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Monk Power Robes

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Tired of wearing tons of steel on you? Now you can use the hot monk robe as light armor
with the defense rating of around 59, upgradable. And it possesses 100% faster magica regeneration.

The robe is in Whiterun's Hall of the dead.

It'll work in vanilla style, but if you want it to look as cute as in the picture, 
install Tiwa44's Minidresses Collection, replacer version (for UNP).
And over that install CBBE HDT Minidresses (for CBBE).

Male characters can also wear it, it'll look more vanilla of course.

Crazy Magician Glass Robe CBBE HDT

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[center]Description: CBBE Crazy magician glass robe v 1.0.0
======================
 [img]https://thumbs.gfycat.com/WigglySilentCrocodileskink-size_restricted.gif[/img]
 
CBBE Bodyslide conversion of the set by the same name by Newmiller:
https://www.nexusmods.com/skyrim/mods/97848?tab=files

Changes Made:
-Conversion to CBBE Bodyslide 
-Plenty of zaps included reduced dress, top/panty removal, bikinimode ect
-Two additional transparent options added

Install/Uninstall:
=======================
Use the usual methods by either a mod manager or manual install.

Acquisition:
=======================
Utilize AdditemMenu and search "Crazy Magician"
Credit to Newmiller for the skyrim outfit and
 [img]https://thumbs.gfycat.com/NeglectedFluidAllosaurus-size_restricted.gif[/img]
[/center]

Nighteye For NPCs

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[En]
There are many great mods that give you super-rolefriendly-night-life. [url=https://www.nexusmods.com/skyrim/mods/74355]Realistic AI Detection[/url], [url=https://www.nexusmods.com/skyrim/mods/27043]Enhanced Lights and FX[/url], and [url=https://www.nexusmods.com/skyrim/mods/22274]Predator Vision - Vampire Werewolf and Khajiit[/url]... But if you use all of these mods, you might find yourself getting an excessive advantage -- you can use nighteye (all right, if you are a vampire, khajiit or werewolf) but enemy cannot (even they are vampires, ...).
This mod automatically applies NPC (Khajiits, vampires and werewolves) to ability that makes them 799900x eyesight (not hearing, so suppression spells are still effective) when they are in place whose light-level is under 100.
if you want to re-balance this mod for your modded environment, please edit (by [url=https://www.nexusmods.com/skyrim/mods/25859]TESVEdit[/url] or Creation Kit) magic effect of xx00BA2E.

This mod is compatible to [url=https://www.nexusmods.com/skyrim/mods/84733]Simply Vampire to Ashpile[/url].

[Ja]
ELFXなどを導入時、吸血鬼が暗闇の中こちらを探知できないのにプレイヤーは吸血鬼やカジートだと暗視能力で敵を探知できるのがアンバランスに感じたため作成しました。
明るさが100を下回ったとき、暗視能力を持つNPC(カジート、吸血鬼、ウェアウルフ)の視力が約800000倍になります。環境によっては過剰になるかもしれないので、このMODで追加される能力xx00BA2Eを各自で修正してもらうとよいかもしれません。

Shingcheng Holysee Knight

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[size=6]Shingcheng Holysee Knight[/size]

[b][size=4]Your Skyrim version has to be 1.9.32.0 or higher[/size]
[size=4]SKSE 1.07.03 or higher is required[/size]
[size=4]SkyUI
PapyrusUtil
FNIS[/size]
[size=4]NetImmerse Override v3.4.4
Fuz Ro Doh[/size]
[size=4]SMP-PE Compatible patch [b][size=4] (Optional)[/size][/b][/size]


[size=5]VIEDO [/size][url=https://www.bilibili.com/video/av53969787][size=5][b]https://www.bilibili.com/video/av53969787[/b][/size][/url]

[youtube]DepRcqVQlqY[/youtube]


[size=5][b]Blog: [url=https://weibo.com/sadgd]https://weibo.com/sadgd[/url]
Communication QQ group: [url=https://jq.qq.com/?_wv=1027&k=5R2QwkQ]511049296[/url][/b][/size]


[size=4][img]https://staticdelivery.nexusmods.com/mods/110/images/92073/92073-1529603269-1366283120.png[/img][/size]

[size=4][img]https://staticdelivery.nexusmods.com/mods/110/images/92073/92073-1529603485-916402500.jpeg[/img][/size]

[img]https://staticdelivery.nexusmods.com/mods/110/images/92073/92073-1543070379-891240917.jpeg[/img]

[size=4][img]https://staticdelivery.nexusmods.com/mods/110/images/92073/92073-1540176614-819207942.jpeg[/img][/size][/b]


[size=5][u]How To Start[/u]
According to each knight's patrol route, You can find them.

[img]https://staticdelivery.nexusmods.com/mods/110/images/92073/92073-1558980213-420447043.png[/img][/size]




[u]Used Resources[/u]
1.Ordinator - Perks of Skyrim  [url=https://www.nexusmods.com/skyrim/mods/68425]https://www.nexusmods.com/skyrim/mods/68425[/url]
2.Colorful Magic  [url=https://www.nexusmods.com/skyrim/mods/37440]https://www.nexusmods.com/skyrim/mods/37440[/url]
3.Apocalypse - Magic of Skyrim  [url=https://www.nexusmods.com/skyrim/mods/16225]https://www.nexusmods.com/skyrim/mods/16225[/url]
4.RR Elphintos Set for UNP  [url=https://www.nexusmods.com/skyrim/mods/29690]https://www.nexusmods.com/skyrim/mods/29690[/url]
5.Templar Set  [url=https://www.nexusmods.com/skyrim/mods/25642]https://www.nexusmods.com/skyrim/mods/25642[/url]
6.Leah Lillith Jewelry


[u][size=3]If you like my MOD, please give me endorsements, which will be the driving force for me to keep on doing it. Thank you.[/size][/u]


[img]https://staticdelivery.nexusmods.com/mods/110/images/92073/92073-1529603523-1174460786.jpeg[/img]


[b][size=5][u]Guardknight Vieruohsina[/u][/size][/b]

[b]Divine Shield: [/b]Knocks down the target and inflicts continuous Divine Fire damage and damage equal to 10% Maximum Health. Triggers Divine Majesty.
[b]Divine Majesty: [/b]If the weapon of the target hit by Divine Shield is not enchanted, grants a continuous effect that allows you to heal the target while attacking.
[b]Holy Blessing: [/b]If the target is affected by Divine Shield, triggers Self-Healing effect while attacking.
[b]Guardian Aura: [/b]When entering the battle, continuously heals allies and triggers the advanced Healing effect when an ally has abnormal states or low Health.
[b]Total Annihilation:[/b] Lateral attacks can hit all targets within the attack range.
[b]Arrow Crush:[/b] Immune to arrows of any forms.
[b]Solid Rock:[/b] Immune to any Tenacity damage, and deals 2 times Tenacity damage to the enemy.
[b]Spatial Distortion: [/b]Fixes the Physical damage received, reflects damage, and decreases 0.05% Magical damage for every point of remaining Endurance. Enters the Invincible state while blocking.
[b]Frost Shout:[/b] Inflicts Frost damage and deprives the target's Endurance recovery ability. Can make dragons unable to fly.
[b]Ice Armor:[/b] Deals continuous Frost damage to nearby targets and deprives their Endurance recovery abilities.
[b]Gale Swordwave:[/b] Launches a transparent shock wave that deals Divine Fire and Tenacity damage.
[b]Frozen Realm:[/b] When Health drops below 30%, inflicts continuous large-scale Frost damage, all damage increases 3 times, and enters the Invincible state. If the target is dead, causes a Shingcheng Force explosion that deals Divine damage to nearby allies.

[b][size=5][u]Chastenknight Litelina[/u][/size][/b]

[b]Shingcheng Armor: [/b]Each point of remaining Mana decreases Physical damage by 0.03%, and Magical damage by 0.05%.
[b]Flame Fission:[/b] Fire spells deal 1 time Additional and Tenacity damage against targets with Deflagration Flame.
[b]Shingcheng Fusion: [/b]Creates a huge Fire explosion, blowing up the target and inflicting damage equal to 10% Maximum Health.
[b]Divine Storm:[/b] Deals continuous Divine Fire damage to the target and decreases the target's Movement Speed by 50%. Triggers Divine Penetration.
[b]Shingcheng Magic Realm:[/b] Continuously decreases the Magical Resistance of enemies within 120 yards.
[b]Mirror Guardian Aura:[/b] Mirrors another Guardian Aura effect upon receiving Guardian Aura effect.
[b]Surging Flames: [/b]Creates a lava zone that deals Burn damage to contacted targets and inflicts Flame Weakness. Triggers Deflagration Reaction.
[b]Hyper Power Fireball: [/b]Inflicts Fire damage. Can ignite the enemy and trigger Deflagration Flame and Shingcheng Fusion.
[b]Fire Shout:[/b] Deals Fire damage, inflicts Magic Weakness on the target, and triggers Shingcheng Fusion and Deflagration Flame. Can make dragons unable to fly.
[b]Flame Armor:[/b] Deals continuous Fire damage to targets within 60 yards and triggers Deflagration Flame.
[b]Deflagration Flame:[/b] 10% chance to cause a Fire explosion, igniting the target and inflicting Tenacity damage, with a 30% chance to terrify the target.
[b]Divine Fin Funnel:[/b] When entering the battle, opens a Divine Gap that can launch Divine Storms around the enemy, dealing Physical and Divine damage and decreasing the target's Movement Speed.
[b]Holy Cross: [/b]Launches a giant Holy Cross shock wave composed of two holy lights, dealing Divine and Tenacity damage to enemy targets in range and triggering Healing effect on allies.
[b]Divine Stroke: [/b]When the contacted enemy target is affected by Divine Penetration, Holy Cross has a 30% chance to cause the target to deal massive Tenacity damage.
[b]Divine Discipline: [/b]When the contacted enemy target is affected by Divine Penetration, Holy Cross has a 15% chance to tear 3 Space Rifts around the target, create a binding Divine Blockage, and launch an advanced Divine Storm that deals Divine damage.
[b]Divine Enlightenment:[/b] When the contacted enemy target is affected by Divine Penetration, Holy Cross has a 1% chance to enlighten and absorb the target to the Shingcheng Holysee.
[b]Holy Swordwave:[/b] Launches a tiny Holy Cross that deals Divine Fire and Tenacity damage.
[b]Devastation Realm:[/b] When Health drops below 30%, inflicts continuous large-scale Fire damage, triggers Shingcheng Fusion and Absolute Deflagration Flame, all damage increases 3 times, and enters the Invincible state. If the target is dead, causes a Shingcheng Force explosion that deals Divine damage to nearby allies.
[b]Divine Echo: [/b]Allows allies to trigger Healing effect while attacking for a period of time.
[b]Flame Link:[/b] If an ally's weapon is not enchanted, gains a 30% chance to inflict Deflagration Flame while attacking.

[b][size=5][u]Trialknight Irunina[/u][/size][/b]

[b]Repressive Dualblade Genre: [/b]Smashes with dual-held weapons deal 1 time Additional and Tenacity damage.
[b]Crosscut:[/b] Lateral attacks can knock back enemies and deal up to 1 time Additional damage according to the knock-back distance.
[b]Focus Shot: [/b]When bending a Bow or reloading the Crossbow, immune to all Tenacity damage.
[b]Anti-Magic Field:[/b] Becomes immune to Physical damage while attacking. Physical damage received decreases by 50%, immune to the effect and duration of all non-Shingcheng Holysee skills.
[b]Sniper Archery: [/b]When using a Bow, Physical damage increases 2 times, and can ignore the target's Armor. All attacks increase 2 times when Health drops below 50%.
[b]Dark Valkyrie:[/b] Damage increases 4 times when performing effective attacks from the side and back of the target. Triggers a 5-second Invincible state when paralyzed by enemy attacks.
[b]Lightning Swordwave:[/b] Launches Divine Lightning, removing one Magical effect on the target and inflicting Lightning damage and damage equal to 0.3% Maximum Health.
[b]Thunderstorm Archery:[/b] Bow attacks can create Thunderstorms, inflicting Lightning damage and damage equal to 0.3% Maximum Health.
[b]Berserk Fencing:[/b] When Health is above 30%, Movement Speed increases 1 time, Attack Speed increases by 70%. When Health drops below 30%, Movement Speed increases 5 times, Attack Speed increases 7.5 times.
[b]Divine Armor:[/b] Deals continuous Lightning damage to nearby targets and deprives their Magical recovery abilities.
[b]Divine Shout: [/b]Inflicts Lightning damage, removes one Magical effect on the target, deprives the target's Magical recovery abilities, and creates a magnetic field to lock the target. Can make dragons unable to fly.
[b]Thunderstorm Realm: [/b]When Health drops below 30%, inflicts continuous large-scale Lightning damage, all damage increases 3 times, and enters the Invincible state. If the target is dead, causes a Shingcheng Force explosion that deals Divine damage to nearby allies.
[b]Power of Conviction:[/b] Increases allies' Physical Attack by 50% for a period of time.
[b]Divine Adjudication: [/b]If an ally's weapon is not enchanted, gains a 30% chance to remove one Magical effect on the target while attacking.

[b][size=5][u]Perfect Formation[/u][/size][/b]

[b]Vieruohsina Field: [/b]Physical damage received decreases by 50%.
[b]Litelina Field: [/b]Magical damage dealt increases by 50%.
[b]Irunina Field: [/b]Magical damage received decreases by 50%.
[b]Mecha Field: [/b]Becomes immune to Tenacity damage for a period of time.
[b]Justice Crush:[/b] Gains a 30% chance to ignore the target's Armor while attacking.
[b]Divine Flame Induction:[/b] If the target is affected by Divine Shield, ignores the target's Armor while attacking.
[b]Flame Link:[/b] Inflicts Deflagration Flame on the target regardless of whether the weapon is enchanted.

[b][size=5][u]General Abilities[/u][/size][/b]

[b]Lethal Smash: [/b]Deals up to 50% Additional damage to targets above 50% Health. Targets with higher remaining Health will take higher Additional and Critical damage.
[b]Critical Increase: [/b]Increases 85% Critical Chance.
[b]Hyper Heroic Spirit: [/b]When killed with above 20% Health, returns to the battle as a Hyper Heroic Spirit. The Hyper Heroic Spirit's attacks inflict Instant Death.
[b]Overtime Reaction:[/b] When the combat time exceeds 10 minutes, directly enters the Fifth Combat Stage, and attacks inflict Instant Death.
[b]Shingcheng Counter Field: [/b]Breaks the target's Special Protection effects such as Undead, Phantom, and Blur.
[b]Shingcheng Protection:[/b] When Health drops below 70%, conjures the Heroic Spirit forms of the other 2 Knights to assist in combat.
[b]Dimensional Deflection: [/b]Enters the Invincible state while out of combat.
[b]Divine Light:[/b] When Health drops below 20%, triggers Self-Healing effect.
[b]Shingcheng Backtrack: [/b]When Health drops below 20% and Divine Incarnation is on cooldown, recovers all Health and triggers special Divine Incarnation.
[b]Shingcheng Form: [/b]When Health drops below 30% and both Divine Incarnation and Shingcheng Backtrack are on cooldown, generates a Divine Field that deals continuous large-scale Divine damage and drags the enemy targets into Chaos, all damage increases 10 times, and enters the Invincible state. If the target is dead, causes a Shingcheng Force explosion that deals Divine damage to nearby allies.


[img]https://staticdelivery.nexusmods.com/mods/110/images/92073/92073-1529603514-374497025.jpeg[/img]

Modular Clothing System - 0.1.0 - SOS-CBBE HDT Bodyslide

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[img]https://staticdelivery.nexusmods.com/mods/110/images/98798/98798-1564965165-1492648034.jpeg[/img]
[font=Lucida Sans Unicode][center][/center][size=3][center]
[size=2] [/size][size=4]Hello guys![/size]
[size=1](sorry for my literral erros, eng is not my native lang)[/size][/center][/size]
[size=2]So what does this mod do? But first I'll ask you few things.[/size]
[size=2]Do you know what Elder Scrolls Online, Morrowind and even Fallout 4 have in common?[/size]
[size=2]Well except for open world, lots of quests, and beautiful atmosphere. [/size]
[size=2]Partial clothing! Or layered clothing or whatever you calling it. It feels so good when you can choose by yourself which parts you'll equip on your character. Would you like to run topless? Fine! You could wear only pants or skirt! Or maybe you wanna be tought armored killing machine? Fine! You could do it too. Equip as much armor on yourself as you can. Shoulders armor, tights armor, groin armor, knees armor, and even breasplate! Yes this mod will allow you to do such thing. Viva la Diversity!

[center][youtube]EHJaE5HFpaQ[/youtube][/center][center][/center][center][/center][center][/center][/size]
[size=2]To be clear, this mod doesn't replace anything. It just adds separated parts. And that's how it looks:[/size]
[/font]
[font=Lucida Sans Unicode][img]https://staticdelivery.nexusmods.com/mods/110/images/98798/98798-1564855478-1031705536.jpeg[/img][/font]

[font=Lucida Sans Unicode]Right now in total there's something around [color=#00ff00][b]230+[/b][/color] different parts.[/font]
[font=Lucida Sans Unicode]Some parts, like belts and capes (scarfs) have two versions: Big and Regular.[/font]
[font=Lucida Sans Unicode]Regular parts was made to fit naked bodies and thin clothes. And big parts was made to fit huge armored outfits.[/font]
[font=Lucida Sans Unicode]All parts are available for craft on tanning rack and forge. And one more thing:[/font]
[font=Lucida Sans Unicode]You can equip all of these parts (except for pants because it uses 32body slot) on top of any regular vanilla/custom outfits. 

[center][color=#ff7700]Join my[/color] [url=https://www.patreon.com/thedalbak18]Pateron[/url] [color=#ff7700]to support my work and get more content
Support me via [url=http://www.paypal.me/TheDalbak18]PayPal[/url][/color][/center]
0.0.8 ver. - list of available parts:

[color=#00ff00]Torso:[/color]
[img]https://staticdelivery.nexusmods.com/mods/110/images/98798/98798-1573454168-1303217646.jpeg[/img]

[color=#00ff00]Bottom:
[img]https://staticdelivery.nexusmods.com/mods/110/images/98798/98798-1573454155-211649986.jpeg[/img][/color]

[color=#00ff00]Boots (default slot, but i've added couple just for fun):[/color]
[img]https://staticdelivery.nexusmods.com/mods/110/images/98798/98798-1573454139-1067956203.jpeg[/img]

[color=#00ff00]Chest Armor:[/color]
[img]https://staticdelivery.nexusmods.com/mods/110/images/98798/98798-1573454170-314621701.jpeg[/img]

[color=#00ff00]Shoulders Armor:[/color]
[img]https://staticdelivery.nexusmods.com/mods/110/images/98798/98798-1573454157-563869638.jpeg[/img]

[color=#00ff00]Tights Armor:
[img]https://staticdelivery.nexusmods.com/mods/110/images/98798/98798-1573454140-1683461243.jpeg[/img][/color]

[color=#00ff00]Knees Armor:
[img]https://staticdelivery.nexusmods.com/mods/110/images/98798/98798-1573454144-686187938.jpeg[/img][/color]
[/font][font=Lucida Sans Unicode]
[color=#00ff00]Groin Armor:
[img]https://staticdelivery.nexusmods.com/mods/110/images/98798/98798-1573454144-814408720.jpeg[/img]
[/color]
[color=#00ff00]Armlets:
[img]https://staticdelivery.nexusmods.com/mods/110/images/98798/98798-1573454173-1972498085.jpeg[/img]

Chest Belts (Bandoliers):
[img]https://staticdelivery.nexusmods.com/mods/110/images/98798/98798-1573454178-1179244852.jpeg[/img]

Belts:
[img]https://staticdelivery.nexusmods.com/mods/110/images/98798/98798-1573454176-1616143973.jpeg[/img]
[/color][/font][font=Lucida Sans Unicode]
[color=#00ff00]Neck (didn't repalce necklaces):[/color]
[img]https://staticdelivery.nexusmods.com/mods/110/images/98798/98798-1573454163-1317411924.jpeg[/img]

[color=#00ff00]Hips (new slot since 0.0.6 update):[/color]
[img]https://staticdelivery.nexusmods.com/mods/110/images/98798/98798-1573454147-495282677.jpeg[/img]

FAQ:

q) I have missing chest glitch, how to fix it?
a) Move [color=#00ff00]Modular Clothing System - Races Patch.esp[/color] at the very end of your modlist.

q) Is this mod affect NPC? Would they wear those clothes?
a) No. You could only manually redress NPCs/Followers ingame.

q) Will merchants sell those clothes?
a) No. The only way you could get clothes only by crafting it.

q) You've stopped working on this mod, will you continue?
a) I want to but i can't. Right now i don't have a good PC to continue working on MCS.


[/font][font=Lucida Sans Unicode][size=2]Credits:
[/size]Bethesda - For such a great game.
[size=2]Ousnius and Caliente - for your beautiful [/size][url=https://www.nexusmods.com/skyrim/mods/2666/]CBBE Body replacer[/url][size=2], TextBlender and most useful tool for all modders - [url=https://www.nexusmods.com/skyrim/mods/49015]OutfitStudio[/url].
[/size]CD PROJEKT RED
From Software
Asobo Studio[/font]
[font=Lucida Sans Unicode]
Conflicts:
[url=https://www.nexusmods.com/skyrim/mods/27640]Better Males[/url]
[url=https://vectorplexus.com/files/file/10-sam-%E2%80%94-shape-atlas-for-men/]SAM — Shape Atlas for Men
[/url]Any mod that uses armor slot53 and armor slot58, for example - [url=https://www.loverslab.com/files/file/2435-devious-devices-equip/]Devious Devices - Equip
[/url]Custom race mods
Skin effect mods (tattoes, non-default skin replacement etc.)

Compatibilities:
[url=https://www.nexusmods.com/skyrim/mods/2666/]Caliente's Beautiful Bodies Edition -CBBE-[/url]
[url=https://www.loverslab.com/topic/23944-sos-schlongs-of-skyrim/]SOS - Schlongs of Skyrim[/url]
[/font][url=https://www.nexusmods.com/skyrim/mods/13486/]Winter Is Coming - Cloaks
[/url][url=https://www.nexusmods.com/skyrim/mods/12092]Cloaks of Skyrim
[/url]

[size=2][img]https://staticdelivery.nexusmods.com/mods/110/images/98798/98798-1564879692-1844884543.jpeg[/img][/size]

EVG Conditional Idles

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[center][size=5]Everglaid's Conditional Idles[/size]
Idles for Dynamic Animation Replacer

[url=https://www.nexusmods.com/skyrimspecialedition/mods/34006]Special Edition[/url] | Legendary Edition

A few basic hand animated idles that are roughly 9-13 seconds long, that only play in specific conditions.
Applies to players and humanoid npcs. Designed to be unintrusive, most conditions are difficult to trigger unless you're trying to.
Easier ones to activate have percent chances.[/center]

[center][youtube]YPGVnQnuQUs[/youtube][/center]

FAQ/Compatibility:
[spoiler]
Q: What are the folder numbers so I can easily edit your mod?
2127: Injured
2126: Fatigued
2125: Cold
2120: Headache
2110: Shield Cover
2101: Modesty
2090: Stretch
You can just delete any of these folders if you don't want that animation, there won't be problems.


Q: Compatibility? Can I use my own sexy hip-swaying idle with this?

Animation: Minimal/no conflicts.
Will replace your idle animation only when conditions are correct.
PCEA idle animations will always have priority over my idles, making only npcs use mine.
If using ALLGUD, toggle the shield on back option in the MCM to move it back to the hand. Otherwise in rain you'll just float your hand above your head.

Character "Wellbeing" Support:
No conflicts.
Frostfall, Frostbite and [s]Survival Mode[/s] (SSE) are supported.
You do not need a patch if you have any combination/none of these mods. See conditions in the features section below.

Weather Support:
Vanilla, Cathedral Weathers, Obsidian Weathers, Picturesque, Vivid Weathers, Haze and True Storms are also supported for weather triggers.
Note: Vivid & Haze have a TON of new weather codes that I had to check for the snow/rain flag (100+ combined?) and I may have missed some.
(ex. some weathers would have "snow" in the name but not have a snow flag or any precipitation added)
Note 2: Weather testing on LE is minimal. If the IDs of the weathers are the same, it should be just fine. If the mod is not a direct port from LE to SSE, some weathers will be missed.
...

Q: Script lag?
A: No. Thank Felisky for DAR and endorse their mod.

Q: Does this work while walking/running?
A: No. (because I hate making walk cycles. I tried and it was bad.)
If you know of a way to get Skyrim's walk/run animations into tktk's Animation Tools N3 for blender 2.8, let me know.
You can use combat fatigue's animations if you want, just remove the prefixes from the file names and put them in the 2127 folder.
Read this for more information: https://www.reddit.com/r/skyrimmods/comments/fonakq/dynamic_animation_replacer_conditionstxt_sharing/fli62r7/

Q: Use combat fatigue's animations! And upload them! They're a modders resource anyway!
A: im too shy to ask permission for things on ll my account has no posts

Q: My character's boobs are MASSIVE and the cold animation squeezes the living shit out of them!
A: Really? proof. I want to laugh. (I'll fix it if it's actually an issue.)
edit: i have proof and i got to laugh thank you- might fix soon

Q: Apply these animations with weapons out!
A: Maybe.

Q: I have an idea for a simple idle and condition you could do!
A: ..maybe. leave a comment.

Q: Are there any kinds of idles that you tried and couldn't get to work well?
A: Idles when wet will need another mod to hook onto. Same with being drunk. I do think there are mods that handle drunk animations already.
I tried to make a fatigued variant for sneaking, but the IK solving ingame (feet sticking to ground) made the knees go in crazy directions.
[/spoiler]

[center][b]Requires:[/b]
[url=https://www.nexusmods.com/skyrim/mods/101371]Dynamic Animation Replacer[/url]
Please endorse this mod, this wouldn't have been possible without it.

[b]Features:[/b]

[quote][color=#a4c2f4]Cold:[/color]
Triggers with:
A 50% chance in outdoors blizzard weather, unless the actor is a vampire.
 Frostfall: If the temperature value is below the "global value" 0
Frostbite & [s]Survival Mode[/s]: If you're affected by any cold debuff outdoors

Cold has a 50% chance just because it's potentialy an easier one to trigger for several npcs at a time.[i][/i]

[color=#b6d7a8]Fatigued:[/color]
Triggers when:
An actor is below 30% stamina
[s]Survival Mode: If you have the "Debilitated" status effect[/s]

[color=#ea9999]Injured:[/color]
Triggers when:
The player is below 50% health
[s]Survival Mode: If you have the "Starving" status effect[/s]
NPCs are not included because during testing random guards would be using this animation.

Added in v1.2:

[color=#1e84cc]Headache:[/color]
Triggers when:
An actor is below 30% magicka,
is poisoned,
or has [s]Survival Mode's severe Bone Break Fever, Brain Rot, Rattles or Witbane.[/s]

[color=#f9cb9c]Stretch:[/color]
Triggers with:
A 10% chance if the player has the rested, well rested or lovers' comfort bonus
(10% because watching it play every time you stop moving considering how long the buff lasts would not be fun)

[color=#000000]Shield Cover:[/color]
Triggers with:
A 70% chance in rainy weather, must be a non-guard actor with a shield equipped

[color=#fce5cd]Modesty:[/color]
Triggers when:
The player character is not wearing clothing
Different animations for male/female. You can swap the anims in the folders if you'd like, the files are unisex.[/quote]

A thank you list of users that directly contributed/gave ideas that are currently implemented (ILY)
Atsuraelu
BlueGunk
Callakko
Evanfalcon1564
novastark[/center]

Better Sweetrolls

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[img]https://i.imgur.com/cq92Pfw.png[/img]
[center][i]Let me guess...someone modded your sweet rolls?[/i]

I have been fantastically hungry for cinnamon rolls this week, so I made four replacer choices for the Skyrim sweet roll. Choose one!

Alternatively, you can choose the esp option that, instead of replacing, gives you four new varieties of sweetroll to find in any leveled lists you would usually find sweet rolls in. The esp is at the bottom under "optional files".

Or you can choose both the replacer and esp, as the esp option alone does not replace the vanilla model.

Free model from [url=https://sketchfab.com/models/410ba6360af343dba09f3503ac1db2f3]here[/url], used with permission.[/center]

Elegant queen-an Elisif replacer

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this mod can replace Elisif with my follower [url=https://www.nexusmods.com/skyrim/mods/98436]Elisabth·von·Wittelsbach[/url]

body: unpb

I highly recommend Apachii Divine Elegance Store and Shiva's Vanilla Clothing Replacer.

Shiva's Vanilla Clothing Replacer can replaces Elisif vanilla outfit with clothes from Apachii's Divine Elegance Store,make her a real elegant queen.

hope you like this mod and endorse it.



[Mods recommended]
Ultimate Assortment by FavoredSoul
Any of the follower overhaul mods.
Female facial animation
Face to face conversation by towawot
Facelight 
Apachii Divine Elegance Store by [url=https://www.nexusmods.com/skyrim/users/283148]apachii[/url](including crowns in pictures)
Shiva's Vanilla Clothing Replacer by [url=https://www.nexusmods.com/skyrim/users/39428150]Shiva182[/url]

[Credit]
Enhanced Character Edit by ECE team
Real Girls Realistic Body Texture for UNP UNPB and SeveNBase - WIP by   Zonzai and Seren4XX
SG Female Textures Renewal, SG Female Textures and More by hellosanta
Brows by lthot
True Brows by jimtownirish
KS Hairdos
UNP BLESSED BODY- UNPB REDUX PROJECT by Blessed Redux Project team
The Eyes Of Beauty by Gabriel Mailhot

CG4 Trees and Bushes

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[size=5][u][b]CG4 Trees & Bushes - v0.91
[/b][/u][/size]
[youtube]bAbmJUdE1vs[/youtube]
Scatters 2 types of tree & some bushes onto the land of Skyrim.
Screenshots & Video captured with ENB Enabled.


[b][u]Features:[/u][/b]
[list]
[*]Manually placed for best visual Aesthetic.
[*]Bushes have no Collision (gameplay friendly).
[*]Tree Roots have no Collision (gameplay friendly).
[*]Mushrooms can be found on some of the biggest trees.
[/list]
[b][u]LOD (Level of Detail):[/u][/b]
Exposed trees have been set to full LOD, and will remain visible at distance.
The majority of placed trees however do not use any LOD, and will dissapear at the distance of your set ugrids value.
So they will Pop in (or out) at distance. This is not a bug, but a feature to maintain fps & performance.
The pop in/out is barely noticeable if you are running at 7 ugrids.

[u][b]Test Location:[/b][/u]
A particularly dense region of Bushes & Trees can be found near Falkreath (Below Bannermist Tower),
this is a test location and may cause some FPS loss. This is temporary, and will likely be thinned out in future updates.

[b][u]Conflicts & Bugs:[/u][/b]
[list]
[*]May conflict with other placed tree mods, depends on the tree placement.
[*]Slight texture stretching at the base of one of the tree types (screenshot 3).
[*]No known pathfinding conflicts, all good !
[/list]
[b][u][u][b]Version 0.9 COMPLETED - 28th March 2020:[/b][/u][/u][/b]
v0.9 includes more tree & bush placements around the Falkreath Hold region, some placements
along the road from Solitude and near to Dragon Bridge also.
[b][u][u][b]Version 0.91 RELEASED - 29th March 2020:[/b][/u][/u][/b]
v0.91 has a few bugs fixed, and also a small performance gain too.
Currently testing v0.92.

[b][u]Looking for an SE Port:[/u][/b]
Thanks to RiJoBa for the Port over:
[url=https://www.nexusmods.com/skyrimspecialedition/mods/34106]SE PORT HERE
[/url]

Tarmac - A Dog Follower Mod

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Tarmac is a dog that can be found in Markarth mines that was left there by his previous owner. The player would receive a letter through the courier to start the acquisition quest. The owner's journal can be found feet away from Tarmac adding a little backstory  to better feel the character of the dog. 

Tarmac is an essential follower that will occupy the slot for an animal companion. I also added the Light Foot perk so he won't set any traps.

BACKSTORY:
Tarmac is previously owned by an Orc named Gortwog. Together, they journey through the lands of Skyrim for the purpose of surviving while adventuring. However, all journeys must come to an end so Gortwog decided to leave poor Tarmac back where he got him in the first place, in Markarth. 

The Dragonborn would receive a letter from Banning (the one who sells war hounds) telling that the dog needs a new capable master that can provide him another adventure through the wilds of Skyrim.
______________________________________________
Trial release of the mod, feedback and comments are greatly appreciated. 


Thanks for trying it out.

Crawl on fours Hotkey

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[size=4]Installation
[/size][list=1]
[*][size=2]Install Mod[/size]
[*][size=2]Run FNIS Generate for users[/size]
[*][size=2]Run Skyrim with SKSE[/size]
[*][size=2]Open MCM menu to configure hotkey.
[/size]
[/list]

CBBE Archmage Armor

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Hello.
Sorry. I'm not English

[Xp32skeleton, CBBE Body]

Install 1 : Download File -> NMM Install
Install 2 : Download file -> Your Skyrim folder Data (copy&paste)
Start Skyrim -> Forge armor

No. amulet, No Staff

Consistent Sensitivity LE

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Same and constant sensitivity for good mucsle memory.

This mod is based on Consistent Sensitivity on SSE by 130610.
Its modifies movement profiles for various states (such as sprinting, aiming with a bow, or using a power attack) and also support Vampire Lord and Warewolf so that sensitivity remains constant.

LeanWolf's Better-Shaped Weapons

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[center][img]http://static-1.nexusmods.com/15/images/110/42978-1424690692.jpg[/img] [img]http://static-4.nexusmods.com/15/images/110/42978-1376617777.jpg[/img] [url=http://www.skyrimgems.com][img]http://i.imgur.com/mS6SN.gif[/img][/url]
[color=greenyellow][size=6]Take the paddlin' outta battlin'!
[size=5][url=http://www.nexusmods.com/skyrimspecialedition/mods/2017][color=greenyellow]-> [/color]For Skyrim Special Edition[/url] <-
[/size][size=5][url=https://mods.bethesda.net/#en/workshop/skyrim/mod-detail/3029834][color=greenyellow]-> [/color]For XBox One[/url][/size][/size][/color][color=#b6d7a8][size=5] <-[/size][/color][/center]
[size=3][color=goldenrod]If you go to The Elder Scrolls wiki and look at any previous game's swords, you'll see they were more realistically shaped.
For [i]some[/i] reason Bethesda decided to go with WoW-style foam paddles for Skyrim.
By this mod's immediate popularity, that decision did NOT sit well with many of us.
[/color][/size][color=cornflowerblue][size=4]
[/size][/color][list][*][color=cornflowerblue][size=4][size=3]The weapon meshes have been painstakingly reshaped and fixed, NOT simply thinned/flattened uniformly.[/size][/size][/color][/*]
[*][color=red][size=3]The meshes WILL WORK WITH [i]ANY[/i] TEXTURES (weapon or blood), so [color=#ff00ff][u]ignore any textures seen in the images[/u][/color].[/size][/color][/*]
[*][color=cornflowerblue][size=3]The [color=#ff7700]blood meshes[/color] have been reshaped together with the blades - and many fixes were made while I was at it![/size][/color][/*]
[*][color=cornflowerblue][size=3]Obviously these meshes will affect [u]ALL[/u] weapons, not just the player's.[/size][/color][/*]
[*][color=cornflowerblue][size=3]The meshes have not been made denser (occasionally a few polys are added to smooth a curve or ease a texture distortion), although the same 1stPerson meshes have been used for the (usually slightly less dense) NPC meshes (half the work) but this should have a negligible effect on framerate.[/size][/color][/*]
[*][color=cornflowerblue][size=3][color=#00ffff]Don't take the images too seriously, I made them as a joke, never expecting this mod's popularity. Most are outdated and don't really do the weapons justice. See the user images for a better impression.[/color][/size][/color][/*]
[/list][size=4][color=greenyellow]
[size=5]INSTALLING[/size][/color][center][color=Fuchsia]This mod consists of [u]REPLACEMENT MESHES ONLY[/u]: there are NO [size=2]replacing[/size] textures
and NO [size=1]default[/size] .esp file[/color][color=gold] (so don't look for it in your load order or plugin list,
and it [i]cannot[/i] be responsible for adding anything to your game).
Use the [u]installer[/u] - requires a mod manager, [u]everything is optional[/u].[/color][/center]
[color=#f9cb9c]Folder structure for manual install (not recommended):[/color][color=gold]
[/color][list][*]Each folder contains the files that have to be placed into your game's 'Data' folder for that option:[/*]
[*][color=#f1c232][size=2]000 BSW Textures:[/size][/color] [size=2]Contains matching sheath textures for some swords + the new Scimitar textures.[/size]
[*][color=gold][size=2]0## Folders: [color=#ffffff]Main weapons:[/color][color=#fff2cc] Sword, axe and dagger meshes, also contains any related loadscreens for those weapons.[/color][/size][/color][/*]
[*][color=gold][size=2]1## DSR Folders:[color=#fff2cc] Left sheath meshes for the Dual Sheath Redux mod - [u]overwrite DSR's meshes[/u].[/color][/size][/color][/*]
[*][color=gold][size=2]2## NGS Folders: [color=#fff2cc]Greatsword meshes without sheaths (vanilla style) - overwrite the GS meshes from 0## Folders.[/color][/size][/color][/*]
[*][color=gold][size=2]3## Arrow Folders: [color=#fff2cc]Quiver meshes - doesn't include in-flight arrows so you can use spinning arrow mods.[/color][/size][/color][/*]
[*][size=3]If you don't know how to install/uninstall manually then you probably shouldn't be doing it![/size]
[/list][/size][center][size=4][color=#ffff00]
Installing and uninstalling this mod will have [u]NO effect on your savegame[/u] whatsoever.[/color][/size][/center][size=4]
[color=greenyellow][size=5]OPTIONAL:[/size][/color]
[/size][list]
[*][size=4]EVERYTHING! [color=#c9daf8]Each group is optional [size=3](example: install steel, but not daedric, etc.)[/size], the installer gives you the choices. [size=3]If, however, you only want individual weapons, then you'll have to edit out those meshes yourself.[/size][/color][/size]
[/list][list][*][color=tomato][size=3]Dual Sheath Redux: [/size][/color][color=#c9daf8][size=3]Left-hand sheath meshes - [u]r[color=#c9daf8][size=3]equires [url=http://www.nexusmods.com/skyrim/mods/34155]DSR[/url] [/size][/color]- [/u][b][u]overwrite its meshes[/u][/b].[/size][/color][/*]
[*][color=tomato][size=3][color=tomato]NO Greatsword scabbards: [/color][color=#c9daf8]for those who DON'T want greatsword sheaths (vanilla-style).[/color][/size][/color][/*]
[*][color=tomato][size=3]aMidianBorn Skyforge weapons: [/size][/color][u][color=#c9daf8][size=3]requires [url=http://www.nexusmods.com/skyrim/mods/34147]aMB Skyforge mod[/url] [/size][/color][/u][color=#c9daf8][size=3][u][color=#c9daf8][size=3] [/size][/color]- [/u][b][u]overwrite its meshes[/u][/b].[/size][/color][/*]
[*][color=tomato][size=3]Runed Nord Hero Weapons: [/size][/color][color=#c9daf8][size=3][u]requires [url=http://www.nexusmods.com/skyrim/mods/2525]RNHW mod[/url] [/u][color=#c9daf8][size=3][u][color=#c9daf8][size=3] [/size][/color]- [/u][b][u]overwrite its meshes[/u][/b].[/size][/color][/size][/color][/*]
[*][color=tomato][size=3]Ultra HD Silver Sword: [/size][/color][color=#c9daf8][size=3][u]requires [url=http://www.nexusmods.com/skyrim/mods/29563]UHSS mod[/url] [/u][color=#c9daf8][size=3][u][color=#c9daf8][size=3] [/size][/color]- [/u][b][u]overwrite its meshes[/u][/b].[/size][/color][/size][/color][/*]
[*][color=tomato][size=3][color=tomato]Dawnbreaker: [/color][color=#c9daf8]choice of either Elven or Dwarven sheath versions, + separate optional [size=2][color=tomato][color=#c9daf8](esp)[/color][/color][/size] 2-handed version.[/color][/size][/color][/*]
[*][color=tomato][size=3]Dragon[i]Bling[/i] weapons: [/size][/color][color=#c9daf8][size=3]adds ruby, emerald or sapphire pommel stones to the Dragonbone meshes [size=2]([color=#00ffff]DG[/color] only)[/size].[/size][/color][/*]
[*][color=tomato][size=3]Dragon[i]Bling[/i] Gemling All Standalone: [/size][/color][color=#c9daf8][size=3][color=#ffe599]separate optional file[/color] - [u]requires [color=#00ffff]Dawnguard[/color] and [color=#c9daf8][size=3][url=https://www.nexusmods.com/skyrim/mods/52266]Gemling Queen Jewelry[/url][/size][/color][/u]'s textures. Adds [size=4]high-quality translucent Ruby, Sapphire & Emerald Dragonbone weapons to the crafting menus [size=3][size=2](esp). [size=3]Doesn't touch [color=#00ffff]DG[/color]'s Dragonbone weapons, so you'll have [b]4[/b] different types of Dragonbone weapons in-game (you still need my main file to change the vanilla [color=#00ffff]DG[/color] weapons).[/size] Optional DSR & NGS meshes included. Only adds the weapons I've edited so far: sword, greatsword, dagger, battleaxe and quiver[/size][/size][/size][size=2]. Requires Dragonbone crafting and [color=#c9daf8][size=3][size=2]flawless gems[/size][/size][/color], same stats but greater value based on gems.[/size][/size][/color][/*]
[*][color=tomato][size=3]Refracting Glass/Stalhrim[size=2]([color=#00ffff]DB[/color])[/size]/Keening: [/size][/color][color=LightSteelBlue][size=3][color=#c9daf8]Refraction makes glassy parts look glossy and reflective. These can be used as-is for glossy [u]opaque[/u] weapons [size=2](looks cool)[/size] or together with [color=LightSteelBlue][size=3][color=#c9daf8]skysan4298's mods ([url=http://www.nexusmods.com/skyrim/mods/29123/]glass[/url]|[url=http://www.nexusmods.com/skyrim/mods/53067/]stalhrim[/url]) [/color][/size][/color]for [u]transparency[/u] [size=2](overwrite his meshes)[/size]. [color=orange][size=3]There are two refraction options are: '[u]Opaque[/u]' ([size=2]refraction[/size]+blood), and '[u]For transparency[/u]' ([size=2]refraction[/size]+transparent); [color=#cfe2f3]Skyrim can't show all 3 ([size=2]refraction+transparent+blood[/size]). [/color][/size][/color][/color][color=#ff0000]Note: [/color][color=#d9ead3][color=#00ffff]Skyrim's engine causes parts of the refraction to disappear when held up before particle effects like smoke.[/color] [/color][/size][/color][color=orange][size=3][color=#d9ead3]Parts of the blood may also disappear based on viewing angle due to the refraction.[/color][/size][/color][/*]
[*][color=tomato][size=3]SkyRealism - Shiny patch: [color=#c9daf8][size=3][color=#c9daf8][size=3][color=#ffe599]separate optional file[/color] - [/size][/color][u]requires [/u][/size][/color][/size][/color][color=LightSteelBlue][size=3][u][url=http://www.nexusmods.com/skyrim/mods/48526/]SR-S[/url][/u][color=#c9daf8][size=3][u] [/u][color=#c9daf8][size=3][u][color=#c9daf8][size=3] [/size][/color]- [/u][b][u]overwrite its meshes[/u][/b].[/size][/color][/size][/color] [color=#c9daf8]Makes armour and weapons reflective like real polished metal, but not compatible with other retextures like aMidianBorn. [size=2]Note: something about his textures cause a slight lag when viewing his meshes, this causes some loadingscreen items with alot of his textures applied [size=1](like the nord in full metal plate or the guy in full dwarven gear)[/size] to only partially load.[/size][/color] [/size][/color][color=#e69138][size=3]Similar to refraction, the reflection can't really be appreciated in screenshots, but if you actually [i]play[/i] the game it does look very pretty.[/size][/color]
[*][color=#e69138][size=3][color=#dd7e6b]Daedric Reaper patch:[/color] [color=tomato][size=3][color=#c9daf8][size=3][color=#c9daf8][size=3][color=#ffe599]separate optional file[/color] - requires [url=http://www.nexusmods.com/skyrim/mods/69138]Daedric Reaper[/url] mod - overwrite its meshes. Changes the sword using my Daedric sword mesh.[/size][/color][/size][/color][/size][/color][/size][/color][/*]
[/list][size=4]
[color=greenyellow]COMPATIBILITY[/color]
Compatible with everything except other MESH-replacing mods.[/size][color=LightSteelBlue]
[/color][list][*][color=LightSteelBlue][size=3]Examples of mesh-replacing mods include Closer Quivers and Insanity's Ebony Sword Replacer - if you want to keep those mods then install them after BSW, or simply don't select the relevant options in this installer.[/size][/color][/*]
[*][color=#ff00ff][size=3][color=#ffff00]The bad female arrow placement is an [b]ANIMATION[/b] problem, compounded by everybody making their arms/hands different sizes; longer arrows won't fix the bad bowstring and would be too long for males.[/color] [color=#cfe2f3]Use the bow animations from [url=http://www.nexusmods.com/skyrim/mods/15703]Pretty Combat Animations[/url][/color][color=#ffffff][color=#cfe2f3] for properly aligned female bow animations.[/color] That said, my arrows are a bit longer than vanilla.[/color][/size][/color]
[/list][size=4][color=greenyellow]
[size=5]PROGRESS:[/size][/color][/size]
[size=4][color=Orange][size=3]Swords, Daggers and Greatswords that didn't have proper scabbards have been given them [size=1](except Ancient Nordic, see FAQ)[/size], only the Greatsword sheaths are optional. Don't like a particular sheath? Easily deleted in Nifskope [size=2](open, click on Scb, CTRL+DEL, save)[/size].[/size][/color][/size][size=4]

[/size][list][*][color=#f1c232][size=3][color=#c9daf8][color=#ffff00]All Quivers[/color] [size=2]([color=#00ffff]DG[/color] + [color=#00ffff]DB[/color] DLC Quivers included)[/size] [color=#ffffff][size=2]Arrows are slightly longer than vanilla[/size][/color][/color][/size][/color][/*]
[*][color=#f1c232][size=3][color=#c9daf8][color=#ffff00]Daedric:[/color] Sword + Greatsword + Dagger + Waraxe + Battleaxe [color=#ffffff]([size=2]incl. [/size][/color][color=#fff2cc][color=#c9daf8]Bound[color=#cfe2f3] Weapons[/color][/color][size=2][/size][/color][color=#ffffff])[/color][/color][/size][/color][/*]
[*][color=#f1c232][size=3][color=#c9daf8][color=#ffff00]Ebony:[/color] Sword + Greatsword + Dagger + Battleaxe [color=#ffffff]([size=2]incl. [/size][color=#c9daf8]Blade of Sacrifice + Nettlebane[/color])[/color][/color][/size][/color][/*]
[*][color=#f1c232][size=3][color=#c9daf8][color=#ffff00]Ancient Nordic:[/color] Sword + Greatsword [color=#ffffff]([size=2]incl. [/size][color=#c9daf8]Drainblood + Ghostblade[/color])[/color][/color][/size][/color][/*]
[*][color=#ffff00][size=3]Nord Hero[/size]: [/color][color=#f1c232][size=3][color=#c9daf8]Sword + Greatsword [color=#ffffff][size=2]+ optional Runed Nord Hero meshes (requires [url=http://www.nexusmods.com/skyrim/mods/2525]RNHW[/url])[/size][/color][/color][/size][/color]
[*][color=#f1c232][size=3][color=#c9daf8][color=#ffff00]Steel:[/color] Sword + Greatsword + Dagger[/color][/size][/color][color=#f1c232][size=3][color=#c9daf8] + Battleaxe[/color][/size][/color][/*]
[*][color=#f1c232][size=3][color=#c9daf8][color=#ffff00]Skyforge:[/color] Sword + Greatsword + Dagger[color=#ffffff] [/color][size=2][color=#ffffff][color=#f1c232][size=3][color=#c9daf8] + Battleaxe[/color][/size][/color] (requires [/color][url=http://www.nexusmods.com/skyrim/mods/34147]Wolf Armor and Skyforge Weapons[/url][color=#ffffff])[/color][/size][/color][/size][/color][/*]
[*][color=#f1c232][size=3][color=#c9daf8][color=#ffff00]Elven:[/color] Sword + Greatsword + Dagger + Waraxe[/color][/size][/color][/*]
[*][color=#f1c232][size=3][color=#c9daf8][color=#ffff00]Glass:[/color] Sword + Greatsword + Dagger [color=#ffffff]([size=2]incl. [/size][color=#c9daf8]Chillrend[/color])[/color] [color=#ffffff][size=2]+ optional refraction[/size][/color][/color][/size][/color][/*]
[*][color=#f1c232][size=3][color=#c9daf8][color=#ffff00]Dwarven:[/color] Sword + Greatsword + Dagger[/color][/size][/color][/*]
[*][color=#f1c232][size=3][color=#c9daf8][color=#ffff00]Imperial:[/color] Sword[/color][/size][/color][/*]
[*][color=#f1c232][size=3][color=#c9daf8][color=#ffff00]Silver:[/color] Sword + Greatsword [color=#ffffff][size=2]+ optional Ultra HD[/size][/color][/color][/size][/color][size=2] compatibility (requires [url=http://www.nexusmods.com/skyrim/mods/29563]UHSS[/url])[/size][/*]
[*][color=#f1c232][size=3][color=#c9daf8][color=#ffff00]Iron:[/color] Sword + Greatsword + Dagger[/color][/size][/color][/*]
[*][color=#f1c232][size=3][color=#c9daf8][color=#ffff00]Orcish:[/color] Sword + Greatsword + Dagger + Battleaxe[/color][/size][/color][/*]
[*][color=#f1c232][size=3][color=#c9daf8][color=#ffff00]Dragonbone:[color=#f1c232][size=3][color=#c9daf8][size=2]([color=#00ffff]DG[/color] only)[/size][/color][/size][/color][/color] Sword + Greatsword + Dagger [color=#f1c232][size=3][color=#c9daf8]+ Battleaxe [color=#ffffff][size=2]+ [/size][/color][/color][/size][/color][color=#ffffff][size=2] optional jeweled versions[/size][/color][/color][/size][/color][size=2] + new arrowhead[/size][/*]
[*][color=#f1c232][size=3][color=#c9daf8][color=#ffff00]Dawnbreaker:[/color] [color=#ffffff][size=2]+ ENB Particle Patch version + 2 scabbard options + separate optional [color=#c9daf8][size=3]Greatsword[/size][/color] version[/size][/color][/color][/size][/color][/*]
[*][color=#f1c232][size=3][color=#c9daf8][color=#ffff00]Stalhrim:[color=#f1c232][size=3][color=#c9daf8][size=2]([color=#00ffff]DB[/color] only)[/size][/color][/size][/color][/color] Sword + Greatsword + Dagger + Battleaxe [color=#ffffff][size=2]+ optional refraction[/size][/color][/color][/size][/color][/*]
[*][color=#ffff00][size=3]Nightingale Blade[/size][/color][/*]
[*][color=#f1c232][size=3][color=#c9daf8][color=#ffff00]Mehrune's Razor[/color][color=#ffffff] [/color][color=#ffffff][size=2](including separate quest pieces)[/size][/color][/color][/size][/color][/*]
[*][color=#f1c232][size=3][color=#c9daf8][color=#ffff00]Nordic:[color=#f1c232][size=3][color=#c9daf8][size=2]([color=#00ffff]DB[/color] only)[/size][/color][/size][/color][/color] Sword + Greatsword + Waraxe + Battleaxe[/color][/size][/color][/*]
[*][color=#f1c232][size=3][color=#c9daf8][color=#ffff00]Scimitar[/color] [size=2][color=#ffffff](replaced with an edited mesh from the [/color][url=http://www.nexusmods.com/skyrim/mods/3871/]Weapons of the Third Era[/url][color=#ffffff] mod)[/color][/size][/color][/size][/color][/*]
[*][color=#f1c232][size=3][color=#c9daf8][color=#ffff00]Keening[/color] [color=#ffffff][size=2]+ optional refraction[/size][/color][/color][/size][/color][/*]
[/list][size=4][color=#ff7700]
Re-coloured scabbard textures were made using vanilla or aMidianBorn [url=http://www.nexusmods.com/skyrim/mods/24909]BoS[/url] textures [size=2](with permission)[/size].[/color]

[left][color=#ff00ff][size=5][color=#00ff00][size=4][size=5]PERMISSIONS:[/size][/size][/color]
You MAY use these meshes in your mod [u]provided that[/u]:[/size]
[/color][list]
[*][size=4][color=#ead1dc][size=3][color=#ffff00][size=4]you credit me[/size][/color] (a link to this mod in your Desc is nice but I'll settle for mention in the credits),[/size][/color][/size]
[*][color=#ead1dc][size=3]you're [color=#ffff00]not simply re-packing all or a good part of this mod[/color] (no modpacks),[/size][/color]
[*][color=#ead1dc][size=3]you're [color=#ffff00]not charging money[/color] for your mod,
[/size][/color]
[*][color=#ead1dc][size=3]you [i]can[/i] PM me to let me know, but you don't have to.[/size][/color]
[/list][color=#00ffff]I spent [i]ALOT[/i] of time on these [size=1](more than I'd care to admit, even to myself)[/size],
so I don't think a little shout-out is asking too much. :)[/color][size=4]
[/size]
[img]http://static-3.nexusmods.com/15/images/110/42978-1424357303.jpg[/img][/left][line]
[color=greenyellow][size=5]About my 2 swords setup in the Screenshots:[/size][/color][/size]
[list][*][color=#c9daf8][size=2][color=#ffff00][size=3]Having both sword AND greatsword on the back[/size][/color] was achieved by a custom edited skeleton.nif and the GearedUp ini tweak.[/size][/color][/*]
[*][color=#ffff00][size=5]PLEASE DO NOT PM ME ASKING ME HOW TO DO THIS![/size][/color]  The following is all the explanation I'll give:[/*]
[*][color=#c9daf8][size=2][color=#fff2cc]The [u]skeleton.nif[/u][/color] file tells Skyrim where sheathed weapons hang on the body. There are several available as mods here or you can adjust the nodes yourself in Nifskope (it involves finding the proper weapon node and moving/rotating it until happy). Remember that if you move the sword node up beside the 2-hander like I did then you'll also need new sheathing animations for the new position - these are also available in several mods.[/size][/color][/*]
[*][color=#c9daf8][size=2][color=#fff2cc]The [u]ini tweak[/u][/color] lets you see your Favourited dagger, sword, mace, axe, bow and 2-handed back weapon [u]all simultaneously[/u], and it will work for ANY Favourited weapon (mod/dlc/etc) without having to use any complicated mods. Unfortunately it requires that you get used to sheathing your current weapon before drawing another or casting with that hand (which is just realistic imo). Forgetting to do this will cause visual weapon anomalies which can be fixed by un-Faving the weapon. This is an awesome feature that was never finished and so it's disabled by default; to enable it you simply put [color=#d5a6bd]bDisableGearedUp=0[/color] under [General] in your Skyrim.ini (in Your Documents).[/size][/color][/*]
[*][size=3][color=#ffe599]New since I wrote this section:[/color] [url=http://www.nexusmods.com/skyrim/mods/49784]Equiping Overhaul[/url] and [url=http://www.nexusmods.com/skyrim/mods/40953]All Geared Up[/url] are mods that do what the ini tweak does, and you can also now move your sheathed weapons around using RaceMenu or ECE.[/*][/size]
[/list][list][*][color=#e69138][size=2]No I won't release my custom skeleton, it's tweaked to my personal preference together with animations from several mods, so please don't ask.[/size][/color][/*]
[*][color=red][size=2]I take no responsibility for you messing up your game with this information, I put it here because many have asked about it. If you don't know what you're doing and mess with your game it's all on you. I encourage searching the net and experimenting (it's how I learned everything) but [u]at your own risk[/u].[/size][/color][/*]
[/list]
[line]

ZMDs Feet Nail Texture Overlays for Race Menu CBBE 4k

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[center][font=Comic Sans MS][size=5][b][u]
ZMDs Feet & Nail Texture Overlays for Race Menu & CBBE

[/u][/b][/size][/font][font=Comic Sans MS]25 overlays (plus updates) for CBBE Females.Overlays can be colour changed with racemenu.

ANY [color=#ff0000]C[/color][color=#ff7700]O[/color][color=#ffff00]L[/color][color=#00ff00]O[/color][color=#1e84cc]U[/color][color=#ff00ff]R[/color] NAILS YOU WANT VIA RACE MENU, Combine the overlays for original looks.
Pretty nails and or dirty soles Or cut or damaged soles? No probs..its all covered with the mod!

The soles have been blended using the skin tone of "The Pure CBBE Mod"
You should be able to match your characters skin tones of the soles overlays using the RaceMenu colour sliders.
Try blend a few together. Try matching your chars skintone colour save colour / load colour. 
Adjusting your character feet size may improve the visual appearance of the soles overlays.
Blend Nails for original looks

[color=#00ff00][u]4 K Version ONLY updated 2020[/u][/color]
[/font][font=Comic Sans MS]Overwrite old versions if installing the update

Mod has been tested and designed for CBBE Body types.
Any Skin Type

This mod will likely get a few updates . Please [color=#00ff00][b]Endorse[/b][/color] if you enjoy

To add additional slots to RaceMenu Feet paint sliders for more than 3 overlays do the following:
Locate nioverride ini in Data/SKSE/Plugins.
Find the Feet section change from 3 to a higher number.
This way you can blend various soles and nails

[u][color=#00ff00]Available for SE and LE[/color]
[/u]
Massive Thanks to DomainWolf who Compiled my original Scripts for this mod:)
Please check out their texture mods too, some of the best overlays around.
[url=https://www.nexusmods.com/users/38957115?tab=user+files]DomainWolfs Mods[/url]
[color=#00ff00]
REQUIREMENTS[/color]:
[url=https://www.nexusmods.com/skyrim/mods/29624]RaceMenu[/url]
[url=https://www.nexusmods.com/skyrim/mods/2666]Caliente's Beautiful Bodies Enhancer -CBBE-[/url]
[url=https://skse.silverlock.org/]Skyrim Script Extender (SKSE)[/url]

[color=#00ff00]Installation:
[/color]NMM/Vortex or manual install(drag and drop to data folder)
Place above racemenu in your load order
[size=2][size=3]
My other mods can be found here:[/size][/size][b][size=2][size=3][b]
[u][url=https://www.nexusmods.com/skyrimspecialedition/users/58135806?tab=user+files]ZMD Mods[/url][/u][/b][/size][/size][/b]

Additional Thanks & Credits:
[url=https://www.nexusmods.com/skyrim/mods/29624]RaceMenu by Expired [/url]
[url=http://www.obsidiandawn.com/]Obsidian Dawn 

[/url][url=https://www.patreon.com/ZMD]https://www.patreon.com/ZMD[/url]
Please Help Support my projects

[/font]
[font=Comic Sans MS][size=3][font=Comic Sans MS][font=Trebuchet MS][b][size=2][size=3][b][color=#ff0000][u][size=3][b][url=https://www.patreon.com/ZMD][font=Comic Sans MS][size=2][font=Comic Sans MS][size=4][size=3][/size][/size][/font][/size][/font][/url][/b][/size][/u][size=3][b][size=3][font=Comic Sans MS][font=Trebuchet MS][b][size=2][size=3][b][color=#ff0000][size=3][b][url=https://www.patreon.com/ZMD][font=Comic Sans MS][size=2][font=Comic Sans MS][size=4][size=3]Straight [/size][/size][/font][/size][/font][/url][font=Comic Sans MS][size=2][font=Comic Sans MS][size=4][size=3][url=https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=X9AXKVLJPCTKL&source=url]PAYPAL[/url] [color=#1e84cc]Donations Accepted[/color][/size][/size][/font][/size][/font][/b][/size][/color][/b][/size][/size][/b][/font][/font][/size][/b][/size][u][size=3][b][font=Comic Sans MS][size=2][font=Comic Sans MS][size=4][b]
[/b][/size][/font][/size][/font][/b][/size][/u][/color][/b][/size][/size][/b][/font][/font][/size][/font][/center]

Carry Weight MCM

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A simple Mod that adds a MCM menu to set Carry Weight, and optionally persist it across game load.

DDWardrobe - Thalia Outfit (UNP-UUNP-CBBE)

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[center][url=https://www.patreon.com/TheDaedricDoll][img]https://i.ya-webdesign.com/images/patreon-logo-png-black-5.png[/img][/url][/center][center][s][/s][size=5][b][s]SE VERSION[/s] (COMING SOON)
[color=#b4a7d6]
[font=Lucida Sans Unicode][color=#d9d2e9]- Description -[/color][/font][/color][/b][/size]

[size=3]A made-from-scratch, lore-unfriendly, modular outfit designed for my character, Thalia. Comes with a top that has 4 texture variations, a skirt, underwear with 5 texture variations, leggings, and a choker.[/size][i] No shoes though, sorry about that, so hopefully you can find a nice pair to go with it![/i]
[color=#ff0000]
[color=#e06666][size=4][b]This mod uses high-poly meshes and uncompressed, 4K textures by default. 2K textures are optional.[/b][/size][/color][/color][i][size=3]

[/size][/i][font=Lucida Sans Unicode][color=#d9d2e9][size=5][b]- Known Issues -[/b][/size][/color][/font][i][size=3]

-[/size][/i][size=3] Slight clipping in some areas with more exaggerated poses.[/size][i][size=3]
[/size][/i][size=3]- Stretching of the ruffles on the underwear.
- Poses with the arms raised and the top don't look...great.
- Slight texture weirdness on the top in the area under the breast.
- With the UUNP Bodyslide, prominent bust/cleavage can 'cause a "rat's nest" in the mesh which makes the shirt area in between the breasts look clipped or unrealistically suctioned to the breasts. I've tried to smooth this out in Bodyslide as best I can.

[i]This is my first original outfit for Skyrim, so there will likely be some other kinks. This is also my first Bodyslide conversion.

[/i][s]TBQH, the basic UNP version looks the best.[/s][/size]

[font=Lucida Sans Unicode][color=#d9d2e9][b][size=5]- Requirements -[/size][/b][/color][/font]

[size=3][url=https://www.nexusmods.com/skyrim/mods/2666]CBBE[/url] or [url=https://www.nexusmods.com/skyrim/mods/49015]UUNP[/url]
[url=https://www.nexusmods.com/skyrim/mods/49015]Bodyslide and Outfit Studio[/url]
[/size][url=https://www.nexusmods.com/skyrim/mods/68000/][size=3]XP32's XPMSE[/size][/url]

[font=Lucida Sans Unicode][color=#d9d2e9][size=5][b]- How to Get -[/b][/size][/color][/font]

[size=3][url=https://www.nexusmods.com/skyrim/mods/64905]AddItemMenu[/url] or search "Thalia" in console for the IDs.[/size]

[font=Lucida Sans Unicode][color=#d9d2e9][size=5][b]- Credits -[/b][/size][/color][/font]

[size=3][url=https://www.nexusmods.com/skyrim/users/872319]Aranas23[/url], for weighting help.
TESMistel for their [url=https://tesmistel.tumblr.com/post/149567999810/outfit-studio-conversion-guide]OS conversion guide.[/url]

Screenshots taken in GomaPeroPero's GomaPeroLand with [url=https://www.nexusmods.com/skyrim/mods/41482]Rudy 4.3 NLVA[/url].

All the amazing mod creators who have inspired me by making their own outfits and armors for Skyrim.[/size]

[font=Lucida Sans Unicode][color=#d9d2e9][size=5][b]- Tools Used -[/b][/size][/color][/font]

[size=3]Marvelous Designer
3DSMax
Blender 2.70
Substance Painter
Nifskope
Outfit Studio
Photoshop[/size]

[font=Lucida Sans Unicode][color=#d9d2e9][size=5][b]- Permissions -[/b][/size][/color][/font]
[size=3]
- Do not re-upload the meshes/textures elsewhere or use them in your own mod without my [i]express [/i]permission.
- Recolors and retextures are permitted provided that the meshes are not included.[/size]

[font=Lucida Sans Unicode][color=#d9d2e9][size=5][b]- Links -[/b][/size][/color][/font]

[size=3][url=https://twitter.com/TheDaedricDoll]Twitter[/url]
[url=https://www.flickr.com/photos/165771165@N03/shares/9w87Eq]Flickr[/url]
[url=https://www.patreon.com/TheDaedricDoll]Patreon[/url]

Please feel free to post screenshots! I'd love to see them.[/size][/center]

Sahra the Pirate - Custom-Voiced Standalone Follower

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[b][color=#8e7cc3][size=4]Description[/size][/color][/b]

Sahra is a young pirate lass who has recently had a bit of bad luck. She's got a journal in her inventory if you're curious, but let's just say it involved a one-eyed pirate captain, an iceberg, and lots of rum. After that little fiasco, she is currently chilling (...literally...) at the Windpeak Inn in Dawnstar, desperate to find someone who would help her brave the frozen wilds of Skyrim. If you recruit her, she'll follow you anywhere, probably making some rude comments along the way.

Hey, they don't exactly teach you charm in pirate school.
[b]
[url=https://www.nexusmods.com/skyrimspecialedition/mods/17373/]For Sahra in Skyrim SE, click here.

[/url]Watch a video review here, thanks a million to Chaos_Hellfire/Ikari! (The Sahra part starts at 4:39.)

[youtube]SNQ1fdiNJkE[/youtube]

[color=#f1c232][size=4]Features

[/size][/color][/b][list]
[*]A custom voice set with well over a hundred location-aware comments. Talk to her while in town, out exploring, or relaxing at an inn - she might have something new to say! Her voice set is an open-source asset by Kikiapplus - see link in the Credits section.
[*]Her own follower system. She ignores your friendly fire and doesn't count against the follower limit, so you can have her tag along with any other followers you might be using. If you tell her to wait, she will stay put indefinitely.
[*]A custom outfit, based on meshes and textures listed in the Credits section, recoloured by me. All pieces of the outfit can be tempered and enchanted. If you want to change her outfit, use a follower management mod like Amazing Follower Tweaks.
[*]A pair of scimitars, very slightly better than vanilla. You can temper and enchant them, too.
[*]A teleport spell to bring her back if she gets lost. To acquire the spell, look for the "Call Sahra" spell book in Sahra's inventory.
[/list][b]

[color=#8e7cc3][size=4]Location[/size][/color][/b]

Dawnstar, Windpeak Inn
[b]

[color=#f1c232][size=4]Other notes[/size][/color][/b][size=3]
[/size]
Sahra uses the CBBE Curvy body and Fair Skin Complexion textures. Her outfit is technically playable, but will use Sahra's body and textures, so your player character might get a neck seam and/or gap.

Her fighting style is Forsworn Berserker, so she defaults to dual-wielding in combat.

She has the Light Foot and Dual Flurry (rank 1) perks.

She levels with the player and has no min or max level limit.

At the moment, her voice set has no marriage-related lines, so she is not marriable. Kikiapplus mentioned possibly making a marriage add-on in the future, though, so hopefully I'll be able to make Sahra a marriage prospect one day!
[b]

[color=#8e7cc3][size=4]Install[/size][/color][/b]

Install with a mod manager:

[list=1]
[*]Download and install the main file.
[*]Optional: Download and install one of the optional files containing optimized textures. By default, Sahra's outfit uses 4k textures, which may be too large for some users. Skybroom provided two sets of optimized textures, 1k and 2k. Install one of them if you want better performance.
[/list]
If you want to install manually, unpack to Data folder as usual.
[b]
[color=#f1c232][size=4]
Uninstall[/size][/color][/b]

Uninstall with a mod manager.

If you want to uninstall manually, remove all files and folders that came with this mod.
[b]
[color=#8e7cc3][size=4]Compatibility notes[/size][/color][/b]

Compatible with Amazing Follower Tweaks and My Home is Your Home.

Generally compatible with Nether's Follower Framework, but if you import her into the framework, deactivate the Default Follow Package option under Follower Tweaks (a.k.a. Sahra's own follow AI) and let her use Nether's follower package.

If you find any incompatibilities, let me know!
[b]

[color=#f1c232][size=4]History[/size][/color][/b]

1.11, 2018-06-14 - Optional texture sets.
1.1, 2018-05-21 - Bug fix release
1.0, 2018-05-15 - Initial release.
[b]

[color=#8e7cc3][size=4]Credits - assets[/size][/color][/b]

Kikiapplus for the SALTY voice set from [url=https://www.nexusmods.com/skyrim/mods/90838]Custom Voice Resource - CVR[/url]
Jmenaru, mrdave and zzjay for the hat and scarf from [url=https://www.nexusmods.com/skyrim/mods/53442]zzjay's wardrobe[/url]
BBDrac for the outfit, boots and gloves from [url=https://www.nexusmods.com/skyrim/mods/72128]Nereid Pirate - CBBEv3 Curvy[/url]
Skybroom for optimizing the textures from Nereid Pirate
Caliente for the CBBE Curvy body from [url=https://www.nexusmods.com/skyrim/mods/2666]Caliente's Beautiful Bodies Edition -CBBE-[/url]
Kalilies and Stealthic for the AngelBeats hair from [url=https://www.nexusmods.com/skyrim/mods/68311]KS Hairdos - Renewal[/url]
HHaleyy for various textures from [url=https://www.nexusmods.com/skyrim/mods/51602]Fair Skin Complexion[/url]
Gabriel Mailhot as LogRaam for eye textures from [url=https://www.nexusmods.com/skyrim/mods/13722]The Eyes Of Beauty[/url]
[b]
[color=#f1c232][size=4]
Credits - tutorials[/size][/color][/b]

Without these excellent tutorials and tips, I would've been lost.
[url=http://wiki.tesnexus.com/index.php/Adding_a_Follower_NPC_to_Skyrim]
General instructions on adding a vanilla-voiced follower[/url]
[url=http://wiki.tesnexus.com/index.php/Using_a_face_made_with_RaceMenu_on_an_NPC_for_Skyrim]Make a follower with a face you made in RaceMenu[/url]
[url=https://www.youtube.com/watch?v=xcHw4sqrrx8]Make your RaceMenu follower standalone (video tutorial)[/url]
[url=http://skyrimmw.weebly.com/skyrim-modding/making-a-custom-follower-skyrim-modding-tutorial]Make a custom framework for your follower[/url]
[url=http://deck16.net/post/23029593001/making-a-unique-voiced-follower-in-skyrim-part-3]Add custom voice[/url]
[url=http://skyrimmw.weebly.com/skyrim-modding/making-a-simple-summon-spell-skyrim-modding-tutorial]Make a summoning spell for your follower[/url]
[b]

[color=#8e7cc3][size=4]Credits - screenshots[/size][/color][/b]

I used the following mods for my screenshots:
[url=https://www.nexusmods.com/skyrim/mods/62844]
Pirates of Skyrim - The Northern Cardinal under the Black Flag[/url] - THE mod to have if you want a pirate-themed playthrough
[url=https://www.nexusmods.com/skyrim/mods/69317]Pirates of The North[/url] - Also a fun addition to pirate gameplay, compatible with Pirates of Skyrim
[url=https://www.nexusmods.com/skyrim/mods/61670]The Oasis - Tropical Playerhome[/url] - What's a pirate without a tropical island hideaway?
Newmiller's Pareo outfit - Sadly not available on the Nexus any more
[url=https://www.nexusmods.com/skyrim/mods/13457]Face Light[/url] - For better face lighting
[url=https://www.nexusmods.com/skyrim/mods/42273]Lively Lovely Screenie - Facial Expression With Lip Sync[/url] - Facial expression mod
[url=https://www.nexusmods.com/skyrim/mods/58394/]Kinoko Pose[/url] - Poser mod
Arsenic Pose - Poser mod

If there's anything I missed, let me know!
[b]

[color=#f1c232][size=4]Credits - other[/size][/color][/b]

Bethesda for Skyrim and the Creation Kit
[url=http://hammondslegacy.com/obmm/tools_readme_generator1.asp]LHammonds for the Readme Generator[/url]
[b]
[color=#8e7cc3][size=4]
Tools used[/size][/color][/b]

7-Zip
Audacity
BSA Unpacker
Creation Kit
GIMP
NifSkope
NPC Nif Merge
RaceMenu
Readme Generator
TES5Edit
Unfuzer
[b]

[color=#f1c232][size=4]Permissions[/size][/color][/b]

You can do whatever you want with this mod as long as it stays free and on the Nexus. Some assets I used were shared by their authors on the condition that they are never uploaded to other websites or used in paywalled mods.

All voice, mesh and texture assets in this mod were made by other people. If you want to use the files I modified, that's fine with me, but please make sure to credit the original authors. Credit me as well if you want, that would be nice!


[b][b][color=#8e7cc3][size=4][center]See my profile for other mods![/center][/size][/color][/b][/b]

Flexible Movement Speed and Aim Sensitivity Fix LE

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[size=3]This mod alters player controlled movement speed that is like more realistic and aims anti-stress flawless control.[/size]

[size=3][img]https://staticdelivery.nexusmods.com/mods/110/images/101307/101307-1581579733-214261364.png[/img][img]https://staticdelivery.nexusmods.com/mods/110/images/101307/101307-1582693470-1702196833.png[/img][/size]

[size=3][requirements]
Lately SKSE (Skyrim Scrips Extender)
[/size][size=3]
Skyrim's Dovakiin jogs like a athelet sprinter, dashing as fast as a robot without getting tired as if it had no gravity.[/size]
[size=3]Walking and sneak walk is useless. You can have coffee time while the innkeeper guides you through the room.[/size]

[size=3][Modification]
Walking and running speed is similar as bruce wayne's movement of batman arkham game and more natural 
player running and sprint are more reasonable and less skating
Sneak walking is heightened - inspired by "Thief" game
Player and Enemies can move faster while bow aiming or blocking
* Ranger and block runner perks in Vanilla are already equal to global run speed
horse and werewolf walk faster[/size][size=3]

[img]https://staticdelivery.nexusmods.com/mods/110/images/101307/101307-1581580530-696614593.jpeg[/img][img]https://staticdelivery.nexusmods.com/mods/110/images/101307/101307-1581611717-450221729.jpeg[/img]
[/size][size=3]If you wield melee weapons, do bow aim , stealth, sprint, or even ride a horse, horizontal[/size] [size=3]mouse sensitivity will decrease wierdly. plus it has different values.[/size]

[size=4][Fixes][/size]
[size=3]Horizontal bow aim sensitivity synchronized to weapon held sensitivity[/size]
[size=3]All movement turning and attack sensitivity set to global sensitivity[/size]
[size=3]horse turning sensitivity while sprinting still remained to be slightly dull for realism[/size]
[size=3]
[Ini tweak for disable 3rd person camera zoom out][/size]
[size=3]skyrim.ini[/size]
[size=3][Camera][/size]
[size=3]fOverShoulderCombatAddY=0.0000 //camera doesn't zoom out when weapon held[/size]
[size=3]fPitchZoomOutMaxDist=0.0000 //camera doesn't zoom out when character look down[/size]

[size=3][Mods Recommend LE][/size]
[size=3]No Killmoves - No Killcams - No Killbites [/size][url=https://www.nexusmods.com/skyrim/mods/35362]https://www.nexusmods.com/skyrim/mods/35362[/url]
[size=3]No blood impact [/size][url=https://www.nexusmods.com/skyrim/mods/54727]https://www.nexusmods.com/skyrim/mods/54727
[/url][size=3]Bug fixes [/size][url=https://www.nexusmods.com/skyrim/mods/76747]https://www.nexusmods.com/skyrim/mods/76747[/url]
[size=3]Surreal lighting [/size][url=https://www.nexusmods.com/skyrim/mods/50753]https://www.nexusmods.com/skyrim/mods/50753[/url]
[size=3]Riva Tuner Statastics Server [/size][url=https://www.guru3d.com/files-details/rtss-rivatuner-statistics-server-download.html]https://www.guru3d.com/files-details/rtss-rivatuner-statistics-server-download.html
[/url][size=3]Vivid Weathers[/size]
[size=3]Auto Unequip Ammo[/size]
[size=3]Auto Unequip Shield to Back[/size]
[size=3]Interior and Dungeon Fog Remover[/size]
[size=3]Enhanced Lights and FX[/size]
[size=3]Pretty Female Idles[/size]
[size=3]Bruma
Helgen reborn[/size]

Muzuleft (relocated and enhanced)

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[img]https://staticdelivery.nexusmods.com/mods/110/images/97450/97450-1556314148-489950776.jpeg[/img]

The areas of this home are connected by an elevator.
Fast traveling is always possible. The mod was cleaned with TES5Edit.

==============================================================================
==============================================================================

[b]Muzuleft I has a living room, an external observation tower and [b]contains[/b]:[/b]
- 1 dwemer spider follower
- 7 mannequins
- weapon racks, weapon plaques, display cases
- alchemy and enchantment table
- working bench, gridstone
- shrines
- bookshelves
- bed
- cooking area


[b]Muzuleft II has a bedroom, bath, work area and [b]contains[/b]:[/b]
- 2 NPCs (merchant, trainer and follower)
- busts for priests masks
- 5 mannequins
- weapon racks, weapon plaques
- forge and smelter
- enchantment and alchemy station
- working bench, gridstone, tanning rack
- wood chopping block
- 1 double bed and 1 single bed
- cooking area

Spouses can live in Muzuleft II but this requires an additional mod such as:
[url=https://www.nexusmods.com/skyrim/mods/11370][i]Spouses can live everywhere[/i][/url]


[b]Muzuleft III is an additionally area for followers and [b]contains[/b]:[/b]
- 2 double beds and 2 single beds
- dining and cooking area
- storage room

==============================================================================
==============================================================================
[color=#9fc5e8][b]Installation[/b][/color]

1. Use the Mod Manager of your choice.

2. Manually download the zip-file and copy the following files into the Skyrim Data folder:

[list]
[*] MuzuleftEN_Final.esp
[*] MuzuleftEN_Final.bsa
[/list]
    Start the Skyrim Launcher. Activate the ESP-file under Data Files.
    Here you can also modify the load order of the mod if you like.


[b]If you use a new mod the following routine is helpful to avoid anomalies ingame:[/b]
[list=1]
[*]Save your game and close Skyrim.
[*]Install the new mod.
[*]Start Skyrim and load the saved game.
[/list]
==============================================================================
==============================================================================
[color=#9fc5e8][b]Please Note
[/b][/color]
There are so many different mods, I do not know all of them. It may happen that this mod is not 
compatible with other mods. A short message would be helpful, I'll check it and list it here.

==============================================================================
==============================================================================
Mod Category: Player Home
Email: Asmodina-Nexus@t-online.de
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