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Pahmar Playable Race - Add-On To Mihail's Mod

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[b]1.3 Update:[/b]

Helmets (full), amulets, rings & shields can be equipped.
Requires Dragonborn (for added armor options).
There are 2 versions - one for those that have Dragonborn, and one for those that do not.

Alt skins and the Daedric set can be crafted rather than just found in a chest (more organized than the old version's open world placement in conjunction with having multiple mods of ours activated which would've made things cluttered).
5 coins for alt skins.
Sum total of craft materials normally necessary for a Daedric set needed for the Pahmar Daedric set.

Proper Hands and Arms will show up in first person.

Renamed the Pahmar's Daedric Armor Set Armor-Addon CK entries to prevent conflicts.

Changed starting stats (health, magicka, stamina).

Changed voice type to Male Khajiit.

Fixed names of Pahmar Armors.


*If you have a request as to which one of Mihail's mod we should cover sooner rather than later - let us know in the comments!

Original Mod [Art, Programming] (Mihail):
[url=https://www.nexusmods.com/skyrim/mods/95992]Pahmar Mercenaries- Outlanders (mihail immersive-addons- khajiit- elsweyr)[/url]


[b]Installation:[/b]

Install Mihail's mod first, then this mod.

For this mod -
[list]
[*]Drag and drop our ESP file into your Skyrim Data Folder.
[*]Drag and drop our Meshes folder into your Skyrim Data Folder.
[/list]

[b]Notes:

[/b]Humanoid gameplay.

The Pahmar race can be selected in the Race Menu.

You can get rid of base / default headparts (should they appear in race menu) simply by selecting another race, and switching back to the Pahmar.

Pahmar Apparel can be crafted at Forges -

[list]
[*]5 coins for alt skins.
[*]Sum total of craft materials normally necessary for a Daedric set needed for the Pahmar Daedric set.
[/list]
The Pahmar will have the Khajiit voice type, as opposed to the Pahmar voice.

Has some armor functionality (basically if the armor/accessory has no skin showing, or is the implemented Pahmar Daedric Set it will work).

Unarmed damage gets a boost.

You'll still encounter enemy Pahmars wherever they may show up, and the sword is still available for use.


[b]SSE Version:
[/b][url=https://www.nexusmods.com/skyrimspecialedition/mods/30927]https://www.nexusmods.com/skyrimspecialedition/mods/30927[/url][b]

[/b]
[center][b]Gameplay and Instructions Video
*('Third Person Only' and 'Weapons & Armors' segments are Outdated)[/b]

[youtube]Kb1ZIcn5wzk[/youtube][/center]________________________________________________________________________________________________________________________________________________________________
*DisgruntledWombats Logo in progress


[center][b]Be sure to check out our other mods![/b][/center]
[center]Enhanced Item Interaction Mod (2.1)

[url=https://www.nexusmods.com/skyrim/mods/94293]https://www.nexusmods.com/skyrim/mods/94293[/url][/center]

[center]Playable Liches Mod - Add-On To Mihail's Mod and SirCumference64's Mod

[url=https://www.nexusmods.com/skyrim/mods/100349]https://www.nexusmods.com/skyrim/mods/100349[/url]


Multiplayer Maps - For Use With Skyrim Together

[url=https://www.nexusmods.com/skyrim/mods/100488]https://www.nexusmods.com/skyrim/mods/100488[/url][/center]

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