Quantcast
Channel: Files updated on Skyrim Nexus today
Viewing all articles
Browse latest Browse all 47795

Deadly Elements - Hazardous Magic

$
0
0
[font=Times New Roman]                                                                       [color=#00ffff][size=6]Deadly Elements - Hazardous Magic[/size][/color][/font]


    Have you ever wondered why the the elements in Skyrim seems like they're supposed to be taken lightly?
    Not anymore, now it will pose a real danger to you and your foes alike.

    Every elemental spell has been reworked to behave as it's real life counterpart , posing a very real threat to your
   enemies  as well as your allies or yourself if you're not wary.
                 
   This mod tweaks the damage of almost all useable elemental spells and even torches, so that it wreaks havoc amongst mortals and
    undead alike.

                                                                                                                   [size=5]Features[/size]

[list]
[*][color=#9fc5e8]All elemental spells are really powerful. [/color]
[*][color=#9fc5e8]With frost being the less powerful, it comes with the addition of gathering heat from the opponent and turning into life force (will be taken out and posted as an optional file if frowned upon) as well as the ability to slow down your opponents to a staggering degree.[/color] 
[*][color=#9fc5e8]Fire is a very dangerous element, burning through your enemies, allies or yourself in moments, resulting in a quick yet painful death.[/color]
[*][color=#9fc5e8]Electricity is the most deadly, with the first spells being considerably less deadly than fire, but as your lightning spells build up in energy,[/color]
[color=#9fc5e8]few can stand a chance against a steady volley of electricity, perishing to it's destructive nature.[/color][*][color=#9fc5e8]Wards are your new best friend, blocking most of the elemental damage you recieve. They have been severely reworked so that the more you[/color]
[color=#9fc5e8]progress in your mastery of wards, the more magicka damage they block and the less magicka they consume from the weilder, being given a
very real use when it comes to magic combat and strategizing against a mage.[/color][*][color=#9fc5e8]Potions are now balanced to offer resistance accordingly, not breaking the potions of elemental resists.[/color]
[*][color=#9fc5e8]Elemental Enchantments to weapons have been reworked. May be too overpowered (that's kinda the point of this mod but in this case may be too much) let me know what you think.[/color]
[*][color=#9fc5e8]All mages are what they are supposed to be, adepts of the unknown and now they hone their unspeakable prowess in magic.[/color]
[color=#9fc5e8]

[/color][*][color=#ea9999]All dragons are naturally resistant to the deadliest element, electricity, as their scales are impervious to it, however fire dragons are resistant to fire[/color]
[color=#ea9999]and frost dragons are resistant to frost. Plan accordingly when facing each type.[/color][*][color=#ea9999]Atronachs are naturally resistant to the element they are composed off.[/color]
[*][color=#ea9999]Dragon Priests hone the capabilities of all dragon types, therefore, they are resistant to all of the elements, be extremely cautious.[/color]
[/list]


                                                                                                  [color=#9fc5e8]Plans for Future Versions:[/color]
[color=#9fc5e8]                                    [/color][color=#f4f4f4][size=3]- Custom Buffs, Debuffs, Diseases and ailments resulting from the elements.[/size][/color]
                                                            - [size=3]To implement any elemental damage that has been missed out.
                                                     - To rebalance any inconvenience that is deemed necessary by further testing
                                                        and your feedback/suggestions/bug reporting.

[/size][size=5]Don't hesitate to let us know of what you would like to see next for this mod or if you have any mod request. [/size]

[size=6][color=#00ffff]________________________________________________________________________[/color]
[/size]

                                                                  [color=#00ffff][size=6]WE STRIVE TO SERVE THE USERS
[/size][/color][size=4]                                                                   [/size][size=2][color=#00ffff]find us at[/color][/size][color=#00ffff][size=4]                [/size]RisingTalesMods[size=2]@gmail.com[/size][/color]
[color=#00ffff][size=6]________________________________________________________________________[/size][/color]
                                           



                [color=#d9ead3]As of yet, all useable elemental spells, resist potions, elemental enchantments, ward spells and npc resistance to elements have been tweaked,                                 working for both NPCs and the player, if you find some spell that we missed or any question or suggestion at all, please feel free to comment.[/color]                                                                                                                                            [color=#9fc5e8][size=5]
[/size][/color]

Viewing all articles
Browse latest Browse all 47795

Trending Articles