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Conjure Bikini Dremora

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The spell books can be found under Urag Gro-shub's desk, in the Arcanaeum. 

(For a quick impression of what this mod does, give yourself the "Staff of the Abyss" and cast it 20 times or so; if staff casting is blocked by the atronach bug from the perk or stone, use the spell "Writ of Primal Chaos" instead.)

[u]Installation[/u]: Dawnguard DLC is required.  Load any patches after the main file.  [url=https://www.nexusmods.com/skyrim/mods/83383]The Amazing World of Bikini Armor[/url] is required for the main file, but NOT if you use the Valkyries or Vanilla patch.  A [url=https://www.nexusmods.com/skyrim/mods/36213]high heels[/url] mod would be good.  

[b]Main file[/b]: the dremora ladies will use any bodies, skin, skeleton, animations, physics, etc. that you have installed for females, and will be equipped with bikini armor.  Ideal for custom bodies.

[b]Valkyries[/b]: this patch provides the bodies, skin, and armor so bikini dremora look like the posted images.  Requires an [url=https://www.nexusmods.com/skyrim/mods/68000]XP32 skeleton[/url].  It won't impact other female characters and works with both UUNP and CBBE.

[b]Vanilla[/b]: the ladies will equip vanilla armor.  Only the main file (and Dawnguard) is needed, but a skimpy armor replacer like [url=https://www.nexusmods.com/skyrim/mods/34160]Sexy Vanilla Armor[/url] is strongly recommended (daedric, dragonplate, glass, orcish, and light elven would be used).  

[b]Fangs[/b]: Use with the main file or vanilla.  Valkyries has it already.

There are also miscellaneous mods that remove pubic hair from UNP skin, and return sexy armor replacers to vanilla if this mod doesn't use them.

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The posted images use [url=https://www.nexusmods.com/skyrim/mods/97269]Heavy Metal UNP Bodyslides[/url] with [url=https://www.nexusmods.com/skyrim/mods/72586/?]Pride of Valhalla[/url] skin and usually Tetrachromatic ENB.  Hair is from [url=https://www.nexusmods.com/skyrim/mods/10168]Apachii Hairs[/url], armor is from T.A.W.o.B.A., and the dremora face decal and some eyes come from [url=https://www.nexusmods.com/skyrim/mods/45407/?]Dremora Assets[/url] by Hallgarth.

(The "atronach bug" results from anything that gives the player magic absorption, and causes conjurations from staves to be absorbed as magicka.  Spells have a flag to turn this off, but not enchantments.  Also, there is no way to specify spell range with enchantments, so casting range is unlimited.  Both issues are seen with the Sanguine Rose and other staves which conjure things.)

[i]Please let me know if you have gray face problems, or other texture anomalies.  Thanks![/i]

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