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Chimeras Mounts and Armies

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This mod adds [color=#ff0000][b][size=5]CHIMERAS[/size]*[/b][/color] in Skyrim (DLCs Dawnguard/Dragonborn required)

[color=#00ff00][b]*[/b][/color][url=https://en.wikipedia.org/wiki/Chimera_(mythology)] Chimeras in Wikipedia [/url]


->->->->->->->->->->->->->->->->[youtube]mMT5U-cmmGk[/youtube]<-<-<-<-<-<-<-<-<-<-<-<-<-<-<-


[color=#ff0000][b][size=5]FLYING CHIMERAS[/size][/b][/color]


[color=#00ff00][b][size=3]COCKATRICE or BASILISK[/size][/b] [/color]

[URL=https://www.casimages.com/i/19032903374416616016179995.jpg.html][IMG]https://nsm09.casimages.com/img/2019/03/29//19032903374416616016179995.jpg[/IMG][/URL]

[color=#ff0000][b][size=2]RIDEABLE COCKATRICE or BASILISK[/size][/b][/color]

To have the Summonable Cockatrice/Basilisk you must buy the “Spell tome: Conjure Cockatrice or Basilisk” at Farengar Secret-Fire in Dragonsreach (Whiterun) or with an other "Spell Vendor" (ex: Sybille Stentor in the Blue Palace in Solitude).

With the book you have the spell....Then summon the Cockatrice/Basilisk...

(If you have not bought a book/spell, NO PROBLEM, you can always put again this mod at the bottom of the list in the Data Files when you launch the game… buy the books, etc..)

The Cockatrice or the Basilisk will appear above you...

[color=#ff0000][b]Controls [/b] [/color]

You can head in any direction (turn left or right, up and down) with the [color=#00ff00]Mouse[/color] (Look up and look down to steer up and down)

and

[color=#00ff00] W[/color] (or Z): [color=#ff0000]forward[/color]

[color=#00ff00] A[/color] (or Q): [color=#ff0000]turn left[/color]

[color=#00ff00] D[/color]: [color=#ff0000]turn right[/color]


You can summon your Cockatrice/Basilisk again when you have received the message "Dragon has returned".
(The Cockatrice/Basilisk will not disappear unless you mount it ride it and dismount it)

The Cockatrice/Basilisk do not help the player in combat and is supposed to be used as transport only

This mount contains a lot of bugs or problems (The legs tremble when you go up in altitude; You can be stuck on a tree) Save before taking a ride

[i]“Whenever I fly, the camera constantly clips in and out of the dragon model”

Only to go up in altitude

You can also try the mouse scroll wheel, to zoom back[/i]

Sometimes you have to be patient to mount on the Cockatrice/Basilisk (If you are unable to ride the Cockatrice, you must go away from him and then return to him)

To dismount, you must land, and you have to wait to be well “IN” the ground, then "E"...

If your Cockatrice/Basilisk refuses to fly again (to return at "home" !) when landing you can try a FAST TRAVEL

[img]https://i.imgur.com/CCvukSc.gif[/img]

[color=#ff0000][b][size=2]ARMIES OF COCKATRICES or BASILISKS[/size][/b][/color]

This mod adds the ability to quickly incubate eggs with the fire of the forge, and quickly create a horde of Cockatrices/Basilisks (5, 15, 50, MORE ? ...[color=#ff0000]ATTENTION with the freezes in your computer ![/color])

To obtain these eggs, simply bring the “Cockatrice/Basilisk Egg” found with some merchants in [color=#00ff00]WHITERUN[/color] ([b][i]Merchants: Arcadia of Arcadia’s Cauldron, Anoriath, Hulda of the Bannered Mare[/i][/b]) to a forge and create the "Incubated Cockatrice/Basilisk Egg" in the "misc" section. Now open up your inventory, navigate to "Scrolls" and there they are. You throw them and when they hit the ground they hatch into Cockatrices/Basilisks

When your creatures die, remember to loot their corpses for more eggs

If you have my other mods with Incubated Eggs: [url=http://www.nexusmods.com/skyrim/mods/55592/?]Incubated Eggs[/url], [url=http://www.nexusmods.com/skyrim/mods/76666/?]Curious Birds Mounts and Armies [/url], [url=http://www.nexusmods.com/skyrim/mods/76681/?]Chimeras Mounts and Armies[/url], [url=http://www.nexusmods.com/skyrim/mods/76864/?]New Gryphons Mounts and Armies[/url], [url=http://www.nexusmods.com/skyrim/mods/76818/?]Snails and Slugs of Skyrim[/url], [url=http://www.nexusmods.com/skyrim/mods/77311/?]Repopulate with Mushrooms[/url], [url=http://www.nexusmods.com/skyrim/mods/73785/?]Griffins Mounts and Armies[/url],[url=http://www.nexusmods.com/skyrim/mods/68187/?]Gerbils Mounts and Followers [/url],[url=http://www.nexusmods.com/skyrim/mods/68832/?] Skaven Mounts and Followers [/url]or [url=http://www.nexusmods.com/skyrim/mods/55520/?] Incubated Winged Chocobos [/url], in order to find these eggs at Merchants, you must choose the mod for which you want to buy and place it at the bottom of the list in the Data Files when you launch the game.



[color=#ff0000][b][size=5]BIG CATS [/size][/b][/color]

You can summon 4 new "Big Cats": the Chimera, The Manticore and the Echateres (2)


[color=#ff0000][b]INSTALLATION[/b][/color]

1) You must place this .esp at the bottom of the list in the Data Files when you launch the game to obtain the 7 books (Normally this is done automatically)

You can find the “Spell tome XXXX",at Farengar Secret-Fire in Dragonsreach (Whitherun) or with an other Spell Vendor (ex: Sybille Stentor in the Blue Palace in Solitude)

If you have not bought the book/spell, NO PROBLEM, you can always put again this mod at the bottom of the list… buy the book, etc

2) If you have my other mods with incubated eggs:[url=http://www.nexusmods.com/skyrim/mods/55592/?] Incubated Eggs [/url] ,[url=http://www.nexusmods.com/skyrim/mods/68187/?]Gerbils Mounts and Followers [/url],[url=http://www.nexusmods.com/skyrim/mods/68832/?] Skaven Mounts and Followers [/url] or [url=http://www.nexusmods.com/skyrim/mods/55520/?] Incubated Winged Chocobos [/url], in order to find these eggs at merchants, you must choose the mod for which you want to buy and place it at the bottom of the list in the Data Files when you launch the game

3) You can put in your Skyrim.ini ( user / my documents / my games / Skyrim ) the following settings (you can copy / paste the following):

[Camera]

fVanityModeMaxDist=2000.0000
fVanityModeMinDist=10.0000
fMouseWheelZoomMinDelta=0.0050
fMouseWheelZoomSpeed=0.8000
fMouseWheelZoomIncrement=0.01
fMinCurrentZoom=0.001

These settings allow you to see all mounts correctly, whether your character takes his weapon out or not



[color=#ff0000][b][size=5]CREDITS[/size][/b][/color]

SpikeDragonLord and jboyd4 for the Cockatrice, the Chimera, The Manticore and the Echateres in the mod [url=http://www.nexusmods.com/skyrim/mods/76203/?] Beasts of Tamriel [/url] (Thanks also to Dogtown1)

Mihail for the Basilisk in [url=https://www.nexusmods.com/skyrim/mods/96681] Basilisks- Mihail Monsters and Animals (mihail immersive add-ons- alchemy chimera- valenwood)[/url]

Verminous Fabricants - Mihail Monsters and Animals (mihail immersive add-ons - ESO - morrowind)

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[right][/right][center][right][/right][/center][center][b][size=6]*********************************
[/size][/b][b][u][color=#a4c2f4]
[/color][/u][/b][color=#a4c2f4][b]JOIN MIHAIL MODS SERVER ON DISCORD, NICE COMMUNITY [/b]
[/color][/center][center][color=#a4c2f4][b]WITH VERY NICE PEOPLE THAT SHARE THE SAME INTERESTS
[/b][b][u][size=6][/size][/u][/b][/color][b][u][url=https://discord.gg/Mt4yFqy][size=6][color=#ff0000]DIRECT LINK[/color]
[/size][/url]
[/u][/b][img]https://i.imgur.com/hY76PC6.png[/img]



[youtube]deHqCD4sAzk[/youtube]



[size=5](your videos and screenshots
would be very welcome)[/size][/center][center]

[img]https://i.imgur.com/Xd0WiE5.png[/img]

[u]
[font=Georgia][color=#ff7700]
[/color][/font][/u][i][size=4][font=Georgia][color=#ff7700]"Fabricants are the part organic, part inorganic, constructs of Sotha Sil. These creations usually dwell in the Clockwork City, and come in a wide variety of shapes: they may resemble anything from mechanical humanoids to creatures like Shalk or Kagouti." [/color][/font][font=Georgia][color=#d8d8d8]uesp.net
[/color][/font][/size][/i]

[size=6]Verminous Fabricants are an artificial cyborg creature, from Sotha Sil's Clockwork City, a saurid with synthetic arms and legs, it is fast and agile and attacks with the large horn on its head. Based on an unknown preexisting creature of Nirn, they resemble lean blue dinosaurs with long necks, long tails, and spiked noses and backs, and half of their body made of metal prothesis.
In addition to being found in the Clockwork City, they were seen attacking Mournhold near the end of the Third Era and protecting Highpoint Tower during the Fourth.
Verminous Fabricants drop Verminous Fabricant Elixir, and are resistant to Poison, Paralysis, and Magicka.
Of course they can not be seen frequently on the wild, since are inhabitants of Clockwork City only. Despite this, the temple of Raven Rock has a staff to summon 2 Verminous Fabricants in battle, you can find it on the rooms, and is considered by the priests as quite a blasphemous thing since the reborn of the old dunmer ways, and the fall of the Tribunal.
Ildari Sarothril attain to summon and comand some, and you will find some of them around Hightpoint Tower and inside it.
The reason to the re-appearance of this fabricants on Solstheim will be explained in part 3 of my Shadows of Dagoth ur saga. 
[/size][size=5]

[img]https://i.imgur.com/GyMEb7f.png[/img]

- 1 NEW CREATURES - VERMINOUS FABRICANTS[/size][size=5]

- 1 new summon- staff to summon 2 of them to aid you in battle


- they have custom loot, Verminous Fabricant Elixir

- more lore from morrowind (tribunal dlc)
and eso (morrowind dlc and clockwork dlc)


[/size]


[u][b][size=5][img]https://i.imgur.com/x70IZR2.png[/img]

- The last Skyrim Update[/size][/b][/u][size=5]
[/size][u][b][size=5]- DLC Hearthfire
- DLC Dawnguard
- DLC Dragonborn
[/size]


[/b][/u][img]https://i.imgur.com/Ll1Jk0n.png[/img]
[size=5]Author: [/size][size=5]
[/size][size=5]Mihail- model, textures, loot, sound, animations, game implementation
[/size][size=5]
[/size][size=5]
[/size][size=5]Some assets used on this mod belong too:[/size][size=5]
 [url=http://www.nexusmods.com/skyrim/users/18972684/?]RustyShackleford69[/url]- help with more lore info about this creature
[url=https://www.nexusmods.com/skyrim/users/3804084]SRW0-[/url] i used his dwemer metal textures as base in order to create the verminous fabricants textures (but modified to be different from the regular dwemer metal)[/size]
[url=http://en.cdprojektred.com/]
[/url][/center]

Giant Centipedes- Mihail Monsters and Animals (mihail immersive add-ons- witcher insect)

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[center][b][img]https://i.imgur.com/fXtrOY4.jpg[/img]

[/b][size=6]********************************************[/size]
[size=6][font=Times New Roman][i][b][color=#1e84cc]PLEASE, IF YOU LIKE MY WORK,[/color]
[color=#1e84cc]DON'T FORGET TO ENDORSE MY MOD, [/color]
[color=#1e84cc]IT'S QUICK AND FREE, THANKS :)[/color][/b]
[/i][/font]********************************************[/size][b][size=6]
[/size]
[/b][img]https://i.imgur.com/4DsY7Dg.png[/img]
[youtube]hz0rRFYi_q8[/youtube][/center][center]

[size=5](your videos and screenshots
would be very welcome)

[/size]
[img]https://i.imgur.com/O1O0Q2Q.png[/img][/center][center][size=6]Among the fascinating flora and fauna of Tamriel, one also encounters creatures of the decidedly unpleasant sort, such as giant centipedes. Not only do these beasts look hideous to the eye, they can do colossal damage to the flesh as well.
Giant Centipedes are enormous and lenghty insect-like monsters, whith hard chitinous armor covering nearly the entire body. Sticking out from under this carapace are rows of hooked limbs. They have various pairs of long antennae, 2 pairs of sharp mandibles and 1 pair of frontal big pincer-like limbs, used to catch prey.  
They can be found commonly underground and forest areas. There they often dwell in close comity with shaelmaars (future mod), for a sort of monstrous symbiosis has developed between them: giant centipedes feed on the small creatures which eat Shaelmaar dung.  Giant centipedes are able to raise from the ground with shocking speed,to help a solitary centipede that are being attacked. Once they select a target, they will circle it determinedly, trying to get close enough to deliver a blow. They attack primarily with their powerful mandibles and legs, but they also possess glands allowing them to spew acid. The greatest obstacle when fighting giant centipedes is their thick armor, which deflects blows, not only from weapons, but also from magical means.
[/size][/center][center][size=6]When attacked with a weapon, they will often parry the strike, then quickly reply with their own forceful counter.
Commonly you find just one with part of the body outside the ground, and if you get to close, more 1, 2 or 3 will appear, raising from the ground to help the first one.
They are area enemies, they don't move outside from their hole, but can easely surround you, and also being very long, and turning very fast, you are in risk also a some metters from there, because they have large range for attack. Also the acid spit is fast and can be sent very far.
Common Giant Centipede appears on forests of falkreath and rift, also on the volcanic tundra, Blackreach Centipede (a smaller blue and gray variant) lives only in Blackreach, and the large white one, know as Pale Widows, appear commonly underground, on nordic ruins, caves and falmer hives.
Mod also includes the passive Centipede, a far relative of the giant centipedes. Appears close to wet areas and are not aggressive, will flee, and is about the size of a Skeever.

[/size][/center][center][/center][center]
[u][img]https://i.imgur.com/OoCgDzt.png[/img]
[/u][size=5]
- 4 new creature:
Giant Centipede
Blackreach Centipede
Pale Widow
Centipede



with new sounds, behaviour, magic, effects, loot



[/size][size=3][img]https://i.imgur.com/Yn6XeuD.png[/img]
[/size][u][b][size=5]
- The last Skyrim Update[/size][/b][/u][size=5]
[/size][u][b][size=5]- DLC Hearthfire
- DLC Dawnguard
- DLC Dragonborn
[/size]


[size=3][img]https://i.imgur.com/G0jZqkM.png[/img]
[/size][/b][/u]
[color=#ffff00][size=5][u]This mod should be compatible with almost all other mods
[/u][/size][/color][size=3]


[img]https://i.imgur.com/s4jt9Gb.png[/img]
[/size][size=4]
[/size][size=4]ABOUT MIHAIL MONSTERS AND ANIMALS: It will include animals, monsters, undead and Daedra to expand your gameplay in an immersive and lore-friendly way. Since I don’t have many yet, I’ll be releasing individual mods for each creature, but in the future, I will release a complete Mihail Monsters and Animals pack.
[/size]



[size=3][img]https://i.imgur.com/s1Maz9p.png[/img]
[/size][size=6]
[/size][size=4]Author: [/size][size=4]Mihail- re-modelling, animations, loot, sound and game implementation
[/size][size=4]
[/size][size=4]
[/size][size=4]Some assets used on this mod belong too:[/size][size=4]
[/size][size=4][url=https://en.cdprojektred.com/]CD PROJEKT RED[/url] - original models and textures
[/size][size=4]
[/size][size=4]
[/size][size=4]THANKS! :)[/size][size=4]Mihail Romanov[/size][size=6]

[/size][/center][center][/center][center][/center][center][/center]

Unofficial Skyrim Legendary Edition Patch SPANISH SlimeTranslator

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[size=5][color=#000000]SE REQUIERE EL MOD ORIGINAL[/color].[color=#ff0000] [/color][url=http://www.nexusmods.com/skyrim/mods/71214/?][color=#ff0000]Unofficial Skyrim Legendary Edition Patch[/color]
[/url][/size]

Traduccion para la ultima [i]version existente actualmente del mod[/i]









Gracias a [color=#00ffff]Unofficial Patch Project Team[/color] por este mod. [color=#00ffff]No olviden endosar su[/color] [url=https://www.nexusmods.com/skyrim/mods/71214/?][color=#ff0000]mod[/color][/url].

Cloud Storage with Crafting Centers

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The purpose of this mod: 
1. Adds a general merchant in towns where there is no general merchant. 
2. Adds all crafting in towns where crafting is limited. 
3. Adds Hobo containers for easy access and drop off of your stuff. 
4. Membership makes it easy to sleep there without paying rent everyday.
5. My other home mods can connect to it, but this mod is a stand alone. 

The locations of the Inns: 
1. Windpeak Inn,  DawnStar 
2. Four Shield Tavern,  Dragon Bridge
3. Vilemyr Inn,  Ivarstead
4. Moorside Inn,  Morthal
5. FrostFruilt Inn,  Rorikstead

Each Hobo Crafting Center provides a place to sleep, a garden, a merchant, a bath and non respawning Hobo linked containers. Hobo linked containers connect with other Hobo linked containers . Player needs to buy membership or pick an expert lock to get inside each Hobo crafting Center.The respawn time in the Hobo crafting centers is set to 10 days (240 hours) of in-game time. So don't use barrels for storage. Players have plenty assigned Hobo non-respawnable linked containers.

Compatibility: This mod may not be compatible with mods that change the interior of the Inns listed above. If a mod changes the navmesh inside the Inns above, it will not be compatible with this mod. If the change is minor, I may add in a patch. This file is an esp that acts like an esm. It will be a master file for my Dependent home mods  so that players will have hobo linked chest in my player homes. You don't have to take them. It is player's choice.

Winterhold College Hideout dependent is now ready to connect to this mod. https://www.nexusmods.com/skyrim/mods/82907 

Alvis Cottage dependent  is now ready to connect to this mod. https://www.nexusmods.com/skyrim/mods/83226

Windhelm_Divayth Cottage Dependent  is now ready to connect to this mod. https://www.nexusmods.com/skyrim/mods/91810

Whiterun Home  is now ready to connect to this mod. https://www.nexusmods.com/skyrim/mods/82557?tab=images

Lakeside Riften Manor  is now ready to connect to this mod. https://www.nexusmods.com/skyrim/mods/84675


This mod is not compatible with Cloud Storage Master 2.0 and five dependent homes 2.0 https://www.nexusmods.com/skyrim/mods/edit/?step=details&id=92886&game_id=110, because it is a replacement for it.

Carved Brink Spanish SlimeTranslator

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Carved Brink es una modificación de búsqueda grande, de los autores del [url=https://www.nexusmods.com/skyrim/mods/90276]Proyecto AHO[/url] . Este mod agrega a Skyrim: un plano daédrico de Peryite - Los Hoyos, y una parte desconocida de Oblivion - Piedras Talladas. Uno de los muchos planos Daedricos ocultos en Oblivion. Hace muchos años, estaba habitada por elfos de la nieve, pero ahora este lugar pertenece a otra raza: el Duendes. Embárcate en una aventura por un tesoro, haz conocidos inusuales y prueba con el juicio del Daedra.

No olvides endorsar el [b][color=#ff0000][url=https://www.nexusmods.com/skyrim/mods/96862]mod[/url][/color][/b] original

Cure Disease Spells

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One thing i always disliked about Skyrim's magic system is that the spells lack diversity on their effects specially when compared with the effects of both enchanting and alchemy, for example isn't it weird that a potion that anyone can make can cure any disease even magical ones such as vampirism yet a mage who devotes themselves to restoration cannot?, also there is the fact that in game we are mentioned that the priests NPCs practice restoration magic and if you go to the temples you see them casting spells on the sick and injured, so how are we supposed to reconcile the fact that these guys lorewise use spells to cure diseases yet there is no such spell available for players? even after they reach mastery on the restoration skill?, so i decided to mess around with creation kit and i created 2 new spells one is "Cure Disease on Self" which is an apprentice level spell and the other "Cure Disease on Others" is an adept level spell both of which are pretty self-explanatory on what they do, i chose to put them at those levels since if you look at how healing spells progress in Skyrim at novice you only have a self-healing spell and its only at apprentice that you first learn how to heal others (with the healing hands spell), so i wanted something similar with this by first learning how to remove diseases from oneself and later learning how to remove them from others, lasty both spells are only available from Collette in the college of winterhold the reason for this was mostly because in the lore magic is supposed to be rare in skyrim with winterhold being the last true bastion for its study and research in the region as such i felt it was fitting to make the spells available only there (and because i did not wanted to make the other ways to remove diseases completely obsolete).

Juliette - A RaceMenu Preset

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It's just a face preset 



[i]Mods that i use for this face:[/i]

RaceMenu
KS Hairdos Renewal - 0Starry
The Eyes of Beauty - FemaleEyesHumanLightBlue
Better MakeUp for SKSE
High Res Female Face Makeup for SKSE
Pretty Face UNP

_____________________________________________________________

I just find out that a slim body looks good on this face. I use
the Body[i] "Unified UNP" (UUNP)/UUNP-UNP Preset[/i] with [i]HDT[/i] 
effects.

PermaFrost LE

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[center][img]https://staticdelivery.nexusmods.com/mods/1704/images/23510/23510-1553383564-1722886656.jpeg[/img][/center]
[center][size=5][font=Times New Roman][color=#a3c8db]PermaFrost LE[/color][/font][/size][/center]
[url=https://www.nexusmods.com/skyrimspecialedition/mods/23510][center][size=3][font=Times New Roman]Special Edition Version[/font][/size][/center][/url]



[size=4][font=Times New Roman][color=#7ab3d7]::Features::[/color][/font][/size]

PermaFrost edits Frost's appearance by giving him white textures, a frosty aura and glowing eyes so that Frost will finally look a bit more like his namesake.


This mod DOES a few things:

[list]
[*]It replaces Frost's textures and meshes, applies a chilly aura to the horse and makes his eyes glow.
[*]It sets Frost to essential status so that he won't die. He's now a permanent Frost...PermaFrost.
[*]It gives Frost his own stand-alone horse saddle for maximum compatibility.
[*]It edits "Frost's Identity Papers" so that it will correctly describe Frost as a "white" horse instead of the "mealy chestnut" description in vanilla.
[*]It allows Frost's level to scale with the player - Frost will now have more health at higher levels unlike the vanilla Frost.
[*]It ensures that Frost will not break the player's stealth when sneaking and sets him to not "report" any crimes that your character commits.
[*]It sets Frost to only be aggressive in fights against weaker enemies and grants him a frost cloak spell that activates during combat and damages enemies within range.
[*]It gives Frost a 100% resistance to frost, but with a 100% weakness to fire.
[*]It grants Frost complete immunity to fall damage.
[*]It gives Frost a 100% poison and disease resistance.
[*]It grants Frost the ability to water walk and a few spells to fight enemies.
[*]It adds a few of the stealth perks for good measure and the quiet casting perk for his abilities and spells.
[*]It grants him a few bonus stats for better survivability like extra armor, health, health regen, damage reflection and spell absorption.
[*]It increases Frost's speed by 50% and gives him some extra stamina to sprint for longer periods of time. Stamina regen was also increased to reduce the downtime between sprints.
[*][color=#7ab3d7]Frost enters the "Hypothermia" state whenever rain falls. The Hypothermia state will be indicated by an accumulation of ice on Frost's hooves and body, it will appear soon after rain begins to fall from the sky, from that point onward Frost will gain a 12.5% speed bonus (a net 62.5% bonus speed) and some extra stamina to help "increase" Frost's speed further via sprinting. Tip: Players can strategically use the Storm Call shout to trigger rainfall which would in turn transform Frost into Hypothermia. Hypothermia will also boost his skills at melee combat. [/color]
[*][color=#a3c8db]Frost enters the "Hoarfrost" state whenever snow falls. The Hoarfrost state will be indicated by an accumulation of snow on Frost, it will appear soon after snow begins to fall from the sky, from that point onward Frost will gain a 25% bonus speed (a net 75% bonus speed) as well as some extra magicka to cast his spells. The bonus speed will be a boon to those who use survival mods like [url=https://www.nexusmods.com/skyrim/mods/11163]Frostfall[/url] that make snowy weather deadlier. Hoarfrost also increases the effectiveness of Frost's spells.[/color]
[/list]

This mod DOES NOT:

[list]
[*]Edit the horse race or use its own custom race.
[*]Give him overpowered stats to instantly kill his enemies.
[*]Use any scripts.
[/list]


[center][img]https://staticdelivery.nexusmods.com/mods/1704/images/23510/23510-1553385593-1883468481.jpeg[/img][/center]


[size=4][font=Times New Roman][color=#7ab3d7]::Requirements::[/color][/font][/size]

[list]
[*]Skyrim - Latest Version
[/list]


[size=4][font=Times New Roman][color=#7ab3d7]::New Game Installation::[/color][/font][/size]

Install the mod virtually with your preferred mod manager or copy and paste the contents of the zip files into the Data directory. Please note that you can only use any ONE of the three main files, any ONE of the saddle mesh replacers and any ONE of the Frost mesh replacers. The differences between the main files are purely cosmetic; each main file will have all of the aforementioned bonuses and features.



[size=4][font=Times New Roman][color=#7ab3d7]::Mid Game Installation::[/color][/font][/size]

Install the mod just as the section above describes. For midplaythrough installs of this mod, the changes to Frost should immediately take hold even if you already obtained Frost before. If for whatever reason the saddles didn't update then don't panic - go to an interior cell like a house (any cell that the horse isn't sharing with you should do), press the tilde key (~) and type in "pcb" (just pcb without the quotation marks) and press ENTER - after doing this Frost will finally have his modded saddle equipped. Instead of using the pcb console command to "force" Frost to equip the new saddle, you can just continue your adventures in Skyrim or fast travel across the map a couple times, doing this will force the game's engine to "update" Frost's saddle for you automatically.



[size=4][font=Times New Roman][color=#7ab3d7]::Updating::[/color][/font][/size]

You can update the mod by reinstalling it with the updated version through your mod manager or by manually deleting the mod and installing it again with the updated version. Changes should take hold immediately after applying the update. Follow the tips outlined in the "Mid Game Installation" section above if Frost's appearance doesn't update immediately.



[size=4][font=Times New Roman][color=#7ab3d7]::Uninstallation::[/color][/font][/size]

Uninstall the mod manually from the Data folder or virtually with your mod manager. The mod doesn't have any scripts or persistent objects, so it is 100% safe to remove at any time.


[center][img]https://staticdelivery.nexusmods.com/mods/1704/images/23510/23510-1553385235-554572501.jpeg[/img][/center]


[size=4][font=Times New Roman][color=#7ab3d7]::Mod Compatibility::[/color][/font][/size]

This mod will be incompatible with any other mod that tries to edit Frost's identity papers or of course tries to edit Frost. How can I tell if there is a mod conflict with Frost? Any mod that indicates from the mod description that it will change Frost's appearance, speed, level, factions, spells or perks will be incompatible. Unfortunately, some mods don't mention clearly that they edit Frost, so if you suspect a conflict you can use [url=https://www.nexusmods.com/skyrim/mods/25859]TES5Edit[/url] to load your current load order to immediately find any conflicts with Frost (Form ID: 00E8BDB) or his identity papers (Form ID: 00097E1E). You can resolve conflicts by loading PermaFrost after any conflicting mod, so PermaFrost's changes will be visible in-game. Use the following basic load order as a guide to resolve such conflicts:

[Spoiler]
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
.
(ESP files for "Incompatible Mods" like those that try to edit Frost or his identity papers)
.
Immersive Horses.esp
.
.
PermaFrost.esp
.
(Patches)
[/spoiler]

In addition to playing around with the load order to fix conflicts, certain mods (like those which add new perks, factions or spells to Frost) can be made even more compatible via the use of a Merged Patch, a Bashed Patch and/or a Smashed Patch. What will happen if I just load the conflicting mod before PermaFrost? All of the new perks, factions or spells added by the conflicting mod won't be carried forward (or won't be given to Frost in-game). See the next section below for more details on those three patches and how they can help transfer those bonuses over to Frost (if you really want Frost to have them).

If you found any conflicting mods, then please send me a message, so I can list the conflicting mod by name within this compatibility section for the sake of other users:



[font=Times New Roman][color=#A9D0F5]::Compatible Mods::[/color][/font]

[list]
[*][url=https://www.nexusmods.com/skyrim/mods/14950]Convenient Horses[/url]
[*]Any mod that doesn't directly edit Frost or his identity papers
[/list]

[font=Times New Roman][color=#A9D0F5]::Incompatible Mods::[/color][/font]

[list]
[*][url=https://www.nexusmods.com/skyrim/mods/64067]Immersive Horses[/url]
[*][url=https://www.nexusmods.com/skyrim/mods/33029]Alternative Frost[/url]
[*][url=https://www.nexusmods.com/skyrim/mods/35399]Book Covers Skyrim[/url] (Load this mod first then PermaFrost in order to keep the new description for Frost's colour)
[*][url=https://www.nexusmods.com/skyrim/mods/14950]Convenient Horses - Unique Frost[/url]
[*][url=https://www.nexusmods.com/skyrim/mods/13348]Horse Armors for Skyrim[/url]
[*][url=https://www.nexusmods.com/skyrim/mods/57456]Realistic Horse Breeds[/url]
[*][url=https://www.nexusmods.com/skyrim/mods/94760]Slof's Unique Frost[/url]
[*][url=https://www.nexusmods.com/skyrim/mods/38412]Swift Steeds Frost[/url]
[*][url=https://www.nexusmods.com/skyrim/mods/29355]The Real Frost[/url]
[*]Any mod that directly edits Frost or his identity papers
[/list]


[size=4][font=Times New Roman][color=#7ab3d7]::Recommended Mods::[/color][/font][/size]

Please note that the following mods aren't actually required for this mod to work:

[list]
[*][url=https://www.nexusmods.com/skyrimspecialedition/mods/6194]Mod Organizer 2[/url] will give you better flexibility when installing this mod and its optional files. Other than being able to virtually install mods (installing them safely outside of the Data folder thus keeping the Data folder clean), it gives you the ability to choose which assets from one mod will overwrite the assets of another mod - a feature which will make customizing Frost with this mod's optional files a lot easier.
[/list]
[list]
[*] A Merged Patch created with [url=https://www.nexusmods.com/skyrim/mods/25859]TES5Edit[/url] is recommended to increase compatibility with mods that adds certain attributes to Frost like perks or keywords. You can learn how to create a merged patch [url=https://www.youtube.com/watch?v=j5Tw3t2MvaU]here[/url]. Hint: A merged patch can preserve perks, keywords, factions and more that would otherwise be "lost" to mod conflicts, fixing these can lead to better consistency in-game, fix minor bugs and even crashes with certain script mods.
[/list]
[list]
[*] A Bashed Patch created with [url=https://www.nexusmods.com/skyrim/mods/1840]Wrye Bash[/url] could improve the likelihood of items, that were added to Frost by other mods, becoming available even if PermaFrost.esp overwrites the conflicting mod, provided that the mod author added them to the appropriate leveled lists. You can learn how to create a bashed patch [url=https://www.youtube.com/watch?v=W1Es06MtAZM]here[/url], while it may not be necessary for this mod it can be handy to create one for your load order for better stability with your weapon and armor mods. Hint: A lot of the crashes that players tend to experience when bartering with merchants, opening NPC inventories and containers, or even just exploring Skyrim (during the spawning of certain NPCs in dungeons or random encounters) can be fixed with a Bashed Patch.
[/list]
[list]
[*]A Smashed Patch created with [url=https://www.nexusmods.com/skyrim/mods/90987]Mator Smash[/url] can also be used, it can eliminate the need of creating both a Bashed Patch and a Merged Patch and in many ways is more effective than either of those patches. You can learn how to create one [url=https://www.youtube.com/watch?v=l39VMssZmjE]here[/url].
[/list]


[size=4][font=Times New Roman][color=#7ab3d7]::Permissions::[/color][/font][/size]

Do not upload my mod to another site without my permission. Contact me if you are interested in doing a translation.


[center][img]https://staticdelivery.nexusmods.com/mods/1704/images/23510/23510-1553386760-2041463097.jpeg[/img][/center]

Wizard's Well

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[size=3]Wizard's Well

A small house made only with vanilla assets in mixed Dwemer and Redoran style. 
Wizard's Well  is located near the Riften, Winterhold and Markarth. Look for map marker when you start game. [/size]



[url=https://www.patreon.com/haemprojects][size=3][img]http://tesall.ru/uploads/imgs/pre_1535556014__11111.png[/img][/size][size=5]Support Haem Projects on Patreon![/size][/url]


[size=3]Features: 
— Unusual design; 
— All crafting stations (smelter too!); 
— Common containers and bookshelves; 
— Solstheim music in interiors; 
— Fully navmeshed; 
— Cleaned with SSEedit.

Requirements: 
All DLСs 

Uninstall: 
Before uninstalling mod empty all containers and exit interior cell. 

Created by: 
Haem Projects (Dimonoider & gkalian)
Contact Us:
haemprojects@gmail.com

Support us!
Patreon: https://www.patreon.com/haemprojects
PayPal: haemprojects@gmail.com[/size]

[size=3]Check other mods:
[url=https://www.nexusmods.com/skyrim/mods/96862]Carved Brink[/url] - A large quest modification[/size]
[url=https://www.nexusmods.com/skyrim/mods/90276]Project AHO[/url][size=3] - A large quest modification[/size]
[url=https://www.nexusmods.com/skyrim/mods/87967]Snippy[/url][size=3] - Dwemer Droid Follower[/size]
[url=https://www.nexusmods.com/skyrim/mods/88091]Staff of Shalidor[/url][size=3] - A small house actually in the staff[/size]
[url=https://www.nexusmods.com/skyrim/mods/86758/?]White River House[/url] - A small house in Morrowind style near Windhelm
[url=https://www.nexusmods.com/skyrim/mods/88359]Ja'wa[/url] - Follower inspired by jawas from Star Wars
[url=https://www.nexusmods.com/skyrim/mods/86469/?]Tel Mos[/url] - A small house in mixed Dwemer and Telvanni style near Hillgrund's Tomb

Delphine Redefined

Iron Atronach - Mihail Monsters and Animals (mihail immersive add-ons - ESO - golem)

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[right][/right][center][right][/right][b]
[img]https://i.imgur.com/EEoHDJD.png[/img]
[/b][b][size=6][/size][/b][b]
[size=5]special edition [url=https://www.nexusmods.com/skyrimspecialedition/mods/13708?]here[/url]
[/size]

[size=6]*********************************[/size]
[/b][b][u][color=#9fc5e8][img]https://i.imgur.com/zN5vCF1.png[/img][/color][color=#a4c2f4]
[/color][/u][/b][color=#a4c2f4][b]JOIN MIHAIL MODS SERVER ON DISCORD, NICE COMMUNITY [/b]
[/color][/center][center][color=#a4c2f4][b]WITH VERY NICE PEOPLE THAT SHARE THE SAME INTERESTS
[/b][b][u][size=6][/size][/u][/b][/color][b][u][url=https://discord.gg/Mt4yFqy][size=6][color=#ff0000]DIRECT LINK[/color]
[/size][/url]
[/u][/b]
[img]https://s15.postimg.org/epgnaz3q3/videos.png[/img]


[youtube]1gnXC9v_3cY[/youtube]

[size=6]video by [url=https://www.youtube.com/channel/UCzkN_dlUwVpL5dSzAdLsrLA]S.Silin[/url][/size]
[youtube]6q06ZApB4PE[/youtube]

[size=6]
video by [url=https://www.youtube.com/channel/UC8B86C6tlovtQIX3IgvdDKQ]Porterhause Mod Reviews[/url]
[/size][youtube]rD-WchifSx4[/youtube]



[size=5](your videos and screenshots
would be very welcome)

[/size][/center][center]
[u][img]https://s13.postimg.org/xqu8z2e2f/description.png[/img][/u]


[u]NOTE- if you create models and textures and you would like to see your great work here on [/u]
[u]nexus, but you don't want to create mods by yourself, please contact me, i will be very happy [/u]
[u]to include your assets in my mods. You will of course be credited for your contribution :)[/u]



[size=6]First appeared on ESO, Iron Atronachs are a type of atronach composed of partially-molten iron, they are amongst the strongest types of daedric golems, and probably the most powerfull amongst the fire related ones. They are found in places with lava stream, usually submerged on it, but they seem to be able to create their own lava pounds if necessary. Their bodies are allways on pre-melt temperature, and just the simple approach to one of them can put other living beings on fire.
They can be summoned by fire user Dragon Priests, by high piromancers, and some unbound ones can be found on the Aetherium Forge, now with more places with lava inside it. This attracted the Iron Atronachs into there, ot they were summoned on the place long time ago, nobody kwows. Also falmer shamans managed to summon one on Gloomreach Cave, that lives on the lava pound he created. He also guards the key that opens the master chest on the cave, when you will obtain the spell book to summon him. (requires master lvl to use the spell)
Iron Atronach are affected by elemental potency perks and skills.

[/size][color=#ffff00][size=4](1[u] last word- PLEASE READ-[/u]  THIS CREATURE USE SPECIFIC SKELETONS, FXS AND ABILITIES, TO LOOK LIKE THEY LOOK ON THE MOD. SO PLEASE, FEEL FREE TO USEM THEM IN YOUR MODS, BUT USE THE SAME SKELETON, FXS, AND ABILITIES,  THEY ALSO HAVE CHANGES ON THE ATTACKS, WITH SOME BEING REMOVED AND OTHERS MODIFIED. PLEASE DO THE SAME IF YOU WILL USE THEM ON YOUR MODS- AGAIN, DO NOT USE THEM WITH SETTINGS DIFFERENT FROM THE SETTINGS THEY ARE INITIAL DONE HERE.

[/size][/color][size=4]

[/size][u][img]https://s18.postimg.org/oqdq85i7d/features.png[/img]
[/u]

[size=5]
- 1 NEW DAEDRA (levelled, high level summon
and respawnable enemy) - [/size][size=5]IRON ATRONACH

- They have custom fx, behaviour, attacks and new sounds

- more lore from ESO 

[/size]


[size=3][img]https://s12.postimg.org/676nc7eel/requiriments.png[/img]
[/size][u][b][size=5]

- The last Skyrim Update[/size][/b][/u][size=5]
[/size][u][b][size=5]- DLC Hearthfire
- DLC Dawnguard
- DLC Dragonborn
[/size]


[size=3][img]https://s22.postimg.org/500xl2301/compatibility.png[/img]
[/size][/b][/u]
[color=#ffff00][size=5][u]This mod should be compatible with almost all other mods

[/u][/size][/color][size=3]
[img]https://s12.postimg.org/ccyv3vrcd/SAGA.png[/img]


[/size][size=4]

[/size][size=4]ABOUT MIHAIL MONSTERS AND ANIMALS: It will include animals, monsters, undead and 
Daedra to expand your gameplay in an immersive and lore-friendly way. Since I don’t 
have many yet, I’ll be releasing individual mods for each creature, but in the 
future, I will release a complete Mihail Monsters and Animals pack.


[/size]


[size=3][img]https://s4.postimg.org/qp6d7srml/CREDITS.png[/img]

[/size]

[size=5]I really want to sincerely thank several modders, because without [/size]
[size=5]some of their meshes and textures, this mod wouldn't exist. :) [/size]
[size=5]Please endorse and play all of them:[/size]


[size=6] [url=http://www.nexusmods.com/skyrim/users/18972684/?]RustyShackleford69[/url][url=http://en.cdprojektred.com/]
[/url][url=https://www.nexusmods.com/skyrim/users/42532700/?]LoneNorseman
[/url][url=http://en.cdprojektred.com/]CD PROJEKT RED
[/url]
[/size]

[font=Courier New][size=4]**************************************************[/size][/font]

[font=Courier New][b][u][size=6]PERMISSIONS:[/size]

[/u][size=4]Feel free to use my mod in your projects,no need to ask me for 
permission first. Have fun creating mods. :) I only ask
you two things: first, do not use them in paid mods, and second, 
please give credit in your mod page to this mod page.


[/size]
[/b][/font][font=Courier New][b]
[/b][/font](1[u] last word- PLEASE READ-[/u]  THIS CREATURE USE SPECIFIC SKELETONS AND ABILITIES, TO LOOK LIKE THEY LOOK ON THE MOD. SO PLEASE, FEEL FREE TO USEM THEM IN YOUR MODS, BUT USE THE SAME SKELETON AND ABILITIES,  THEY ALSO HAVE CHANGES ON THE ATTACKS, WITH SOME BEING REMOVED. PLEASE DO THE SAME IF YOU WILL USE THEM ON YOUR MODS- AGAIN, DO NOT USE THEM WITH SETTINGS DIFFERENT FROM THE SETTINGS THEY ARE INITIAL DONE HERE. [size=5][color=#ff0000]
[/color][/size][font=Courier New][b][size=4]
[/size][/b][/font]

[size=4]THANKS! :)[/size]
[size=4]Mihail Romanov


[/size]

[i][img]https://s12.postimg.org/97sex6bql/NEWS.png[/img][/i]
[size=4][u][i]

[youtube]k68qx5rglJw[/youtube]

[font=Verdana][color=#ffff00]As some of you already know, im quite absent from nexus cus i'm 
working a lot in a new morrowind island close do Mournhold and Necrom, almost the 
size of Solstheim, and for the part 2 of Shadows of Dagoth Ur saga. Also i will release soon 
a new up to the part 1 - The Corprusarium, so, i suggest you to wait for the new release 
of the corprusarium if you have not already played it, cus i will change several stuff. The 
part 2(island) will be ready in July, let me show you some pics of the landscape here, and 
you can see more in this link (that is frequently updated) [/color][/font][url=https://imgur.com/a/Gz6IG][font=Verdana][color=#1e84cc]https://imgur.com/a/Gz6IG

[/color][/font][/url][color=#1e84cc][font=Verdana]
[img]http://i.imgur.com/hsLK3Cc.jpg[/img]
[img]http://i.imgur.com/4xezZYa.jpg[/img]
[img]http://i.imgur.com/4mEyllk.jpg[/img]
[img]http://i.imgur.com/2VSC7Q6.jpg[/img]
[img]http://i.imgur.com/TLCcGHA.jpg[/img]
[img]http://i.imgur.com/P4jZZ7o.jpg[/img]
[img]http://i.imgur.com/hVMmQSD.jpg[/img]
[img]http://i.imgur.com/R6K2va8.jpg[/img]
[img]http://i.imgur.com/CsC72SK.jpg[/img]
[img]http://i.imgur.com/IleElP3.jpg[/img]
[img]http://i.imgur.com/63yONdT.jpg[/img]
[img]http://i.imgur.com/rqcBteO.jpg[/img]
[img]http://i.imgur.com/hcwfLyM.jpg[/img]
[img]http://i.imgur.com/W0t46EG.jpg[/img]
[/font][/color][/i][/u][/size][/center]

Masks of the Dovah Sonaak

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[center][color=#e69138][size=5]Masks of the Dovah Sonaak[/size]


[size=4]Summary:[/size][/color]

This mod aims to improve all dragon priest masks that can be found in the game, excluding Miraak.
Every priest was given a unique hood that should fit the respective material each mask was made of.

I included an optional file that let's you craft each priest's hood once you've obtained the mask.
The hoods are relatively cheap to craft, but are unenchanted in return.
This file also adds a Miraak-styled hood with custom textures, meant to go with [url=https://www.nexusmods.com/skyrim/mods/75063]Frankly HD Miraak[/url].

I also included support for the default and the hood-less version of [url=https://www.nexusmods.com/skyrim/mods/15927]Improved Closefaced Helmets[/url].
You will have the option to install special mask meshes with eyeslits for every mask - including Miraak - if you want to.
These meshes will replace the default ICH meshes, but will only work on humans and elves.


[url=https://www.nexusmods.com/skyrimspecialedition/mods/23251]SE VERSION HERE[/url]


[color=#e69138][size=4]Installation:[/size][/color]

While textures for the Dragonborn masks are included, it is not required for this mod to work.
Download one of the main files in your desired resolution and run the installer.

Patches for the following mods are available:

[url=https://www.nexusmods.com/skyrim/mods/15927]Improved Closefaced Helmets[/url] (Hooded and Hood-less version)
[url=https://www.nexusmods.com/skyrim/mods/50459]Warmonger Armory[/url]
[url=https://www.nexusmods.com/skyrim/mods/24909]aMidianBorn Book of Silence - Content Add-on[/url]
[url=https://www.nexusmods.com/skyrim/mods/75063]Frankly HD Miraak[/url]

The AMB and Frankly HD patches are completely optional to install and come down to personal preference.

Additional Notes:
While the special meshes are meant to be used with the ICH main version,
they also happen to work with my earlier [url=https://www.nexusmods.com/skyrim/mods/95228]mod[/url], in case you want these meshes but don't want to use ICH.
Just let this mod overwrite the old one and prepare to do lots of patching.


[youtube]6ThCta1og58[/youtube]
Video by Sinitar Gaming, thank you so much!
Just a note, the beast race meshes shown in the video are from Improved Closefaced Helmets and were made by navida1.
They are not standalone, will only work with ICH and were merely patched by me to work with the new textures.


[color=#e69138][size=4]Recommended Mods:[/size][/color]

[url=https://www.nexusmods.com/skyrim/mods/69784]RUSTIC CLOTHING[/url]
[url=https://www.nexusmods.com/skyrim/mods/95466]HD CubeMap Collection[/url]
[url=https://www.nexusmods.com/skyrim/mods/1197]HD Better Reflections For Armor and Weapons[/url]
[url=https://www.nexusmods.com/skyrim/mods/24909]aMidianBorn Book of Silence[/url]
[url=https://www.nexusmods.com/skyrim/mods/74871]Reflective Vanilla Armors[/url]
[url=https://www.nexusmods.com/skyrim/mods/75063]Frankly HD Miraak
[/url]
[url=https://www.nexusmods.com/skyrim/mods/15927]Improved Closefaced Helmets[/url]
[url=https://www.nexusmods.com/skyrim/mods/50459]Warmonger Armory[/url]

All of these mods were used when taking my screenshots.

[color=#e69138]
[size=4]Credits\Thanks:[/size][/color]

The Unofficial Patch Project Team for their fixed hood meshes from the[url=https://www.nexusmods.com/skyrim/mods/71214] Unofficial Skyrim Legendary Edition Patch[/url]
edhelsereg for letting me use their tweaked hood meshes from [url=https://www.nexusmods.com/skyrim/mods/32458]Konahrik's Accoutrements[/url]
batmanna for the meshes used in the patch for [url=https://www.nexusmods.com/skyrim/mods/50459]Warmonger Armory[/url]
navida1 and Nazenn for the meshes used in the patches for [url=https://www.nexusmods.com/skyrim/mods/15927]Improved Closefaced Helmets[/url]

I tried my best paying tribute to the amazing work done by the mod authors whose assets where used when making this mod.


[size=2]This mod is licensed under a  [url=https://creativecommons.org/licenses/by-nc-sa/3.0/]Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License[/url][/size][/center]

Carved Brink - Dual Sheath Redux

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[size=3]This mod contains DSR meshes for [url=https://www.nexusmods.com/skyrim/mods/96862]Carved Brink[/url]. Just install this archive and update "Dual Sheath Redux Patch.esp".

Included meshes for 1 dagger, 2 maces, 2 staves and 2 swords.

All credits to [url=https://www.nexusmods.com/skyrim/users/47591538]Haem Projects[/url] and [url=https://www.nexusmods.com/skyrim/users/1267569]Neovalen[/url]![/size]

Dx's Better Men of Skyrim

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[font=Trebuchet MS][size=3][center][color=#c9daf8]You guys are crazy!!!! That's the very first time since I'm modding to reach that high! Thanks for all the Support, you are crazy! <3[/color][/center][/size][/font][img]https://i.imgur.com/ur9d0dt.jpg[/img]
        [img]https://i.imgur.com/55yi3wZ.gif[/img]

[center][b][font=Trebuchet MS][color=#c9daf8][size=3]Big thanks to [/size][/color][/font][size=3][font=Trebuchet MS][color=#c9daf8][url=https://www.nexusmods.com/users/591616]sanosukex[/url] for the SSE Port :)
SE Version [url=https://www.nexusmods.com/skyrim/mods/92708][/url][url=https://www.nexusmods.com/skyrimspecialedition/mods/18976][/url][url=https://www.nexusmods.com/skyrimspecialedition/mods/18976]here[/url]
[/color][/font][/size][color=#cfe2f3]Thanks to [url=https://forums.nexusmods.com/index.php?/user/27124004-dreamersteamer/]DreamerSteamer[/url] for the USLEEP Patch[/color]
[/b][/center]

[img]https://i.imgur.com/wdJb9f9.png[/img]

[color=#c9daf8][size=3]Looking for a new, and fresh Overhaul Mod for your Men? Then you came to the right place![/size]

[size=3]This Mod will give the Men a new and fresh look, by trying to keep them look lore friendly. (does not count for all I guess xD)[/size]

[size=3]It's a Male only Overhaul! So far It covers NPC's from Skyrim itself, Hearthfire and Dawnguard, still a very long road to go. (DB will come too)[/size]

[size=3]All reworked Guys who can follow you, level till 100 with you.[/size]

[size=3]Groups like the Stormcloaks, Imperials and Dawnguards will have the same Warpaints on their faces, to show who they are Loyal to.[/size]

[size=3]For 4 different files: Full Version, all 3 DLC's needed! Hearthfire only - Dawnguard only - [b]NEW[/b] Non-DLC[/size]
[size=3][b]NEW[/b] - USLEEP Patch[/size]

[size=3]Used all kinds of Hair ,eye and Warpaint Mods, thanks to the Modders again! [/size][url=https://www.nexusmods.com/skyrim/mods/29624]RaceMenu[/url][size=3] is the most used Mod here, special thanks to Expired![/size]

[/color][size=3][color=#c9daf8][b]Side Note: This Mod does not contain any Face Texture or Body Texture/Mesh. So you can use whatever Body and Face you like, which will give them a different look than you see in my Screenshots. ^^
[/b][/color][font=Trebuchet MS][color=#c9daf8][b]ALSO no Armor is included! They only look like that in my Game.[/b][/color][/font]
[/size]

[img]https://i.imgur.com/QAwti7T.png[/img]

[font=Trebuchet MS][color=#c9daf8][size=3]Myself I use S.A.M - Shape Atlas for Men from vectorplexus.com you see that Body in the Screenshots
also [/size][/color][color=#c9daf8][size=3]Fine Face Textures for Men - https://www.nexusmods.com/skyrim/mods/27815 seen in the Screenshots aswell
[/size][/color][color=#c9daf8][size=3]Northborn Scars for high Res Scars - https://www.nexusmods.com/skyrim/mods/49279[/size][/color][/font]


[img]https://i.imgur.com/kvnGMsN.png[/img]

[font=Trebuchet MS][color=#c9daf8][size=3][url=https://www.nexusmods.com/skyrim/mods/68311]KS Hairdos - Renewal[/url] by Kalilies Stealthic Khaos and Shocky
[url=https://www.nexusmods.com/skyrim/mods/79735]Salt and Wind - Rough Hair for KS Hairdos[/url] by Jasper
[url=https://www.nexusmods.com/skyrim/mods/10168]ApachiiSkyHair[/url] by Apachii
[url=https://www.nexusmods.com/skyrim/mods/35092]ApachiiSkyHair natural Retexture[/url] by Hein84
[url=https://www.nexusmods.com/skyrim/mods/13722]The Eyes Of Beauty[/url] by Gabriel Mailhot as LogRaam
[url=https://www.nexusmods.com/skyrim/mods/59192]Eyes of Aber[/url] by Aberin
[url=https://www.nexusmods.com/skyrim/mods/66630]Loks Eyes Standalone with and without glow[/url] by Lokels
[url=https://www.nexusmods.com/skyrim/mods/84400]Immersive Warpaints and tattoos[/url] by Reptileye
[url=https://www.nexusmods.com/skyrim/mods/86208]Freckle Mania 2[/url] & [url=https://www.nexusmods.com/skyrim/mods/52841]Freckle Mania[/url] by tetrodoxin
[url=https://www.nexusmods.com/skyrim/mods/73605]Ixum's Tattoos[/url] by Ixum
[url=https://www.nexusmods.com/skyrim/mods/29624]RaceMenu[/url] by Expired
Skyrim by Bethesda
Creation Kit by Bethesda


[img]https://i.imgur.com/NWM2B00.png[/img]

[size=3][url=https://www.nexusmods.com/skyrim/mods/84941]Dx's Follower - Thor[/url][url=https://www.nexusmods.com/skyrim/mods/87886/?]
Dx's Preset - Redguard Mihail - SAM[/url]
[url=https://www.nexusmods.com/skyrim/mods/86542/?]Dx's Follower Pack - Real People - SAM - SOS - Better males[/url]
[url=https://www.nexusmods.com/skyrim/mods/88749/?]Dx's Follower Pack - Demons - SAM - SOS - Better Males[/url][url=https://www.nexusmods.com/skyrim/mods/89491]
Dx's Presets - Elves - SAM[/url]
[/size][size=3][url=https://www.nexusmods.com/skyrim/mods/90516]Dx's ClefJ's Villages[/url]
[url=https://www.nexusmods.com/skyrim/mods/90638]Dx's Follower - Freston Family[/url]
[url=https://www.nexusmods.com/skyrim/mods/91562]Dx's Logga Siblings - Orc Followers[/url][/size]
[url=https://www.nexusmods.com/skyrim/mods/91703]Dx's Elf Squad - Male Elves Follower
[/url][url=https://www.nexusmods.com/skyrim/mods/92708]Dx's Better Men of Skyrim[/url]
[/size][/color][/font]

No Enchant Restrictions

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Allows you to place any enchantment on any armor or clothing.

Should be compatible with most enchantment mods, armor mods and clothing mods.

Q: How this mod is different from [url=https://www.nexusmods.com/skyrim/mods/40425]this[/url] one?
A: That plugin is 5 years old and known to cause crashes.

Fancy leather SMP dress

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[color=#fff2cc][b][size=5]Description[/size][/b][/color]
Mod contains dress, shoes, bracelets. Armor stats like daedric armor, temperable.
For CBBE 3.4f, supports weight slider.
Items are in chest in Riverwood.
You need SMP PE to run properly. SMP PE can be found here
https://www.nexusmods.com/skyrim/mods/96567
https://www.nexusmods.com/skyrim/mods/96430
Mod requires NiOverride or RaceMenu.
[color=#fff2cc][size=5][b]
Credits[/b][/size][/color]
for lace brushes to Myruso http://myruso.deviantart.com/ and to clowx http://clowx.deviantart.com/

Nier Automata Wallpaper Replacer

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[font=Comic Sans MS][size=3]This is my First Mod i hope you enjoy it

[color=#ff7700]Caracteristicas[/color]: 
El siguiente contenido modifica la apariencia del menú principal y su musica, fácil de instalar y desinstalar, no modifica partes internas del juego por lo cual es totalmente seguro, sin errores ni dolores de cabeza. Disfruten.

[color=#00ff00]Features[/color]:
[color=#00ff00]The next content modifies the appearance of the main menu with music, easy to install and uninstall does not change internal parts of the game which is totally safe, without errors or headaches. Enjoy.[/color]

[color=#ffff00]Requisitos / [/color][color=#00ff00]Requeriments[/color]
[color=#ffff00]--Este mod no requiere ningún archivo previo, en horabuena.[/color]
[color=#00ff00]--This mod does not require any previous file, congratulations.[/color]

[color=#00ff00]Installation /[/color] [color=#ffff00]Instalación[/color]
[color=#ffff00]La instalación es muy sencilla, simplemente descomprime el archivo y cópialo en la ruta correspondiente del juego o usa "NMM/Vortex" (recomendado).[/color]
[color=#00ff00]Installation is very simple, just unzip the file and copy it in the corresponding game route or use NMM/Vortex instalation compatible. (recomended)[/color]

[color=#00ff00]uninstallation / [/color][color=#ffff00]Desinstalación[/color]
[color=#ffff00]Simplemente elimina los archivos de las carpetas correspondientes a las que descargaste.[/color]
[color=#00ff00]Simply delete the corresponding files folders you downloaded.

[/color]feel free of send me any DM for any petition on any wallpaper wath you want ;)
--------------------------------------------------------------------------------------------------------
please contact me for any issues what you find on this mod

[color=#ff0000]Changelog[/color]:
v1.0
- Compatible NMM/Vortex Installer[/size][/font]

Cute Nord Preset

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This is a Preset for Race Menu


Install: C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data\SKSE\Plugins\CharGen\Presets 


Required mods:
SKSE: [url=https://skse.silverlock.org/]https://skse.silverlock.org/[/url]

Race Menu: [url=https://www.nexusmods.com/skyrim/mods/29624?tab=files]https://www.nexusmods.com/skyrim/mods/29624?tab=files[/url]

CBBE: [url=https://www.nexusmods.com/skyrim/mods/2666?tab=files]https://www.nexusmods.com/skyrim/mods/2666?tab=files[/url]

Pure Skin: [url=https://www.nexusmods.com/skyrim/mods/73853]https://www.nexusmods.com/skyrim/mods/73853[/url]

Eyes Of Beauty: [url=https://www.nexusmods.com/skyrim/mods/13722?tab=files]https://www.nexusmods.com/skyrim/mods/13722?tab=files

[/url]KS Hairdos: [url=https://www.nexusmods.com/skyrim/mods/68311]https://www.nexusmods.com/skyrim/mods/68311[/url]

Svelk Vorpal-Blade - Half Dragon Follower

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[b][size=3]I'm not a native English speaker. The following sentences was written by machine translation.[/size][/b]

[size=4][color=#f9cb9c]Race mod is available (Plantigrade skeleton only).[/color]
 -> [url=http://www.nexusmods.com/skyrim/mods/72416/]Half Dragon Race[/url][/size]

[b]31/05/17:[/b]
[color=#a2c4c9]I'm afraid I don't take any requests now because this mod update is almost over.
Thank you for your understanding in advance.

Please refer to "FAQ" (see below) if you need some help.
It covers the answer for frequently asked question.[/color]

[Attention]
[u]Svelk and Svelka cannot exist in the game at the same time because them sharing ID.
If you want to exchange they, please overwrite by other one.[/u]

[Summary]
Half Dragon Follower:
- Standalone
- Selectable two skeleton (Digitigrade / Plantigrade)
- There is female ver as option file
- Not Lore-Friendly

[Known Issues]
(Digitigrade ver)
- When he equip some helms, it does not appear correctly.
- When he equip some gauntlets, it does not appear correctly.
- When he equip mod equipments which not supported for beast races, it does not appear correctly.
It is occurred by setting Argonian Race at Armor Race of his race, but can't keep compatible with Argonian Raptor without that.
Therefore, I regard It as specifications. If you mind it, please use Plantigrade ver.

(Both ver)
- His horn is protrude outwards from helm.
It's in the specifications. I have no plan fixing it. 

[Installation]
Locate the data folder in your Skyrim installation directory. 
(I'm recommending use of Mod Organizer for mod management easy.)

[Permission]
[b][color=#e06666]- Do not post this mod the somewhere else without permission.
- Do not reupload this mod and claim them as your own.
- Do not use his face data or head mesh (including preset file) for your mods.
- Do not use this mod as resources warehouse.[/color][/b]

[Highly Recommended]
[url=http://www.nexusmods.com/skyrim/mods/19283/]Argonian Raptor Feet [/url]by J Hamilton or [url=http://www.nexusmods.com/skyrim/mods/51097/]Digitigrade Beast Races Full DLC Edition[/url] (When use Digitigrade ver)
[url=http://www.nexusmods.com/skyrim/mods/35303/]Female Facial Animation[/url] by nao4288 (When use Svelka)
[url=http://www.nexusmods.com/skyrim/mods/13457/]Face light[/url] by tktk

[Information]
Name: Svelk Vorpal-Blade / Svelka Vorpal-Blade
Race: Half Dragon (but he was born as Nord)
Level: 10-99, Autoleveled
CombatStyle: Custom (At close range: attack with weapon. At middle or long range: attack with shout.)
MainSkills: 2H Sword, Block, Light Armor
Ability: Ice form (It was customized to reduce possibility of friendly-fire), Frost breath, Unrelenting Force, Resist Frost(+50%), Gift of the blood*1 
Perks: Deep Wounds, Devastating Blow, Great Critical Charge, CustomFit
Protected: yes (Not Essential, Protected only)
Marriageable: yes
Voice type: MaleEvenToned / FemaleEvenToned
Location: A small camp nearby "Wreck of the Brinehammer" (Direction of slightly left from the Fast-Travel point.)
BackStory: He/She was absconding from hometown at the time of the 15-year-old because his/her skin have been started covered with tiny scales suddenly. After that, he/she traveled for follow up the tradition of dragonborn for many years. However, his/her body had already become like a dragonewt when he/she arrived at Skyrim. So he/she thought he should go middle of nowhere to avoid observation. For this reason, he live in there alone now.

*1 Unique Abilty. Resist Poison(+50%) and Recast of shout reduce 90%.

[FAQ]
[color=#a2c4c9]Q. He/She hasn't dialogue for talking.[/color]
A. Please save the game and reload it.

[color=#a2c4c9]Q. Marriage or engage with him/her is not working well.[/color]
A. This trouble is quite common. The reason why is that the marriage system of vanilla has many bugs. Please google it for details.
    (This mod never editing records and scripts about the marriage system so I'm sure that the cause does not lies in this mod.)

    A common way to solve:
   - You can prevent that by installing ”Unofficial Patches” or ”Marriage Mod - To Have And To Hold”.
     As stated previously, I highly recommend installing it in advance if you planned marriage with him.
   - Please save game before marriage or engage, and when problem occurred, redo from there.

[color=#a2c4c9]Q. He/She doesn't wear gear I gave...[/color]
A. Probably, He will not equip gears that has lower defense than his starting gear. This is by design of vanilla.
    Some follower management mod (e.g. AFT) has the function that remove starting gear from follower.
    Let's check it out on the Internet.

[color=#a2c4c9]Q. I want to change his/her body type (or underwear).[/color]
A. Since I have no plan to add variation, please try yourself.
    It is necessary to replace the files manually.
      His/Her meshes of body: meshes \ actors \ character \ Svelk \
    Please search for instructions.

[color=#a2c4c9]Q. Do you have a plan for release his/her preset?[/color]
A. No.

[color=#a2c4c9]Q. Is this mod compatible with SSE?[/color]
A. Maybe.


[Credit]
Bethesda
[url=http://www.nexusmods.com/skyrim/mods/12951/]Enhanced Character Edit[/url] by ECE team
[url=http://www.nexusmods.com/skyrim/mods/19283/]Argonian Raptor Feet[/url] by J Hamilton
[url=http://www.nexusmods.com/skyrim/mods/10168/]ApachiiSkyHair[/url] by Apachii
[url=http://www.nexusmods.com/skyrim/mods/49847/]Astaroth Horns Redone - Demon Horns[/url] by Th3Mut4nt
[url=http://www.nexusmods.com/skyrim/mods/19283/]BAT - Bigger Argonian Tails[/url] by Fearil
[url=http://www.nexusmods.com/skyrim/mods/52918/]Better Claws and Gauntlets[/url] by Derok and Didact2401
[url=https://www.nexusmods.com/skyrim/mods/32378]Better Male Feet[/url] by MagicNakor
[url=http://www.nexusmods.com/skyrim/mods/63680/]Born Dragon Skin[/url] by ZwabberdieBo
[url=http://www.nexusmods.com/skyrim/mods/30411/]Brows[/url] by Hvergelmir
[url=http://www.nexusmods.com/skyrim/mods/51301/]Cat like Eyes[/url] by Efnysien
[url=http://www.nexusmods.com/skyrim/mods/4686/]CBBE-CHSBHC-UNP-ADEC-Human Argonian Khajiit Texture-4096[/url] by AnTiWoMaAgNoT 
[url=http://www.nexusmods.com/skyrim/mods/49168/]Eyebrow Specularity Fix[/url] by Sooner266
[url=http://www.nexusmods.com/skyrim/mods/50132/]Eyes Glitch Fix[/url] by bellwood2206
[url=http://www.nexusmods.com/skyrim/mods/51602/]Fair Skin Complexion[/url] by HHaleyy
[url=https://www.nexusmods.com/skyrim/mods/62574]Feminine Argonian Textures (Chameleon and Lizard)[/url] by MONSTERaider
[url=http://www.nexusmods.com/skyrim/mods/31665/]High Res Male Face Makeup for SKSE[/url] by Diethardt
High Poly Hands and Feet for UNP/7B bodies by [url=http://mod.dysintropi.me/]Halofarm[/url]
[url=https://www.nexusmods.com/skyrim/mods/91292]HPM- High Poly Male Meshes - Vanilla-SOS-Sundracon-FavoredSoul compatible.[/url] by Austinlyle0 and Nymphetta
[url=http://www.nexusmods.com/skyrim/mods/68311/]KS Hairdos - Renewal[/url] by Kalilies Stealthic Khaos and Shocky
[url=http://www.nexusmods.com/skyrim/mods/7887/]Pretty Face[/url] by tktk 
[url=http://www.nexusmods.com/skyrim/mods/7887/]Pretty Face for men[/url] by tktk
[url=http://www.nexusmods.com/skyrim/mods/36992/]SeveNBase a custom FemaleBodyReplacer[/url] by Crosscrusade DeMoNhUnTeR1986 Sevennity 
[url=http://www.nexusmods.com/skyrim/mods/35327/]SG Female Eyebrows[/url] by Hello Santa 
[url=http://www.nexusmods.com/skyrim/mods/1971/]Smooth Faces for Ladies and Gents[/url] by pikkatze
[url=http://www.nexusmods.com/skyrim/mods/50637/]True Digitigrade Beast Races WIP[/url] by Lightningo
[url=http://www.nexusmods.com/skyrim/mods/29977/]XCE - Warpaint and Dirt[/url] by Xenius 
[url=http://www.nexusmods.com/skyrim/mods/68000/]XP32 Maximum Skeleton Extended - XPMSE[/url] by Groovtama 
[url=http://www.nexusmods.com/skyrim/mods/26800/]XP32 Maximum Skeleton -XPMS[/url] by xp32

- Use on Screenshots
[url=http://www.nexusmods.com/skyrim/mods/24909/]aMidianBorn Book of Silence[/url] by CaBaL- EmeraldReign-the AMB team
[url=http://www.nexusmods.com/skyrim/mods/52407/]ComfyKnight [/url]by Azraille 
[url=http://www.nexusmods.com/skyrim/mods/60/]Enhanced Blood Textures[/url] by dDefinder
[url=http://www.nexusmods.com/skyrim/mods/51097/]Digitigrade Beast Races Full DLC Edition[/url] by Teh-Husky 
[url=http://www.nexusmods.com/skyrim/mods/52711/]Dragonbone Barbarian Armors - 7B - UNPB - CBBE[/url] by Shocky 
[url=http://www.nexusmods.com/skyrim/mods/70376/]Dragon Bone Bikini Armor[/url] by someone and kofman77 
[url=http://www.nexusmods.com/skyrim/mods/28287/]Dragon Knight Armor[/url] by Hothtrooper44 
Gomapero Pose by Gomaperopero
[url=http://www.nexusmods.com/skyrim/mods/39870/]LeanWolf's Better-Shaped Weapons[/url] by LeanWolf and masterofshadows
[url=http://www.nexusmods.com/skyrim/mods/28978/?]Pretty Motion Package [/url]by Dualsun
Halo's Poser and Pinup Poser by [url=http://mod.dysintropi.me/]Halofarm[/url]
[url=http://www.nexusmods.com/skyrim/mods/16351/]YY Anim Replacer - Zweihander[/url] by yukl
[url=http://www.nexusmods.com/skyrim/mods/44596/]Mfg Console[/url] by kapaer
[url=http://www.nexusmods.com/skyrim/mods/33521/]Screenshot Assist[/url] by saLa
[url=http://www.nexusmods.com/skyrim/mods/23812/]Seasons of Skyrim ENB True HDR[/url] by Bronze316
[url=http://www.nexusmods.com/skyrim/mods/15983/]True Vision ENB[/url] by Bronze316
[url=http://www.nexusmods.com/skyrim/mods/57372/]Wolf Themed Retexture of Faraam Comfy Knight Armor[/url] by blackasm 

I really appreciate these awesome mods!
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