-bikini-ascend-bodyslide-conversions/]Bikini Ascend Bodyslide Conversions[/url]




[/size][/font][/center]

Warframe Stalker Armor and Weapons

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[size=4][b]ORIGNAL MOD CREATED BY [url=http://https://forums.warframe.com/profile/571592-raunek-ka/]RAUNEK-KA
[/url]FROM THE WARFRAME FORUMS

[/b]I'vebeen[/size][size=4] given permission to reupload on Nexus and to continue his mod

-----------------------------------------------------------------------------------------------------------------------------------------------[/size][size=4]

Play as the [b]Stalker[/b] from [b]Warframe[/b] by donning his "Warframe" armor[/size]

[img]https://i.imgur.com/ztc4yVQ.jpg[/img]
[i][size=2]"Some have walked these desolate worlds while you have slept. Some like me. I remember what you did. I remember the day.The Tenno appeared at the Terminus, gleaming and victorious. Our cold and gold Emperors, breathless, bathed you in savior's silk. Then came
the sound. Across all our worlds, all at once, the ceremonial Naga
drums. A royal salute to the honored Tenno. Ten solemn beats to declare
the suffering was over. I watched from a distance, with the rest of the
low Guardians. With each beat terror began to crush my throat. The Tenno
were not stoic and silent. They were waiting. They were poised. I tried
to call out but only a strangled whisper escaped.

When the ninth beat rang a torrent of blood filled the stadium, loosed by Tenno blades. The drums, the Empire, fell silent forever.

Now I hunt, dividing your numbers. Watching from that dark place,
cataloging your sins, I am the ghost of retribution. You may forget but
you are not innocent.[/size][/i]"

[size=4]Including

- [b][[/b][b]Hate][/b] is a scythe with a cruel blade, wielded by The Stalker.
[/size][size=4]- [b][Dread][/b] is the calling card of the Stalker. It fires arrows that can decapitate. ( not really is just the description )
- Used by the Stalker,[b] [Despair] [/b]throwing blades have a mono-filament edge, sharp enough to penetrate a Warframe. ( yes it is still just desc. , not throwable )[/size]

[size=4]
-----------------------------------------------------------------------------------------------------------------------------------------------[/size][size=4]
[/size][size=4]
To obtain the Stalker's Warframe and his weapons , one must travel to the bridge of Riverwood. There they will find a mysterious chest , holding the power from another world
[/size]
[img]https://i.imgur.com/6NaKQFu.jpg[/img]
[size=4]-----------------------------------------------------------------------------------------------------------------------------------------------[/size][size=4]

Bugs I've fixed from the original upload :

-Fixed a wrong tag in Creation Kit that cause Argonian's head to turn into a floating Steel Helmet when wearing Stalker Helmet
-Fixed a missing tag leading to NPCs to see Stalker Armor as naked

Things to do :
-Adds craftable recipes ( or at least the Arrows )
-Adds tempering recipes

[size=4]-----------------------------------------------------------------------------------------------------------------------------------------------[/size][size=4]
[/size]
[/size]
Everything in this mod is created by [b]Raunek-Ka[/b] , I've have asked and been given permission to reupload his mod to Nexus , to fix his bug and possibly continue it anyway I can

Credits :
original work by Raunek-Ka
Warframe , Stalker and Stalker Weapons belongs to Digital Extremes

But Wait There's More

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The courier visits you one day with an intriguing letter. The writer asks for your immediate help with an issue "only the Dragonborn can solve". You learn of two children that need your help. The young boy is wealthy and lives in the wonderful Blue Palace, but is lonely and has no one to run to when things get tough. On the other hand, you have the young girl, who has a loving mother that never leaves her side, but is incredibly poor and desperate for food. After fighting and exploring new places, you must make a decision that decides the fates of these two young children. You also may branch off on to another adventure where you end up with a new companion.  [b]*THERE IS NO VOICE ACTING, PLEASE TURN ON SUBTITLES*[/b]

YOVOAL

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[color=#00ff00][size=6]                                                   YOVOAL

[/size][/color]To get to YOVOAL see pics for location. 

To get a good idea of YOVOAL look through the pics.   

YOVOAL has manniquins, weapon racks, soil for planting, tanning rack forge ETC. 
I have tested the navmesh with a follower and encountered no problems.

[color=#00ff00]Requirements:[/color]          Dawnguard.Hearthfire.Dragonborn.

[color=#00ff00]Installation:[/color]          Just download with Nexus mod manger, Mod organizer or manual,if you want to install it manually,                                                                                             then you have to extract it into your data file for Skyrim.
[color=#00ff00]Unistallation: [/color]        Just untick in mod manger or mod organzier or delete the files you manually installed.


[color=#00ff00]CREDITS:               Many thanks to.                                                                                                    [/color][color=#00ff00]                                  [/color][color=#00ff00]                                 
                                                         "cad435 for Snow Elves Remastered"[/color][color=#00ff00]                                 
                                                         "Varlaisaran for his Adabala Building System - Ayleid Transfusion"
                                                         "lor for resorces"                                                                    
[/color][color=#00ff00]                                                         "malo for resorces"  [/color][color=#00ff00]                                 
                                                         "tamira for resorces"[/color][color=#00ff00]                                 
                                                         "OAIRSTYS"[/color][color=#00ff00]                                 
                                                         "C.P.U."[/color]                                 
[color=#00ff00]

                                                                            To get the same textures you will need to down load
[/color][color=#00ff00]                                                    [/color][color=#00ff00]                                                    Sexy Solitude v1
[/color][color=#00ff00]                                                                                                        Sexy Whiterun v3
[/color][color=#00ff00]                                                                                                        Sexy Villages and Towns[/color][color=#00ff00]                                                   
                                                                                                    Moders name is horrorview


[/color]Cleaned with TES5edit.

I hope you enjoy the home its the last one.Thank You.

More Painful NPC Death Sounds

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[font=Verdana]This mod changes the death sounds of the following voice types below to sound a little bit like death screams and not just "Nuh..." like the vanilla one. [color=#000000][size=1](The making of this mod makes me look like a sadist. but nah I just hate bandits, that's all. All the voice testing has hurt my ears)[/size][/color]

[color=#00ffff][size=3][u]List of voice types affected:[/u][/size][/color]
-FemaleArgonian
-FemaleCommander
-FemaleCommoner
-FemaleCondescending
-FemaleCoward
-FemaleDarkElf
-FemaleElfHaughty
-FemaleEvenToned
-FemaleKhajiit
-FemaleNord
-FemaleOldGrumpy
-FemaleOldKindly
-FemaleOrc
-FemaleShrill
-FemaleSultry
-FemaleYoungEager
-MaleArgonian
-MaleBandit
-MaleBrute
-MaleCommander
-MaleCommoner
-MaleCommonerAccented
-MaleCondescending
-MaleCoward
-MaleDarkElf
-MaleDrunk
-MaleElfHaughty
-MaleEvenToned
-MaleEvenTonedAccented
-MaleForsworn
-MaleGuard
-MaleKhajiit
-MaleNord
-MaleNordCommander
-MaleOldGrumpy
-MaleOldKindly
-MaleOrc
-MaleSlyCynical
-MaleSoldier
-MaleYoungEager

[u]Dragonborn DLC:[/u]
-DLC2FemaleDarkElfCommoner
-DLC2MaleDarkElfCommoner
-DLC2MaleDarkElfCynical

See the Video for some demonstrations.



[color=#00ffff][size=3][u]UPDATES:[/u][/size][/color]
-Now has .esp (and Seq) file
-Added a few more lines for certain voice types
-Hopefully fixed the delayed screams

[u][color=#00ffff][size=3]12/10/2018[/size][/color]
[/u]Just a small update
-Added 3 new death sounds for MaleDarkElf (The screams of Arvel the Swift in Bleakfalls Barrow)

[u][color=#00ffff][size=3]13/10/2018
[/size][/color][/u]-Added a Non-DLC version for the new version of this mod
Should've done this way before, oh well.

Please let me know if there are any wrong voices for wrong voice types or bugs and such, cheers. I tend to make  hundreds of mistakes because my brain is a bit blurry sometimes.



For now, I decided to remove SilentSneakKills because the "choking" sounds very weird to me. I'll find a better one next time.(Another reason why I removed it is because in the Creation Kit, I couldn't find a "sneak attack" condition. So the player just has to crouch and kill for the silent death sound to play regardless whether the NPC is alert or not.)





I made this mod mainly for myself. But perhaps others would be interested, so I uploaded it here.

Credits to the tools I used:
-[b][url=https://www.nexusmods.com/skyrim/mods/4804/]BSA Extracter[/url][/b]
-[url=https://www.nexusmods.com/skyrim/mods/25859]TES5Edit[/url]
-[url=https://www.nexusmods.com/skyrim/mods/9797/]Unfuzer[/url]
-[url=https://www.nexusmods.com/skyrim/mods/28462/]Voice File Reference Tool[/url]



My other mods:
-[url=https://www.nexusmods.com/skyrim/mods/90582]Eaten Remains As Loot[/url]
-[url=https://www.nexusmods.com/skyrim/mods/89669]Potion Sickness - Terraria Style Healing[/url]
-[url=https://www.nexusmods.com/skyrim/mods/85916]CSGO Helmet Headshot Sound Effect - Critical Hit sound replacer[/url][/font]

Shingcheng Holysee Knight

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[size=6]Shingcheng Holysee Knight[/size]

[b][size=4]Your Skyrim version has to be 1.9.32.0 or higher[/size]
[size=4]SKSE 1.07.03 or higher is required[/size]
[size=4]SkyUI[/size]
[size=4]NetImmerse Override v3.4.4 (Optional)
Heels Sound 1.5[b][size=4] (Optional)[/size][/b][/size]
[size=4]SMP-PE Compatible patch [b][size=4] (Optional)[/size][/b][/size]


[size=5]VIEDO [/size][url=https://www.bilibili.com/video/av27954125][size=5][b]https://www.bilibili.com/video/av27954125[/b][/size][/url]

[youtube]gzByfEbgbmU[/youtube]


[size=5][b]Blog: [url=https://weibo.com/sadgd]https://weibo.com/sadgd[/url]
Communication QQ group: [url=https://jq.qq.com/?_wv=1027&k=5R2QwkQ]511049296[/url][/b][/size]


[size=4][img]https://staticdelivery.nexusmods.com/mods/110/images/92073/92073-1529603269-1366283120.png[/img][/size]

[size=4][img]https://staticdelivery.nexusmods.com/mods/110/images/92073/92073-1529603485-916402500.jpeg[/img][/size][/b]


[size=5][u]How To Start[/u]
Go to the  Fort Dawnguard Second floor, You can find them.[/size]


[u]Used Resources[/u]
1.Ordinator - Perks of Skyrim  [url=https://www.nexusmods.com/skyrim/mods/68425]https://www.nexusmods.com/skyrim/mods/68425[/url]
2.Colorful Magic  [url=https://www.nexusmods.com/skyrim/mods/37440]https://www.nexusmods.com/skyrim/mods/37440[/url]
3.Apocalypse - Magic of Skyrim  [url=https://www.nexusmods.com/skyrim/mods/16225]https://www.nexusmods.com/skyrim/mods/16225[/url]
4.RR Elphintos Set for UNP  [url=https://www.nexusmods.com/skyrim/mods/29690]https://www.nexusmods.com/skyrim/mods/29690[/url]
5.Templar Set  [url=https://www.nexusmods.com/skyrim/mods/25642]https://www.nexusmods.com/skyrim/mods/25642[/url]
6.Leah Lillith Jewelry


[u][size=3]If you like my MOD, please give me endorsements, which will be the driving force for me to keep on doing it. Thank you.[/size][/u]


[img]https://staticdelivery.nexusmods.com/mods/110/images/92073/92073-1529603523-1174460786.jpeg[/img]


[b][size=5][u]Guardknight Vieruohsina[/u][/size][/b]

[b]Divine Shield: [/b]Knocks down the target and inflicts continuous Divine Fire damage and damage equal to 10% Maximum Health. Triggers Divine Majesty.
[b]Divine Majesty: [/b]If the weapon of the target hit by Divine Shield is not enchanted, grants a continuous effect that allows you to heal the target while attacking.
[b]Holy Blessing: [/b]If the target is affected by Divine Shield, triggers Self-Healing effect while attacking.
[b]Guardian Aura: [/b]When entering the battle, continuously heals allies and triggers the advanced Healing effect when an ally has abnormal states or low Health.
[b]Total Annihilation:[/b] Lateral attacks can hit all targets within the attack range.
[b]Arrow Crush:[/b] Immune to arrows of any forms.
[b]Solid Rock:[/b] Immune to any Tenacity damage, and deals 2 times Tenacity damage to the enemy.
[b]Spatial Distortion: [/b]Fixes the Physical damage received, reflects damage, and decreases 0.05% Magical damage for every point of remaining Endurance. Enters the Invincible state while blocking.
[b]Frost Shout:[/b] Inflicts Frost damage and deprives the target's Endurance recovery ability. Can make dragons unable to fly.
[b]Ice Armor:[/b] Deals continuous Frost damage to nearby targets and deprives their Endurance recovery abilities.
[b]Gale Swordwave:[/b] Launches a transparent shock wave that deals Divine Fire and Tenacity damage.
[b]Frozen Realm:[/b] When Health drops below 30%, inflicts continuous large-scale Frost damage, all damage increases 3 times, and enters the Invincible state. If the target is dead, causes a Shingcheng Force explosion that deals Divine damage to nearby allies.

[b][size=5][u]Chastenknight Litelina[/u][/size][/b]

[b]Shingcheng Armor: [/b]Each point of remaining Mana decreases Physical damage by 0.03%, and Magical damage by 0.05%.
[b]Flame Fission:[/b] Fire spells deal 1 time Additional and Tenacity damage against targets with Deflagration Flame.
[b]Shingcheng Fusion: [/b]Creates a huge Fire explosion, blowing up the target and inflicting damage equal to 10% Maximum Health.
[b]Divine Storm:[/b] Deals continuous Divine Fire damage to the target and decreases the target's Movement Speed by 50%. Triggers Divine Penetration.
[b]Shingcheng Magic Realm:[/b] Continuously decreases the Magical Resistance of enemies within 120 yards.
[b]Mirror Guardian Aura:[/b] Mirrors another Guardian Aura effect upon receiving Guardian Aura effect.
[b]Surging Flames: [/b]Creates a lava zone that deals Burn damage to contacted targets and inflicts Flame Weakness. Triggers Deflagration Reaction.
[b]Hyper Power Fireball: [/b]Inflicts Fire damage. Can ignite the enemy and trigger Deflagration Flame and Shingcheng Fusion.
[b]Fire Shout:[/b] Deals Fire damage, inflicts Magic Weakness on the target, and triggers Shingcheng Fusion and Deflagration Flame. Can make dragons unable to fly.
[b]Flame Armor:[/b] Deals continuous Fire damage to targets within 60 yards and triggers Deflagration Flame.
[b]Deflagration Flame:[/b] 10% chance to cause a Fire explosion, igniting the target and inflicting Tenacity damage, with a 30% chance to terrify the target.
[b]Divine Fin Funnel:[/b] When entering the battle, opens a Divine Gap that can launch Divine Storms around the enemy, dealing Physical and Divine damage and decreasing the target's Movement Speed.
[b]Holy Cross: [/b]Launches a giant Holy Cross shock wave composed of two holy lights, dealing Divine and Tenacity damage to enemy targets in range and triggering Healing effect on allies.
[b]Divine Stroke: [/b]When the contacted enemy target is affected by Divine Penetration, Holy Cross has a 30% chance to cause the target to deal massive Tenacity damage.
[b]Divine Discipline: [/b]When the contacted enemy target is affected by Divine Penetration, Holy Cross has a 15% chance to tear 3 Space Rifts around the target, create a binding Divine Blockage, and launch an advanced Divine Storm that deals Divine damage.
[b]Divine Enlightenment:[/b] When the contacted enemy target is affected by Divine Penetration, Holy Cross has a 1% chance to enlighten and absorb the target to the Shingcheng Holysee.
[b]Holy Swordwave:[/b] Launches a tiny Holy Cross that deals Divine Fire and Tenacity damage.
[b]Devastation Realm:[/b] When Health drops below 30%, inflicts continuous large-scale Fire damage, triggers Shingcheng Fusion and Absolute Deflagration Flame, all damage increases 3 times, and enters the Invincible state. If the target is dead, causes a Shingcheng Force explosion that deals Divine damage to nearby allies.
[b]Divine Echo: [/b]Allows allies to trigger Healing effect while attacking for a period of time.
[b]Flame Link:[/b] If an ally's weapon is not enchanted, gains a 30% chance to inflict Deflagration Flame while attacking.

[b][size=5][u]Trialknight Irunina[/u][/size][/b]

[b]Repressive Dualblade Genre: [/b]Smashes with dual-held weapons deal 1 time Additional and Tenacity damage.
[b]Crosscut:[/b] Lateral attacks can knock back enemies and deal up to 1 time Additional damage according to the knock-back distance.
[b]Focus Shot: [/b]When bending a Bow or reloading the Crossbow, immune to all Tenacity damage.
[b]Anti-Magic Field:[/b] Becomes immune to Physical damage while attacking. Physical damage received decreases by 50%, immune to the effect and duration of all non-Shingcheng Holysee skills.
[b]Sniper Archery: [/b]When using a Bow, Physical damage increases 2 times, and can ignore the target's Armor. All attacks increase 2 times when Health drops below 50%.
[b]Dark Valkyrie:[/b] Damage increases 4 times when performing effective attacks from the side and back of the target. Triggers a 5-second Invincible state when paralyzed by enemy attacks.
[b]Lightning Swordwave:[/b] Launches Divine Lightning, removing one Magical effect on the target and inflicting Lightning damage and damage equal to 0.3% Maximum Health.
[b]Thunderstorm Archery:[/b] Bow attacks can create Thunderstorms, inflicting Lightning damage and damage equal to 0.3% Maximum Health.
[b]Berserk Fencing:[/b] When Health is above 30%, Movement Speed increases 1 time, Attack Speed increases by 70%. When Health drops below 30%, Movement Speed increases 5 times, Attack Speed increases 7.5 times.
[b]Divine Armor:[/b] Deals continuous Lightning damage to nearby targets and deprives their Magical recovery abilities.
[b]Divine Shout: [/b]Inflicts Lightning damage, removes one Magical effect on the target, deprives the target's Magical recovery abilities, and creates a magnetic field to lock the target. Can make dragons unable to fly.
[b]Thunderstorm Realm: [/b]When Health drops below 30%, inflicts continuous large-scale Lightning damage, all damage increases 3 times, and enters the Invincible state. If the target is dead, causes a Shingcheng Force explosion that deals Divine damage to nearby allies.
[b]Power of Conviction:[/b] Increases allies' Physical Attack by 50% for a period of time.
[b]Divine Adjudication: [/b]If an ally's weapon is not enchanted, gains a 30% chance to remove one Magical effect on the target while attacking.

[b][size=5][u]Perfect Formation[/u][/size][/b]

[b]Vieruohsina Field: [/b]Physical damage received decreases by 50%.
[b]Litelina Field: [/b]Magical damage dealt increases by 50%.
[b]Irunina Field: [/b]Magical damage received decreases by 50%.
[b]Mecha Field: [/b]Becomes immune to Tenacity damage for a period of time.
[b]Justice Crush:[/b] Gains a 30% chance to ignore the target's Armor while attacking.
[b]Divine Flame Induction:[/b] If the target is affected by Divine Shield, ignores the target's Armor while attacking.
[b]Flame Link:[/b] Inflicts Deflagration Flame on the target regardless of whether the weapon is enchanted.

[b][size=5][u]General Abilities[/u][/size][/b]

[b]Lethal Smash: [/b]Deals up to 50% Additional damage to targets above 50% Health. Targets with higher remaining Health will take higher Additional and Critical damage.
[b]Critical Increase: [/b]Increases 85% Critical Chance.
[b]Hyper Heroic Spirit: [/b]When killed with above 20% Health, returns to the battle as a Hyper Heroic Spirit. The Hyper Heroic Spirit's attacks inflict Instant Death.
[b]Overtime Reaction:[/b] When the combat time exceeds 10 minutes, directly enters the Fifth Combat Stage, and attacks inflict Instant Death.
[b]Shingcheng Counter Field: [/b]Breaks the target's Special Protection effects such as Undead, Phantom, and Blur.
[b]Shingcheng Protection:[/b] When Health drops below 70%, conjures the Heroic Spirit forms of the other 2 Knights to assist in combat.
[b]Dimensional Deflection: [/b]Enters the Invincible state while out of combat.
[b]Divine Light:[/b] When Health drops below 20%, triggers Self-Healing effect.
[b]Shingcheng Backtrack: [/b]When Health drops below 20% and Divine Incarnation is on cooldown, recovers all Health and triggers special Divine Incarnation.
[b]Shingcheng Form: [/b]When Health drops below 30% and both Divine Incarnation and Shingcheng Backtrack are on cooldown, generates a Divine Field that deals continuous large-scale Divine damage and drags the enemy targets into Chaos, all damage increases 10 times, and enters the Invincible state. If the target is dead, causes a Shingcheng Force explosion that deals Divine damage to nearby allies.


[img]https://staticdelivery.nexusmods.com/mods/110/images/92073/92073-1529603514-374497025.jpeg[/img]

The Great City Of Dawnstar

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[center][b][size=6]The Great City Of Dawnstar[/size]


[youtube]HieWMHmbn40[/youtube]
[size=3]Video by hodilton
[/size]

[img]https://i.imgur.com/3F9Hs3X.jpg[/img]
[size=4]
Dawnstar[/size]
[/b][size=3]Dawnstar is a major port city and one of Skyrim's most important trade centers. It lies about halfway between Solitude and Winterhold and is the last port before Windhelm that is not icebound. So how is this great center of trade represented in game? With a few wooden houses and a single ship! Even Nordic dungeons look more impressive than one of Skyrim's ancient cities.

[img]https://i.imgur.com/mgcR9CF.jpg[/img]
[/size][/center][center][size=3]
The Great City Of Dawnstar tries to improve Dawnstar by adding fortifications and an expanded port area. It tries to accentuate the differences between the upper district, which houses the Jarl and guard barracks and focuses on defense, and the lower port area, which focuses on port activity and trade. This mod also adds a general goods merchant. The goal is to add just a little more immersion to every visit of Dawnstar and filling in the huge gap between minor and major cities.
[/size][/center][center]
[size=5][b]Compatability
[/b][/size][size=3]This mod is not compatible with any mod that significantly alters the area surrounding Dawnstar. Interiors are left unaltered. 
[/size][/center][size=3]
[/size][center][b][size=3][/size][/b][/center][center][size=3]My other city mods:

[url=https://www.nexusmods.com/skyrim/mods/93901]The Great Cities - Minor Cities and Towns[/url]

[url=https://www.nexusmods.com/skyrim/mods/93666]The Great City of Dragon Bridge[/url]
[url=https://www.nexusmods.com/skyrim/mods/93412]The Great City of Falkreath[/url]
[url=https://www.nexusmods.com/skyrim/mods/93318?tab=description]The Great City of Morthal[/url]
[url=https://www.nexusmods.com/skyrim/mods/93806/]The Great City of Rorikstead[/url]
[b][url=http://www.nexusmods.com/skyrim/mods/62289 ]The Great City of Winterhold[/url][/b][/size][/center]

Aoki Follower

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Other followers

[url=https://www.nexusmods.com/skyrim/mods/93596]https://www.nexusmods.com/skyrim/mods/93596[/url]
[url=https://www.nexusmods.com/skyrim/mods/93596][img]https://78.media.tumblr.com/8f544c5d8d44e3b74ffed851654c5fca/tumblr_pexaf8UP0h1xdruz0o2_400.jpg[/img][/url]

video 
thanks

[youtube]a5lUO2O9A5s[/youtube]

Aoki Follower 
Two-handed weapon warrior follower

Location

Windhelm Templeof Talos

Credit
[url=https://www.nexusmods.com/skyrim/mods/86203]
[/url][url=https://www.nexusmods.com/skyrim/mods/12951]Enhanced Character Edit by ECE team[/url]
[url=https://www.nexusmods.com/skyrim/search/]ECEE - RANs Enhanced Character Edit Enhancer by RAN46
[/url][url=https://www.nexusmods.com/skyrim/mods/51602]Fair Skin Complexion by HHaleyy
[/url][url=https://www.nexusmods.com/skyrim/mods/73853]PureSkinTexture by Anini n Regenbot03[/url]
Adorable Face by Lumina
[url=https://www.nexusmods.com/skyrim/mods/37900]UNP BLESSED BODY- UNPB REDUX PROJECT by xp32
[/url]SG Hair Pack 350 by Hello Santa
[url=https://www.nexusmods.com/skyrim/mods/70603]New Mikan Eyes by nerune2525[/url]
[url=https://www.nexusmods.com/skyrim/mods/30411]Brows by lthot[/url]

Picture

FreeFlyCamSKSE by kingeric1992
GomaPeroPoses by gomaperopero
AloePoser by Aloe
Halo's Poser by Halo
Skyrim SeaWorld by Crential
[url=https://www.nexusmods.com/skyrim/mods/92897?]Expressive Facial Animation -Female Edition by Niroku[/url]
[url=https://www.nexusmods.com/skyrim/mods/66629]Sima Mod-Better lighting by askinnn[/url]
[url=https://www.nexusmods.com/skyrim/mods/56812]unkoENB - ankoENB by unko9622[/url]
[url=https://www.nexusmods.com/skyrim/mods/70451]Snapdragon Prime ENB by tetrodoxin[/url]
CH_Bunny by 피애로
Tropical pack for 7B Bombshell by fizz
Modern Clothes (UNP/SOS) 1.3 by Blaze69
[url=https://www.nexusmods.com/skyrim/mods/28099]Bikini Trouble - UNP UNPB 7B MTM DG TopModel BBP BBPx TBBP by MrTroubleMaker[/url]

The Great City of Dragon Bridge

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[center][b][size=5]The Great City of Dragon Bridge[/size]



[youtube]eDdEbxpILic[/youtube]
[/b][b][size=3]A great deal of thanks to Hodilton for showcasing this mod[/size][/b]



[size=5][img]https://i.imgur.com/lOXWnMw.jpg[/img][/size]

[size=4][b]Dragon Bridge[/b][/size]
[size=3]Dragon Bridge is know for and named after it's landmark the Dragon Bridge. This ancient structure is the only place to cross the Karth River into the hold of Haafingar. This means Dragon Bridge is of invaluable strategic importance as it guards one of only two roads leading to Solitude. The ancients built many forts around Skyrim but for some reason seem to have forgotten Dragon Bridge.



[img]https://i.imgur.com/B6qrSnQ.jpg[/img][/size][/center][center]
[size=3]The Great City of Dragon Bridge tries to fix this. Dragon Bridge is now a worthy fortress town guarding the road to Solitude. The goal is immersion, making Dragon Bridge more interesting and the strategic value the citizens seem to talk about all the time more apparent. It also adds a blacksmith.


[/size][size=5][b]Compatibility[/b]
[/size][size=3]This mod is not compatible with any mod that significantly alters the area surrounding Dragon Bridge. 

Interiors remain unchanged. 

My other city mods:

[url=https://www.nexusmods.com/skyrim/mods/93901]The Great Cities - Minor Cities and Towns[/url]

[url=https://www.nexusmods.com/skyrim/mods/93226?tab=description]The Great City of Dawnstar[/url]
[url=https://www.nexusmods.com/skyrim/mods/93412]The Great City of Falkreath[/url]
[url=https://www.nexusmods.com/skyrim/mods/93318]The Great City of Morthal[/url]
[url=https://www.nexusmods.com/skyrim/mods/93806/]The Great City of Rorikstead[/url]
[url=https://www.nexusmods.com/skyrim/mods/62289]The Great City of Winterhold[/url][/size][/center]

Livia Salvian - Russian Translation

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Ливия Сальвиан - благородный, преданный воин и дочь Верховного Канцлера Империи. У неё более 500 строк диалогов с индивидуальной озвучкой.

Благодаря своему происхождению она очень патриотична и готова защищать Империю, чего бы ей это не стоило. Ливия ненавидит Альдмерский Доминион и мечтает о дне, когда штандарты Империи взовьются над Алинором.

Причина, по которой она хочет стать вашим спутником, весьма необычна.
История Ливии тесно связана с масштабным квестом «[url=https://www.nexusmods.com/skyrim/mods/90075]Судьба Тамриэля[/url]». Её рассказы дадут вам некоторые намёки на то, что вас ждёт в следующей главе «Судьбы Тамриэля».

Кроме Ливии, этот мод включает новые книги и загрузочные экраны, которые описывают историю семьи Сальвиан и Империи Мидов, а также пропущенные части истории четвёртой эры.

Перевод:
Вы можете перевести мод, но вы должны уведомить автора.
Требования:
Нет.

Вопросы и ответы:
1. Где найти Ливию?
Драконий Предел.

2. Какой у неё боевой стиль?
Щит и меч, но вы можете изменить его с помощью EFF или AFT.

3. Как её взять в спутники?
Вы НЕ должны присоединяться к Тёмному Братству. А вот уничтожение Тёмного Братства вполне приемлемо.

4. Какой у неё тип тела?
Используется тело, установленное для вашей игры.

5. Если я вступлю в Братья Бури, пойдёт ли она за мной, ведь она сторонница Империи?
Вы сможете взять её в спутники, если уже состоите в Братьях Бури, но, если вы станете Братом/Сестрой Бури после того, как она к вам присоединилась, она вас бросит. Тем не менее, после ОПРЕДЕЛЁННОГО МОМЕНТА она примет ваше присоединение к Братьям Бури. Однако она ни за что не останется с членом Талмора.

6. Совместим ли этот мод с...
Да.

7. Можно ли на ней жениться?
Да.

8. Как развивать отношения с Ливией?
Просто путешествуйте вместе с ней.

9. Есть ли в этом моде собственная система поддержки спутников?
Нет, потому что есть достаточно продвинутые системы поддержки спутников, и лучше потратить усилия на содержание и диалоги Ливии. Используйте EFF или AFT.

10. Если мой персонаж не является Драконорождённым, распознает ли она это?
Да. Если ваш персонаж начал не с Хелгена и не является Драконорождённым, у неё будет другое вступление.

Credit:
Miroslav Yegorov (Anbeegod) - Everything except voice acting
Robyn Rybnik - Voice acting

Resource used:
[url=http://www.nexusmods.com/skyrim/mods/29624/?]RaceMenu[/url]
Citrus head mesh
Real Girls texture
[url=http://www.nexusmods.com/skyrim/mods/40494/?]Nif Merge[/url]
[url=http://www.nexusmods.com/skyrim/mods/68311/?]KS Hairdos Renewal[/url]
[url=http://www.nexusmods.com/skyrim/mods/30411/?]Brows[/url]
[url=http://www.nexusmods.com/skyrim/mods/19242/?]Unfuzer[/url]
Creation Kit
Audacity
Apowersoft

True Saiyan race 2.0

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True Saiyan Race
By. BradP.L.1986
changes spells

1. ki blast
2. ki storm
3. dragon's wrath fire
4. dragon's wrath ice

Shout/power

1. Saiyans wrath Forms shout

how to gain
saiyans wrath is now a 3 stage shout that you will need to console command the woop words in they are "form""ascended" and "legendary"  will give you more power but the final form like most great power has a built in flaw just to make it a lil fair. IT"S OVER 9000!!!... hahaha
dragon's wrath fire and ice can be crafted in the forge with the arcane blacksmith perk and adept destruction perk.

 
still working on ozaru and more forms


Recommend this mod for better animation for shouting looks like a power up to me 
[u]https://www.nexusmods.com/skyrim/mods/93288

[/u]Update...
Added a new follower with some power similar to a Saiyan he has his own spells and really likes to use them :) and he can go to form 1 
hope he can be fun for your play through he starts level 20 and will level to you to level 90 he can be found hanging around riverwood. he is standalone does not need main fill to work.

Update...
Changed some of the shout names to make them easer to find they r now f0rm ascended instinct. and tweeked the race a bit to have more fun with unarmed combat some of the power attacks will make enemies fly.[u]

Next update wont be for a while as im trying to figure out a lillte more on how to make my own scripts how you guys r liking what ive come up with so far as ive mentioned this is my first mod and im still learning a lot of the ins and outs of the ck thanks to all that have endorsed and downloaded so far.[/u]

The Great Cities - Minor Cities and Towns

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[center][size=6][b]The Great Cities[/b]
[/size][size=4]Minor Cities and Towns[/size]


[img]https://i.imgur.com/5SRE3dD.jpg[/img]


[size=4][b]This is a lore friendly overhaul of Skyrim's minor cities and towns.[/b][/size]


[size=4]This is a merge of all my city overhauls:[/size]
[size=4][url=https://www.nexusmods.com/skyrim/mods/93226]The Great City of Dawnstar [/url]
[url=https://www.nexusmods.com/skyrim/mods/93666]The Great City of Dragon Bridge[/url]
[url=https://www.nexusmods.com/skyrim/mods/93412]The Great City of Falkreath[/url]
[url=https://www.nexusmods.com/skyrim/mods/93318]The Great City of Morthal[/url]
[url=https://www.nexusmods.com/skyrim/mods/93806/]The Great City of Rorikstead[/url]
[url=https://www.nexusmods.com/skyrim/mods/62289]The Great City of Winterhold[/url][/size]


[size=3]The Great Cities is for anyone that wants to breath new life into or was unsatisfied with the minor cities and towns of Skyrim. This mod has lore friendliness in mind and builds upon the unique charateristics of each location. Each overhaul tries to make the areas look significantly different without altering the vanilla feel and gameplay too much. Merchants are added to the cities of Dawnstar(general goods), Dragon Bridge(blacksmith), Morthal(general goods) and Winterhold(blacksmith). [/size]

[size=5][b]Compatibility[/b]
[/size][size=3]This mod is incompatible with any mod that significantly alters the exterior area surrounding Dawnstar, Dragon Bridge, Falkreath, Morthal, Rorikstead or Winterhold.

This mod does [b]NOT[/b] overaul the five major cities Markarth, Riften, Solitude, Whiterun or Windhelm.

Original interiors have been left unedited.

My other mod:
[url=https://www.nexusmods.com/skyrim/mods/93983]Nordic Ruins of Skyrim[/url]

[/size]
[img]https://i.imgur.com/Ewm9Izq.jpg[/img]


[img]https://i.imgur.com/i1a8a43.jpg[/img]


[size=3]Thanks to the great Hodilton for showcasing my mods![/size]
[b][size=4][youtube]8t5Au34wGBE[/youtube]

[youtube]h4elJzj9TUQ[/youtube][/size][/b][b][size=4]
[/size][/b][/center]

race face

Better Food and Alcohol

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This mod makes food, alcohol and skooma less decorative.

Complementary mods: [url=https://www.nexusmods.com/skyrim/mods/94079]Balanced Alchemy[/url], [url=https://www.nexusmods.com/skyrim/mods/94060]No Health Regen
[/url]
Raw meat, fish and potatoes are toxic and drain 1 hp/s for 1 min.
(clam meat and similar things aren't considered toxic)

Vegetables, cooked meat and fish restore 1 hp/s for 1-6 hours.
(beef stew will work for 6 hours while grilled leaks only for 2)

Sweets and elsweyr fondue also restore 1 mp/s for 6 hours.
(effectively doubling your mana regeneration in battle)

Alcohol instantly restores 25-50 health, then drains it back for 1hp/s.
(can drain 0-120% of restored hp, depending on alcohol quality)

Skooma restores 100 health, but also drains mana and stamina.
(drains 1 health, mana and stamina per second for 1.5 min)

Cleaned with TES5Edit, has fixes from unofficial patch.
Will conflict with mods that change food in any way.

Balanced Alchemy - Combinable Potions

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This mod makes alchemy an actual gameplay element rather than boring way to make money.
Also it allows to combine weak brews into a stronger ones, should work on all potions and poisons.

Complementary mods: [url=https://www.nexusmods.com/skyrim/mods/94056]Better Food and Alcohol[/url], [url=https://www.nexusmods.com/skyrim/mods/94060]No Health Regen[/url]

Most alchemy effects were buffed or rescaled. Poisons are useless against high level enemies while being redundant against regular ones? Regen potions became useless because you installed mod that disables stupid MMO base health regen on your character? Well, no longer...

Existing damage regeneration poisons were replaced by ravage poisons, corresponding properties on ingredients were replaced by another ones, which previously unfairly existed only on 4-5 ingredients. Weights and prices of all ingredients, potions, poisons were reduced to encourage buying or using them.

Consolidate your inventory by mixing weak potions/poisons into a stronger ones!
You can do it through cooking pot (not alchemy lab), also there are some rules:

1. Component types must match (can't mix health with mana)
2. Only same or adjacent tiers can be mixed (can't mix t2 with t4)
3. Can't craft potions which tier is >50% and <100% of maximal
tl;dr - if potion has 6 tiers, you can only mix t1+t1, t1+t2 and t3+t3

To prevent mod flooding the crafting menu, recipes won't appear unless requirements are met.

Cleaned with TES5Edit, has fixes from unofficial patch. If some recipe is missing and it doesn't break rules above, inform me and I'll fix it.

JK's Skyrim - ELFX Exteriors Patch

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As far as I could tell through searching, this didn't exist yet, so I made it.

This is a simple "compatibility" patch for the [url=https://www.nexusmods.com/skyrim/mods/61035]JK's Skyrim[/url] city overhaul and the ELFX Exteriors plugin from [url=https://www.nexusmods.com/skyrim/mods/27043/]Enhanced Lights and FX[/url].

Removes a number of clipping/oddly placed light sources from one or the other mod as appropriate.

Note:
This is made for the All-in-One version of JK's Skyrim. I do not have/use the Lite/Superlite version of the mod.

Adara follower

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[color=#ff0000][size=5]INFO:[/size][/color]
[list=1]
[*][size=3][color=#93c47d]Name: Adara[/color][/size]
[*][size=3][color=#93c47d]Race: Dark Elf[/color][/size]
[*][size=3][color=#93c47d]Weight: 50[/color][/size]
[*][size=3][color=#93c47d]Height: 1.0[/color][/size]
[*][size=3][color=#93c47d]Location:Falkreath( DeadMansDrink).[/color][/size]
[*][size=3][color=#93c47d]Body: UNP[/color][/size]
[/list]

[color=#d9d2e9]---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------[/color]

[color=#f1c232]Mod adds to the game follower. Her name is Adara.
[/color][color=#ffd966]She has a little magic. Very likes one-handed swords and heavy armor. Its level increases with the level of your character. Also she available for marriage.


[/color][color=#ead1dc]---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------[/color]

Aela - Another extreme lightweight addition

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[center][img]https://i.imgur.com/zdAVMsI.png[/img]

[font=Comic Sans MS][color=#fff2cc][size=3]Today it is about a Mod called [url=https://www.nexusmods.com/skyrim/mods/80642]Talos Housecarl Armor Pack[/url] by [url=https://www.nexusmods.com/users/2215129]maty743

[/url][/size][/color][/font][/center][font=Comic Sans MS][center][color=#fff2cc][size=3]This goes out as a request by Nexus-Member [url=https://www.nexusmods.com/users/5951927]Purgey[/url].
So I wasn't too surprised this time around:


No!
DSR!!
FILES!?!

[img]https://i.imgur.com/GsGCOOZ.gif[/img]

SAD!!

[img]https://i.imgur.com/HDpUO16.jpg[/img]

...

Well, here they are.


[img]https://i.imgur.com/2Y71gbm.gif[/img]

By now, even the hammers!

[img]https://i.imgur.com/mx16axZ.jpg[/img]

I know. It's not perfect, but...


ENJOY!

[img]https://i.imgur.com/qtyiyv5.jpg[/img]

[/size][/color][url=https://www.nexusmods.com/skyrim/mods/80642]Talos Housecarl Armor Pack[/url] [color=#fff2cc]by[/color] [url=https://www.nexusmods.com/skyrim/users/2215129]maty743
[/url][url=https://www.nexusmods.com/skyrim/mods/34155]Dual Sheath Redux[/url] [color=#fff2cc][size=3]by [/size][/color][url=https://www.nexusmods.com/skyrim/users/1267569]Neovalen


[/url][color=#fff2cc][size=3][img]https://i.imgur.com/l8iQZnw.jpg[/img]
Look at the requirements ;-)


for my other Mods check here:

[/size][/color][url=https://www.nexusmods.com/users/5704292?tab=user+files]RiJoBa's Nexus mods
[/url][color=#fff2cc][size=3]
######################################################################


This one is brought to you by:
[/size][/color]
[img]https://i.imgur.com/DtZl2T7.png[/img]
[color=#000000](... don't forget it!)
[/color]
[img]https://i.imgur.com/tjJTKwP.jpg[/img][/center][/font]

Challenging Spell Learning

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SE version available [url=https://www.nexusmods.com/skyrimspecialedition/mods/20521]here[/url]

[color=#6fa8dc]tldr[/color]
Learn spells by completing a short ritual that drains your magicka
If you run out of magicka during the ritual you do not learn the spell
The magicka cost of the ritual is proportional to the magicka cost of the spell, and can be adjusted in the MCM



[size=5][center][color=#93c47d]Summary[/color][/center][/size]Challenging Spell Learning changes the bland vanilla spell learning system to increase the challenge, risk and satisfaction of spell learning. Instead of instantaneously "consuming" spell tomes to learn the spell, reading a spell tome will now start a learning ritual that tests your magical abilities. During the ritual your magicka will steadily drain, and to learn the spell you must complete the ritual without running out of magicka. Because the rate at which the ritual drains your magicka is proportional to the cost of the spell, all but the most basic spells are effectively off limits to characters with no investment in magicka or magical skills. However, as your character improves, more and more spells will become within their reach, resulting in a natural progression from novice to master. Nonetheless, learning master spells will remain a real challenge for even high level mages, requiring thought and preparation. Because learning spells is hard there is no reason for merchants not to sell advanced spell tomes right form the start, so I have removed this restriction.

Here's a video showing the mod in action. First a low level warrior fails to learn a novice destruction spell, then a low mage tries the same but succeeds because of their perks and gear. Finally, the same mage tries to learn an apprentice alteration spell but fails.

[center]
[youtube]1fHd5XhPikw[/youtube][/center]

[color=#6fa8dc][size=3]How it works[/size][/color]
When you read a spell book, a menu opens asking you if you want to try to learn the spell. If you select "yes" your inventory will close and your character will start the learning ritual (complete with pretty animations and visual effects). During the ritual you are unable to control your character and their magicka will drain at a rate proportional to the cost of the spell. After 10 seconds, if your character has any magicka remaining they will acquire the spell and regain their lost magicka. However, if they have run out of magicka they will be struck down and suffer mental exhaustion, a disease that reduces total magicka and greatly reduces magicka regeneration rate.

The rate at which magicka is lost during the ritual is given by the square root of the cost of the spell multiplied by a value that can be adjusted in the MCM (by default it is 2.5). The square root is used because spell costs increase dramatically and I wanted to ensure that basic spells are just about learnable for new characters, while master spells remain possible to learn, but only for highly skilled mages.

Magicka loss during the ritual is proportional to the amount of magicka it would cost your character to cast the spell, not the spell's base cost. So if you have perks that reduce the cost of the spell you are trying to learn, they will similarly reduce the rate of magicka loss during the ritual. The magicka drain can also be resisted by resist magic potions or enchantments. Accordingly, to learn a master spell you will want to have taken any perks that reduce the cost of the spell, wear special gear to further reduce the cost or increase your character's magic resistance, drink a restore magicka potion prior to starting the ritual and have invested in your total magicka pool when leveling up.

[color=#6fa8dc][size=3]Configuration[/size][/color]
The MCM allows you to change the rate at which your character loses magicka while performing the spell learning ritual. By default it is 2.5. Higher values will make spell learning harder, lower values will make it easier.



[color=#93c47d][size=5][center]Installation[/center][/size][/color][color=#6fa8dc][size=3]Requirements[/size][/color]
[b]SKSE [/b]- the ability to set the rate of magicka loss during the ritual as a function of the cost of the spell you are trying to learn relies on new functions added by SKSE.
[b]SkyUI[/b] - only needed if you want to change the rate of magicka loss during the spell learning ritual.

[color=#6fa8dc][size=3]Installation[/size][/color]
Download and install the mod

[color=#6fa8dc][size=3]Performance impact[/size][/color]
None


[color=#93c47d][center][size=5]Compatibility[/size][/center][/color]
Challenging Spell Learning edits all vanilla spell tomes to disable the vanilla spell learning system and replace it with the Challenging Spell Learning system. It will be incompatible with any other mods that edit the spell tomes.

Challenging Spell Learning is fully compatible with any mods that edit the vanilla spells themselves. For instance, if another mod reduces the cost of a spell this will be reflected in Challenging Spell Learning because the spell will be easier to learn.

Mods that add new spell tomes won't conflict with Challenging Spell Learning, but those spells will be learnt through the vanilla system and a patch will be needed to add the Challenging Spell Learning ritual system to any mod added spell tomes.



[color=#93c47d][size=5][center]Synergistic Mods[/center][/size][/color]Challenging Spell Learning is basically a standalone mod. However, mods that change restore magicka potions to act over time (e.g. CACO) will help you pass the spell learning trials. Vanilla potions cannot help you because they act instantaneously and once you start the ritual you are locked out of your inventory.


[color=#93c47d][size=5][center]Future Plans[/center][/size][/color]Nothing major. I might make a patch for Apocalypse Spells. I might also add more interesting contents to the spell books, right now they just contain the name of the spell (often misspelt).



[color=#93c47d][center][size=5]Acknowledgements[/size][/center][/color]
Thanks to everyone who contributes to the creation kit wiki and nexus forums. It took a lot of googling to get the animations working the way I wanted.

Dragon Age 2 Garrett Hawke Character Preset

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This mod adds a Character Preset of Dragon Age 2's protagonist Garrett Hawke.

There are 2 presets included.

Hawke.jslot has the short beard.
Hawke 1.jslot has the long beard.
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